TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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@colin sorry if you don't mind i had meant to move my aa gun last British NC but somehow didn't do it.
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TripleA Manual Gamesave Post: Russia round 23
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 3,10,4,9,10,5,11,1,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Voronezh to Eastern Ukraine 1 russianHeavyTank moved from Smolensk to Eastern Ukraine 1 russianInfantry moved from Kharkov to Eastern Ukraine 9 russianInfantrys moved from Pskov to Belorussia 2 russianFighters moved from Smolensk to Belorussia 2 russianFighters moved from Leningrad to Belorussia 2 russianFighters moved from Novgorod to Belorussia 1 russianInfantry moved from Trans Jordan to Northern Saudi Arabia Russia take Northern Saudi Arabia from Germany Combat - Russia Battle in Belorussia Russia attack with 6 russianFighters and 9 russianInfantrys Germany defend with 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys AntiAircraftGun fire in Belorussia : 0/1 hits, 0.25 expected hits Russia roll dice for 6 russianFighters and 9 russianInfantrys in Belorussia, round 2 : 6/15 hits, 4.50 expected hits Units damaged: 2 germanEntrenchments owned by the Germany Germany roll dice for 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys in Belorussia, round 2 : 4/8 hits, 2.67 expected hits 4 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia AntiAircraftGun fire in Belorussia : 0/1 hits, 0.25 expected hits Russia roll dice for 6 russianFighters and 5 russianInfantrys in Belorussia, round 3 : 5/11 hits, 3.83 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer and 2 germanEntrenchments in Belorussia, round 3 : 0/4 hits, 1.42 expected hits 1 germanCombatEngineer owned by the Germany, 2 germanEntrenchments owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Belorussia Some non-combat units are destroyed: Russia win, taking Belorussia from Germany with 6 russianFighters and 5 russianInfantrys remaining. Battle score for attacker is 21 Casualties for Russia: 4 russianInfantrys Casualties for Germany: 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys Battle in Eastern Ukraine Russia attack with 1 russianHeavyTank and 3 russianInfantrys Germany defend with 1 Flagpole, 1 germanArtillery and 2 germanInfantrys HvyTankFS fire in Eastern Ukraine : 1/1 hits, 0.25 expected hits 1 germanArtillery owned by the Germany lost in Eastern Ukraine Russia roll dice for 1 russianHeavyTank and 3 russianInfantrys in Eastern Ukraine, round 2 : 1/4 hits, 1.17 expected hits Germany roll dice for 2 germanInfantrys in Eastern Ukraine, round 2 : 0/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia roll dice for 1 russianHeavyTank and 3 russianInfantrys in Eastern Ukraine, round 3 : 3/4 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Eastern Ukraine Russia win, taking Eastern Ukraine from Germany with 1 russianHeavyTank and 3 russianInfantrys remaining. Battle score for attacker is 10 Casualties for Germany: 1 germanArtillery and 2 germanInfantrys Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Leningrad to Lativa Estonia 4 russianAntiTankGuns, 15 russianArtillerys, 2 russianHeavyArtillerys and 19 russianInfantrys moved from Pskov to Leningrad 3 russianMech.Infantrys moved from Leningrad to Moscow 4 russianMobileArtillerys and 20 russianTanks moved from Leningrad to Pskov 2 russianFighters moved from Belorussia to Leningrad 2 russianFighters moved from Belorussia to Novgorod 2 russianFighters moved from Belorussia to Smolensk 1 russianInfantry moved from Orel Kursk to Kharkov 2 russianInfantrys moved from Novgorod to Leningrad 1 russianCombatEngineer moved from Novgorod to Pskov 1 russianMech.Infantry moved from Novgorod to Moscow 1 Material and 1 russianMech.Infantry moved from Moscow to Novgorod 1 Truck moved from Leningrad to Moscow 1 Material and 1 Truck moved from Moscow to Novgorod 1 Truck moved from Smolensk to Moscow 1 Material and 1 Truck moved from Moscow to Pskov 1 Truck and 1 russianAntiAirGun moved from Smolensk to Pskov 1 Truck moved from Pskov to Smolensk 1 Truck and 1 russianAntiAirGun moved from Smolensk to Pskov 1 russianInfantry moved from Smolensk to Orel Kursk 1 Truck and 1 russianAntiTankGun moved from Stalingrad to Pskov 2 russianInfantrys moved from Stalingrad to Voronezh 2 russianInfantrys moved from Pskov to Leningrad 2 russianInfantrys moved from Smolensk to Pskov 1 russianAntiTankGun moved from Smolensk to Voronezh 3 russianInfantrys moved from Moscow to Novgorod 2 russianInfantrys moved from Volgarod to Tula 1 russianHeavyArtillery moved from Eastern Iran to Uzbek 1 Truck and 1 russianCombatEngineer moved from Eastern Iran to Stalingrad 1 Truck moved from Eastern Iran to Uzbek 1 Truck and 1 russianAntiTankGun moved from Uzbek to Stalingrad 1 Train moved from Southern Caucasus to Eastern Turkey 1 Train moved from Volgarod to Southern Caucasus 1 Train and 2 russianHeavyArtillerys moved from Eastern Turkey to Moscow 1 russianAirTransport moved from Southern Caucasus to Stalingrad 2 russianNavalFighters moved from Urals to Turkey 1 Truck moved from Northern Iran to Eastern Turkey 1 Truck and 1 russianHeavyArtillery moved from Eastern Turkey to Astrakhan 1 Truck and 1 russianCombatEngineer moved from Northern Iran to Voronezh 1 russianInfantry moved from Northern Iran to Eastern Iran 1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Western Turkey to Eastern Turkey 1 russianAlpineInfantry and 1 russianArtillery moved from Western Turkey to Turkey 1 Train and 2 russianAlpineInfantrys moved from Omsk to Uzbek 1 Train and 2 russianArtillerys moved from Novosibirsk to Uzbek 1 russianHeavyTank moved from Uzbek to Stalingrad 1 Train and 2 russianAntiTankGuns moved from Uzbek to Stalingrad 1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 99 Sea Zone to 121 Sea Zone 1 Train moved from Uzbek to Kansk 2 russianHeavyArtillerys moved from Southern Caucasus to Caspian Sea 2 russianHeavyArtillerys moved from Caspian Sea to Uzbek 1 Train moved from Southern Caucasus to Eastern Turkey 1 Train and 2 russianAlpineInfantrys moved from Eastern Turkey to Eastern Iran 1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Eastern Turkey to Southern Caucasus 1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Eastern Turkey to Northern Iran 1 russianTank moved from Northern Iran to Uzbek Purchase Units - Russia Russia buy 1 russianAirfield, 1 russianEntrenchment, 1 russianHeavyArtillery, 1 russianHeavyTank, 10 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianParatrooper, 2 russianSubmarines and 1 russianTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Pskov being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Pskov Units in Turkey being upgraded or consumed: 1 Material 1 russianAirfield placed in Turkey 2 russianSubmarines placed in 54 Sea Zone 1 russianTransport placed in 56 Sea Zone 2 russianInfantrys and 1 russianParatrooper placed in Stalingrad 2 russianInfantrys placed in Leningrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 1 russianInfantry placed in Urals 1 russianHeavyArtillery, 1 russianHeavyTank, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow Turn Complete - Russia Russia collect 80 PUs; end with 80 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 83 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 86 PUs Units generate 9 techTokens; Russia end with 18 techTokens Turning on Edit Mode EDIT: Removing units owned by Britain from Central Britain: 1 britishAntiAirGun EDIT: Adding units owned by Britain to 32 Sea Zone: 1 britishAntiAirGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Northern Sweden: 1 britishAntiAirGun EDIT: Adding units owned by Britain to Sweden: 1 britishAntiAirGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany : -0.83 AntiAircraftGun fire in Belorussia : : -0.50 Russia : 4.33 HvyTankFS fire in Eastern Ukraine : : 0.75
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@colin sorry noticed another thing that was off when i moved all my guys into northern Sweden the aa gun moved with them that's a glitch in the game which is caused by the port being there didn't catch it at the time.
