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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Move Summary: Russia round 3

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 3
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedProduction
        
            Politics - Russia
                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 12 = Failure!
                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianInfantry moved from Smolensk to Orel Kursk
                2 russianInfantrys moved from Voronezh to Orel Kursk
                1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Orel Kursk
                2 russianFighters moved from Leningrad to Orel Kursk
                1 russianInfantry moved from Novgorod to Pskov
                      Russia take Pskov from Germany
                1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                1 russianInfantry moved from Yakut to Khabarovskiy Kray
                1 russianFighter moved from Vladivostok to Khabarovskiy Kray
                1 russianArtillery moved from Yakut to Khabarovskiy Kray
                1 russianStrategicBomber moved from Moscow to Orel Kursk
                2 russianInfantrys moved from Leningrad to Lativa Estonia
                1 russianAirTransport and 1 russianParatrooper moved from Leningrad to Lativa Estonia
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin couple of small things

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Brazil round 3

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 3
            
                Combat Move - Brazil
                    1 brazilianDestroyer moved from 58 Sea Zone to 5 Sea Zone
                    1 brazilianTank moved from Northern Brazil to French Guyana
                          ExiledAllies take French Guyana from VichyFrance
            
                Combat - Brazil
                    Battle in 5 Sea Zone
                        Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                        Italy defend with 1 italianSubmarine
                            DepthChargeAttack fire in 5 Sea Zone : 0/1 hits, 0.08 expected hits
                        1 italianSubmarine owned by the Italy Submerged
            
                Non Combat Move - Brazil
                    1 brazilianSubmarine moved from 58 Sea Zone to 65 Sea Zone
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
            
                Place Units - Brazil
                    1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
            
                Turn Complete - Brazil
                    Brazil collect 7 PUs; end with 7 PUs
            

            Combat Hit Differential Summary :

            DepthChargeAttack fire in 5 Sea Zone : : -0.08
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin go for japan

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 3

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 3
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover ImprovedFighters
                
                    Politics - Japan
                        Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                            Japan fails on action: Political Action AxisProposeAlliancewithSpain
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                        1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                        2 japaneseFighters moved from Shansi to Hupeh
                        1 japaneseStrategicBomber moved from Shansi to Northern China
                        1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                        1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        2 japaneseMarines moved from Borneo to 93 Sea Zone
                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                        1 japaneseInfantry moved from Thailand to 91 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                        4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                        2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                        1 japaneseFighter moved from Thailand to Malay
                        2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseMarine moved from Brunei to 93 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                        1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                        2 japaneseTanks moved from Hong Kong to Kwangsi
                              Japan take Kwangsi from China
                        2 japaneseMarines moved from 147 Sea Zone to Celebes
                        1 japaneseFighter moved from Shanghai to Hupeh
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut ready again

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 3
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 8 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 7 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 12,2,3,8,7,3,6,11,8,4,4,12,2,11,4 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedFighters
                    
                        Politics - Japan
                            Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 3 = Failure!
                                Japan fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Inner Mongolia to Hupeh
                            1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Hunan to Hupeh
                            2 japaneseFighters moved from Shansi to Hupeh
                            1 japaneseStrategicBomber moved from Shansi to Northern China
                            1 japaneseMarine moved from Phillippines to 127 Sea Zone
                            1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
                            1 japaneseInfantry moved from Palau Island to 130 Sea Zone
                            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 146 Sea Zone
                            1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                            2 japaneseMarines moved from Borneo to 93 Sea Zone
                            1 japaneseMarine moved from Brunei to 93 Sea Zone
                            1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
                            1 japaneseInfantry moved from Thailand to 91 Sea Zone
                            1 japaneseInfantry and 1 japaneseMarine moved from 91 Sea Zone to Malay
                            1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Southern Thailand to Malay
                            4 japaneseNavalFighters moved from 93 Sea Zone to Malay
                            2 japaneseNavalFighters moved from 129 Sea Zone to Malay
                            1 japaneseFighter moved from Thailand to Malay
                            2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                            1 japaneseMarine moved from Brunei to 93 Sea Zone
                            1 japaneseMarine and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                            1 japaneseBattleship moved from 93 Sea Zone to 147 Sea Zone
                            1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                            1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                            1 japaneseBattleship and 2 japaneseCruisers moved from 93 Sea Zone to 146 Sea Zone
                            2 japaneseTanks moved from Hong Kong to Kwangsi
                                  Japan take Kwangsi from China
                            2 japaneseMarines moved from 147 Sea Zone to Celebes
                            1 japaneseFighter moved from Shanghai to Hupeh
                    
