TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@colin got a scramble for ya
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TripleA Turn Summary: Brazil round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianSubmarine moved from 62 Sea Zone to 41 Sea Zone 1 brazilianArtillery moved from Eastern Brazil to Northern Brazil 3 brazilianInfantrys moved from Rio de Janeiro to Central Brazil 1 Truck moved from Eastern Brazil to Rio de Janeiro Purchase Units - Brazil Brazil buy 1 brazilianArtillery and 1 brazilianTank; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianArtillery and 1 brazilianTank placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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@colin over to japan
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TripleA Turn Summary: Thailand round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,7,2,3,10,8,8,4,1 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 7 japaneseInfantrys and 3 japaneseMarines moved from Phillippines to 129 Sea Zone 3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers, 9 japaneseDestroyers, 7 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 5 japaneseTransports moved from 129 Sea Zone to 148 Sea Zone 7 japaneseInfantrys and 3 japaneseMarines moved from 148 Sea Zone to Sumatra 1 japaneseTank moved from Kwangtung to Hunan Japan take Hunan from China 1 japaneseTank moved from Hunan to Kwangtung 2 japaneseArtillerys, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Chahar to Shansi 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Shansi 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shantung to Anhwei 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseTacticalBomber moved from Burma to Kwangsi 2 japaneseFighters moved from French Indochina to Kwangsi 2 japaneseInfantrys moved from Kwangtung to Kwangsi Combat - Japan Battle in Sumatra Battle in Shansi Japan attack with 3 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Shansi, round 2 : 2/8 hits, 2.25 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Sumatra from ExiledAllies, taking Shansi from China with 3 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Anhwei Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Anhwei, round 2 : 1/5 hits, 1.42 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Kwangsi Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseNavalFighter moved from Phillippines to 148 Sea Zone 3 japaneseNavalFighters moved from 120 Sea Zone to 148 Sea Zone 2 japaneseTransports moved from 127 Sea Zone to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseMarine moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseInfantry moved from Japan to 99 Sea Zone 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone 1 japaneseTransport moved from 120 Sea Zone to 99 Sea Zone 3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers, 9 japaneseDestroyers and 5 japaneseNavalFighters moved from 120 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from Japan to 127 Sea Zone 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from Shanghai to 96 Sea Zone 2 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 3 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines 1 Material, 1 Truck and 1 japaneseArtillery moved from Thailand to Burma 2 japaneseFighters moved from Kwangsi to French Indochina 1 japaneseTacticalBomber moved from Kwangsi to Burma 4 japaneseInfantrys moved from French Indochina to Burma 1 Train moved from Burma to Hong Kong 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Shantung to Hong Kong 1 Truck and 1 japaneseArtillery moved from Manchuria to Shantung 2 japaneseInfantrys moved from Kwangtung to French Indochina 2 Trucks moved from Kwangtung to Shanghai 1 Truck moved from Shantung to Shanghai 1 japaneseAirTransport moved from Kwangtung to Burma Purchase Units - Japan Japan buy 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseHull, 4 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 2 japaneseAlpineInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Shanghai 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Kyushu Shikoku 2 japaneseNavalFighters placed in Japan 1 japaneseHull placed in 99 Sea Zone 2 japaneseDestroyers placed in 127 Sea Zone Turn Complete - Japan Japan collect 75 PUs; end with 75 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification placed in Burma 1 Material and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : 0.50 China : 0.25 -
@ubernaut back to you
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TripleA Move Summary: China round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Eastern Szechwan to Yunnan 3 chineseFighters moved from Chungking to Yunnan 1 chineseInfantry moved from Hupeh to Hunan China take Hunan from Japan 1 chineseInfantry moved from Suiyuan to Chahar China take Chahar from Manchuria -
@colin quick scramble gamble for ya
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TripleA Move Summary: Britain round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedLogistics Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 2 britishNavalFighters moved from 12 Sea Zone to 27 Sea Zone 5 britishNavalFighters moved from Norway to 27 Sea Zone 8 britishNavalFighters moved from Central Norway to 27 Sea Zone 6 britishNavalFighters moved from Central Britain to 27 Sea Zone 15 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Cairo to Syria 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone 2 britishInfantrys moved from 145 Sea Zone to Papua -
@colin got a big one to kick things off for tomorrow

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@colin up for battle fi you are around
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TripleA Turn Summary: Sweden round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Combat Move - Sweden Combat - Sweden Non Combat Move - Sweden 1 Truck moved from Sweden to Northern Sweden 1 Truck and 1 swedishAntiAirGun moved from Northern Sweden to Sweden 3 swedishInfantrys moved from Northern Sweden to Sweden 3 swedishInfantrys moved from Sweden to Southern Sweden Purchase Units - Sweden Sweden buy 1 swedishAirfield and 2 swedishInfantrys; Remaining resources: 0 PUs; Place Units - Sweden Units in Sweden being upgraded or consumed: 1 Material 1 swedishAirfield and 2 swedishInfantrys placed in Sweden Turn Complete - Sweden Sweden collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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@colin back to italy
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TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,7,1,6,12,1,12,9,10 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedHulls Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Combat - Italy Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianArtillerys moved from Northern Spain to Southern Spain 2 italianInfantrys moved from Algeria to 43 Sea Zone 2 italianInfantrys moved from 43 Sea Zone to Southern Spain 1 italianArtillery moved from Vichy France to Northern Spain 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 Material and 1 italianInfantry moved from 51 Sea Zone to Tobruk 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 italianInfantry moved from Tobruk to Western Egypt 1 Truck moved from Al Kufrah to Western Egypt 1 italianAirTransport moved from Al Kufrah to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 1 Truck moved from Southern Italy to Rome 1 italianCombatEngineer moved from Western Egypt to Tobruk 1 italianNavalFighter moved from Morrocco to Tobruk 1 italianNavalFighter moved from Northern Italy to Tobruk 2 italianDestroyers moved from 48 Sea Zone to 51 Sea Zone 1 italianInfantry moved from Al Kufrah to Cyrenaica 1 italianInfantry moved from Al Kufrah to Tobruk 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone 1 italianInfantry moved from Algeria to Morrocco 1 Truck and 1 italianArtillery moved from Northern Italy to Western Ukraine 1 Train moved from Northern Italy to Rome 1 Train and 1 italianInfantry moved from Rome to Western Ukraine 1 Train moved from Western Ukraine to Romania 1 Truck moved from Vichy France to Northern Italy 1 Truck moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianAirfield, 3 italianArtillerys, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianArtillerys and 1 italianNavalFighter placed in Northern Italy 3 italianInfantrys placed in Southern Italy Units in Tobruk being upgraded or consumed: 1 Material 1 italianAirfield placed in Tobruk Activate Technology - Italy Italy activating AdvancedHulls Trigger italianAH1: Setting defense to 7 for unitAttachment attached to italianCruiser Trigger italianAH1: Setting attackAA to 2 for unitAttachment attached to italianCruiser Trigger italianAH2: Setting defense to 6 for unitAttachment attached to italianBattleship Trigger italianAH3: Setting defense to 6 for unitAttachment attached to italianBattleship-damaged Italy giving technology to Germany: AdvancedHulls Turn Complete - Italy Italy collect 30 PUs; end with 30 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Usa round 15
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Usa Trigger americanaTAL: Usa gains access to AdvancedLogistics Usa spend 0 on tech rolls Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanBattleship moved from 41 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Western Sahara 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone 1 americanCruiser moved from 41 Sea Zone to 61 Sea Zone 1 americanBattleship moved from 41 Sea Zone to 61 Sea Zone 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone 1 americanBattleship and 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone -
@colin scramble up
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TripleA Turn Summary: Usa round 15
