TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Move Summary: Japan round 14

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 14
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
              Japan removing all Technology Tokens after successful research.
              Japan discover AdvancedCarriers
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
              Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
              Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
              Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
              Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
              1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
              8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
              2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
              1 japaneseTank moved from Shansi to Shensi
                    Japan take Shensi from China
              1 japaneseTank moved from Shensi to Shantung
              1 japaneseTank moved from Shansi to Suiyuan
                    Japan take Suiyuan from China
              1 japaneseTank moved from Suiyuan to Chahar
              1 japaneseMech.Infantry moved from Shansi to Chahar
              2 japaneseFighters moved from Northern Manchuria to Chahar
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut quick one that I wasn't really sure about

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 14

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 14
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 9 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 8,12,10,10,1,7,10,12,4 and gets 2 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedCarriers
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                  Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                  Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                  Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                  Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
                  8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
                  2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
                  1 japaneseTank moved from Shansi to Shensi
                        Japan take Shensi from China
                  1 japaneseTank moved from Shensi to Shantung
                  1 japaneseTank moved from Shansi to Suiyuan
                        Japan take Suiyuan from China
                  1 japaneseTank moved from Suiyuan to Chahar
                  1 japaneseMech.Infantry moved from Shansi to Chahar
                  2 japaneseFighters moved from Northern Manchuria to Chahar
          
              Combat - Japan
                  Battle in Chahar
                      Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 1/7 hits, 2.50 expected hits
                          China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Chahar
                      Japan win, taking Chahar from China with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
                  Battle in 115 Sea Zone
                      Japan attack with 9 japaneseNavalFighters
                      Usa defend with 2 americanSubmarines; Britain defend with 3 britishDestroyers and 1 britishSubmarine
                      1 britishSubmarine owned by the Britain and 2 americanSubmarines owned by the Usa Submerged
                          Japan roll dice for 9 japaneseNavalFighters in 115 Sea Zone, round 2 : 7/9 hits, 5.25 expected hits
                          Britain roll dice for 3 britishDestroyers in 115 Sea Zone, round 2 : 1/3 hits, 0.75 expected hits
                          1 japaneseNavalFighter owned by the Japan and 3 britishDestroyers owned by the Britain lost in 115 Sea Zone
                      Japan win with 8 japaneseNavalFighters remaining. Battle score for attacker is 13
                      Casualties for Japan: 1 japaneseNavalFighter
                      Casualties for Britain: 3 britishDestroyers
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  8 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                  2 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                  1 japaneseNavalFighter moved from Japan to Phillippines
                  1 japaneseTransport moved from 123 Sea Zone to 99 Sea Zone
                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                  1 Material moved from Tokyo to 99 Sea Zone
                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                  1 Material and 1 japaneseCombatEngineer moved from 120 Sea Zone to Wake Island
                  1 japaneseBattleship and 2 japaneseDestroyers moved from 91 Sea Zone to 129 Sea Zone
                  1 Train moved from Burma to Hong Kong
                  1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                  1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                  1 japaneseInfantry moved from Kwangsi to French Indochina
                  2 Trucks moved from Peking to Shantung
                  2 Trucks and 2 japaneseInfantrys moved from Shantung to Kwangtung
                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                  1 Truck moved from Northern Manchuria to Manchuria
                  2 japaneseFighters moved from Burma to French Indochina
                  1 japaneseCombatEngineer moved from Fo Kien to Kwangtung
                  1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
                  1 japaneseAirTransport moved from Shanghai to Tokyo
                  1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                  1 japaneseDestroyer moved from 123 Sea Zone to 129 Sea Zone
                  2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                  3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers and 8 japaneseDestroyers moved from 123 Sea Zone to 120 Sea Zone
                  4 japaneseInfantrys moved from Saigon to French Indochina
                  2 japaneseMarines moved from Saigon to 91 Sea Zone
                  2 japaneseMarines and 3 japaneseTransports moved from 91 Sea Zone to 129 Sea Zone
                  2 japaneseMarines moved from 129 Sea Zone to Phillippines
                  1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                  2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 129 Sea Zone
                  2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                  3 japaneseInfantrys and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                  3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                  3 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                  1 japaneseInfantry moved from Shanghai to Shantung
                  1 japaneseMech.Infantry moved from Shansi to Shantung
                  2 japaneseInfantrys moved from Tokyo to Japan
                  1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                  2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                  2 japaneseFighters moved from Chahar to Northern Manchuria
                  1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
          