                        Combat - Japan
                            Strategic bombing raid in Northern China
                                    AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                Bombing raid in Northern China rolls: 0 and causes: 0 damage to unit: chineseBarracks
                                Bombing raid in Northern China causes 0 damage total. 
                            Battle in Celebes
                                Japan attack with 2 japaneseMarines
                                ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                    Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                                    Japan roll dice for 2 japaneseMarines in Celebes, round 2 : 1/2 hits, 0.50 expected hits
                                    ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                    1 britishInfantry owned by the Britain and 1 japaneseMarine owned by the Japan lost in Celebes
                                Some non-combat units are destroyed: 
                                Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                                Casualties for Japan: 1 japaneseMarine
                                Casualties for Britain: 1 britishInfantry
                            Battle in Malay
                                Japan attack with 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters
                                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                                    AntiAircraftGun fire in Malay : 0/1 hits, 0.17 expected hits
                                    Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters in Malay, round 2 : 4/12 hits, 2.08 expected hits
                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1.75 expected hits
                                    2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay
                                Some non-combat units are destroyed: 
                                Japan win, taking Malay from Britain with 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine and 6 japaneseNavalFighters remaining. Battle score for attacker is 13
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                            Battle in Dutch New Guinea
                                Japan attack with 1 japaneseInfantry and 2 japaneseMarines
                                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 2 britishInfantrys
                                    Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                                    ExiledAllies roll dice for 2 britishInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                    2 britishInfantrys owned by the Britain lost in Dutch New Guinea
                                Some non-combat units are destroyed: 
                                Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 6
                                Casualties for Britain: 2 britishInfantrys
                            Battle in Hupeh
                                Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank
                                China defend with 1 Flagpole, 1 Truck, 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                                    AntiAircraftGun fire in Hupeh : 0/1 hits, 0.08 expected hits
                                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTank in Hupeh, round 2 : 2/12 hits, 2.42 expected hits
                                    China roll dice for 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank in Hupeh, round 2 : 2/8 hits, 2.58 expected hits
                                    1 japaneseAntiTankGun owned by the Japan, 1 chineseAntiAirGun owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                    Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTank in Hupeh, round 3 : 3/11 hits, 2.33 expected hits
                                    China roll dice for 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 1 chineseMech.Infantry in Hupeh, round 3 : 2/6 hits, 2.25 expected hits
                                1 chineseMech.Infantry owned by the China, 1 chineseCombatEngineer owned by the China, 1 chineseInfantry owned by the China and 2 japaneseInfantrys owned by the Japan lost in Hupeh
                                    Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseTank in Hupeh, round 4 : 1/9 hits, 2.08 expected hits
                                    China roll dice for 2 chineseAlpineInfantrys and 1 chineseArtillery in Hupeh, round 4 : 2/3 hits, 1.33 expected hits
                                    1 japaneseArtillery owned by the Japan, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 5 : 1/7 hits, 1.75 expected hits
                                    China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hupeh, round 5 : 1/2 hits, 0.92 expected hits
                                    1 japaneseArtillery owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseTank in Hupeh, round 6 : 2/6 hits, 1.58 expected hits
                                    China roll dice for 1 chineseArtillery in Hupeh, round 6 : 1/1 hits, 0.42 expected hits
                                    1 chineseArtillery owned by the China and 1 japaneseTank owned by the Japan lost in Hupeh
                                Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseFighters remaining. Battle score for attacker is 4
                                Casualties for Japan: 1 japaneseAntiTankGun, 2 japaneseArtillerys, 4 japaneseInfantrys and 1 japaneseTank
                                Casualties for China: 2 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank
                    
                        Non Combat Move - Japan
                            Note to players Japan: <body><img src="dutchcolonies.png"/></body>
                            Note to players Japan: <body><img src="singapore.png"/></body>
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseFighter moved from Malay to Thailand
                            1 Truck, 1 japaneseAntiAirGun and 1 japaneseArtillery moved from Thailand to Burma
                            1 Train moved from Thailand to French Indochina
                            1 Train and 1 japaneseAntiAirGun moved from French Indochina to Thailand
                            4 japaneseNavalFighters moved from Malay to 93 Sea Zone
                            2 japaneseNavalFighters moved from Malay to 92 Sea Zone
                            1 japaneseCarrier moved from 129 Sea Zone to 92 Sea Zone
                            1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone
                            1 japaneseDestroyer moved from 93 Sea Zone to 147 Sea Zone
                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hong Kong to Hunan
                            1 japaneseArtillery and 1 japaneseInfantry moved from Hong Kong to Kwangtung
                            1 japaneseTacticalBomber moved from Fo Kien to French Indochina
                            2 japaneseFighters moved from Hupeh to Shansi
                            1 japaneseFighter moved from Hupeh to Shensi
                            1 japaneseStrategicBomber moved from Northern China to Shansi
                            1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                            1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                            2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                            1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                            2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                            2 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseMarines moved from 98 Sea Zone to Eastern Manchuria
                            1 Truck moved from Burma to Thailand
                            1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                            1 japaneseCarrier moved from 127 Sea Zone to 121 Sea Zone
                            1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                            1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                            1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                            1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Northern Manchuria
                            1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Suiyuan
                            2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                            1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Northern Manchuria
                            1 Truck moved from Northern Manchuria to Manchuria
                    
                        Purchase Units - Japan
                            Japan buy 1 Material, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 4 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            1 japaneseDestroyer placed in 99 Sea Zone
                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                            1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                            1 Material and 1 japaneseNavalFighter placed in Japan
                            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku
                            2 japaneseInfantrys placed in Tokyo
                    
                        Activate Technology - Japan
                            Japan activating ImprovedFighters
                            Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
                            Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
                            Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
                    
                        Turn Complete - Japan
                            Japan collect 70 PUs; end with 70 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                    
                        Place Units - Manchuria
                            2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 7 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                Some Units in Manchuria change ownership: 2 japaneseInfantrys
                    
                        Purchase Units - Thailand
                            Thailand repair damage of 1x Rail, 1x Rail; Remaining resources: 5 PUs; 
                            Thailand buy 1 japaneseInfantry; Remaining resources: 2 PUs; 
                    
                        Place Units - Thailand
                            1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 11 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                Some Units in Thailand change ownership: 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    ExiledAllies : -0.17
                    Japan : 1.08
                    China : 0.50
                    Britain : -0.75
                    AntiAircraftGun fire in Malay : : -0.17
                    AntiAircraftGun fire in Northern China : : -0.08
                    AntiAircraftGun fire in Hupeh : : -0.08
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: China round 3

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 3
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                                China removing all Technology Tokens after successful research.
                                China discover Production
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Inner Mongolia
                                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Kansu to Hupeh
                                1 chineseInfantry moved from Kansu to Hupeh
                                1 chineseAlpineInfantry moved from Kansu to Inner Mongolia
                                1 chineseFighter moved from Kansu to Hupeh
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin couple of small ones

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Britain round 3

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 3
                            
                                Research Technology - Britain
                                    Note to players Britain: <body><img src="singapore.png"/></body>
                                    Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                    Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover ImprovedProduction
                            
                                Politics - Britain
                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                            
                                Combat Move - Britain
                                    Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                                    Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                                    Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                    2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone
                                    2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone
                                    2 britishInfantrys moved from Scotland to 24 Sea Zone
                                    2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                    1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                    2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone
                                    1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone
                                    1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone
                                    1 britishNavalFighter moved from Labrador to 3 Sea Zone
                                    2 britishStrategicBombers moved from Central Britain to 22 Sea Zone
                                    2 britishNavalFighters moved from Scotland to 22 Sea Zone
                                    2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                    4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin battles up

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Australia round 3

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 3
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 15 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 5 PUs
                                
                                    Preparing Defense - Egypt
                                        Egypt collect 0 PUs; end with 9 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 7 PUs
                                
                                    Preparing Ambushes - India
                                        India collect 0 PUs; end with 13 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 17 PUs
                                
                                    Research Technology - Britain
                                        Note to players Britain: <body><img src="singapore.png"/></body>
                                        Note to players Britain: <body><img src="dutchcolonies.png"/></body>
                                        Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                                        Britain spend 0 on tech rolls
                                            Britain roll 6,2,8,3,12,4 and gets 1 hit
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover ImprovedProduction
                                
                                    Politics - Britain
                                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                            Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
                                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                
                                    Combat Move - Britain
                                        Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                                        Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                                        Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        2 britishAlpineInfantrys moved from Scotland to 7 Sea Zone
                                        2 britishAlpineInfantrys and 2 britishMarines moved from Scotland to 10 Sea Zone
                                        2 britishInfantrys moved from Scotland to 24 Sea Zone
                                        2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                        1 britishBattleship, 1 britishCruiser, 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                        2 britishAlpineInfantrys, 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 2 britishTransports moved from 10 Sea Zone to 12 Sea Zone
                                        1 britishCruiser moved from 7 Sea Zone to 12 Sea Zone
                                        1 britishDestroyer moved from 4 Sea Zone to 3 Sea Zone
                                        1 britishNavalFighter moved from Labrador to 3 Sea Zone
                                        2 britishStrategicBombers moved from Central Britain to 22 Sea Zone
                                        2 britishNavalFighters moved from Scotland to 22 Sea Zone
                                        2 britishAlpineInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                                        4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
                                
                                    Combat - Britain
                                        Battle in 3 Sea Zone
                                            Britain attack with 1 britishDestroyer and 1 britishNavalFighter
                                            Germany defend with 1 germanSubmarine
                                                DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.08 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                        Battle in Norway
                                            Britain attack with 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines
                                            Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper
                                                Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 3/7 hits, 2.42 expected hits
                                                Britain roll dice for 4 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines in Norway, round 2 : 1/10 hits, 2.00 expected hits
                                                Germany roll dice for 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper in Norway, round 2 : 4/6 hits, 2.83 expected hits
                                                1 germanInfantry owned by the Germany, 4 britishInfantrys owned by the Britain, 1 germanParatrooper owned by the Germany, 1 germanAlpineInfantry owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Norway
                                                Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 3 : 1/6 hits, 1.67 expected hits
                                                Germany roll dice for 1 germanAlpineInfantry and 1 germanEntrenchment in Norway, round 3 : 0/2 hits, 1.25 expected hits
                                                1 germanAlpineInfantry owned by the Germany lost in Norway
                                                Britain roll dice for 4 britishAlpineInfantrys and 2 britishMarines in Norway, round 4 : 3/6 hits, 1.67 expected hits
                                                Germany roll dice for 1 germanEntrenchment in Norway, round 4 : 1/1 hits, 0.67 expected hits
                                                1 britishMarine owned by the Britain and 1 germanEntrenchment owned by the Germany lost in Norway
                                            Some non-combat units are destroyed: 
                                            Britain winBritain win, taking 3 Sea Zone from Neutral with 1 britishDestroyer and 1 britishNavalFighter remaining, taking Norway from Germany with 4 britishAlpineInfantrys and 1 britishMarine remaining. Battle score for attacker is 9
                                            Casualties for Britain: 4 britishInfantrys and 1 britishMarine
                                            Casualties for Germany: 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanInfantry and 1 germanParatrooper
                                        Battle in 22 Sea Zone
                                            Britain attack with 2 britishNavalFighters and 2 britishStrategicBombers
                                            Germany defend with 1 germanSubmarine
                                                DepthChargeAttack fire in 22 Sea Zone : 0/2 hits, 0.17 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                        Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway
                                        1 britishNavalFighter moved from Ontario to Iceland
                                        1 britishAirTransport and 1 britishParatrooper moved from London to Gibraltar
                                        2 britishNavalFighters moved from 22 Sea Zone to Southern Britain
                                        2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone
                                        1 britishCarrier, 1 britishDestroyer and 1 britishSubmarine moved from 24 Sea Zone to 12 Sea Zone
                                        2 britishNavalFighters moved from Central Britain to 12 Sea Zone
                                        1 britishFighter and 1 britishTacticalBomber moved from Central Britain to Gibraltar
                                        1 Truck and 1 britishAntiAirGun moved from Western Egypt to Cairo
                                        1 britishInfantry moved from Southern Iran to Iraq
                                        1 britishInfantry and 1 britishMech.Infantry moved from Sinai to Iraq
                                        1 britishInfantry moved from Sinai to Cairo
                                        1 britishAntiTankGun, 2 britishArtillerys, 8 britishInfantrys, 2 britishMarines and 1 britishTank moved from Western Egypt to Cairo
                                        1 britishFighter moved from Calcutta to Eastern Szechwan
                                        1 Truck moved from Rangoon to Calcutta
                                        1 britishInfantry moved from Calcutta to Bengal
                                        1 britishInfantry moved from Bengal to Rangoon
                                        1 britishArtillery moved from Eastern South Africa to Rhodesia
                                        1 britishAntiAirGun and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                                        1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                        1 Train moved from Cairo to Bombay
                                        1 Material and 1 britishInfantry moved from Bombay to 75 Sea Zone
                                        1 Material, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                                        1 Material and 1 britishInfantry moved from 74 Sea Zone to Iraq
                                        1 Material and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                        1 Truck and 1 britishArtillery moved from Rhodesia to Southern Anglo Egyptian Sudan
                                        1 Truck moved from Belgian Congo to Rhodesia
                                        1 Material and 1 Truck moved from Rhodesia to Belgian Congo
                                        1 britishInfantry moved from Rhodesia to Belgian Congo
                                        1 britishMech.Infantry moved from Cape Town to Rhodesia
                                        2 britishStrategicBombers moved from 22 Sea Zone to Central Britain
                                        1 britishNavalFighter moved from 3 Sea Zone to Iceland
                                        1 britishAlpineInfantry and 1 britishCombatEngineer moved from Quebec to 19 Sea Zone
                                        1 britishInfantry moved from Newfoundland to 20 Sea Zone
                                        1 britishInfantry moved from Newfoundland to 20 Sea Zone
                                        2 britishInfantrys and 1 britishTransport moved from 20 Sea Zone to 7 Sea Zone
                                        2 britishInfantrys moved from 7 Sea Zone to Central Britain
                                        1 Train moved from Central Britain to London
                                        1 Material, 1 Train and 1 britishCombatEngineer moved from London to Scotland
                                        1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                                        1 britishArtillery moved from Alberta to British Columbia
                                        2 Trucks moved from Alberta to Ontario
                                        1 Train and 1 britishInfantry moved from Alberta to Quebec
                                        1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone
                                        1 britishInfantry moved from Newfoundland to 19 Sea Zone
                                        1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 2 Sea Zone
                                        1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishInfantry moved from 2 Sea Zone to Labrador
                                        1 Truck and 1 britishAntiAirGun moved from New Zealand to 159 Sea Zone
                                        1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 163 Sea Zone to 162 Sea Zone
                                        1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 159 Sea Zone to 162 Sea Zone
                                        1 britishTransport moved from 160 Sea Zone to 162 Sea Zone
                                        1 Truck and 1 britishAntiAirGun moved from 162 Sea Zone to Southwestern Australia
                                        1 britishFighter moved from Southwestern Australia to New South Wales
                                        1 britishNavalFighter moved from New South Wales to Southwestern Australia
                                        1 britishInfantry moved from Southern Australia to Southwestern Australia
                                        1 britishInfantry moved from New South Wales to Queensland
                                        2 britishInfantrys moved from Southwestern Australia to Northwestern Australia
                                        1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Queensland
                                        1 britishFighter moved from New South Wales to Queensland
                                        2 britishInfantrys moved from Exiled Allies to Central Britain
                                        1 britishDestroyer moved from 7 Sea Zone to 12 Sea Zone
                                
                                    Purchase Units - Britain
                                        Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                                        Britain buy 2 britishArtillerys, 5 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        2 britishArtillerys and 1 britishNavalFighter placed in Central Britain
                                        3 britishInfantrys placed in Scotland
                                        2 britishInfantrys placed in London
                                
                                    Activate Technology - Britain
                                        Britain activating ImprovedProduction
                                        Britain giving technology to Usa: ImprovedProduction
                                
                                    Turn Complete - Britain
                                        Britain collect 37 PUs; end with 37 PUs
                                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs
                                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                        Units generate 6 techTokens; Britain end with 6 techTokens
                                        Units Change Ownership
                                            Some Units in Anglo Egyptian Sudan change ownership: 1 Material
                                            Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                            Some Units in Cairo change ownership: 1 britishCombatEngineer
                                            Some Units in Java change ownership: 1 britishCombatEngineer
                                            Some Units in New South Wales change ownership: 1 Material
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishArtillery and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                                
                                    Place Units - Canada
                                        1 britishArtillery and 1 britishNavalFighter placed in Ontario
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 15 PUs
                                        Some Units in Ontario change ownership: 1 britishArtillery and 1 britishNavalFighter
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 1 britishCombatEngineer; Remaining resources: 1 PUs; 
                                
                                    Place Units - ExiledAllies
                                        1 britishCombatEngineer placed in Exiled Allies
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 19 PUs; end with 20 PUs
                                        Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
                                        Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                        Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                                            Some Units in Exiled Allies change ownership: 1 britishCombatEngineer
                                            Some Units in Java change ownership: 1 britishCombatEngineer
                                            Some Units in Norway change ownership: 1 britishInfantry
                                
                                    Purchase Units - Egypt
                                        Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Egypt
                                        3 britishInfantrys placed in Cairo
                                
                                    Turn Complete - Egypt
                                        Egypt collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Anglo Egyptian Sudan change ownership: 1 Material
                                            Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 1 Material; Remaining resources: 2 PUs; 
                                
                                    Place Units - SouthAfrica
                                        1 Material placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 9 PUs
                                        Some Units in Cape Town change ownership: 1 Material
                                
                                    Purchase Units - India
                                        India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - India
                                        2 britishInfantrys placed in Calcutta
                                        1 britishArtillery and 1 britishInfantry placed in Bombay
                                
                                    Turn Complete - India
                                        India collect 13 PUs; end with 13 PUs
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                            Some Units in Calcutta change ownership: 2 britishInfantrys
                                
                                    Purchase Units - Australia
                                        Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                        Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
                                
                                    Place Units - Australia
                                        1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
                                
                                    Turn Complete - Australia
                                        Australia collect 17 PUs; end with 17 PUs
                                        Units Change Ownership
                                            Some Units in New South Wales change ownership: 2 Materials, 1 britishNavalFighter and 1 britishTank
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                

                                Combat Hit Differential Summary :

                                DepthChargeAttack fire in 3 Sea Zone : : -0.08
                                AntiAircraftGun fire in Burma : : -0.08
                                DepthChargeAttack fire in 22 Sea Zone : : -0.17
                                Britain : 0.25
                                Germany : 0.25
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin over to italy

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Italy round 3

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover SpecialWarfare
                                    
                                        Politics - Italy
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSweden
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                                Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                                Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                                Some non-combat units are destroyed: 
                                            1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                                            2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                                            2 italianMarines moved from Rome to 49 Sea Zone
                                            2 italianMarines moved from Southern Italy to 49 Sea Zone
                                            4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                                            4 italianMarines moved from 48 Sea Zone to Malta
                                            1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                                            1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                                            2 italianMarines moved from Tobruk to 51 Sea Zone
                                            2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                                            2 italianMarines moved from 48 Sea Zone to Malta
                                            1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                                            1 italianMarine moved from Tobruk to Western Egypt
                                            1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                                            1 italianFighter moved from Crete to Western Egypt
                                            1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                                            1 italianMech.Infantry moved from Kharkov to Caucasus
                                                  Italy take Caucasus from Russia
                                            1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                                            1 italianTank moved from Western Ukraine to Orel Kursk
                                            1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                            2 italianInfantrys moved from Kharkov to Orel Kursk
                                            1 italianStrategicBomber moved from Greece to Orel Kursk
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut ready again

