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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin nah its fine not sure if i can even get to china before my chore run

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut appreciate it

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: China round 18

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 18
            
                Combat Move - China
                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                    2 chineseInfantrys moved from Hupeh to Hunan
                    2 chineseFighters moved from Chungking to Hunan
                    2 chineseInfantrys moved from Hupeh to Shensi
                    1 chineseFighter moved from Chungking to Shensi
                    1 chineseFighter moved from Chungking to Shansi
                    2 chineseInfantrys moved from Inner Mongolia to Shansi
            
                Combat - China
                    Battle in Kweichow
                        China attack with 2 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                            Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                        China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                        Casualties for China: 1 chineseInfantry
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Shansi
                        China attack with 1 chineseFighter and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                            Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseInfantry owned by the Japan lost in Shansi
                        China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Hunan
                        China attack with 2 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                            Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                            1 japaneseArtillery owned by the Japan lost in Hunan
                        China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                        Casualties for Japan: 1 japaneseArtillery
                    Battle in Yunnan
                        China attack with 2 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                            Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                            1 japaneseInfantry owned by the Japan lost in Yunnan
                        China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Shensi
                        China attack with 1 chineseFighter and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                            Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseArtillery owned by the Japan lost in Shensi
                        China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                        Casualties for Japan: 1 japaneseArtillery
            
                Non Combat Move - China
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseProd1: China has 1 Material placed in Chungking
                    1 chineseFighter moved from Shansi to Inner Mongolia
                    1 chineseFighter moved from Shensi to Inner Mongolia
                    1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                    1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                    3 chineseInfantrys moved from Kansu to Inner Mongolia
                    3 chineseInfantrys moved from Tsinghai to Kansu
                    1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                    2 chineseFighters moved from Yunnan to Eastern Szechwan
                    2 chineseFighters moved from Hunan to Chungking
                    1 chineseFighter moved from Kweichow to Eastern Szechwan
                    1 chineseFighter moved from Kweichow to Chungking
                    1 Truck moved from Hupeh to Chungking
                    1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                    1 Truck moved from Eastern Szechwan to Northern China
                    1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                    1 Truck moved from Inner Mongolia to Chungking
                    1 chineseArtillery moved from Chungking to Hupeh
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
            
                Place Units - China
                    Units in Chungking being upgraded or consumed: 1 Material
                    1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                    1 chineseAirfield placed in Inner Mongolia
                    2 chineseInfantrys placed in Hupeh
                    2 chineseInfantrys placed in Northern China
            
                Turn Complete - China
                    China collect 29 PUs; end with 29 PUs
                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                    Units generate 3 techTokens; China end with 15 techTokens
            

            Combat Hit Differential Summary :

            China : 0.50
            Japan : -0.50
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: China round 18

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 18
                
                    Combat Move - China
                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                        2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                        2 chineseInfantrys moved from Hupeh to Hunan
                        2 chineseFighters moved from Chungking to Hunan
                        2 chineseInfantrys moved from Hupeh to Shensi
                        1 chineseFighter moved from Chungking to Shensi
                        1 chineseFighter moved from Chungking to Shansi
                        2 chineseInfantrys moved from Inner Mongolia to Shansi
                
                    Combat - China
                        Battle in Kweichow
                            China attack with 2 chineseFighters and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                            China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                            Casualties for China: 1 chineseInfantry
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Shansi
                            China attack with 1 chineseFighter and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                1 japaneseInfantry owned by the Japan lost in Shansi
                            China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Hunan
                            China attack with 2 chineseFighters and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseArtillery
                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                1 japaneseArtillery owned by the Japan lost in Hunan
                            China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseArtillery
                        Battle in Yunnan
                            China attack with 2 chineseFighters and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                1 japaneseInfantry owned by the Japan lost in Yunnan
                            China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Shensi
                            China attack with 1 chineseFighter and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseArtillery
                                China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                1 japaneseArtillery owned by the Japan lost in Shensi
                            China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseArtillery
                