              Purchase Units - Japan
                  Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseEntrenchment, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  1 japaneseDestroyer placed in 99 Sea Zone
                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                  1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                  2 japaneseNavalFighters placed in Japan
                  2 japaneseMarines placed in Kyushu Shikoku
                  2 japaneseAlpineInfantrys placed in Hong Kong
                  3 japaneseInfantrys placed in Shanghai
                  Units in Kwangtung being upgraded or consumed: 1 Material
                  1 japaneseEntrenchment placed in Kwangtung
          
              Activate Technology - Japan
                  Japan activating AdvancedCarriers
                  Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier
                  Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier
                  Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier
                  Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged
                  Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged
                  Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged
          
              Turn Complete - Japan
                  Japan collect 74 PUs; end with 74 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Thailand
                  Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  1 Material and 1 japaneseArtillery placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
          

          Combat Hit Differential Summary :

          Japan : 0.25
          China : -0.25
          Britain : 0.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut hold on actually I forgot something

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin np might be a bit before i can look at the massive uk turn anyway

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Thailand round 14

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 14
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 10 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 9 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 8,12,10,10,1,7,10,12,4 and gets 2 hits
                          Japan removing all Technology Tokens after successful research.
                          Japan discover AdvancedCarriers
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                          Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                          Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                          Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                          Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
                          8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
                          2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
                          1 japaneseTank moved from Shansi to Shensi
                                Japan take Shensi from China
                          1 japaneseTank moved from Shensi to Shantung
                          1 japaneseTank moved from Shansi to Suiyuan
                                Japan take Suiyuan from China
                          1 japaneseTank moved from Suiyuan to Chahar
                          1 japaneseMech.Infantry moved from Shansi to Chahar
                          2 japaneseFighters moved from Northern Manchuria to Chahar
                  
                      Combat - Japan
                          Battle in Chahar
                              Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 1/7 hits, 2.50 expected hits
                                  China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                                  1 chineseInfantry owned by the China lost in Chahar
                              Japan win, taking Chahar from China with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                          Battle in 115 Sea Zone
                              Japan attack with 9 japaneseNavalFighters
                              Usa defend with 2 americanSubmarines; Britain defend with 3 britishDestroyers and 1 britishSubmarine
                              1 britishSubmarine owned by the Britain and 2 americanSubmarines owned by the Usa Submerged
                                  Japan roll dice for 9 japaneseNavalFighters in 115 Sea Zone, round 2 : 7/9 hits, 5.25 expected hits
                                  Britain roll dice for 3 britishDestroyers in 115 Sea Zone, round 2 : 1/3 hits, 0.75 expected hits
                                  1 japaneseNavalFighter owned by the Japan and 3 britishDestroyers owned by the Britain lost in 115 Sea Zone
                              Japan win with 8 japaneseNavalFighters remaining. Battle score for attacker is 13
                              Casualties for Japan: 1 japaneseNavalFighter
                              Casualties for Britain: 3 britishDestroyers
                  
                      Non Combat Move - Japan
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          8 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                          2 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                          1 japaneseNavalFighter moved from Japan to Phillippines
                          1 japaneseTransport moved from 123 Sea Zone to 99 Sea Zone
                          1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                          1 Material moved from Tokyo to 99 Sea Zone
                          1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                          1 Material and 1 japaneseCombatEngineer moved from 120 Sea Zone to Wake Island
                          1 japaneseBattleship and 2 japaneseDestroyers moved from 91 Sea Zone to 129 Sea Zone
                          1 Train moved from Burma to Hong Kong
                          1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                          1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                          1 japaneseInfantry moved from Kwangsi to French Indochina
                          2 Trucks moved from Peking to Shantung
                          2 Trucks and 2 japaneseInfantrys moved from Shantung to Kwangtung
                          1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                          1 Truck moved from Northern Manchuria to Manchuria
                          2 japaneseFighters moved from Burma to French Indochina
                          1 japaneseCombatEngineer moved from Fo Kien to Kwangtung
                          1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
                          1 japaneseAirTransport moved from Shanghai to Tokyo
                          1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                          1 japaneseDestroyer moved from 123 Sea Zone to 129 Sea Zone
                          2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                          3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers and 8 japaneseDestroyers moved from 123 Sea Zone to 120 Sea Zone
                          4 japaneseInfantrys moved from Saigon to French Indochina
                          2 japaneseMarines moved from Saigon to 91 Sea Zone
                          2 japaneseMarines and 3 japaneseTransports moved from 91 Sea Zone to 129 Sea Zone
                          2 japaneseMarines moved from 129 Sea Zone to Phillippines
                          1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                          2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 129 Sea Zone
                          2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                          3 japaneseInfantrys and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                          3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                          3 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                          1 japaneseInfantry moved from Shanghai to Shantung
                          1 japaneseMech.Infantry moved from Shansi to Shantung
                          2 japaneseInfantrys moved from Tokyo to Japan
                          1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                          2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                          2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                          2 japaneseFighters moved from Chahar to Northern Manchuria
                          1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                  
                      Purchase Units - Japan
                          Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseEntrenchments, 4 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Japan
                          Units in Wake Island being upgraded or consumed: 1 Material
                          1 japaneseEntrenchment placed in Wake Island
                          Units in Kwangtung being upgraded or consumed: 1 Material
                          1 japaneseEntrenchment placed in Kwangtung
                          2 japaneseAlpineInfantrys placed in Hong Kong
                          3 japaneseInfantrys placed in Shanghai
                          1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
                          1 japaneseDestroyer placed in 99 Sea Zone
                          Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                          1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                          2 japaneseNavalFighters placed in Japan
                  
