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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Usa round 21

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 21
      
          Research Technology - Usa
              Usa spend 0 on tech rolls
                  Usa roll 10,11,8,1,11,8,10,5,7,3,5,7,7,5,5,3,7,8 and gets 0 hits
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              8 units repaired.
                  5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa removed in 115 Sea Zone
                  5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa added in 115 Sea Zone
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              1 americanAirTransport and 1 americanAlpineInfantry moved from Hawaiian Islands to Marshall Islands
      
          Combat - Usa
              Usa lands units in Marshall Islands
              Usa creates battle in territory Marshall Islands
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger americanAP2: Usa has 1 Material placed in Washington
              1 americanAirTransport moved from Marshall Islands to Gilbert Islands
              2 americanAdvancedNavalFighters moved from Hawaiian Islands to 115 Sea Zone
              2 americanAdvancedNavalFighters moved from Los Angeles to 115 Sea Zone
              1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
              1 americanNavalFighter moved from 115 Sea Zone to Queensland
              1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
              6 americanInfantrys moved from Western Sahara to 61 Sea Zone
              3 americanArtillerys and 3 americanInfantrys moved from Azores to 39 Sea Zone
              3 americanArtillerys, 3 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
              3 americanBattleships, 1 americanCruiser, 3 americanDestroyers, 6 americanInfantrys and 2 americanTransports moved from 61 Sea Zone to 41 Sea Zone
              3 americanArtillerys and 9 americanInfantrys moved from 41 Sea Zone to Gibraltar
              3 americanArtillerys and 1 americanTank moved from New York to 30 Sea Zone
              4 americanInfantrys moved from Washington to 30 Sea Zone
              2 americanInfantrys moved from Northeastern US to 30 Sea Zone
              3 americanArtillerys, 6 americanInfantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              3 americanArtillerys, 6 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
              5 americanTransports moved from 39 Sea Zone to 41 Sea Zone
              2 Materials and 1 Train moved from Washington to Los Angeles
              1 Train moved from Los Angeles to Washington
      
          Purchase Units - Usa
              Usa buy 2 americanAdvancedNavalFighters, 1 americanAdvancedSubmarine, 3 americanArtillerys, 5 americanInfantrys, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 18 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanAdvancedSubmarine and 1 americanTransport placed in 156 Sea Zone
              2 americanAdvancedNavalFighters placed in Los Angeles
              3 americanArtillerys and 1 americanTank placed in New York
              4 americanInfantrys placed in Washington
              1 americanInfantry placed in Northeastern US
      
          Turn Complete - Usa
              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
              Usa collect 68 PUs; end with 68 PUs
              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 71 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 74 PUs
              Units generate 9 techTokens; Usa end with 27 techTokens
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin go for turkey

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Finland round 22

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 22
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 12 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 8 PUs
          
              Research Technology - Germany
                  Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                  Germany spend 0 on tech rolls
                      Germany roll 6,4,2,9,10,5,1,8,10,10,10,12,3,4,7,5,7,6,10,2,2,3,6,2,9,7,5 and gets 1 hit
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedLogistics
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  2 germanInfantrys moved from Belorussia to Pskov
                  1 germanFighter moved from Belorussia to Pskov
                  3 germanInfantrys moved from Kharkov to Voronezh
                  1 germanFighter moved from Eastern Turkey to Voronezh
                  1 germanFighter moved from Turkey to Voronezh
                  2 germanFighters moved from Turkey to Voronezh
                  2 germanStrategicBombers and 1 germanTacticalBomber moved from Turkey to Voronezh
                  2 germanNavalFighters moved from Lithuania to Pskov
                  4 germanNavalFighters moved from Lithuania to Pskov
          
              Combat - Germany
                  Germany creates battle in territory 17 Sea Zone
                  Battle in Pskov
                      Germany attack with 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Germany roll dice for 1 germanFighter, 2 germanInfantrys and 6 germanNavalFighters in Pskov, round 2 : 4/9 hits, 2.75 expected hits
                          Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                      Germany win, taking Pskov from Russia with 1 germanFighter, 1 germanInfantry and 6 germanNavalFighters remaining. Battle score for attacker is 0
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 1 russianInfantry
                  Battle in Voronezh
                      Germany attack with 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                      Russia defend with 1 Flagpole and 2 russianInfantrys
                          Germany roll dice for 4 germanFighters, 3 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Voronezh, round 2 : 3/10 hits, 3.67 expected hits
                          Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 1/2 hits, 0.50 expected hits
                          2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
                      Germany win, taking Voronezh from Russia with 4 germanFighters, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 2 russianInfantrys
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  4 germanFighters, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Voronezh to Kharkov
                  1 germanFighter moved from Pskov to Belorussia
                  6 germanNavalFighters moved from Pskov to Lithuania
                  4 germanBattleships, 6 germanCruisers, 8 germanDestroyers and 4 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                  3 germanAlpineInfantrys moved from Madrid to Southern Spain
                  6 germanInfantrys moved from Northern France to Western France
                  7 germanInfantrys moved from Low Countries to Northern France
                  2 germanInfantrys moved from Northern France to Western France
                  3 germanInfantrys moved from Northern Spain to Western France
                  5 germanInfantrys moved from Southern Spain to Northern Spain
                  2 germanInfantrys moved from Northern Spain to Western France
                  1 germanFighter moved from Southern Germany to Belorussia
                  6 germanNavalFighters moved from Lithuania to Poland
                  3 germanInfantrys moved from Poland to Eastern Poland
                  3 germanInfantrys moved from Eastern Poland to Belorussia
                  5 germanAntiTankGuns and 2 germanArtillerys moved from Lithuania to Belorussia
                  1 germanCombatEngineer moved from Lithuania to Belorussia
                  3 germanInfantrys moved from Belorussia to Orel Kursk
                  4 germanInfantrys moved from Romania to Western Ukraine
                  4 germanInfantrys moved from Western Ukraine to Kharkov
                  2 germanTanks moved from Eastern Poland to Orel Kursk
                  4 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                  4 germanInfantrys moved from 27 Sea Zone to Lithuania
                  13 germanInfantrys moved from Northern Germany to Low Countries
                  1 Train moved from Western Germany to Berlin
                  1 Train and 2 germanInfantrys moved from Berlin to Northern France
                  1 Train moved from Northern France to Western Germany
                  1 Train moved from Eastern Germany to Berlin
                  1 Material and 1 Train moved from Berlin to Northern France
                  1 Train moved from Northern France to Western Germany
                  2 germanInfantrys moved from Berlin to Northern Germany
                  1 Truck moved from Eastern Germany to Berlin
                  1 Material and 1 germanAirTransport moved from Berlin to Western France
                  1 germanSubmarine moved from 17 Sea Zone to 22 Sea Zone
                  1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone
                  1 germanNavalFighter moved from Morrocco to Western France
                  1 germanNavalFighter moved from Algeria to Morrocco
                  1 germanNavalFighter moved from Eastern Germany to Northern Germany
                  1 germanInfantry moved from Austria to Bohemia Moravia
                  2 germanAntiTankGuns moved from Southern Germany to Bohemia Moravia
          
              Purchase Units - Germany
                  Germany buy 4 germanDestroyers, 10 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Germany
                  1 germanSubmarine placed in 25 Sea Zone
                  4 germanDestroyers placed in 27 Sea Zone
                  3 germanInfantrys placed in Poland
                  Germany undo move 2.
                  3 germanInfantrys placed in Northern Germany
                  4 germanDestroyers placed in 27 Sea Zone
                  4 germanInfantrys placed in Berlin
                  1 germanNavalFighter placed in Southern Germany
          
              Activate Technology - Germany
                  Germany activating AdvancedLogistics
                  Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                  Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                  Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                  Trigger germanIGL3: Setting bombard to 6 for unitAttachment attached to germanBattleship-damaged
                  Trigger germanIGL1: Setting bombard to 4 for unitAttachment attached to germanCruiser
                  Trigger germanIGL2: Setting bombard to 6 for unitAttachment attached to germanBattleship
          
