TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@ubernaut back to you
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TripleA Move Summary: Russia round 13
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Russia Russia spend 0 on tech rolls Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Tula to Smolensk 2 russianInfantrys moved from Moscow to Smolensk 3 russianInfantrys moved from Stalingrad to Voronezh 2 russianInfantrys moved from Stalingrad to Caucasus 1 russianFighter moved from Stalingrad to Caucasus 2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh 4 russianAlpineInfantrys, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianFighter and 5 russianInfantrys moved from Yakut to Khabarovskiy Kray -
@colin got some stuff
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TripleA Turn Summary: Brazil round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianDestroyer and 1 brazilianSubmarine moved from 64 Sea Zone to 65 Sea Zone 2 brazilianInfantrys moved from Central Brazil to Northern Brazil 2 brazilianTanks moved from Argentina to Central Brazil 1 Truck and 1 brazilianArtillery moved from Argentina to Central Brazil 1 brazilianArtillery and 1 brazilianInfantry moved from Argentina to Southern Brazil 1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil Purchase Units - Brazil Brazil buy 1 brazilianInfantry and 1 brazilianTransport; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianInfantry placed in Rio de Janeiro 1 brazilianTransport placed in 65 Sea Zone Turn Complete - Brazil Brazil collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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@colin over to japan
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@ubernaut do you mind if I change my purchase to take away the infantry and buy a couple aa guns instead? I meant to do it but forgot. Normally I would just leave it but I figured I'd ask since I could lose all my production facilities in eastern germany because of an oversight. if not that's fair, since we've already moved on
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TripleA Move Summary: Japan round 13
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon 2 japaneseFighters moved from Thailand to Rangoon 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseTank moved from Anhwei to Kwangtung Japan take Hunan from China 1 japaneseTank moved from Anhwei to Shansi 1 japaneseTank moved from Chahar to Shansi 2 japaneseFighters moved from Northern Manchuria to Shansi -
@ubernaut ready
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TripleA Turn Summary: Thailand round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAC: Japan gains access to AdvancedCarriers Japan spend 0 on tech rolls Japan roll 12,11,8,12,4,12,2,10,1 and gets 3 hits Japan removing all Technology Tokens after successful research. Japan discover IncreasedFighterRange Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon 2 japaneseFighters moved from Thailand to Rangoon 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseTank moved from Anhwei to Kwangtung Japan take Hunan from China 1 japaneseTank moved from Anhwei to Shansi 1 japaneseTank moved from Chahar to Shansi 2 japaneseFighters moved from Northern Manchuria to Shansi Combat - Japan Battle in Shansi Japan attack with 2 japaneseFighters and 2 japaneseTanks China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseTanks in Shansi, round 2 : 3/4 hits, 2.00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Shansi from China with 2 japaneseFighters and 2 japaneseTanks remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Rangoon Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber Britain defend with 1 Flagpole and 2 britishInfantrys Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Rangoon, round 2 : 1/7 hits, 1.92 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 1/2 hits, 0.83 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Rangoon, round 3 : 3/6 hits, 1.67 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Germany from Northern Germany: 3 germanParatroopers EDIT: Removing units owned by Germany from Western Germany: 1 germanAntiTankGun EDIT: Removing units owned by Germany from Eastern Germany: 1 germanNavalFighter EDIT: Adding units owned by Germany to Southern Germany: 1 germanNavalFighter EDIT: Adding units owned by Germany to Eastern Germany: 4 germanAntiAirGuns EDIT: Turning off Edit Mode Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 87 Sea Zone to 91 Sea Zone 2 japaneseFighters and 1 japaneseTacticalBomber moved from Rangoon to Burma 1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from French Indochina to Burma 1 japaneseMech.Infantry moved from Burma to French Indochina 1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 Train moved from Burma to Hong Kong 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma 2 japaneseFighters moved from Shansi to Northern Manchuria 5 japaneseBattleships, 4 japaneseCarriers, 5 japaneseCruisers, 12 japaneseDestroyers, 11 japaneseNavalFighters and 1 japaneseTransport moved from 131 Sea Zone to 123 Sea Zone 3 japaneseCarriers moved from 131 Sea Zone to 129 Sea Zone 4 japaneseInfantrys and 2 japaneseMarines moved from French Indochina to Saigon 3 japaneseArtillerys and 4 japaneseInfantrys moved from French Indochina to Burma 2 japaneseNavalFighters moved from Burma to 129 Sea Zone 2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from 123 Sea Zone to Marianas Island 1 japaneseCarrier, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 1 japaneseNavalFighter moved from Japan to 123 Sea Zone 1 japaneseNavalFighter moved from Marianas Island to 123 Sea Zone 1 japaneseArtillery and 2 japaneseInfantrys moved from Far Eastern Republic to Soviet Far East 1 japaneseArtillery and 2 japaneseInfantrys moved from Khabarovskiy Kray to Northern Manchuria 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMech.Infantrys moved from Anhwei to Shansi 1 Truck and 1 japaneseArtillery moved from Anhwei to Shansi 1 Truck moved from Shansi to Peking 1 japaneseDestroyer and 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 1 japaneseCombatEngineer moved from French Indochina to 95 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from 96 Sea Zone to Fo Kien 1 japaneseCombatEngineer moved from French Indochina to 95 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku 1 Material and 1 japaneseAirTransport moved from Tokyo to Fo Kien 1 japaneseAirTransport moved from Fo Kien to Shanghai 1 japaneseAirTransport moved from Japan to Tokyo 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Shantung to Manchuria 1 Truck and 1 japaneseArtillery moved from Manchuria to Shantung 1 Truck moved from Shantung to Peking 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Shanghai to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 Truck moved from Anhwei to Manchuria 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 2 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone Purchase Units - Japan Japan buy 1 Rail, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseHull placed in 99 Sea Zone 2 japaneseDestroyers placed in 128 Sea Zone Units in Fo Kien being upgraded or consumed: 1 Material 1 Rail placed in Fo Kien 2 japaneseAlpineInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku 2 japaneseInfantrys placed in Tokyo 1 japaneseNavalFighter placed in Japan Activate Technology - Japan Japan activating IncreasedFighterRange Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 78 PUs; end with 78 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseDestroyer and 1 japaneseEntrenchment; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseDestroyer placed in 91 Sea Zone Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in 91 Sea Zone change ownership: 1 japaneseDestroyer Some Units in Burma change ownership: 2 japaneseCombatEngineersCombat Hit Differential Summary :
Japan : 1.42 China : -0.25 Britain : -0.25 -
@ubernaut back to you
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TripleA Move Summary: China round 13
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Suiyuan to Chahar China take Chahar from Manchuria 1 chineseInfantry moved from Hupeh to Hunan China take Hunan from Japan 2 chineseInfantrys moved from Eastern Szechwan to Yunnan 3 chineseFighters moved from Chungking to Yunnan 1 chineseFighter moved from Eastern Szechwan to Yunnan -
@colin small one
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TripleA Move Summary: Britain round 13
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedTacticalBombers Combat Move - Britain Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland 4 britishInfantrys moved from Murmansk to Western Karelia 4 britishInfantrys moved from Norway to 12 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 12 Sea Zone to 14 Sea Zone 4 britishInfantrys moved from 14 Sea Zone to Western Karelia 1 britishTank moved from Kenya Uganda to British Somaliland Britain take Italian Somaliland from Italy 1 britishAntiTankGun, 5 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 2 britishMech.Infantrys and 1 britishTank moved from Abyssinia to British Somaliland 2 britishMech.Infantrys moved from Kenya Uganda to British Somaliland 4 britishStrategicBombers moved from Cairo to British Somaliland 2 britishInfantrys moved from Bengal to Rangoon 3 britishNavalFighters moved from Calcutta to Rangoon 2 britishFighters moved from Ceylon to Rangoon 1 britishInfantry moved from Bombay to Southern Iran Britain take Southern Iran from Turkey 3 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 3 britishInfantrys moved from Southwestern Australia to 149 Sea Zone 6 britishInfantrys and 3 britishTransports moved from 149 Sea Zone to 88 Sea Zone 6 britishInfantrys moved from 88 Sea Zone to Sumatra -
@colin got a couple of battles here
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@colin go for italy
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@ubernaut think you forgot to post it
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TripleA Turn Summary: Sweden round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Sweden Combat - Sweden Non Combat Move - Sweden Purchase Units - Sweden Sweden buy 1 swedishAirfield and 2 swedishInfantrys; Remaining resources: 2 PUs; Place Units - Sweden Units in Sweden being upgraded or consumed: 1 Material 1 swedishAirfield and 2 swedishInfantrys placed in Sweden Turn Complete - Sweden Sweden collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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@colin sorry might be around for battle gonna take me a few to get out of here
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 1,7,5,3,11,8,8,10,8 and gets 0 hits Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Kharkov to Astrakhan 2 italianArtillerys and 2 italianInfantrys moved from Kharkov to Voronezh 2 italianFighters moved from Kharkov to Voronezh Combat - Italy Strategic bombing raid in Astrakhan Bombing raid in Astrakhan rolls: 1 and causes: 1 damage to unit: russianAirfield Bombing raid in Astrakhan causes 1 damage total. Battle in Voronezh Italy attack with 2 italianArtillerys, 2 italianFighters and 2 italianInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Italy roll dice for 2 italianArtillerys, 2 italianFighters and 2 italianInfantrys in Voronezh, round 2 : 1/6 hits, 2.00 expected hits Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Italy roll dice for 2 italianArtillerys, 2 italianFighters and 1 italianInfantry in Voronezh, round 3 : 1/5 hits, 1.75 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 3 : 0/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia lost in Voronezh 2 italianArtillerys owned by the Italy and 1 italianInfantry owned by the Italy retreated to Kharkov Russia win with 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters moved from Voronezh to Kharkov 1 italianStrategicBomber moved from Astrakhan to Kharkov 2 italianBattleships, 2 italianCruisers and 2 italianDestroyers moved from 48 Sea Zone to 43 Sea Zone 1 italianCruiser moved from 47 Sea Zone to 43 Sea Zone 1 italianAirTransport moved from Al Kufrah to Rome 4 italianInfantrys moved from Western Ukraine to Kharkov 1 italianNavalFighter moved from Cyrenaica to Algeria 2 italianTransports moved from 51 Sea Zone to 46 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 48 Sea Zone 2 italianDestroyers moved from 51 Sea Zone to 48 Sea Zone 3 italianInfantrys moved from 48 Sea Zone to Tunisia 2 Trucks and 2 italianInfantrys moved from Rome to Northern Spain 1 Train moved from Western Ukraine to Rome 1 Truck moved from Southern Italy to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 1 italianInfantry moved from Rome to Southern Italy Purchase Units - Italy Italy buy 3 italianArtillerys and 6 italianInfantrys; Remaining resources: 2 PUs; 9 techTokens; Place Units - Italy 3 italianInfantrys placed in Southern Italy 3 italianInfantrys placed in Rome 3 italianArtillerys placed in Northern Italy Activate Technology - Italy Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR4: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianCarrier Trigger japaneseIFR3: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to italianAirfield Trigger japaneseIFR3: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to italianAirfield Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Turn Complete - Italy Italy collect 30 PUs; end with 32 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Italy : -1.75 Russia : -0.25 -
@ubernaut I don't really do much combat with italy
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