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 15 Research Technology - Usa Trigger americanaTAL: Usa gains access to AdvancedLogistics Usa spend 0 on tech rolls Usa roll 6,8,7,5,10,7,7,9,10 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanTransport moved from 41 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Azores to 40 Sea Zone 1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanBattleship moved from 41 Sea Zone to 61 Sea Zone 1 americanInfantry moved from 61 Sea Zone to Western Sahara 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone 1 americanCruiser moved from 41 Sea Zone to 61 Sea Zone 1 americanBattleship moved from 41 Sea Zone to 61 Sea Zone 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone 1 americanBattleship and 1 americanDestroyer moved from 41 Sea Zone to 61 Sea Zone Combat - Usa Germany scrambles 2 units out of Morrocco to defend against the attack in Western Sahara Battle in Western Sahara Usa attack with 1 americanInfantry Germany defend with 1 Flagpole, 4 germanArtillerys, 7 germanInfantrys and 2 germanNavalFighters Usa roll dice for 1 americanBattleship in Western Sahara, round 2 : 2/2 hits, 1.17 expected hits Usa roll dice for 1 americanInfantry in Western Sahara, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 4 germanArtillerys, 7 germanInfantrys and 2 germanNavalFighters in Western Sahara, round 2 : 3/13 hits, 4.08 expected hits 2 germanInfantrys owned by the Germany and 1 americanInfantry owned by the Usa lost in Western Sahara Germany win with 4 germanArtillerys, 5 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Germany: 2 germanInfantrys Moving scrambled unit from Western Sahara back to originating territory: Morrocco Moving scrambled unit from Western Sahara back to originating territory: Morrocco Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 115 Sea Zone to Queensland 6 americanInfantrys and 4 americanMarines moved from Hawaiian Islands to 115 Sea Zone 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 4 americanCruisers, 9 americanDestroyers, 6 americanInfantrys, 4 americanMarines, 8 americanNavalFighters, 9 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 118 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 118 Sea Zone 2 Materials moved from Los Angeles to 156 Sea Zone 2 Materials, 1 americanCruiser and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 2 Materials moved from 115 Sea Zone to Hawaiian Islands 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 americanTank moved from New York to 30 Sea Zone 2 americanTransports moved from 14 Sea Zone to 13 Sea Zone 2 americanTanks moved from Central Norway to 13 Sea Zone 2 americanTanks and 2 americanTransports moved from 13 Sea Zone to 14 Sea Zone 1 americanTank moved from 14 Sea Zone to Murmansk 1 americanTank moved from 14 Sea Zone to Archangel 1 americanTransport moved from 12 Sea Zone to 10 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Scotland to 10 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway 1 americanTransport moved from 12 Sea Zone to 7 Sea Zone 1 americanTransport moved from 7 Sea Zone to 20 Sea Zone 1 americanTank moved from Newfoundland to 20 Sea Zone 1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanTank moved from 7 Sea Zone to Scotland 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanTank moved from 20 Sea Zone to Newfoundland 1 americanTransport moved from 19 Sea Zone to 20 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 4 americanTransports moved from 41 Sea Zone to 61 Sea Zone 1 americanAirTransport moved from Hawaiian Islands to Los Angeles Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanDestroyer, 3 americanInfantrys, 3 americanNavalFighters, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 3 americanInfantrys placed in Washington 1 americanArtillery placed in New York 2 americanTransports placed in 30 Sea Zone 1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone 3 americanNavalFighters placed in Los Angeles Activate Technology - Usa Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield Turn Complete - Usa Trigger LLaTM: has removed 1 americanTank owned by Usa in Murmansk Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLaTA: has removed 1 americanTank owned by Usa in Archangel Trigger LLaTM: Russia has 1 russianTank placed in Murmansk Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Trigger LLaTA: Russia has 1 russianTank placed in Archangel Usa collect 69 PUs; end with 69 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa : 0.67 Germany : -1.08 -
@colin turkey time
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TripleA Move Summary: Germany round 16
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 16 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedArtillery Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone 3 germanBattleships owned by the Germany added in 27 Sea Zone 4 germanInfantrys moved from Belorussia to Lativa Estonia 1 germanInfantry moved from Finland to Eastern Finland Finland take Eastern Finland from Russia 1 germanAirTransport and 1 germanParatrooper moved from Finland to Murmansk 2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Murmansk 6 germanFighters moved from Finland to Lativa Estonia 1 germanInfantry moved from Southern Spain to Portugal Germany take Portugal from Usa 2 germanNavalFighters moved from Morrocco to Tangier 1 germanNavalFighter moved from Northern Spain to Tangier 4 germanInfantrys moved from Northern Spain to 44 Sea Zone 4 germanInfantrys and 2 germanTransports moved from 44 Sea Zone to 43 Sea Zone 4 germanInfantrys moved from 43 Sea Zone to Tangier 3 germanArtillerys moved from Morrocco to Tangier -
@ubernaut got a quick couple battles
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