                      Activate Technology - Japan
                          Japan activating AdvancedCarriers
                          Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier
                          Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier
                          Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier
                          Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged
                          Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged
                          Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged
                  
                      Turn Complete - Japan
                          Japan collect 74 PUs; end with 74 PUs
                          Units generate 9 techTokens; Japan end with 9 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                              Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Thailand
                          Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          1 Material and 1 japaneseArtillery placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                  

                  Combat Hit Differential Summary :

                  Japan : 0.25
                  China : -0.25
                  Britain : 0.25
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut ok no worries take your time

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Move Summary: Britain round 14

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Research Technology - Britain
                              Trigger britishaTAF: Britain gains access to AdvancedFighters
                              Britain spend 0 on tech rolls
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              7 britishInfantrys moved from Western Karelia to Murmansk
                              1 britishAirTransport and 1 britishParatrooper moved from Norway to Murmansk
                              2 britishNavalFighters moved from Central Norway to Murmansk
                              4 britishNavalFighters moved from Sweden to Murmansk
                              6 britishNavalFighters moved from Norway to Murmansk
                              2 britishNavalFighters moved from 12 Sea Zone to Murmansk
                              1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 71 Sea Zone
                              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                              1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Madagascar
                              1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                              1 britishInfantry moved from Southern Iran to Iraq
                                    Britain take Iraq from Germany
                              4 britishStrategicBombers moved from Cairo to Madagascar
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin mixed force defense in hills

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Sweden round 14

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Combat Move - Sweden
                          
                              Non Combat Move - Sweden
                                  1 swedishSubmarine moved from 25 Sea Zone to 26 Sea Zone
                          
                              Purchase Units - Sweden
                                  Sweden buy 1 Material and 1 swedishArtillery; Remaining resources: 0 PUs; 
                          
                              Place Units - Sweden
                                  1 Material and 1 swedishArtillery placed in Sweden
                          
                              Turn Complete - Sweden
                                  Sweden collect 7 PUs; end with 7 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin over to italy

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Italy round 14

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover ImprovedLogistics
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      3 italianInfantrys moved from Rome to 46 Sea Zone
                                      1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                      4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone
                                      4 italianInfantrys moved from 43 Sea Zone to Southern Spain
                                      1 italianNavalFighter moved from Algeria to Southern Spain
                                      2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh
                                      1 italianStrategicBomber moved from Kharkov to Voronezh
                                      2 italianTransports moved from 48 Sea Zone to 50 Sea Zone
                                      3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                      3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      1 italianMarine moved from Western Egypt to 51 Sea Zone
                                      3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete
                              
                                  Combat - Italy
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut didnt realize there might be a scramble

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 14

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 6,9,10,1,3,2,11,9,10,11,12,1,11,1,7,5,8,12 and gets 2 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedLogistics
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          3 italianInfantrys moved from Rome to 46 Sea Zone
                                          1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                          4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone
                                          4 italianInfantrys moved from 43 Sea Zone to Southern Spain
                                          1 italianNavalFighter moved from Algeria to Southern Spain
                                          2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh
                                          1 italianStrategicBomber moved from Kharkov to Voronezh
                                          2 italianTransports moved from 48 Sea Zone to 50 Sea Zone
                                          3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                          3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                          1 italianMarine moved from Western Egypt to 51 Sea Zone
                                          3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete
                                  
                                      Combat - Italy
                                          Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                          Battle in Southern Spain
                                              Italy attack with 4 italianInfantrys and 1 italianNavalFighter
                                              Usa defend with 2 americanInfantrys; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishDocks, 1 spanishEntrenchment and 1 spanishFighter
                                                  Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Spain, round 2 : 5/6 hits, 2.17 expected hits
                                                  Spain roll dice for 2 americanInfantrys, 1 spanishEntrenchment and 1 spanishFighter in Southern Spain, round 2 : 1/4 hits, 1.67 expected hits
                                                  1 spanishEntrenchment owned by the Spain, 1 spanishFighter owned by the Spain, 2 americanInfantrys owned by the Usa and 1 italianInfantry owned by the Italy lost in Southern Spain
                                              Some non-combat units are destroyed: 
                                              Italy converts spanishDocks into different units
                                              Italy win, taking Southern Spain from Spain with 3 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 20
                                              Casualties for Italy: 1 italianInfantry
                                              Casualties for Usa: 2 americanInfantrys
                                              Casualties for Spain: 1 spanishEntrenchment and 1 spanishFighter
                                          Battle in Crete
                                              Italy attack with 3 italianInfantrys and 1 italianMarine
                                              Britain defend with 1 Flagpole and 1 britishParatrooper
                                                  Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 2 : 0/4 hits, 0.58 expected hits
                                                  Britain roll dice for 1 britishParatrooper in Crete, round 2 : 0/1 hits, 0.42 expected hits
                                                  Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 3 : 0/4 hits, 0.58 expected hits
                                                  Britain roll dice for 1 britishParatrooper in Crete, round 3 : 0/1 hits, 0.42 expected hits
                                                  Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 4 : 0/4 hits, 0.58 expected hits
                                                  Britain roll dice for 1 britishParatrooper in Crete, round 4 : 1/1 hits, 0.42 expected hits
                                                  1 italianInfantry owned by the Italy lost in Crete
                                                  Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 5 : 0/3 hits, 0.50 expected hits
                                                  Britain roll dice for 1 britishParatrooper in Crete, round 5 : 0/1 hits, 0.42 expected hits
                                                  Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 6 : 1/3 hits, 0.50 expected hits
                                                  Britain roll dice for 1 britishParatrooper in Crete, round 6 : 0/1 hits, 0.42 expected hits
                                                  1 britishParatrooper owned by the Britain lost in Crete
                                              Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 1
                                              Casualties for Italy: 1 italianInfantry
                                              Casualties for Britain: 1 britishParatrooper
                                          Battle in Voronezh
                                              Italy attack with 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber
                                              Russia defend with 1 Flagpole and 3 russianInfantrys
                                                  Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber in Voronezh, round 2 : 3/10 hits, 2.75 expected hits
                                                  Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits
                                                  3 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh
                                              Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters, 4 italianInfantrys and 1 italianStrategicBomber remaining. Battle score for attacker is 6
                                              Casualties for Italy: 1 italianInfantry
                                              Casualties for Russia: 3 russianInfantrys
                                  
                                      Non Combat Move - Italy
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Spain to Madrid: 1 spanishFighter
                                          EDIT: Turning off Edit Mode
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 Truck moved from Northern Spain to Southern Spain
                                          1 Material and 1 Truck moved from Southern Spain to Northern Spain
                                          1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                          3 italianInfantrys moved from Tunisia to Algeria
                                          1 Train moved from Rome to Northern Italy
                                          1 Train and 2 italianArtillerys moved from Northern Italy to Northern Spain
                                          1 Train moved from Northern Spain to Northern Italy
                                          1 Truck moved from Northern Spain to Northern Yugoslavia
                                          1 italianArtillery moved from Northern Italy to Northern Yugoslavia
                                          2 italianFighters and 1 italianStrategicBomber moved from Voronezh to Kharkov
                                          1 italianNavalFighter moved from Southern Spain to Morrocco
                                          1 italianAirTransport moved from Western Egypt to Al Kufrah
                                  
                                      Purchase Units - Italy
                                          Italy buy 2 italianArtillerys, 1 italianFortification, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 italianArtillerys and 1 italianNavalFighter placed in Northern Italy
                                          3 italianInfantrys placed in Southern Italy
                                          1 italianInfantry placed in Rome
                                          Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                          1 italianFortification placed in Western Egypt
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedLogistics
                                          Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield
                                          Italy giving technology to Germany: ImprovedLogistics
                                  
                                      Turn Complete - Italy
                                          Italy collect 33 PUs; end with 33 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Italy : 1.33
                                  Britain : -1.08
                                  Spain : -0.67
                                  Russia : 0.25
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by ubernaut

                                      @colin h hey i forgot to mention i bought the wrogn thing in cairo wanted 1 paratrooper and one art and forgot and bought 2 art if you dont mind ill edit that

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin also i dont think you are supposed to able to move materials the same turn you capture them

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @ubernaut
                                          last edited by

                                          @prastle should you be able to move material in the same turn as capturing it?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          ubernautU prastleP 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @ubernaut
                                            last edited by

                                            @prastle nm gonna ask this in the main thread since others seem to not know also 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 20
                                            • 27
                                            • 28
                                            • 18 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums