TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin back to italy

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Move Summary: Italy round 11

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
        
            Politics - Italy
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                1 italianStrategicBomber moved from Kharkov to Volgarod
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 11

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
            
                Politics - Italy
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                    1 italianStrategicBomber moved from Kharkov to Volgarod
            
                Combat - Italy
                    Battle in Volgarod
                        Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                        Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                            Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                            Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                            1 russianInfantry owned by the Russia lost in Volgarod
                        Some non-combat units are destroyed: 
                        Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianStrategicBomber moved from Volgarod to Kharkov
                    1 italianAirTransport moved from Al Kufrah to Rome
                    2 italianInfantrys moved from Rome to 49 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                    2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                    1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                    1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                    1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                    1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                    1 italianNavalFighter moved from Al Kufrah to Algeria
                    1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                    1 Train moved from Northern Yugoslavia to Northern Italy
                    1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                    1 Train moved from Western Ukraine to Northern Yugoslavia
                    2 Trucks moved from Northern Yugoslavia to Northern Italy
                    2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                    3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                    1 Material and 1 Truck moved from Rome to Southern Italy
                    1 Truck moved from Southern Italy to Rome
                    2 italianInfantrys moved from Rome to Southern Italy
                    2 italianInfantrys moved from Western Ukraine to Kharkov
            
                Purchase Units - Italy
                    Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
            
                Place Units - Italy
                    Units in Western Egypt being upgraded or consumed: 1 Material
                    1 italianEntrenchment placed in Western Egypt
                    3 italianInfantrys placed in Southern Italy
                    3 italianInfantrys placed in Rome
                    1 italianCruiser placed in 47 Sea Zone
            
                Turn Complete - Italy
                    Italy collect 37 PUs; end with 37 PUs
                    Units generate 9 techTokens; Italy end with 27 techTokens
            

            Combat Hit Differential Summary :

            Italy : 0.00
            Russia : -0.25
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Usa round 11

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 11
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedCarriers
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                        2 americanNavalFighters moved from 131 Sea Zone to Queensland
                        3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                        4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                        2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                        1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                        1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                        1 americanNavalFighter moved from Los Angeles to Johnston Island
                        1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                        1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                        1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                        1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                        1 americanInfantry moved from Alaska to 104 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                        1 americanInfantry moved from 112 Sea Zone to San Francisco
                        1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                        1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                        1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                        1 americanTank moved from Scotland to 7 Sea Zone
                        1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                        1 americanTank moved from 12 Sea Zone to Central Norway
                        1 americanTank moved from New York to 30 Sea Zone
                        1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                        1 americanTank moved from 19 Sea Zone to Newfoundland
                        1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                        2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                        1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                        1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                        1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                        1 Train moved from Los Angeles to Washington
                        1 Train moved from Los Angeles to Washington
                
                    Purchase Units - Usa
                        Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                        2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                        1 americanNavalFighter placed in Los Angeles
                        1 americanMarine placed in San Francisco
                        2 americanTransports placed in 30 Sea Zone
                        Usa undo move 4.
                        1 americanTransport placed in 36 Sea Zone
                        1 americanTransport placed in 30 Sea Zone
                        1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                        1 americanMarine placed in Washington
                
                    Activate Technology - Usa
                        Usa activating ImprovedCarriers
                        Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                
                    Turn Complete - Usa
                        Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                        Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                        Usa collect 72 PUs; end with 72 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin over to turkey

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Finland round 12

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 12
                    
                        Reconnaissance Missions - Finland
                            Finland collect 0 PUs; end with 7 PUs
                    
                        Reinforcing - DanubeAxis
                            DanubeAxis collect 0 PUs; end with 12 PUs
                    
                        Counter Intelligence Operations - VichyFrance
                            VichyFrance collect 0 PUs; end with 10 PUs
                    
                        Research Technology - Germany
                            Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                            Trigger germanaTAP: Germany gains access to AdvancedProduction
                            Germany spend 0 on tech rolls
                                Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                    
                        Politics - Germany
                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Germany
                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            2 units repaired.
                                2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                2 germanBattleships owned by the Germany added in 27 Sea Zone
                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                            3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                            1 germanInfantry moved from Pskov to Smolensk
                                  Germany take Smolensk from Russia
                            1 germanInfantry moved from Pskov to Orel Kursk
                            3 germanInfantrys moved from Belorussia to Orel Kursk
                            1 germanArtillery moved from Belorussia to Orel Kursk
                            2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                            2 germanInfantrys moved from Belorussia to Orel Kursk
                            7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                            6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                    
                        Combat - Germany
                            Battle in Orel Kursk
                                Germany attack with 1 germanArtillery and 6 germanInfantrys
                                Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                    Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                    Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                    1 russianInfantry owned by the Russia lost in Orel Kursk
                                    Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                    Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                    1 russianParatrooper owned by the Russia lost in Orel Kursk
                                Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                            Battle in Urals
                                Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                    Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                    Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                    2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                    Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                    Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                    1 russianInfantry owned by the Russia lost in Urals
                                Germany captures one of Russia capitals
                                Some non-combat units are destroyed: 
                                Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                Casualties for Germany: 1 germanMech.Infantry
                                Casualties for Russia: 3 russianInfantrys
                            Battle in Voronezh
                                Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                    Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                    Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                    2 russianInfantrys owned by the Russia lost in Voronezh
                                Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                Casualties for Russia: 2 russianInfantrys
                    
                        Non Combat Move - Germany
                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                            Trigger germanProd: Germany has 1 Material placed in Berlin
                            7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                            1 Truck moved from Tula to Belorussia
                            1 germanInfantry moved from Finland to Eastern Finland
                            1 Truck moved from Tripolitania to Western Egypt
                            1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                            1 germanNavalFighter moved from Algeria to Western France
                            2 germanNavalFighters moved from Eastern Germany to Poland
                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                            1 Train moved from Belorussia to Romania
                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                            4 germanInfantrys moved from Western Ukraine to Kharkov
                            1 germanAlpineInfantry moved from Northern Italy to Vichy France
                            3 germanInfantrys moved from Algeria to Morrocco
                            1 germanNavalFighter moved from Western France to Northern France
                            1 Train moved from Western Germany to Berlin
                            1 Material and 1 Train moved from Berlin to Denmark
                            1 Train moved from Denmark to Western Germany
                            1 Truck moved from Western Germany to Berlin
                            1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                            1 germanAirTransport moved from Eastern Finland to Finland
                            1 Material and 1 Train moved from Vichy France to Northern France
                            1 Train moved from Northern France to Western France
                            1 Train and 1 germanAntiAirGun moved from Western France to Paris
                            1 Train moved from Paris to Vichy France
                            1 germanArtillery moved from Vichy France to Western France
                            1 germanInfantry moved from Vichy France to Paris
                            1 Truck moved from Northern France to Western Germany
                            1 germanAirTransport moved from Northern Germany to Berlin
                    
                        Purchase Units - Germany
                            Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Germany
                            Units in Denmark being upgraded or consumed: 1 Material
                            1 germanEntrenchment placed in Denmark
                            Units in Northern France being upgraded or consumed: 1 Material
                            1 germanEntrenchment placed in Northern France
                            3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                            1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                    
                        Turn Complete - Germany
                            Germany collect 71 PUs; end with 71 PUs
                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                            Units generate 12 techTokens; Germany end with 21 techTokens
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    
                        Purchase Units - VichyFrance
                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                            VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - VichyFrance
                            1 Material and 1 germanInfantry placed in Algeria
                            1 germanAirTransport placed in Vichy France
                    
                        Turn Complete - VichyFrance
                            VichyFrance collect 14 PUs; end with 14 PUs
                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                Some Units in Vichy France change ownership: 1 germanAirTransport
                    
                        Purchase Units - DanubeAxis
                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - DanubeAxis
                            4 germanInfantrys placed in Romania
                    
                        Turn Complete - DanubeAxis
                            DanubeAxis collect 12 PUs; end with 12 PUs
                            Some Units in Romania change ownership: 4 germanInfantrys
                    
                        Purchase Units - Finland
                            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Finland
                            1 germanArtillery and 1 germanInfantry placed in Finland
                    
                        Turn Complete - Finland
                            Finland collect 5 PUs; end with 5 PUs
                            Units Change Ownership
                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                    

                    Combat Hit Differential Summary :

                    Germany : 3.33
                    Russia : -1.92
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Russia round 12

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 12
                        
                            Research Technology - Russia
                                Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                Russia spend 0 on tech rolls
                                Russia removing all Technology Tokens after successful research.
                                Russia discover AdvancedDefensiveStructures
                        
                            Politics - Russia
                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                    Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                2 russianInfantrys moved from Vologda to Urals
                                1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                1 russianInfantry moved from Caucasus to Voronezh
                                3 russianInfantrys moved from Moscow to Tula
                                1 russianInfantry moved from Moscow to Smolensk
                                2 russianInfantrys moved from Novgorod to Smolensk
                                3 russianInfantrys moved from Leningrad to Pskov
                                3 russianInfantrys moved from Leningrad to Lativa Estonia
                                1 russianInfantry moved from Yakut to Far Eastern Republic
                                      Russia take Far Eastern Republic from Japan
                                6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                1 russianFighter moved from Stalingrad to Voronezh
                                4 russianAntiTankGuns moved from Stalingrad to Voronezh
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin gotta couple big ones here

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 12

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 12
                            
                                Combat Move - Brazil
                                    2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                    1 brazilianFighter moved from Rio de Janeiro to Argentina
                            
                                Combat - Brazil
                                    Battle in Argentina
                                        Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                        Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                            Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                            1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                            Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                            1 Fighter owned by the Neutral lost in Argentina
                                        Brazil loses 0 PUs for violating Argentinas neutrality.
                                        Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                                        Casualties for Brazil: 1 brazilianInfantry
                                        Casualties for Neutral: 1 Fighter and 2 Tanks
                            
                                Non Combat Move - Brazil
                                    1 brazilianFighter moved from Argentina to Rio de Janeiro
                                    1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                    2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                    1 Train moved from Rio de Janeiro to Southern Brazil
                                    1 Truck moved from Rio de Janeiro to Argentina
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 10 PUs; end with 10 PUs
                            

                            Combat Hit Differential Summary :

                            Neutral : -0.33
                            Brazil : -0.42
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin over to japan

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 12

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 12
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 10 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 10,6,7,2,6,1,12,5,4,9,12,7,12,12,12,8,4,8,10,8,2,7,2,5,12,6,1,4,10,11,12,6,3,4,8,7 and gets 7 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover AdvancedHulls
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                        2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                        2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                        1 japaneseFighter moved from Thailand to Rangoon
                                        1 japaneseTacticalBomber moved from Kwangtung to Rangoon
                                        3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseTransport moved from 129 Sea Zone to 146 Sea Zone
                                        1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone
                                        3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                                        1 japaneseInfantry moved from 131 Sea Zone to Caroline Islands
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                        1 japaneseFighter moved from Northern Manchuria to Far Eastern Republic
                                        1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                        1 japaneseMarine moved from Kyushu Shikoku to 99 Sea Zone
                                        1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                                        1 japaneseInfantry and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                                        1 japaneseTank moved from Shansi to Anhwei
                                              Japan take Shensi from China
                                        1 japaneseTank moved from Shansi to Suiyuan
                                              Japan take Suiyuan from China
                                        1 japaneseTank moved from Suiyuan to Chahar
                                
                                    Combat - Japan
                                        Battle in Caroline Islands
                                        Battle in Wake Island
                                        Battle in Rangoon
                                            Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                            Britain defend with 1 Flagpole and 1 britishInfantry
                                                Japan roll dice for 1 japaneseBattleship in Rangoon, round 2 : 1/2 hits, 0.83 expected hits
                                                Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                                                1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                            Japan win, taking Caroline Islands from Usa, taking Wake Island from Usa, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                            Casualties for Japan: 1 japaneseInfantry
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Far Eastern Republic
                                            Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
                                            Russia defend with 1 Flagpole and 1 russianInfantry
                                                Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 1.08 expected hits
                                                Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits
                                                1 russianInfantry owned by the Russia lost in Far Eastern Republic
                                            Japan win, taking Far Eastern Republic from Russia with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Russia: 1 russianInfantry
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                        1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                        1 japaneseTacticalBomber moved from Rangoon to Burma
                                        1 japaneseFighter moved from Rangoon to Thailand
                                        1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                                        2 japaneseInfantrys moved from French Indochina to Burma
                                        1 Train moved from Burma to Hong Kong
                                        1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                        1 japaneseNavalFighter moved from Phillippines to Burma
                                        1 japaneseNavalFighter moved from 127 Sea Zone to Burma
                                        1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                        1 japaneseAntiAirGun, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Kwangtung to French Indochina
                                        1 japaneseFighter moved from Shanghai to Thailand
                                        4 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                        4 japaneseInfantrys and 2 japaneseTransports moved from 129 Sea Zone to 95 Sea Zone
                                        1 japaneseCombatEngineer and 2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                        1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                        1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                        1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                        3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                        1 japaneseInfantry moved from Luzon to 96 Sea Zone
                                        4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                                        1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                        2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                        2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                        1 japaneseAirTransport moved from Phillippines to Tokyo
                                        1 japaneseCombatEngineer, 9 japaneseInfantrys and 2 japaneseMarines moved from 95 Sea Zone to French Indochina
                                        2 japaneseNavalFighters moved from 127 Sea Zone to French Indochina
                                        2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseNavalFighter moved from 127 Sea Zone to 131 Sea Zone
                                        5 japaneseCarriers and 10 japaneseNavalFighters moved from 129 Sea Zone to 131 Sea Zone
                                        1 japaneseNavalFighter moved from Japan to Marianas Island
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                        1 japaneseCombatEngineer moved from Khabarovskiy Kray to Northern Manchuria
                                        1 Truck moved from Northern Manchuria to Eastern Manchuria
                                        1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                        1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                        2 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Anhwei
                                        2 japaneseArtillerys and 1 japaneseInfantry moved from Shantung to Anhwei
                                        2 Trucks moved from Burma to Anhwei
                                        1 Truck moved from Burma to Thailand
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseDestroyer placed in 99 Sea Zone
                                        Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                        1 japaneseCarrier and 1 japaneseCruiser placed in 99 Sea Zone
                                        1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan
                                        2 japaneseAlpineInfantrys placed in Hong Kong
                                        3 japaneseInfantrys placed in Shanghai
                                        2 japaneseInfantrys placed in Kyushu Shikoku
                                
                                    Activate Technology - Japan
                                        Japan activating AdvancedHulls
                                        Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                        Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                
                                    Turn Complete - Japan
                                        Japan collect 78 PUs; end with 78 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 10 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Thailand
                                        Thailand buy 1 Material, 1 japaneseAirfield and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        1 Material and 1 japaneseInfantry placed in Thailand
                                        Units in Burma being upgraded or consumed: 1 Material
                                        1 japaneseAirfield placed in Burma
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                

                                Combat Hit Differential Summary :

                                Japan : 1.08
                                Britain : 0.58
                                Russia : -0.42
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: Britain round 12

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 12
                                    
                                        Research Technology - Britain
                                            Trigger britishaTAS: Britain gains access to AdvancedSubmarines
                                            Britain spend 0 on tech rolls
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover AdvancedSpecialWarfare
                                    
                                        Politics - Britain
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                            3 britishArtillerys and 3 britishInfantrys moved from Kenya Uganda to Italian Somaliland
                                            2 britishMech.Infantrys and 1 britishTank moved from Southern Anglo Egyptian Sudan to Italian Somaliland
                                            4 britishStrategicBombers moved from Western Anglo Egyptian Sudan to Italian Somaliland
                                            1 britishInfantry moved from Southern Anglo Egyptian Sudan to Abyssinia
                                                  Britain take Abyssinia from Italy
                                            1 britishFighter and 2 britishNavalFighters moved from Calcutta to Rangoon
                                            2 britishInfantrys moved from Bengal to Rangoon
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin 2 quickies

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Turn Summary: Sweden round 12

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 12
                                        
                                            Combat Move - Sweden
                                        
                                            Combat - Sweden
                                        
                                            Non Combat Move - Sweden
                                                1 swedishInfantry moved from Sweden to Northern Sweden
                                        
                                            Purchase Units - Sweden
                                                Sweden buy 1 Material; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Sweden
                                                1 Material placed in Sweden
                                        
                                            Turn Complete - Sweden
                                                Sweden collect 7 PUs; end with 9 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Italy round 12

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 12
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 6,11,7,12,10,3,12,1,1,6,9,2,5,12,10,2,6,11,10,12,2,9,6,9,4,3,1 and gets 4 hits
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover IncreasedFighterRange
                                          
                                              Politics - Italy
                                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  1 italianStrategicBomber moved from Kharkov to Astrakhan
                                          
                                              Combat - Italy
                                                  Strategic bombing raid in Astrakhan
                                                      Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                                      Bombing raid in Astrakhan causes 0 damage total. 
                                          
                                              Non Combat Move - Italy
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                                  1 italianStrategicBomber moved from Astrakhan to Kharkov
                                                  2 italianArtillerys moved from Western Ukraine to Kharkov
                                                  1 Train moved from Northern Yugoslavia to Rome
                                                  1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                                  3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                                  1 Material and 5 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                                  1 Material, 5 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                                  1 Material and 5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                                  1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                                  1 italianAirTransport moved from Western Egypt to Al Kufrah
                                                  1 italianInfantry moved from Rome to 46 Sea Zone
                                                  1 italianAntiAirGun moved from Southern Italy to 46 Sea Zone
                                                  1 italianAntiAirGun, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                  1 italianAntiAirGun and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                                                  1 italianCruiser moved from 47 Sea Zone to 48 Sea Zone
                                                  1 Truck moved from Rome to Northern Italy
                                                  1 Truck and 1 italianAntiAirGun moved from Northern Italy to Southern Italy
                                                  1 italianNavalFighter moved from Algeria to Cyrenaica
                                                  2 italianInfantrys moved from Romania to Western Ukraine
                                                  2 Trucks moved from Romania to Rome
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 italianCruiser, 1 italianEntrenchment, 1 italianFortification and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                                  1 italianFortification placed in Western Egypt
                                                  Units in Western Egypt being upgraded or consumed: 1 Material
                                                  1 italianEntrenchment placed in Western Egypt
                                                  3 italianInfantrys placed in Southern Italy
                                                  3 italianInfantrys placed in Rome
                                                  1 italianCruiser placed in 47 Sea Zone
                                          
                                              Activate Technology - Italy
                                                  Italy activating IncreasedFighterRange
                                                  Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                                  Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                                  Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                                  Italy giving technology to Germany: IncreasedFighterRange
                                          
                                              Turn Complete - Italy
                                                  Italy collect 32 PUs; end with 32 PUs
                                                  Units generate 9 techTokens; Italy end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 27
                                            • 28
                                            • 16 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums