TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Move Summary: China round 11

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Research Technology - China
              China spend 0 on tech rolls
      
          Combat Move - China
              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              1 chineseInfantry moved from Suiyuan to Shansi
              1 chineseInfantry moved from Shensi to Shansi
              2 chineseInfantrys moved from Inner Mongolia to Shansi
              3 chineseFighters moved from Chungking to Shansi
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin just a quickie

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Britain round 11

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 11
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover ImprovedSubmarines
          
              Politics - Britain
                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
          
              Combat Move - Britain
                  Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                  Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                  Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                  Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                  Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                  Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                  2 britishNavalFighters moved from Sweden to 27 Sea Zone
                  4 britishNavalFighters moved from Norway to 27 Sea Zone
                  2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                  7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                  1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                  2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                  4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin biggest scramble gamble yet 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Sweden round 11

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 11
              
                  Combat Move - Sweden
              
                  Combat - Sweden
              
                  Non Combat Move - Sweden
                      1 swedishInfantry moved from Sweden to Southern Sweden
              
                  Purchase Units - Sweden
                      Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
              
                  Place Units - Sweden
                      1 swedishArtillery and 1 swedishInfantry placed in Sweden
              
                  Turn Complete - Sweden
                      Sweden collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin back to italy

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Italy round 11

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                  
                      Politics - Italy
                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                              Italy fails on action: Political Action AxisProposeAlliancewithSpain
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                          1 italianStrategicBomber moved from Kharkov to Volgarod
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Italy round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                                  Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                      
                          Politics - Italy
                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                              1 italianStrategicBomber moved from Kharkov to Volgarod
                      
                          Combat - Italy
                              Battle in Volgarod
                                  Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                  Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                      Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                      Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Volgarod
                                  Some non-combat units are destroyed: 
                                  Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                      
                          Non Combat Move - Italy
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              1 italianStrategicBomber moved from Volgarod to Kharkov
                              1 italianAirTransport moved from Al Kufrah to Rome
                              2 italianInfantrys moved from Rome to 49 Sea Zone
                              2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                              1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                              1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                              1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                              1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                              1 italianNavalFighter moved from Al Kufrah to Algeria
                              1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                              1 Train moved from Northern Yugoslavia to Northern Italy
                              1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                              1 Train moved from Western Ukraine to Northern Yugoslavia
                              2 Trucks moved from Northern Yugoslavia to Northern Italy
                              2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                              3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                              1 Material and 1 Truck moved from Rome to Southern Italy
                              1 Truck moved from Southern Italy to Rome
                              2 italianInfantrys moved from Rome to Southern Italy
                              2 italianInfantrys moved from Western Ukraine to Kharkov
                      
                          Purchase Units - Italy
                              Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                      
                          Place Units - Italy
                              Units in Western Egypt being upgraded or consumed: 1 Material
                              1 italianEntrenchment placed in Western Egypt
                              3 italianInfantrys placed in Southern Italy
                              3 italianInfantrys placed in Rome
                              1 italianCruiser placed in 47 Sea Zone
                      
                          Turn Complete - Italy
                              Italy collect 37 PUs; end with 37 PUs
                              Units generate 9 techTokens; Italy end with 27 techTokens
                      

                      Combat Hit Differential Summary :

                      Italy : 0.00
                      Russia : -0.25
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Usa round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - Usa
                                  Usa spend 0 on tech rolls
                                      Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover ImprovedCarriers
                          
                              Politics - Usa
                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                          
                              Combat Move - Usa
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                                  2 americanNavalFighters moved from 131 Sea Zone to Queensland
                                  3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                  4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                                  2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                                  1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                  1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                                  1 americanNavalFighter moved from Los Angeles to Johnston Island
                                  1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                  1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                  1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                  1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                  1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                  1 americanInfantry moved from Alaska to 104 Sea Zone
                                  1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                                  1 americanInfantry moved from 112 Sea Zone to San Francisco
                                  1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                                  1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                  1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                                  1 americanTank moved from Scotland to 7 Sea Zone
                                  1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                  1 americanTank moved from 12 Sea Zone to Central Norway
                                  1 americanTank moved from New York to 30 Sea Zone
                                  1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                  1 americanTank moved from 19 Sea Zone to Newfoundland
                                  1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                  2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                                  1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                  1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                  1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                                  1 Train moved from Los Angeles to Washington
                                  1 Train moved from Los Angeles to Washington
                          
                              Purchase Units - Usa
                                  Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                  2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                                  1 americanNavalFighter placed in Los Angeles
                                  1 americanMarine placed in San Francisco
                                  2 americanTransports placed in 30 Sea Zone
                                  Usa undo move 4.
                                  1 americanTransport placed in 36 Sea Zone
                                  1 americanTransport placed in 30 Sea Zone
                                  1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                                  1 americanMarine placed in Washington
                          
                              Activate Technology - Usa
                                  Usa activating ImprovedCarriers
                                  Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                          
                              Turn Complete - Usa
                                  Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                  Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                  Usa collect 72 PUs; end with 72 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                  Units generate 9 techTokens; Usa end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin over to turkey

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Finland round 12

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 12
                              
                                  Reconnaissance Missions - Finland
                                      Finland collect 0 PUs; end with 7 PUs
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 10 PUs
                              
                                  Research Technology - Germany
                                      Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                      Trigger germanaTAP: Germany gains access to AdvancedProduction
                                      Germany spend 0 on tech rolls
                                          Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                              
                                  Politics - Germany
                                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                          Germany fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Germany
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      2 units repaired.
                                          2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                          2 germanBattleships owned by the Germany added in 27 Sea Zone
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                                      1 germanInfantry moved from Pskov to Smolensk
                                            Germany take Smolensk from Russia
                                      1 germanInfantry moved from Pskov to Orel Kursk
                                      3 germanInfantrys moved from Belorussia to Orel Kursk
                                      1 germanArtillery moved from Belorussia to Orel Kursk
                                      2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                                      2 germanInfantrys moved from Belorussia to Orel Kursk
                                      7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                                      6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                              
                                  Combat - Germany
                                      Battle in Orel Kursk
                                          Germany attack with 1 germanArtillery and 6 germanInfantrys
                                          Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                              Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                              Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                              1 russianInfantry owned by the Russia lost in Orel Kursk
                                              Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                              Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                              1 russianParatrooper owned by the Russia lost in Orel Kursk
                                          Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                          Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                                      Battle in Urals
                                          Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                          Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                              Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                              Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                              2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                              Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                              Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                              1 russianInfantry owned by the Russia lost in Urals
                                          Germany captures one of Russia capitals
                                          Some non-combat units are destroyed: 
                                          Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                          Casualties for Germany: 1 germanMech.Infantry
                                          Casualties for Russia: 3 russianInfantrys
                                      Battle in Voronezh
                                          Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                          Russia defend with 1 Flagpole and 2 russianInfantrys
                                              Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                              Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                              2 russianInfantrys owned by the Russia lost in Voronezh
                                          Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                          Casualties for Russia: 2 russianInfantrys
                              
                                  Non Combat Move - Germany
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                                      1 Truck moved from Tula to Belorussia
                                      1 germanInfantry moved from Finland to Eastern Finland
                                      1 Truck moved from Tripolitania to Western Egypt
                                      1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                                      1 germanNavalFighter moved from Algeria to Western France
                                      2 germanNavalFighters moved from Eastern Germany to Poland
                                      1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                      1 Train moved from Belorussia to Romania
                                      1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                      4 germanInfantrys moved from Western Ukraine to Kharkov
                                      1 germanAlpineInfantry moved from Northern Italy to Vichy France
                                      3 germanInfantrys moved from Algeria to Morrocco
                                      1 germanNavalFighter moved from Western France to Northern France
                                      1 Train moved from Western Germany to Berlin
                                      1 Material and 1 Train moved from Berlin to Denmark
                                      1 Train moved from Denmark to Western Germany
                                      1 Truck moved from Western Germany to Berlin
                                      1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                                      1 germanAirTransport moved from Eastern Finland to Finland
                                      1 Material and 1 Train moved from Vichy France to Northern France
                                      1 Train moved from Northern France to Western France
                                      1 Train and 1 germanAntiAirGun moved from Western France to Paris
                                      1 Train moved from Paris to Vichy France
                                      1 germanArtillery moved from Vichy France to Western France
                                      1 germanInfantry moved from Vichy France to Paris
                                      1 Truck moved from Northern France to Western Germany
                                      1 germanAirTransport moved from Northern Germany to Berlin
                              
                                  Purchase Units - Germany
                                      Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Denmark being upgraded or consumed: 1 Material
                                      1 germanEntrenchment placed in Denmark
                                      Units in Northern France being upgraded or consumed: 1 Material
                                      1 germanEntrenchment placed in Northern France
                                      3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                                      1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                              
                                  Turn Complete - Germany
                                      Germany collect 71 PUs; end with 71 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                                      Units generate 12 techTokens; Germany end with 21 techTokens
                                      Units Change Ownership
                                          Some Units in Algeria change ownership: 1 germanCombatEngineer
                                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              
                                  Purchase Units - VichyFrance
                                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                      VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 Material and 1 germanInfantry placed in Algeria
                                      1 germanAirTransport placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 14 PUs; end with 14 PUs
                                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                          Some Units in Vichy France change ownership: 1 germanAirTransport
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      4 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Some Units in Romania change ownership: 4 germanInfantrys
                              
                                  Purchase Units - Finland
                                      Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Finland
                                      1 germanArtillery and 1 germanInfantry placed in Finland
                              
                                  Turn Complete - Finland
                                      Finland collect 5 PUs; end with 5 PUs
                                      Units Change Ownership
                                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                              

                              Combat Hit Differential Summary :

                              Germany : 3.33
                              Russia : -1.92
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: Russia round 12

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 12
                                  
                                      Research Technology - Russia
                                          Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                          Russia spend 0 on tech rolls
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedDefensiveStructures
                                  
                                      Politics - Russia
                                          Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                              Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                          1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                          2 russianInfantrys moved from Vologda to Urals
                                          1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                          5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                          1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                          2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                          1 russianInfantry moved from Caucasus to Voronezh
                                          3 russianInfantrys moved from Moscow to Tula
                                          1 russianInfantry moved from Moscow to Smolensk
                                          2 russianInfantrys moved from Novgorod to Smolensk
                                          3 russianInfantrys moved from Leningrad to Pskov
                                          3 russianInfantrys moved from Leningrad to Lativa Estonia
                                          1 russianInfantry moved from Yakut to Far Eastern Republic
                                                Russia take Far Eastern Republic from Japan
                                          6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                          1 russianFighter moved from Stalingrad to Voronezh
                                          4 russianAntiTankGuns moved from Stalingrad to Voronezh
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin gotta couple big ones here

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Brazil round 12

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Combat Move - Brazil
                                              2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                              1 brazilianFighter moved from Rio de Janeiro to Argentina
                                      
                                          Combat - Brazil
                                              Battle in Argentina
                                                  Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                                  Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                                      Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                                      Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                                      1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                                      Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                                      Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 Fighter owned by the Neutral lost in Argentina
                                                  Brazil loses 0 PUs for violating Argentinas neutrality.
                                                  Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                                                  Casualties for Brazil: 1 brazilianInfantry
                                                  Casualties for Neutral: 1 Fighter and 2 Tanks
                                      
                                          Non Combat Move - Brazil
                                              1 brazilianFighter moved from Argentina to Rio de Janeiro
                                              1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                              2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                              1 Train moved from Rio de Janeiro to Southern Brazil
                                              1 Truck moved from Rio de Janeiro to Argentina
                                      
                                          Purchase Units - Brazil
                                              Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Brazil
                                              1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                      
                                          Turn Complete - Brazil
                                              Brazil collect 10 PUs; end with 10 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : -0.33
                                      Brazil : -0.42
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin over to japan

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 12

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 12
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 10 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 9 PUs
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 10,6,7,2,6,1,12,5,4,9,12,7,12,12,12,8,4,8,10,8,2,7,2,5,12,6,1,4,10,11,12,6,3,4,8,7 and gets 7 hits
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover AdvancedHulls
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                                  2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                                  2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                                  1 japaneseFighter moved from Thailand to Rangoon
                                                  1 japaneseTacticalBomber moved from Kwangtung to Rangoon
                                                  3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseTransport moved from 129 Sea Zone to 146 Sea Zone
                                                  1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone
                                                  3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                                                  1 japaneseInfantry moved from 131 Sea Zone to Caroline Islands
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                                  1 japaneseFighter moved from Northern Manchuria to Far Eastern Republic
                                                  1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                                  1 japaneseMarine moved from Kyushu Shikoku to 99 Sea Zone
                                                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                                                  1 japaneseTank moved from Shansi to Anhwei
                                                        Japan take Shensi from China
                                                  1 japaneseTank moved from Shansi to Suiyuan
                                                        Japan take Suiyuan from China
                                                  1 japaneseTank moved from Suiyuan to Chahar
                                          
                                              Combat - Japan
                                                  Battle in Caroline Islands
                                                  Battle in Wake Island
                                                  Battle in Rangoon
                                                      Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                                          Japan roll dice for 1 japaneseBattleship in Rangoon, round 2 : 1/2 hits, 0.83 expected hits
                                                          Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                                                          1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                                      Japan win, taking Caroline Islands from Usa, taking Wake Island from Usa, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Britain: 1 britishInfantry
                                                  Battle in Far Eastern Republic
                                                      Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
                                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                                          Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 1.08 expected hits
                                                          Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits
                                                          1 russianInfantry owned by the Russia lost in Far Eastern Republic
                                                      Japan win, taking Far Eastern Republic from Russia with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Russia: 1 russianInfantry
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                                  1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                                  1 japaneseTacticalBomber moved from Rangoon to Burma
                                                  1 japaneseFighter moved from Rangoon to Thailand
                                                  1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                                                  2 japaneseInfantrys moved from French Indochina to Burma
                                                  1 Train moved from Burma to Hong Kong
                                                  1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                                  1 japaneseNavalFighter moved from Phillippines to Burma
                                                  1 japaneseNavalFighter moved from 127 Sea Zone to Burma
                                                  1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                                  1 japaneseAntiAirGun, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Kwangtung to French Indochina
                                                  1 japaneseFighter moved from Shanghai to Thailand
                                                  4 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                                  4 japaneseInfantrys and 2 japaneseTransports moved from 129 Sea Zone to 95 Sea Zone
                                                  1 japaneseCombatEngineer and 2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                                  1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                                  1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                                  1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                                  3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                                  1 japaneseInfantry moved from Luzon to 96 Sea Zone
                                                  4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                                                  1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                                  1 japaneseAirTransport moved from Phillippines to Tokyo
                                                  1 japaneseCombatEngineer, 9 japaneseInfantrys and 2 japaneseMarines moved from 95 Sea Zone to French Indochina
                                                  2 japaneseNavalFighters moved from 127 Sea Zone to French Indochina
                                                  2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseNavalFighter moved from 127 Sea Zone to 131 Sea Zone
                                                  5 japaneseCarriers and 10 japaneseNavalFighters moved from 129 Sea Zone to 131 Sea Zone
                                                  1 japaneseNavalFighter moved from Japan to Marianas Island
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                                  1 japaneseCombatEngineer moved from Khabarovskiy Kray to Northern Manchuria
                                                  1 Truck moved from Northern Manchuria to Eastern Manchuria
                                                  1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                                  1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                                  2 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Anhwei
                                                  2 japaneseArtillerys and 1 japaneseInfantry moved from Shantung to Anhwei
                                                  2 Trucks moved from Burma to Anhwei
                                                  1 Truck moved from Burma to Thailand
                                          
                                              Purchase Units - Japan
                                                  Japan buy 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  1 japaneseDestroyer placed in 99 Sea Zone
                                                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                  1 japaneseCarrier and 1 japaneseCruiser placed in 99 Sea Zone
                                                  1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan
                                                  2 japaneseAlpineInfantrys placed in Hong Kong
                                                  3 japaneseInfantrys placed in Shanghai
                                                  2 japaneseInfantrys placed in Kyushu Shikoku
                                          
                                              Activate Technology - Japan
                                                  Japan activating AdvancedHulls
                                                  Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                                  Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                          
                                              Turn Complete - Japan
                                                  Japan collect 78 PUs; end with 78 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 10 PUs
                                                  Units Change Ownership
                                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 Material, 1 japaneseAirfield and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 Material and 1 japaneseInfantry placed in Thailand
                                                  Units in Burma being upgraded or consumed: 1 Material
                                                  1 japaneseAirfield placed in Burma
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                      Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 1.08
                                          Britain : 0.58
                                          Russia : -0.42
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 15
                                            • 27
                                            • 28
                                            • 13 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums