TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@ubernaut also ill be around about half an hour in case you have combat
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@colin gotcha well see
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@colin looks like no decisions assuming you're done for tonight i might do my NC later can't beleive i missed my tech again
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@ubernaut yeah take your time
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TripleA Turn Summary: Australia round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 27 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 3,6,2,10,1,1,4,8,4,8,2,6,4,1,2,5,2,9,9,6,10,3,7,6,6,5,6 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishStrategicBomber moved from Quebec to 32 Sea Zone 1 britishInfantry and 4 britishNavalFighters moved from Belgian Congo to Southern Anglo Egyptian Sudan 2 britishInfantrys moved from Tanganyika to 76 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 76 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from 75 Sea Zone to Western Madras 1 britishMarine moved from French Indochina to Saigon Britain take Saigon from Japan Combat - Britain Britain creates battle in territory 148 Sea Zone Britain creates battle in territory 149 Sea Zone Britain creates battle in territory 28 Sea Zone Battle in Western Madras Battle in Southern Anglo Egyptian Sudan Britain attack with 1 britishInfantry and 4 britishNavalFighters Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 1 britishInfantry and 4 britishNavalFighters in Southern Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits Italy roll dice for 1 italianInfantry in Southern Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Southern Anglo Egyptian Sudan Britain win, taking Western Madras from Japan, taking Southern Anglo Egyptian Sudan from Italy with 1 britishInfantry and 4 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in 32 Sea Zone Britain attack with 1 britishStrategicBomber Spain defend with 1 spanishSubmarine DepthChargeAttack fire in 32 Sea Zone : 0/1 hits, 0.08 expected hits 1 spanishSubmarine owned by the Spain Submerged Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishAirTransport moved from Sweden to London 1 Material and 1 britishAirTransport moved from London to Central Norway 1 britishAirTransport moved from Central Norway to Norway 1 Material and 1 britishAirTransport moved from London to Sweden 1 britishAirTransport moved from Sweden to Norway 2 britishFighters and 1 britishTacticalBomber moved from Sweden to Central Britain 2 britishNavalFighters moved from Central Britain to Norway 2 britishCombatEngineers, 2 britishInfantrys and 2 britishParatroopers moved from Sweden to Norway 2 britishInfantrys and 2 britishMarines moved from Central Norway to Norway 9 britishAlpineInfantrys and 19 britishInfantrys moved from Northern Sweden to Sweden 2 britishNavalFighters moved from Sweden to Norway 10 britishSubmarines moved from 28 Sea Zone to 26 Sea Zone 2 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Scotland to 24 Sea Zone 1 britishAntiAirGun and 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishAntiAirGun, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAntiAirGun and 3 britishInfantrys moved from 12 Sea Zone to Norway 1 britishStrategicBomber moved from 32 Sea Zone to Gibraltar 1 britishAirTransport moved from Gibraltar to London 1 britishAlpineInfantry and 1 britishCombatEngineer moved from Azores to 40 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 40 Sea Zone to 41 Sea Zone 1 britishAlpineInfantry and 1 britishCombatEngineer moved from 41 Sea Zone to Gibraltar 1 britishTank moved from 61 Sea Zone to Western Sahara 1 britishTransport moved from 62 Sea Zone to 69 Sea Zone 3 britishDestroyers and 3 britishTransports moved from 12 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from Exiled Allies to Central Britain 2 britishArtillerys, 5 britishInfantrys and 2 britishMech.Infantrys moved from Tanganyika to Belgian Congo 1 Material, 2 Trucks and 1 britishInfantry moved from Cape Town to Belgian Congo 1 Truck moved from Belgian Congo to Cape Town 2 Trucks moved from Cameroon to Belgian Congo 4 britishNavalFighters moved from Southern Anglo Egyptian Sudan to Belgian Congo 2 britishInfantrys moved from Soviet Far East to 101 Sea Zone 5 britishSubmarines moved from 149 Sea Zone to 148 Sea Zone 2 britishNavalFighters moved from Northwestern Australia to Java 2 britishNavalFighters moved from Southwestern Australia to Java 1 Material and 1 