              Turn Complete - Germany
                  Germany collect 73 PUs; end with 73 PUs
                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                  Units generate 9 techTokens; Germany end with 9 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                  VichyFrance buy 2 germanArtillerys; Remaining resources: 0 PUs; 
          
              Place Units - VichyFrance
                  1 Material and 2 germanArtillerys placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 13 PUs; end with 13 PUs
                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 Material, 2 germanArtillerys and 1 germanCombatEngineer
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - DanubeAxis
                  4 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Some Units in Romania change ownership: 4 germanInfantrys
          
              Turn Complete - Finland
          

          Combat Hit Differential Summary :

          Germany : 0.58
          Russia : 1.17
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Russia round 22

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 22
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Some non-combat units are destroyed: 
                      3 russianInfantrys moved from Stalingrad to Caucasus
                      1 russianInfantry moved from Astrakhan to Caucasus
                      1 russianFighter moved from Stalingrad to Caucasus
                      1 russianTacticalBomber moved from Moscow to Caucasus
                      2 russianInfantrys moved from Tula to Voronezh
                      2 russianInfantrys moved from Smolensk to Voronezh
                      1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                      2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                      1 russianFighter moved from Leningrad to Voronezh
                      1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                            Russia take Eastern Manchuria from Manchuria
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin got a scramble for you again

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Russia round 22

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 22
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 1,7,6,1,11,8,7,3,2,11,6,10,5,7,3,11,4,5 and gets 0 hits
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Some non-combat units are destroyed: 
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          3 russianInfantrys moved from Stalingrad to Caucasus
                          1 russianInfantry moved from Astrakhan to Caucasus
                          1 russianFighter moved from Stalingrad to Caucasus
                          1 russianTacticalBomber moved from Moscow to Caucasus
                          2 russianInfantrys moved from Tula to Voronezh
                          2 russianInfantrys moved from Smolensk to Voronezh
                          1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Voronezh
                          2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                          1 russianFighter moved from Leningrad to Voronezh
                          1 russianAlpineInfantry moved from Northern Manchuria to Eastern Manchuria
                                Russia take Eastern Manchuria from Manchuria
                  
                      Combat - Russia
                          Germany scrambles 6 units out of Kharkov to defend against the attack in Voronezh
                          Battle in Voronezh
                              Russia attack with 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber
                              Germany defend with 1 Flagpole, 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
                                  Russia roll dice for 1 russianAirTransport, 3 russianFighters, 4 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber in Voronezh, round 2 : 3/10 hits, 2.92 expected hits
                                  Germany roll dice for 5 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 4/8 hits, 3.67 expected hits
                                  4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanTacticalBomber owned by the Germany lost in Voronezh
                              1 russianParatrooper owned by the Russia retreated to Stalingrad
                              Germany win with 5 germanFighters remaining. Battle score for attacker is 6
                              Casualties for Russia: 4 russianInfantrys
                              Casualties for Germany: 2 germanInfantrys and 1 germanTacticalBomber
                          Battle in Caucasus
                              Russia attack with 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber
                              Italy defend with 1 Flagpole and 4 italianArtillerys
                                  Russia roll dice for 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 2 : 1/6 hits, 1.58 expected hits
                                  Italy roll dice for 4 italianArtillerys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                                  1 russianInfantry owned by the Russia and 1 italianArtillery owned by the Italy lost in Caucasus
                                  Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 3 : 1/5 hits, 1.42 expected hits
                                  Italy roll dice for 3 italianArtillerys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                                  1 italianArtillery owned by the Italy lost in Caucasus
                                  Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 4 : 0/5 hits, 1.42 expected hits
                                  Italy roll dice for 2 italianArtillerys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                                  Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 5 : 1/5 hits, 1.42 expected hits
                                  Italy roll dice for 2 italianArtillerys in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                                  1 italianArtillery owned by the Italy lost in Caucasus
                                  Russia roll dice for 1 russianFighter, 3 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 6 : 0/5 hits, 1.42 expected hits
                                  Italy roll dice for 1 italianArtillery in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                                  1 russianInfantry owned by the Russia lost in Caucasus
                                  Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Caucasus, round 7 : 1/4 hits, 1.25 expected hits
                                  Italy roll dice for 1 italianArtillery in Caucasus, round 7 : 0/1 hits, 0.33 expected hits
                                  1 italianArtillery owned by the Italy lost in Caucasus
                              Russia win, taking Caucasus from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 10
                              Casualties for Russia: 2 russianInfantrys
                              Casualties for Italy: 4 italianArtillerys
                          Moving scrambled unit from Voronezh back to originating territory: Kharkov
                          Moving scrambled unit from Voronezh back to originating territory: Kharkov
                          Moving scrambled unit from Voronezh back to originating territory: Kharkov
                          Moving scrambled unit from Voronezh back to originating territory: Kharkov
                          Moving scrambled unit from Voronezh back to originating territory: Kharkov
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          4 Materials, 5 russianMech.Infantrys and 1 russianParatrooper moved from Finland to Leningrad
                          4 russianMobileArtillerys and 17 russianTanks moved from Finland to Leningrad
                          1 Truck moved from Leningrad to Eastern Finland
                          2 russianInfantrys moved from Leningrad to Novgorod
                          1 Truck and 1 russianAntiAirGun moved from Eastern Finland to Leningrad
                          1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
                          1 russianCombatEngineer moved from Novgorod to Moscow
                          1 russianHeavyTank moved from Moscow to Leningrad
                          19 russianArtillerys, 2 russianCombatEngineers, 6 russianInfantrys and 2 russianMarines moved from Finland to Eastern Finland
                          1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                          1 Train and 2 russianAntiTankGuns moved from Leningrad to Moscow
                          1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                          2 russianInfantrys moved from Irkutsk to Western Evenki
                          1 russianCombatEngineer and 1 russianFighter moved from Irkutsk to Yakut
                          2 russianAlpineInfantrys, 2 russianArtillerys and 1 russianCombatEngineer moved from Northern Manchuria to Yakut
                          1 Truck moved from Northern Manchuria to Irkutsk
                          1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
                          2 Trucks and 2 russianArtillerys moved from Novosibirsk to Yakut
                          1 Truck moved from Kansk to Altay
                          1 Train moved from Stalingrad to Omsk
                          1 Train and 2 russianAlpineInfantrys moved from Omsk to Stalingrad
                          2 Trucks, 1 russianAlpineInfantry and 1 russianArtillery moved from Astrakhan to Eastern Iran
                          1 russianFighter moved from Caucasus to Stalingrad
                          1 russianFighter moved from Voronezh to Stalingrad
                          1 russianTacticalBomber moved from Caucasus to Volgarod
                          1 russianAirTransport moved from Voronezh to Leningrad
                          2 russianFighters moved from Voronezh to Moscow
                          1 russianTacticalBomber moved from Voronezh to Leningrad
                          4 russianInfantrys moved from Moscow to Tula
                          1 Train moved from Stalingrad to Moscow
                          1 Material and 1 Truck moved from Moscow to Astrakhan
                          1 russianCombatEngineer moved from Stalingrad to Astrakhan
                          1 russianCombatEngineer moved from Tula to Stalingrad
                          1 russianMobileArtillery moved from Moscow to Stalingrad
                          1 russianHeavyTank moved from Moscow to Stalingrad
                          1 russianInfantry moved from Moscow to Smolensk
                          1 Truck moved from Moscow to Vologda
                          1 russianTank moved from Moscow to Stalingrad
                  
                      Purchase Units - Russia
                          Russia buy 2 russianHeavyTanks, 16 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 18 techTokens; 
                  
                      Place Units - Russia
                          2 russianInfantrys placed in Leningrad
                          3 russianInfantrys placed in Stalingrad
                          2 russianHeavyTanks placed in Moscow
                          2 russianInfantrys placed in Moscow
                          2 russianInfantrys placed in Vologda
                          3 russianInfantrys placed in Volgarod
                          2 russianInfantrys placed in Irkutsk
                          2 russianInfantrys placed in Omsk
                          1 russianMech.Infantry placed in Novosibirsk
                  
                      Turn Complete - Russia
                          Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                          Trigger LLrTRA: China has 1 Truck placed in Altay
                          Russia collect 66 PUs; end with 66 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 69 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 72 PUs
                          Units generate 9 techTokens; Russia end with 27 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy : -2.33
                  Germany : 0.33
                  Russia : -4.42
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin shoot sorry forgot to do brazil 1 sec

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 22

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 22
                      
                          Combat Move - Brazil
                              3 brazilianArtillerys, 1 brazilianCombatEngineer, 3 brazilianInfantrys and 4 brazilianTanks moved from Northern Brazil to Venezuela
                              1 brazilianFighter moved from Eastern Brazil to Venezuela
                      
                          Combat - Brazil
                              Battle in Venezuela
                                  Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks
                                  Neutral defend with 1 Artillery, 1 Flagpole, 4 Infantrys and 1 Rail
                                      Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 4 brazilianTanks in Venezuela, round 2 : 2/12 hits, 2.25 expected hits
                                      Neutral roll dice for 1 Artillery and 4 Infantrys in Venezuela, round 2 : 2/5 hits, 2.00 expected hits
                                      2 brazilianInfantrys owned by the Brazil, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Venezuela
                                      Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 1 brazilianInfantry and 4 brazilianTanks in Venezuela, round 3 : 0/10 hits, 1.83 expected hits
                                      Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.25 expected hits
                                      1 brazilianInfantry owned by the Brazil lost in Venezuela
                                  4 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 3 brazilianArtillerys owned by the Brazil retreated to Northern Brazil
                                  Neutral win with 3 Infantrys remaining. Battle score for attacker is -2
                                  Casualties for Brazil: 3 brazilianInfantrys
                                  Casualties for Neutral: 1 Artillery and 1 Infantry
                      
                          Non Combat Move - Brazil
                              1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to Northern Brazil
                              1 Train moved from Northern Brazil to Rio de Janeiro
                              1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                              1 brazilianFighter moved from Venezuela to Eastern Brazil
                              1 Truck moved from Northern Brazil to Rio de Janeiro
                              1 brazilianSubmarine moved from 41 Sea Zone to 39 Sea Zone
                      
                          Purchase Units - Brazil
                              Brazil buy 3 brazilianInfantrys; Remaining resources: 5 PUs; 
                      
                          Place Units - Brazil
                              3 brazilianInfantrys placed in Rio de Janeiro
                      
                          Turn Complete - Brazil
                              Brazil collect 12 PUs; end with 17 PUs
                      

                      Combat Hit Differential Summary :

                      Neutral : -0.25
                      Brazil : -2.08
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin go for japan

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Japan round 22

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 22
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedSpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                                  1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                                  1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                                  1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                                  5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                                  1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                                  1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                                  1 japaneseInfantry moved from Hong Kong to Fo Kien
                                        Japan take Fo Kien from China
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut got one battle

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 22

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 22
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 9,3,7,10,4,10,8,10,12,6,6,2,7,2,8,7,12,5 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedSpecialWarfare
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      Battle in Bombay
                                          Japan attack with 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                          Britain defend with 1 Truck, 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks; India defend with 1 Flagpole, 1 britishEntrenchment, 1 britishFactory and 1 britishFortification
                                              Japan roll dice for 1 japaneseCruiser in Bombay, round 2 : 1/1 hits, 0.25 expected hits
                                          Units damaged: 1 britishEntrenchment owned by the India
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks in Bombay, round 2 : 11/38 hits, 9.83 expected hits
                                          Units damaged: 1 britishFortification owned by the India
                                              India roll dice for 1 britishAirTransport, 4 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks in Bombay, round 2 : 13/26 hits, 10.58 expected hits
                                              3 britishInfantrys owned by the Britain, 3 britishTanks owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 4 britishArtillerys owned by the Britain, 2 japaneseTanks owned by the Japan and 10 japaneseInfantrys owned by the Japan lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry and 4 japaneseMarines in Bombay, round 3 : 4/25 hits, 6.83 expected hits
                                              India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 4 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 3 : 7/16 hits, 7.83 expected hits
                                              3 japaneseArtillerys owned by the Japan, 4 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 5 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 4 : 4/18 hits, 4.75 expected hits
                                              India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMarine, 4 britishMech.Infantrys and 3 britishParatroopers in Bombay, round 4 : 7/12 hits, 6.17 expected hits
                                              4 japaneseArtillerys owned by the Japan, 3 britishMech.Infantrys owned by the Britain, 1 britishMarine owned by the Britain and 3 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAlpineInfantrys, 4 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 5 : 3/11 hits, 3.00 expected hits
                                              India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 1 britishMech.Infantry and 3 britishParatroopers in Bombay, round 5 : 3/8 hits, 4.50 expected hits
                                              1 japaneseArtillery owned by the Japan, 1 britishMech.Infantry owned by the Britain, 2 britishParatroopers owned by the Britain and 2 japaneseAlpineInfantrys owned by the Japan lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters and 1 japaneseMarine in Bombay, round 6 : 2/8 hits, 2.25 expected hits
                                              India roll dice for 1 britishAirTransport, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification and 1 britishParatrooper in Bombay, round 6 : 3/5 hits, 3.08 expected hits
                                              2 japaneseArtillerys owned by the Japan, 1 japaneseMarine owned by the Japan, 1 britishParatrooper owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseFighters in Bombay, round 7 : 0/5 hits, 1.42 expected hits
                                              India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 7 : 2/3 hits, 2.08 expected hits
                                              2 japaneseFighters owned by the Japan lost in Bombay
                                              Japan roll dice for 1 japaneseAdvancedNavalFighter, 1 japaneseArtillery and 1 japaneseCombatEngineer in Bombay, round 8 : 0/3 hits, 0.92 expected hits
                                              India roll dice for 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification in Bombay, round 8 : 2/3 hits, 2.08 expected hits
                                              1 japaneseArtillery owned by the Japan and 1 japaneseCombatEngineer owned by the Japan lost in Bombay
                                          India win with 1 britishAirTransport, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishFortification remaining. Battle score for attacker is -61
                                          Casualties for Japan: 5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 11 japaneseInfantrys, 4 japaneseMarines, 1 japaneseMech.Infantry and 2 japaneseTanks
                                          Casualties for Britain: 4 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys, 1 britishMarine, 4 britishMech.Infantrys, 3 britishParatroopers and 3 britishTanks
                                          1 japaneseAdvancedNavalFighter owned by the Japan retreated
                                      5 japaneseAlpineInfantrys, 11 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTank moved from New Dehli to Bombay
                                      1 japaneseMech.Infantry and 1 japaneseTank moved from Western Bengal to Bombay
                                      1 japaneseAdvancedNavalFighter and 2 japaneseFighters moved from Burma to Bombay
                                      1 japaneseCombatEngineer and 4 japaneseMarines moved from Calcutta to 85 Sea Zone
                                      5 japaneseInfantrys moved from Bengal to 85 Sea Zone
                                      1 japaneseCombatEngineer, 5 japaneseInfantrys, 4 japaneseMarines and 5 japaneseTransports moved from 85 Sea Zone to 75 Sea Zone
                                      1 japaneseCombatEngineer, 5 japaneseInfantrys and 4 japaneseMarines moved from 75 Sea Zone to Bombay
                                      1 japaneseInfantry moved from Hong Kong to Fo Kien
                                            Japan take Fo Kien from China
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseAdvancedNavalFighter moved from Bombay to Western Bengal
                                      4 Trucks moved from New Dehli to Burma
                                      2 Trains and 4 japaneseInfantrys moved from Burma to New Dehli
                                      2 Trains moved from New Dehli to Burma
                                      3 japaneseInfantrys moved from Thailand to Burma
                                      3 japaneseInfantrys and 3 japaneseMarines moved from Wake Island to 120 Sea Zone
                                      8 japaneseBattleships, 9 japaneseCarriers, 7 japaneseCruisers, 17 japaneseDestroyers, 3 japaneseInfantrys, 3 japaneseMarines, 18 japaneseNavalFighters and 3 japaneseTransports moved from 120 Sea Zone to 121 Sea Zone
                                      2 japaneseInfantrys moved from New Guinea to Dutch New Guinea
                                      1 japaneseCombatEngineer moved from New Guinea to Dutch New Guinea
                                      1 japaneseInfantry moved from New Guinea to Papua
                                      1 japaneseInfantry moved from Hong Kong to Kwangtung
                                      1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                      2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                                      1 Material and 1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                      1 Material, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                      3 japaneseInfantrys and 3 japaneseMarines moved from 121 Sea Zone to Iwo Jima
                                      1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                      1 Material, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Korea
                                      1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                      2 japaneseNavalFighters moved from 121 Sea Zone to Shanghai
                                      2 japaneseNavalFighters moved from 121 Sea Zone to Korea
                                      1 japaneseInfantry moved from Burma to French Indochina
                                      3 japaneseArtillerys and 7 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAdvancedNavalFighter, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseEntrenchment, 5 japaneseInfantrys and 2 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      3 japaneseDestroyers placed in 99 Sea Zone
                                      1 japaneseAdvancedNavalFighter placed in Japan
                                      Units in Korea being upgraded or consumed: 1 Material
                                      3 japaneseArtillerys and 1 japaneseEntrenchment placed in Korea
                                      3 japaneseInfantrys placed in Shanghai
                                      1 japaneseCombatEngineer placed in Kyushu Shikoku
                                      2 japaneseInfantrys placed in Hong Kong
                                      2 japaneseMarines placed in Calcutta
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedSpecialWarfare
                                      Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                      Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                              
                                  Turn Complete - Japan
                                      Japan collect 72 PUs; end with 72 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 75 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                              
                                  Purchase Units - Manchuria
                                      Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                              
                                  Purchase Units - Thailand
                                      Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              Japan : -4.25
                              India : 0.67
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: China round 22

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 22
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Anhwei to Kwangtung
                                          2 chineseInfantrys moved from Hunan to Kwangtung
                                          4 chineseFighters moved from Shansi to Kwangtung
                                          1 chineseInfantry moved from Kwangsi to French Indochina
                                          1 chineseInfantry moved from Yunnan to French Indochina
                                          1 chineseFighter moved from Eastern Szechwan to French Indochina
                                          1 chineseFighter and 1 chineseTank moved from Chungking to Burma
                                          28 chineseAlpineInfantrys, 13 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseFighters and 12 chineseInfantrys moved from Eastern Szechwan to Burma
                                          3 chineseInfantrys moved from Yunnan to Burma
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin got another big one here

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 22

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 22
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover AdvancedAntiAircraft
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              1 britishTransport moved from 163 Sea Zone to 149 Sea Zone
                                              1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
                                              1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                              1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                                              4 britishStrategicBombers moved from Gibraltar to 22 Sea Zone
                                              2 britishAdvancedNavalFighters moved from Central Britain to 27 Sea Zone
                                              13 britishNavalFighters moved from Sweden to 27 Sea Zone
                                              6 britishAdvancedNavalFighters and 6 britishNavalFighters moved from Norway to 27 Sea Zone
                                              3 britishSubmarines moved from 26 Sea Zone to 27 Sea Zone
                                              20 britishSubmarines moved from 28 Sea Zone to 27 Sea Zone
                                              2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from Central Norway to 27 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin naval armageddon on deck

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Sweden round 22

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 22
                                          
                                              Combat Move - Sweden
                                          
                                              Combat - Sweden
                                                  Sweden creates battle in territory 28 Sea Zone
                                          
                                              Non Combat Move - Sweden
                                                  5 swedishSubmarines moved from 28 Sea Zone to 26 Sea Zone
                                          
                                              Purchase Units - Sweden
                                                  Sweden buy nothing; Remaining resources: 7 PUs; 
                                          
                                              Turn Complete - Sweden
                                                  Sweden collect 7 PUs; end with 14 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin go for italy

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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