                    Non Combat Move - China
                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseProd1: China has 1 Material placed in Chungking
                        1 chineseFighter moved from Shansi to Inner Mongolia
                        1 chineseFighter moved from Shensi to Inner Mongolia
                        1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                        1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                        2 chineseInfantrys moved from Northern China to Inner Mongolia
                        3 chineseInfantrys moved from Kansu to Inner Mongolia
                        3 chineseInfantrys moved from Tsinghai to Kansu
                        1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                        2 chineseFighters moved from Yunnan to Eastern Szechwan
                        2 chineseFighters moved from Hunan to Chungking
                        1 chineseFighter moved from Kweichow to Eastern Szechwan
                        1 chineseFighter moved from Kweichow to Chungking
                        1 Truck moved from Hupeh to Chungking
                        1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                        1 Truck moved from Eastern Szechwan to Northern China
                        1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                        1 Truck moved from Inner Mongolia to Chungking
                        1 chineseArtillery moved from Chungking to Hupeh
                        2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                
                    Purchase Units - China
                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                        China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                
                    Place Units - China
                        Units in Inner Mongolia being upgraded or consumed: 1 Material
                        1 chineseAirfield placed in Inner Mongolia
                        2 chineseInfantrys placed in Northern China
                        2 chineseInfantrys placed in Hupeh
                        1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                
                    Turn Complete - China
                        China collect 29 PUs; end with 29 PUs
                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                        Units generate 3 techTokens; China end with 15 techTokens
                

                Combat Hit Differential Summary :

                China : 0.50
                Japan : -0.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin didn't really have enough time to figure out my turn today will have to check it out some more in the morning.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Manual Gamesave Post: China round 18

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 18
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                              2 chineseInfantrys moved from Hupeh to Hunan
                              2 chineseFighters moved from Chungking to Hunan
                              2 chineseInfantrys moved from Hupeh to Shensi
                              1 chineseFighter moved from Chungking to Shensi
                              1 chineseFighter moved from Chungking to Shansi
                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                      
                          Combat - China
                              Battle in Kweichow
                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                  China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                  Casualties for China: 1 chineseInfantry
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Shansi
                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Shansi
                                  China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Hunan
                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                      Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 japaneseArtillery owned by the Japan lost in Hunan
                                  China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                  Casualties for Japan: 1 japaneseArtillery
                              Battle in Yunnan
                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                      1 japaneseInfantry owned by the Japan lost in Yunnan
                                  China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Shensi
                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                      Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                      1 japaneseArtillery owned by the Japan lost in Shensi
                                  China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                  Casualties for Japan: 1 japaneseArtillery
                      
                          Non Combat Move - China
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              1 chineseFighter moved from Shansi to Inner Mongolia
                              1 chineseFighter moved from Shensi to Inner Mongolia
                              1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                              1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                              3 chineseInfantrys moved from Kansu to Inner Mongolia
                              3 chineseInfantrys moved from Tsinghai to Kansu
                              1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                              2 chineseFighters moved from Yunnan to Eastern Szechwan
                              2 chineseFighters moved from Hunan to Chungking
                              1 chineseFighter moved from Kweichow to Eastern Szechwan
                              1 chineseFighter moved from Kweichow to Chungking
                              1 Truck moved from Hupeh to Chungking
                              1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                              1 Truck moved from Eastern Szechwan to Northern China
                              1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                              1 Truck moved from Inner Mongolia to Chungking
                              1 chineseArtillery moved from Chungking to Hupeh
                              2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                      
                          Place Units - China
                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                              1 chineseAirfield placed in Inner Mongolia
                              2 chineseInfantrys placed in Northern China
                              2 chineseInfantrys placed in Hupeh
                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                      
                          Turn Complete - China
                              China collect 29 PUs; end with 29 PUs
                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                              Units generate 3 techTokens; China end with 15 techTokens
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japan from Soviet Far East: 1 Material
                              EDIT: Adding units owned by Japan to Soviet Far East: 1 japaneseEntrenchment
                              EDIT: Removing units owned by Japan from Tokyo: 1 japaneseInfantry
                              EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseInfantry
                              EDIT: Adding units owned by Japan to Korea: 1 japaneseMech.Infantry
                              EDIT: Removing units owned by Japan from Palau Island: 3 japaneseNavalFighters
                              EDIT: Adding units owned by Japan to 130 Sea Zone: 3 japaneseNavalFighters
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      China : 0.50
                      Japan : -0.50
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut I think you accidentally used the first one I posted so I edited the changes. You can make sure it checks out

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin np sorry bout that should be able to look at my uk turn soon 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Britain round 18

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 18
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover AdvancedDefensiveStructures
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                    4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from West Africa to Western Sahara
                                          Britain take Western Sahara from Germany
                                    4 britishStrategicBombers moved from Cairo to Trans Jordan
                                    1 britishAirTransport and 1 britishParatrooper moved from Cairo to Trans Jordan
                                    1 britishAirTransport and 2 britishParatroopers moved from Gibraltar to Tangier
                                    2 britishNavalFighters moved from Gibraltar to Tangier
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin gotta a quick one for ya

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Sweden round 18

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 18
                                
                                    Combat Move - Sweden
                                
                                    Combat - Sweden
                                        Sweden creates battle in territory 28 Sea Zone
                                
                                    Non Combat Move - Sweden
                                        2 swedishSubmarines moved from 28 Sea Zone to 29 Sea Zone
                                
                                    Purchase Units - Sweden
                                        Sweden buy 1 swedishSubmarine; Remaining resources: 0 PUs; 
                                
                                    Place Units - Sweden
                                        1 swedishSubmarine placed in 28 Sea Zone
                                
                                    Turn Complete - Sweden
                                        Sweden collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin over to italy

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 18

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 18
                                    
                                        Research Technology - Italy
                                            Trigger italianaTASW: Italy gains access to AdvancedSpecialWarfare
                                            Italy spend 0 on tech rolls
                                                Italy roll 6,12,8,5,1,2,12,2,4 and gets 2 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover AdvancedSpecialWarfare
                                    
                                        Politics - Italy
                                            Giving back territories to original owners
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Eastern Turkey to Caspian Sea
                                    
                                        Combat - Italy
                                            Battle in Caspian Sea
                                                Italy attack with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber
                                                Russia defend with 1 russianDestroyer and 1 russianTransport
                                                    Italy roll dice for 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber in Caspian Sea, round 2 : 2/5 hits, 2.00 expected hits
                                                    Russia roll dice for 1 russianDestroyer and 1 russianTransport in Caspian Sea, round 2 : 0/2 hits, 0.33 expected hits
                                                    1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Caspian Sea
                                                Italy win with 2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber remaining. Battle score for attacker is 15
                                                Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                    
                                        Non Combat Move - Italy
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            2 italianFighters, 2 italianNavalFighters and 1 italianStrategicBomber moved from Caspian Sea to Southern Caucasus
                                            1 italianNavalFighter moved from Western Egypt to Southern Caucasus
                                            2 italianDestroyers and 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                                            2 italianInfantrys moved from Tripolitania to Algeria
                                            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                            2 italianInfantrys moved from 43 Sea Zone to Morrocco
                                            2 italianTransports moved from 43 Sea Zone to 46 Sea Zone
                                            2 italianArtillerys moved from Northern Italy to 49 Sea Zone
                                            2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
                                            2 italianArtillerys moved from 48 Sea Zone to Cyrenaica
                                            1 italianArtillery moved from Cyrenaica to Tobruk
                                            1 Material and 1 Truck moved from Rome to Southern Italy
                                            1 Truck moved from Southern Italy to Rome
                                            1 italianTank moved from Northern Italy to Romania
                                            1 italianTank moved from Romania to Kharkov
                                            1 Train and 2 italianInfantrys moved from Romania to Kharkov
                                            1 Train moved from Kharkov to Northern Italy
                                            1 Truck moved from Vichy France to Northern Italy
                                            2 italianInfantrys moved from Cyrenaica to Tripolitania
                                            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                            2 italianInfantrys moved from 46 Sea Zone to Sicily
                                            1 italianInfantry moved from Rome to 46 Sea Zone
                                            1 italianInfantry moved from 46 Sea Zone to Sicily
                                            1 italianDestroyer moved from 43 Sea Zone to 48 Sea Zone
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianArtillery, 1 italianFactory, 3 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank placed in Northern Italy
                                            Units in Southern Italy being upgraded or consumed: 2 Materials
                                            1 italianFactory and 3 italianInfantrys placed in Southern Italy
                                    
                                        Activate Technology - Italy
                                            Italy activating AdvancedSpecialWarfare
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
                                            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
                                            Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
                                            Italy giving technology to Germany: AdvancedSpecialWarfare
                                    
                                        Turn Complete - Italy
                                            Italy collect 29 PUs; end with 29 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Italy : 0.00
                                    Russia : -0.33
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Turn Summary: Usa round 18