britishAirTransport moved from Southwestern Australia to Java 1 Material and 1 britishAirTransport moved from New South Wales to Java 1 britishInfantry moved from New South Wales to Southern Australia 1 britishCombatEngineer moved from Norway to Sweden 1 britishTransport moved from 12 Sea Zone to 7 Sea Zone 2 britishAirTransports moved from Gibraltar to Quebec 1 britishTransport moved from 161 Sea Zone to 162 Sea Zone 1 britishTransport moved from 161 Sea Zone to 162 Sea Zone Purchase Units - Britain Britain buy 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishEntrenchment, 1 britishFortification, 5 britishInfantrys, 1 britishMech.Infantry and 2 britishSubmarines; Remaining resources: 0 PUs; 27 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Sweden being upgraded or consumed: 1 Material 1 britishAirfield placed in Sweden Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment 1 britishEntrenchment and 1 britishFortification placed in Gibraltar 2 britishSubmarines placed in 28 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishMech.Infantry placed in Central Britain 3 britishInfantrys placed in Scotland 2 britishInfantrys placed in London Turn Complete - Britain Britain collect 41 PUs; end with 41 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 49 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs Units generate 9 techTokens; Britain end with 36 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 3 Materials and 2 britishCombatEngineers Some Units in Norway change ownership: 2 britishCombatEngineers Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishParatroopers and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 2 britishParatroopers placed in Quebec 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 106 Sea Zone change ownership: 1 britishSubmarine Some Units in Quebec change ownership: 2 britishParatroopers Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Material, 1 britishAircraftPlant, 1 britishAirfield, 3 britishCombatEngineers, 1 britishEntrenchment and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishCombatEngineers placed in Exiled Allies Units in Central Norway being upgraded or consumed: 1 Material 1 britishAirfield placed in Central Norway Units in Belgian Congo being upgraded or consumed: 1 Material 1 Material, 1 britishCombatEngineer and 1 britishEntrenchment placed in Belgian Congo Units in Java being upgraded or consumed: 3 Materials 1 britishAircraftPlant placed in Java 1 britishSubmarine placed in 148 Sea Zone Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 35 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 29 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Units Change Ownership Some Units in 148 Sea Zone change ownership: 1 britishSubmarine Some Units in Belgian Congo change ownership: 1 Material and 2 britishCombatEngineers Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 2 britishCombatEngineers Some Units in Norway change ownership: 2 britishCombatEngineers Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishCombatEngineer, 1 britishMarine and 1 britishSubmarine; Remaining resources: 2 PUs; Place Units - Australia 1 Material, 1 britishCombatEngineer and 1 britishMarine placed in New South Wales 1 britishSubmarine placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material, 1 britishCombatEngineer and 1 britishMarine Some Units in Southern Australia change ownership: 1 Material and 1 britishCombatEngineer
Combat Hit Differential Summary :
DepthChargeAttack fire in 32 Sea Zone : : -0.08 Italy : -0.25 Britain : -0.83
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TripleA Turn Summary: Italy round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Italy spend 0 on tech rolls Italy roll 1,9,5,4,1,12,9,1,11 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Kenya Uganda to Tanganyika Italy take Tanganyika from Britain Combat - Italy Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAlpineInfantry, 9 italianArtillerys, 3 italianCombatEngineers, 9 italianInfantrys, 5 italianMarines, 1 italianParatrooper and 3 italianTanks moved from Kenya Uganda to Tanganyika 1 italianAlpineInfantry and 1 italianMech.Infantry moved from Abyssinia to Tanganyika 1 Truck and 1 italianAlpineInfantry moved from Abyssinia to Tanganyika 3 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cairo to Anglo Egyptian Sudan 1 Truck moved from Central Egpyt to Western Egypt 1 Truck and 1 italianParatrooper moved from Western Egypt to Anglo Egyptian Sudan 2 Trucks moved from Central Egpyt to Cairo 2 Trucks and 2 