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 3

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 10,9,5,10,12,10,10,5,12,10,2,1 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover SpecialWarfare
                                        
                                            Politics - Italy
                                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                    Italy fails on action: Political Action AxisProposeAlliancewithSweden
                                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                                    Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War
                                                    Italy succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                    Some non-combat units are destroyed: 
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianAntiTankGun, 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Al Kufrah to Western Egypt
                                                2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
                                                2 italianMarines moved from Rome to 49 Sea Zone
                                                2 italianMarines moved from Southern Italy to 49 Sea Zone
                                                4 italianMarines and 2 italianTransports moved from 49 Sea Zone to 48 Sea Zone
                                                4 italianMarines moved from 48 Sea Zone to Malta
                                                1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
                                                1 italianBattleship and 1 italianCruiser moved from 53 Sea Zone to 48 Sea Zone
                                                2 italianMarines moved from Tobruk to 51 Sea Zone
                                                2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
                                                2 italianMarines moved from 48 Sea Zone to Malta
                                                1 italianAirTransport and 1 italianParatrooper moved from Sicily to Malta
                                                1 italianMarine moved from Tobruk to Western Egypt
                                                1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
                                                1 italianFighter moved from Crete to Western Egypt
                                                1 italianSubmarine moved from 5 Sea Zone to 30 Sea Zone
                                                1 italianMech.Infantry moved from Kharkov to Caucasus
                                                      Italy take Caucasus from Russia
                                                1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                                                1 italianTank moved from Western Ukraine to Orel Kursk
                                                1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                                2 italianInfantrys moved from Kharkov to Orel Kursk
                                                1 italianStrategicBomber moved from Greece to Orel Kursk
                                        