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 18
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                                    Usa roll 11,11,10,11,6,8,10,4,3 and gets 0 hits
                                        
                                            Combat Move - Usa
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        
                                            Non Combat Move - Usa
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                                1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                                                1 americanTank moved from Central Norway to 13 Sea Zone
                                                1 americanArtillery moved from Central Norway to 13 Sea Zone
                                                1 americanAntiTankGun and 2 americanArtillerys moved from Central Norway to 12 Sea Zone
                                                1 americanAntiTankGun, 2 americanArtillerys and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                                1 americanAntiTankGun and 2 americanArtillerys moved from 14 Sea Zone to Archangel
                                                1 americanArtillery, 1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                                                1 americanArtillery and 1 americanTank moved from 14 Sea Zone to Murmansk
                                                2 americanTransports moved from 12 Sea Zone to 7 Sea Zone
                                                3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                2 americanArtillerys moved from New York to 30 Sea Zone
                                                4 americanInfantrys moved from Washington to 30 Sea Zone
                                                2 americanArtillerys, 7 americanInfantrys and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from Gibraltar to 41 Sea Zone
                                                2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                4 americanInfantrys moved from Azores to 40 Sea Zone
                                                1 americanArtillery, 1 americanCombatEngineer, 3 americanDestroyers, 3 americanInfantrys, 8 americanMarines, 1 americanMech.Infantry and 5 americanTransports moved from 41 Sea Zone to 61 Sea Zone
                                                4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                1 americanArtillery, 1 americanCombatEngineer, 7 americanInfantrys, 8 americanMarines and 1 americanMech.Infantry moved from 61 Sea Zone to Western Sahara
                                                2 americanArtillerys and 7 americanInfantrys moved from 39 Sea Zone to Azores
                                                2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                2 americanTransports moved from 20 Sea Zone to 30 Sea Zone
                                                2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                                4 americanNavalFighters moved from Caroline Islands to 132 Sea Zone
                                                3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers and 2 americanSubmarines moved from 131 Sea Zone to 132 Sea Zone
                                                1 americanAdvancedSubmarine moved from 116 Sea Zone to 132 Sea Zone
                                                1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
                                                2 americanCarriers and 1 americanTransport moved from 156 Sea Zone to 133 Sea Zone
                                                2 americanNavalFighters moved from Hawaiian Islands to 133 Sea Zone
                                                2 americanAdvancedNavalFighters moved from Los Angeles to 133 Sea Zone
                                                2 Materials, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles
                                                1 Train moved from Los Angeles to Washington
                                                1 americanAdvancedNavalFighter moved from New York to Gibraltar
                                        
                                            Purchase Units - Usa
                                                Usa buy 2 americanAdvancedNavalFighters, 1 americanCombatEngineer, 6 americanInfantrys and 4 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                2 americanSubmarines placed in 115 Sea Zone
                                                2 americanSubmarines placed in 156 Sea Zone
                                                2 americanAdvancedNavalFighters placed in Los Angeles
                                                1 americanCombatEngineer and 3 americanInfantrys placed in Washington
                                                3 americanInfantrys placed in Northeastern US
                                        
                                            Activate Technology - Usa
                                                Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanBarracks
                                                Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanFactory
                                                Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanDocks
                                                Trigger americanADS3: Setting maxDamage to 18 for unitAttachment attached to americanAircraftPlant
                                                Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanFactory
                                                Trigger americanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to americanDocks
                                                Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationAdvamerican
                                                Trigger americanADS1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentAdvamerican
                                                Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanFortification} with name:supportAttachmentFortificationamerican
                                                Trigger americanADS1: Usa is removed from UnitSupportAttachment attached to:UnitType{name=americanEntrenchment} with name:supportAttachmentEntrenchmentamerican
                                        
                                            Turn Complete - Usa
                                                Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                                Trigger LLaTM: has removed 1 americanTank owned by Usa in Murmansk
                                                Trigger LLaAA: has removed 1 americanArtillery owned by Usa in Archangel
                                                Trigger LLaAM: has removed 1 americanArtillery owned by Usa in Murmansk
                                                Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                                Trigger LLaTM: Russia has 1 russianTank placed in Murmansk
                                                Trigger LLaAA: Russia has 1 russianArtillery placed in Archangel
                                                Trigger LLaAM: Russia has 1 russianArtillery placed in Murmansk
                                                Usa collect 70 PUs; end with 70 PUs
                                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                                Units generate 9 techTokens; Usa end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin over to turkey

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Finland round 19

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 19
                                            
                                                Reconnaissance Missions - Finland
                                                    Finland collect 0 PUs; end with 6 PUs
                                            
                                                Reinforcing - DanubeAxis
                                                    DanubeAxis collect 0 PUs; end with 12 PUs
                                            
                                                Counter Intelligence Operations - VichyFrance
                                                    VichyFrance collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Germany
                                                    Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
                                                    Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
                                                    Germany spend 0 on tech rolls
                                                        Germany roll 1,6,4,2,11,11,10,4,12 and gets 1 hit
                                                    Germany removing all Technology Tokens after successful research.
                                                    Germany discover ImprovedDestroyers
                                            
                                                Combat Move - Germany
                                                    Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                    Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                    Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                                    Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                                                    Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                    1 germanInfantry moved from Orel Kursk to Smolensk
                                                          Germany take Smolensk from Russia
                                                    2 germanArtillerys and 2 germanInfantrys moved from Eastern Ukraine to Caucasus
                                                    3 germanFighters and 1 germanTacticalBomber moved from Belorussia to Caucasus
                                                    2 germanFighters and 2 germanStrategicBombers moved from Kharkov to Caucasus
                                            
                                                Combat - Germany
                                                    Battle in Caucasus
                                                        Germany attack with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                                                        Russia defend with 1 Flagpole and 2 russianInfantrys
                                                            Germany roll dice for 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Caucasus, round 2 : 4/12 hits, 4.25 expected hits
                                                            Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits
                                                            2 russianInfantrys owned by the Russia lost in Caucasus
                                                        Germany win, taking Caucasus from Russia with 2 germanArtillerys, 5 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                                                        Casualties for Russia: 2 russianInfantrys
                                            
                                                Non Combat Move - Germany
                                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                                    1 germanFighter moved from Caucasus to Eastern Turkey
                                                    4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Caucasus to Southern Caucasus
                                                    1 germanInfantry moved from Pskov to Belorussia
                                                    2 germanInfantrys moved from Lativa Estonia to Belorussia
                                                    2 germanInfantrys moved from Southern Ukraine to Eastern Ukraine
                                                    1 germanInfantry moved from Kharkov to Voronezh
                                                    2 germanInfantrys moved from Belorussia to Orel Kursk
                                                    3 germanInfantrys moved from Poland to Eastern Poland
                                                    4 germanInfantrys moved from Romania to Western Ukraine
                                                    1 germanArtillery moved from Kharkov to Eastern Ukraine
                                                    1 germanArtillery moved from Orel Kursk to Belorussia
                                                    1 germanAntiTankGun moved from Orel Kursk to Kharkov
                                                    1 germanAntiTankGun moved from Orel Kursk to Belorussia
                                                    1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
                                                    1 germanAntiTankGun moved from Orel Kursk to Kharkov
                                                    4 germanInfantrys moved from Southern Spain to 43 Sea Zone
                                                    4 germanInfantrys moved from 43 Sea Zone to Morrocco
                                                    1 germanInfantry moved from Algeria to Morrocco
                                                    2 germanAlpineInfantrys moved from Vichy France to 44 Sea Zone
                                                    2 germanAlpineInfantrys moved from 44 Sea Zone to Southern Spain
                                                    2 germanInfantrys moved from Madrid to Southern Spain
                                                    5 germanInfantrys moved from Northern Spain to Southern Spain
                                                    1 germanCombatEngineer moved from Belorussia to Lithuania
                                                    1 Material and 1 Truck moved from Berlin to Lithuania
                                                    1 Train moved from Eastern Germany to Berlin
                                                    1 Material, 1 Train and 1 germanInfantry moved from Berlin to Southern Ukraine
                                                    1 germanCombatEngineer moved from Kharkov to Southern Ukraine
                                                    3 germanInfantrys moved from Berlin to Northern Germany
                                                    1 germanCombatEngineer moved from Southern Spain to Northern Spain
                                                    1 germanCombatEngineer moved from Northern Spain to Vichy France
                                                    1 germanCombatEngineer moved from Northern Germany to Eastern Germany
                                                    4 germanInfantrys moved from Western France to Northern Spain
                                                    4 germanInfantrys moved from Northern France to Western France
                                                    5 germanInfantrys moved from Low Countries to Northern France
                                                    5 germanInfantrys moved from Northern Germany to Low Countries
                                                    1 germanNavalFighter moved from Western France to Morrocco
                                                    2 germanAirTransports moved from Southern Spain to Berlin
                                                    1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Finland
                                                    1 Truck moved from Al Kufrah to Western Egypt
                                                    1 Truck and 1 germanAntiAirGun moved from Western Egypt to Cyrenaica
                                                    1 Train moved from Romania to Western Germany
                                                    1 Truck moved from Northern Spain to Southern Spain
                                                    1 Train and 1 germanAntiAirGun moved from Western Germany to Poland
                                                    1 Train moved from Poland to Western Germany
                                                    1 germanNavalFighter moved from Eastern Germany to Northern Germany
                                                    1 Train moved from Western Germany to Vichy France
                                                    2 Trucks moved from Vichy France to Western Germany
                                                    1 germanNavalFighter moved from Poland to Copenhagen
                                                    1 germanNavalFighter moved from Poland to Denmark
                                                    1 germanNavalFighter moved from Poland to Northern Germany
                                                    1 germanNavalFighter moved from Northern France to Eastern Germany
                                                    1 germanNavalFighter moved from Denmark to Lithuania
                                                    1 germanNavalFighter moved from Northern Germany to Lithuania
                                                    1 germanNavalFighter moved from Copenhagen to Lithuania
                                                    1 germanNavalFighter moved from Northern Germany to Poland
                                            