italianAlpineInfantrys moved from Cairo to Anglo Egyptian Sudan 1 Truck moved from Abyssinia to Cairo 1 italianMarine moved from Sinai to Cairo 1 italianDestroyer moved from 47 Sea Zone to 43 Sea Zone 1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to 48 Sea Zone 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 1 italianInfantry and 1 italianMech.Infantry moved from 53 Sea Zone to Cairo 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Cairo 1 italianInfantry moved from Southern Italy to 46 Sea Zone 1 italianAirTransport moved from Cyrenaica to Rome 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Western Egypt Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianDestroyer, 3 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Cairo 1 italianInfantry and 1 italianMech.Infantry placed in Tripolitania 1 italianArtillery and 2 italianInfantrys placed in Southern Italy 1 italianDestroyer placed in 47 Sea Zone Activate Technology - Italy Italy activating ImprovedLogistics Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield Turn Complete - Italy Italy collect 41 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Usa round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Usa Trigger americanaTIM: Usa gains access to ImprovedMechanization Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedArtillery Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 2 americanHeavyDestroyers moved from 39 Sea Zone to 32 Sea Zone 4 americanDestroyers moved from 61 Sea Zone to 32 Sea Zone 15 americanNavalFighters moved from 127 Sea Zone to 129 Sea Zone
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@colin got a scramble
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TripleA Turn Summary: Usa round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Usa Trigger americanaTIM: Usa gains access to ImprovedMechanization Usa spend 0 on tech rolls Usa roll 10,9,6,8,6,7,12,11,8 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedArtillery Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanHeavyDestroyers moved from 39 Sea Zone to 32 Sea Zone 4 americanDestroyers moved from 61 Sea Zone to 32 Sea Zone 15 americanNavalFighters moved from 127 Sea Zone to 129 Sea Zone Combat - Usa Battle in 129 Sea Zone Usa attack with 15 americanNavalFighters Japan defend with 1 japaneseDestroyer and 5 japaneseTransports Usa roll dice for 15 americanNavalFighters in 129 Sea Zone, round 2 : 9/15 hits, 8.75 expected hits Japan roll dice for 1 japaneseDestroyer and 5 japaneseTransports in 129 Sea Zone, round 2 : 0/6 hits, 0.67 expected hits 5 japaneseTransports owned by the Japan and 1 japaneseDestroyer owned by the Japan lost in 129 Sea Zone Usa win with 15 americanNavalFighters remaining. Battle score for attacker is 43 Casualties for Japan: 1 japaneseDestroyer and 5 japaneseTransports Battle in 32 Sea Zone Usa attack with 4 americanDestroyers and 2 americanHeavyDestroyers Spain defend with 1 spanishSubmarine DepthChargeAttack fire in 32 Sea Zone : 1/6 hits, 1.67 expected hits 1 spanishSubmarine owned by the Spain lost in 32 Sea Zone Usa win, taking 32 Sea Zone from Neutral with 4 americanDestroyers and 2 americanHeavyDestroyers remaining. Battle score for attacker is 7 Casualties for Spain: 1 spanishSubmarine Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanAP2: Usa has 1 Material placed in Washington Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 1 americanTransport moved from 61 Sea Zone to 40 Sea Zone 1 americanTank moved from Azores to 40 Sea Zone 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanTank moved from 61 Sea Zone to Western Sahara 2 americanInfantrys moved from West Africa to Western Sahara 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone 2 americanInfantrys moved from Gibraltar to 41 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone 2 americanInfantrys moved from 61 Sea Zone to Western Sahara 1 americanNavalFighter moved from Gibraltar to Western Sahara 1 Material and 1 americanAirTransport moved from Washington to Azores 1 americanNavalFighter moved from Azores to Western Sahara 1 americanNavalFighter moved from 61 Sea Zone to Gibraltar 1 americanNavalFighter moved from 61 Sea Zone to Gibraltar 1 americanNavalFighter moved from Azores to 61 Sea Zone 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 2 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone 2 americanNavalFighters moved from 61 Sea Zone to 41 Sea Zone 1 americanNavalFighter moved from Washington to 61 Sea Zone 1 americanTransport moved from 7 Sea Zone to 32 Sea Zone 1 americanTransport moved from 7 Sea Zone to 32 Sea Zone 2 americanTransports moved from 61 Sea Zone to 39 Sea Zone 2 americanNavalFighters moved from 129 Sea Zone to Queensland 3 americanAdvancedSubmarines, 5 americanBattleships, 5 americanCarriers, 5 americanCruisers and 7 americanDestroyers moved from 127 Sea Zone to 120 Sea Zone 13 americanNavalFighters moved from 129 Sea Zone to 120 Sea Zone 3 Materials and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone 3 Materials, 1 americanCombatEngineer, 1 americanDestroyer, 4 americanHeavyDestroyers, 1 americanSubmarine and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone 3 Materials and 1 americanCombatEngineer moved from 120 Sea Zone to Wake Island 2 Materials moved from Los Angeles to 156 Sea Zone 2 americanMarines moved from San Francisco to 156 Sea Zone 2 Materials, 1 americanHeavyDestroyer, 2 americanMarines, 1 americanSubmarine and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 2 Materials and 2 americanMarines moved from 115 Sea Zone to Hawaiian Islands 1 Material, 1 Train and 1 americanInfantry moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 1 americanAirfield, 1 americanAntiTankGun, 2 americanArtillerys, 2 americanBarrackss, 1 americanBattleship, 1 americanCarrier, 2 americanCombatEngineers, 5 americanInfantrys, 3 americanSubmarines and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Wake Island being upgraded or consumed: 3 Materials 1 americanBarracks placed in Wake Island Units in Hawaiian Islands being upgraded or consumed: 3 Materials 1 americanBarracks placed in Hawaiian Islands Units in 115 Sea Zone being upgraded or consumed: 2 americanHulls 1 americanBattleship and 1 americanCarrier placed in 115 Sea Zone 1 americanCombatEngineer and 2 americanInfantrys placed in San Francisco 3 americanSubmarines and 1 americanTransport placed in 156 Sea Zone Units in Western Sahara being upgraded or consumed: 1 Material 1 americanAirfield placed in Western Sahara 1 americanCombatEngineer and 3 americanInfantrys placed in Washington 1 americanAntiTankGun and 2 americanArtillerys placed in New York Activate Technology - Usa Usa activating ImprovedArtillery Trigger americanImpArt1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanArtillery} with name:supportAttachmentArtilleryImpamerican Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 76 PUs; end with 76 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 79 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : 0.25 Japan : -0.67 DepthChargeAttack fire in 32 Sea Zone : : -0.67
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TripleA Move Summary: Turkey round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Combat Move - Turkey Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War 1 turkishFighter moved from Turkey to 55 Sea Zone
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@ubernaut real quick one
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TripleA Turn Summary: Finland round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Note to players Germany: <body><img src="efcollapse.png"/></body> Germany spend 0 on tech rolls Germany roll 6,2,9,4,5,1,3,9,9 and gets 0 hits Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanInfantrys moved from Romania to Bessarabia 3 germanInfantrys moved from Western Ukraine to Kharkov 3 germanInfantrys moved from Western Ukraine to Southern Ukraine 1 germanArtillery and 1 germanInfantry moved from Western Ukraine to Pinsk Marshes 2 germanInfantrys moved from Belorussia to Pinsk Marshes Combat - Germany Battle in Bessarabia Germany attack with 4 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Germany roll dice for 4 germanInfantrys in Bessarabia, round 2 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Bessarabia, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Bessarabia Some non-combat units are destroyed: Germany win, taking Bessarabia from Russia with 4 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Southern Ukraine Germany attack with 3 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 3 germanInfantrys in Southern Ukraine, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Southern Ukraine Germany win, taking Southern Ukraine from Russia with 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Kharkov Germany attack with 3 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 3 germanInfantrys in Kharkov, round 2 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 germanInfantrys in Kharkov, round 3 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 germanInfantrys in Kharkov, round 4 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Kharkov, round 4 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Germany win, taking Kharkov from Russia with 2 germanInfantrys remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Pinsk Marshes Germany attack with 1 germanArtillery and 3 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Pinsk Marshes, round 2 : 1/4 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Pinsk Marshes, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pinsk Marshes Germany win, taking Pinsk Marshes from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Bulgaria to Romania 1 Train moved from Eastern France to Berlin 3 Materials and 1 Train moved from Berlin to Paris 1 Train moved from Paris to Vichy France 2 germanInfantrys moved from Vichy France to 44 Sea Zone 2 germanInfantrys moved from 44 Sea Zone to Southern Spain 7 germanAlpineInfantrys, 10 germanArtillerys, 2 germanCombatEngineers, 23 germanInfantrys and 2 germanMech.Infantrys moved from Northern Spain to Southern Spain 3 germanArtillerys moved from Morrocco to 43 Sea Zone 3 germanArtillerys moved from 43 Sea Zone to Southern Spain 1 germanInfantry moved from Algeria to Morrocco 1 germanMech.Infantry moved from Morrocco to Algeria 1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco 1 germanCombatEngineer moved from Northern France to Paris 3 germanArtillerys, 1 germanCombatEngineer and 20 germanInfantrys moved from Northern Finland to Eastern Finland 2 germanArtillerys moved from Finland to Eastern Finland 1 germanInfantry moved from Kola Penninsula to Murmansk 2 germanFighters moved from Eastern Germany to Western France 4 germanFighters moved from Poland to Northern France 2 germanInfantrys moved from Northern France to Western France 1 Train and 3 germanInfantrys moved from Northern France to Southern Spain 1 Train moved from Southern Spain to Eastern France 1 germanInfantry moved from Berlin to Northern Germany 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Iraq to Trans Jordan 1 germanNavalFighter moved from Eastern Germany to Northern Finland 4 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanBattleships, 13 germanCruisers, 2 germanHeavyDestroyers, 4 germanInfantrys and 8 germanTransports moved from 27 Sea Zone to 29 Sea Zone 4 germanInfantrys moved from 29 Sea Zone to Eastern Finland 1 Train moved from Belorussia to Poland 1 Train and 2 germanArtillerys moved from Poland to Belorussia 1 Train moved from Belorussia to Poland 1 germanNavalFighter moved from Eastern Germany to Eastern Finland 3 germanNavalFighters moved from Copenhagen to Eastern Finland 4 germanNavalFighters moved from Northern Germany to Finland 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Low Countries to Northern France 1 Material and 1 germanAirTransport moved from Berlin to Northern France 1 germanAirTransport moved from Northern France to Northern Germany 2 Trucks moved from Eastern Germany to Northern Germany 2 Trucks and 2 germanInfantrys moved from Northern Germany to Northern France 1 Truck and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany 1 Truck moved from Northern Germany to Eastern Germany Purchase Units - Germany Germany buy 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanAntiTankGuns, 1 germanBarracks, 1 germanEntrenchment and 11 germanInfantrys; Remaining resources: 3 PUs; 9 techTokens; Place Units - Germany Units in Paris being upgraded or consumed: 3 Materials 1 germanBarracks placed in Paris Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 1 germanAntiAirGun and 3 germanInfantrys placed in Eastern Germany 2 germanAntiTankGuns placed in Poland 3 germanAlpineInfantrys placed in Austria Turn Complete - Germany Germany collect 57 PUs; end with 60 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 3 germanCombatEngineers Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer Some Units in Northern Finland change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 2 germanAlpineInfantrys and 1 germanFortification; Remaining resources: 0 PUs; Place Units - VichyFrance 1 Material placed in Algeria Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Morrocco 2 germanAlpineInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 2 germanAlpineInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 3 germanCombatEngineers Some Units in Finland change ownership: 3 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineer
Combat Hit Differential Summary :
Germany : -0.17 Russia : -0.83
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@ubernaut back to you
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TripleA Move Summary: Russia round 21
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover IncreasedFighterRange Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry and 1 russianParatrooper moved from Crimea to Southern Ukraine 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 2 russianFighters moved from Southern Caucasus to Southern Ukraine 2 russianInfantrys moved from Voronezh to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianInfantry moved from Northern Iran to Iraq Britain take Iraq from Germany 1 russianInfantry moved from Eastern Turkey to Syria ExiledAllies take Syria from VichyFrance 5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 15 russianInfantrys and 2 russianTanks moved from Eastern Turkey to Turkey 1 russianMech.Infantry and 1 russianMobileArtillery moved from Southern Caucasus to Turkey
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@colin battle for
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@ubernaut ready now
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TripleA Turn Summary: Russia round 21
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 21 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 12,7,12,2,8,3,10,1,1,12,3,7,3,8,11,1,2,3 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover IncreasedFighterRange Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry and 1 russianParatrooper moved from Crimea to Southern Ukraine 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 2 russianFighters moved from Southern Caucasus to Southern Ukraine 2 russianInfantrys moved from Voronezh to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianInfantry moved from Northern Iran to Iraq Britain take Iraq from Germany 1 russianInfantry moved from Eastern Turkey to Syria ExiledAllies take Syria from VichyFrance 5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 15 russianInfantrys and 2 russianTanks moved from Eastern Turkey to Turkey 1 russianMech.Infantry and 1 russianMobileArtillery moved from Southern Caucasus to Turkey Combat - Russia Battle in Southern Ukraine Russia attack with 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper Germany defend with 1 Flagpole and 3 germanInfantrys Russia roll dice for 2 russianFighters, 2 russianInfantrys and 1 russianParatrooper in Southern Ukraine, round 2 : 2/5 hits, 1.33 expected hits Germany roll dice for 3 germanInfantrys in Southern Ukraine, round 2 : 1/3 hits, 0.75 expected hits 1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Southern Ukraine Russia roll dice for 2 russianFighters, 1 russianInfantry and 1 russianParatrooper in Southern Ukraine, round 3 : 2/4 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Southern Ukraine Russia win, taking Southern Ukraine from Germany with 2 russianFighters, 1 russianInfantry and 1 russianParatrooper remaining. Battle score for attacker is 6 Casualties for Russia: 1 russianInfantry Casualties for Germany: 3 germanInfantrys Battle in Kharkov Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia lost in Kharkov Russia roll dice for 2 russianFighters and 1 russianInfantry in Kharkov, round 3 : 0/3 hits, 1.08 expected hits Germany roll dice for 2 germanInfantrys in Kharkov, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 2 russianFighters and 1 russianInfantry in Kharkov, round 4 : 1/3 hits, 1.08 expected hits Germany roll dice for 2 germanInfantrys in Kharkov, round 4 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov retreated to Kharkov Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 2 russianInfantrys Casualties for Germany: 1 germanInfantry Battle in Turkey Russia attack with 5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 15 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery and 2 russianTanks Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAirfield, 3 turkishAntiAirGuns, 1 turkishArtillery, 1 turkishBarracks, 1 turkishCombatEngineer, 1 turkishDocks, 1 turkishEntrenchment, 1 turkishFactory, 1 turkishFighter, 2 turkishInfantrys and 1 turkishTank Russia roll dice for 5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 15 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery and 2 russianTanks in Turkey, round 2 : 13/36 hits, 12.50 expected hits Turkey roll dice for 3 turkishAntiAirGuns, 1 turkishArtillery, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 2 turkishInfantrys and 1 turkishTank in Turkey, round 2 : 5/10 hits, 3.83 expected hits 5 russianInfantrys owned by the Russia, 2 turkishInfantrys owned by the Turkey, 1 turkishArtillery owned by the Turkey, 1 turkishCombatEngineer owned by the Turkey, 3 turkishAntiAirGuns owned by the Turkey, 1 turkishEntrenchment owned by the Turkey, 1 turkishFighter owned by the Turkey and 1 turkishTank owned by the Turkey lost in Turkey Russia captures 6PUs while taking Turkey capital Some non-combat units are destroyed: Russia converts turkishFactory into different units Russia converts turkishBarracks into different units Russia converts turkishDocks into different units Russia win, taking Turkey from Turkey with 5 russianAlpineInfantrys, 5 russianArtillerys, 7 russianHeavyArtillerys, 10 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery and 2 russianTanks remaining. Battle score for attacker is 34 Casualties for Russia: 5 russianInfantrys Casualties for Turkey: 3 turkishAntiAirGuns, 1 turkishArtillery, 1 turkishCombatEngineer, 1 turkishEntrenchment, 1 turkishFighter, 2 turkishInfantrys and 1 turkishTank Trigger LiberationTurkey1: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianDestroyers moved from 55 Sea Zone to 56 Sea Zone 2 russianFighters moved from Southern Ukraine to Southern Caucasus 2 Trucks moved from Southern Caucasus to Eastern Turkey 1 Truck and 1 russianCombatEngineer moved from Southern Caucasus to Turkey 4 russianAntiTankGuns, 4 russianArtillerys and 10 russianInfantrys moved from Eastern Iran to Uzbek 1 russianHeavyTank moved from Stalingrad to Uzbek 1 Truck and 1 russianCombatEngineer moved from Southern Caucasus to Uzbek 1 Material and 1 Truck moved from Stalingrad to Uzbek 1 Truck moved from Uzbek to Eastern Iran 1 Truck and 1 russianAntiTankGun moved from Astrakhan to Voronezh 1 Truck moved from Voronezh to Stalingrad 1 Truck and 1 russianInfantry moved from Astrakhan to Eastern Ukraine 1 Truck moved from Eastern Ukraine to Voronezh 1 Truck moved from Southern Caucasus to Astrakhan 1 Truck and 1 russianInfantry moved from Astrakhan to Voronezh 1 russianInfantry moved from Astrakhan to Caucasus 2 russianFighters moved from Kharkov to Smolensk 3 russianArtillerys and 5 russianInfantrys moved from Novgorod to Leningrad 1 Train moved from Volgarod to Moscow 1 Train, 1 russianHeavyArtillery and 1 russianInfantry moved from Moscow to Leningrad 1 Train moved from Leningrad to Volgarod 1 russianAntiTankGun and 1 russianMech.Infantry moved from Smolensk to Leningrad 1 russianMech.Infantry moved from Leningrad to Novgorod 1 russianInfantry moved from Moscow to Novgorod 2 russianInfantrys moved from Volgarod to Moscow 1 Train and 2 russianInfantrys moved from Stalingrad to Novgorod 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianInfantry moved from Pskov to Orel Kursk 1 russianInfantry moved from Lativa Estonia to Pskov 1 russianInfantry moved from Leningrad to Lativa Estonia 1 russianHeavyTank moved from Moscow to Novgorod 1 Material and 1 russianAirTransport moved from Volgarod to Uzbek 1 russianAirTransport moved from Uzbek to Stalingrad 2 Trucks and 2 russianAntiTankGuns moved from Eastern Turkey to Astrakhan 1 Train moved from Novgorod to Moscow 2 Materials and 1 Train moved from Moscow to Stalingrad 1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Irkutsk 1 Train moved from Irkutsk to Omsk 1 Train moved from Irkutsk to Sverdlovsk 2 britishInfantrys, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 108 Sea Zone Purchase Units - Russia Russia repair damage of 1x Rail, 1x Rail; Remaining resources: 84 PUs; 0 techTokens; Russia buy 1 Rail, 2 russianAlpineInfantrys, 2 russianArtillerys, 1 russianHeavyArtillery, 2 russianHeavyTanks and 12 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Uzbek being upgraded or consumed: 1 Material 1 Rail placed in Uzbek 2 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Irkutsk 2 russianAlpineInfantrys placed in Omsk 1 russianHeavyArtillery, 1 russianHeavyTank and 2 russianInfantrys placed in Moscow 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 1 russianHeavyTank and 2 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Volgarod Activate Technology - Russia Russia activating IncreasedFighterRange Trigger russianIFR1: Setting givesMovement to 3:russianFighter for unitAttachment attached to russianAirfield Trigger russianIFR1: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to russianAirfield Trigger russianIFR2: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to russianCarrier Turn Complete - Russia Russia collect 74 PUs; end with 74 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Turkey : 1.17 Germany : 0.00 Russia : -0.50
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@colin for whenever