                                            Combat - Italy
                                                Battle in 30 Sea Zone
                                                    Italy attack with 1 italianSubmarine
                                                    Usa defend with 2 americanTransports
                                                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                        Usa roll dice for 2 americanTransports in 30 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                        1 americanTransport owned by the Usa lost in 30 Sea Zone
                                                        Usa roll dice for 1 americanTransport in 30 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits
                                                        1 americanTransport owned by the Usa lost in 30 Sea Zone
                                                    Italy win with 1 italianSubmarine remaining. Battle score for attacker is 14
                                                    Casualties for Usa: 2 americanTransports
                                                Battle in Western Egypt
                                                    Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank
                                                    Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 britishAntiAirGun and 3 britishInfantrys
                                                        AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 2 italianFighters, 5 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 2 : 3/14 hits, 3.42 expected hits
                                                        Egypt roll dice for 1 britishAntiAirGun, 1 britishFortification and 3 britishInfantrys in Western Egypt, round 2 : 3/5 hits, 2.67 expected hits
                                                        2 britishInfantrys owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain and 2 italianInfantrys owned by the Italy lost in Western Egypt
                                                        Italy roll dice for 4 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank in Western Egypt, round 3 : 2/12 hits, 3.08 expected hits
                                                        Egypt roll dice for 1 britishFortification and 1 britishInfantry in Western Egypt, round 3 : 1/2 hits, 1.50 expected hits
                                                        1 britishInfantry owned by the Britain, 1 britishFortification owned by the Egypt and 1 italianInfantry owned by the Italy lost in Western Egypt
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Western Egypt from Egypt with 4 italianArtillerys, 2 italianFighters, 2 italianInfantrys, 1 italianMarine, 1 italianNavalFighter and 1 italianTank remaining. Battle score for attacker is 12
                                                    Casualties for Italy: 1 italianAntiTankGun and 3 italianInfantrys
                                                    Casualties for Britain: 1 britishAntiAirGun and 3 britishInfantrys
                                                    Casualties for Egypt: 1 britishFortification
                                                Battle in Orel Kursk
                                                    Italy attack with 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks
                                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                                        Italy roll dice for 1 italianArtillery, 4 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks in Orel Kursk, round 2 : 3/10 hits, 2.75 expected hits
                                                        Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 1/2 hits, 0.50 expected hits
                                                        2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Orel Kursk
                                                    Italy win, taking Orel Kursk from Russia with 1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys, 1 italianStrategicBomber and 2 italianTanks remaining. Battle score for attacker is 3
                                                    Casualties for Italy: 1 italianInfantry
                                                    Casualties for Russia: 2 russianInfantrys
                                                Battle in Malta
                                                    Italy attack with 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper
                                                    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                                        AntiAircraftGun fire in Malta : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 2 italianBattleships and 1 italianCruiser in Malta, round 2 : 1/5 hits, 1.92 expected hits
                                                        Italy roll dice for 1 italianAirTransport, 6 italianMarines and 1 italianParatrooper in Malta, round 2 : 3/7 hits, 1.58 expected hits
                                                        Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 2/4 hits, 2.50 expected hits
                                                        1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain, 1 britishFortification owned by the Britain, 1 italianMarine owned by the Italy and 1 italianParatrooper owned by the Italy lost in Malta
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Malta from Britain with 1 italianAirTransport and 5 italianMarines remaining. Battle score for attacker is 17
                                                    Casualties for Italy: 1 italianMarine and 1 italianParatrooper
                                                    Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                                        
                                            Non Combat Move - Italy
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianSubmarine moved from 61 Sea Zone to 32 Sea Zone
                                                1 italianAntiAirGun and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                                1 italianAirTransport moved from Malta to Southern Italy
                                                1 italianStrategicBomber moved from Orel Kursk to Kharkov
                                                1 italianTacticalBomber moved from Crete to Kharkov
                                                2 italianFighters moved from Western Egypt to Al Kufrah
                                                1 italianNavalFighter moved from Western Egypt to Cyrenaica
                                                1 italianDestroyer moved from 53 Sea Zone to 48 Sea Zone
                                                1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
                                                1 Material and 1 Truck moved from Tripolitania to Al Kufrah
                                                1 Train moved from Northern Italy to Greece
                                                1 Train, 1 italianArtillery and 1 italianInfantry moved from Greece to Romania
                                                3 italianInfantrys moved from Greece to Bulgaria
                                                2 Trucks moved from Northern Italy to Romania
                                                1 Truck moved from Northern Italy to Rome
                                                1 Material and 1 Truck moved from Rome to Southern Italy
                                                1 italianCombatEngineer moved from Northern Italy to Rome
                                        
                                            Purchase Units - Italy
                                                Italy buy 3 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                3 italianInfantrys placed in Rome
                                        
                                            Activate Technology - Italy
                                                Italy activating SpecialWarfare
                                                Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                                                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                                                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                                                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                                                Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                                                Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                                                Italy giving technology to Germany: SpecialWarfare
                                        
                                            Turn Complete - Italy
                                                Italy collect 32 PUs; end with 34 PUs
                                                Units generate 6 techTokens; Italy end with 6 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : -0.25
                                        AntiAircraftGun fire in Western Egypt : : -0.17
                                        AntiAircraftGun fire in Malta : : -0.17
                                        Egypt : -0.17
                                        Italy : 0.50
                                        Britain : -0.50
                                        Russia : 0.50
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Usa round 3

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 3
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                                    Usa spend 0 on tech rolls
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedHulls
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 11 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 9 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    1 americanStrategicBomber moved from Florida Peninsula to 30 Sea Zone
                                                    1 americanDestroyer moved from 5 Sea Zone to 30 Sea Zone
                                                    1 americanDestroyer moved from 10 Sea Zone to 3 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                    2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 5 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 124 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island
                                                    2 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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