                                                Purchase Units - Germany
                                                    Germany buy 1 germanAirfield, 3 germanAlpineInfantrys, 3 germanAntiTankGuns, 2 germanDestroyers, 1 germanEntrenchment, 3 germanInfantrys, 1 germanNavalFighter, 1 germanSubmarine and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Germany
                                                    2 germanDestroyers and 2 germanTransports placed in 27 Sea Zone
                                                    3 germanAntiTankGuns placed in Western Germany
                                                    Germany undo move 1.
                                                    3 germanInfantrys placed in Northern Germany
                                                    1 germanNavalFighter placed in Eastern Germany
                                                    1 germanDestroyer and 2 germanTransports placed in 27 Sea Zone
                                                    1 germanDestroyer placed in 27 Sea Zone
                                                    1 germanSubmarine placed in 34 Sea Zone
                                                    Units in Lithuania being upgraded or consumed: 1 Material
                                                    1 germanAirfield placed in Lithuania
                                                    Units in Southern Ukraine being upgraded or consumed: 1 Material
                                                    1 germanEntrenchment placed in Southern Ukraine
                                                    3 germanAlpineInfantrys placed in Madrid
                                            
                                                Activate Technology - Germany
                                                    Germany activating ImprovedDestroyers
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                                                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                                                    Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer
                                                    Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
                                            
                                                Turn Complete - Germany
                                                    Germany collect 77 PUs; end with 77 PUs
                                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                                    Units generate 9 techTokens; Germany end with 9 techTokens
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                                                        Some Units in Finland change ownership: 1 germanCombatEngineer
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                        Some Units in Vichy France change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - VichyFrance
                                                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                    VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - VichyFrance
                                                    1 Material and 1 germanInfantry placed in Algeria
                                                    2 germanInfantrys placed in Vichy France
                                            
                                                Turn Complete - VichyFrance
                                                    VichyFrance collect 13 PUs; end with 13 PUs
                                                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Algeria change ownership: 3 Materials, 1 germanCombatEngineer and 1 germanInfantry
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                        Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                            
                                                Purchase Units - DanubeAxis
                                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - DanubeAxis
                                                    4 germanInfantrys placed in Romania
                                            
                                                Turn Complete - DanubeAxis
                                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                                    Some Units in Romania change ownership: 4 germanInfantrys
                                            
                                                Purchase Units - Finland
                                                    Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Finland
                                                    2 germanInfantrys placed in Finland
                                            
                                                Turn Complete - Finland
                                                    Finland collect 3 PUs; end with 3 PUs
                                                    Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            Germany : -0.25
                                            Russia : -0.50
                                            

                                            Savegame

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