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TripleA Turn Summary: Thailand round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 2,6,7,1,11,8,3,9,8,3,5,4,2,10,10,4,5,2 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseSubmarine moved from 75 Sea Zone to 76 Sea Zone Combat - Japan Battle in 76 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 1 japaneseSubmarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 76 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseSubmarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 76 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 japaneseSubmarine owned by the Japan lost in 76 Sea Zone Britain win with 1 britishDestroyer and 1 britishTransport remaining. Battle score for attacker is -7 Casualties for Japan: 1 japaneseSubmarine Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseSubmarine moved from 84 Sea Zone to 75 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 148 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from Luzon to 128 Sea Zone 1 japaneseBattleship, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers, 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 96 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from 96 Sea Zone to Shanghai 3 japaneseFighters moved from Shanghai to Thailand 3 japaneseInfantrys moved from Thailand to Burma 3 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseMarine moved from Southern Thailand to Burma 1 japaneseInfantry moved from Saigon to Thailand 1 japaneseInfantry moved from Western Madras to Bombay 1 japaneseSubmarine moved from 97 Sea Zone to 128 Sea Zone 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 4 japaneseInfantrys moved from Japan to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseInfantrys moved from 96 Sea Zone to Shanghai 1 Material and 1 japaneseAirTransport moved from Tokyo to Manchuria 1 japaneseAdvancedNavalFighter moved from Japan to Shanghai 4 japaneseNavalFighters moved from Shanghai to 96 Sea Zone 4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Kashmir to New Dehli 2 Trains moved from Western Bengal to Burma 2 Trains, 1 japaneseArtillery and 3 japaneseInfantrys moved from Burma to Western Bengal 2 Trucks and 2 japaneseInfantrys moved from Burma to Calcutta 2 Trucks moved from Calcutta to Bengal 2 Trucks moved from Northern Manchuria to Manchuria 2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut 1 Truck moved from Northern Manchuria to Manchuria 1 Truck moved from Japan to Tokyo Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 18 techTokens; Place Units - Japan 1 japaneseAntiTankGun placed in Shanghai 2 japaneseInfantrys placed in Bombay 2 japaneseArtillerys placed in Calcutta 1 japaneseSubmarine placed in 75 Sea Zone 2 japaneseDestroyers placed in 96 Sea Zone 1 japaneseAdvancedNavalFighter placed in Japan Turn Complete - Japan Japan collect 48 PUs; end with 48 PUs Units generate 9 techTokens; Japan end with 27 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria Units in Manchuria being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan : -0.67 Britain : 0.33
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@ubernaut back to you
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TripleA Turn Summary: China round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 chineseInfantry moved from Shantung to Anhwei 1 chineseInfantry moved from Yunnan to Eastern Szechwan 1 chineseInfantry moved from Kwangsi to Yunnan 2 chineseAlpineInfantrys moved from Kweichow to Eastern Szechwan 3 chineseAlpineInfantrys moved from Chungking to Eastern Szechwan 1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Hunan to Anhwei 1 chineseMech.Infantry moved from Hunan to Shensi 1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Shensi to Anhwei 1 Truck and 1 chineseAntiAirGun moved from Hupeh to Eastern Szechwan 1 chineseInfantry moved from Shansi to Shantung 2 chineseInfantrys moved from Northern China to Inner Mongolia 1 Truck moved from Eastern Szechwan to Chungking 1 Material and 1 Truck moved from Chungking to Hunan 2 chineseFighters moved from Chungking to Hunan 1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hunan 1 Truck moved from Hunan to Kweichow 2 Trucks moved from Anhwei to Northern China 1 Truck moved from Anhwei to Chungking 1 Truck moved from Eastern Szechwan to Chungking 3 chineseAlpineInfantrys moved from Singkiang to Kashi Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAirfield, 2 chineseFighters, 7 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Hunan being upgraded or consumed: 1 Material 1 chineseAirfield placed in Hunan 2 chineseInfantrys placed in Kweichow 2 chineseInfantrys placed in Northern China 3 chineseInfantrys placed in Singkiang 2 chineseFighters and 1 chineseMech.Infantry placed in Chungking Turn Complete - China China collect 41 PUs; end with 41 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 44 PUs Units generate 3 techTokens; China end with 6 techTokens
Combat Hit Differential Summary :
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TripleA Turn Summary: Spain round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Combat Move - Spain Combat - Spain Non Combat Move - Spain 1 spanishFighter moved from Madrid to Northern Spain 1 Truck moved from Northern Spain to Madrid 1 Material and 1 Truck moved from Madrid to Northern Spain 1 spanishCombatEngineer moved from Madrid to Northern Spain 4 spanishInfantrys moved from Western France to Northern Spain 1 spanishInfantry moved from Madrid to Northern Spain Purchase Units - Spain Spain buy 1 spanishAirfield and 1 spanishDestroyer; Remaining resources: 0 PUs; Place Units - Spain Units in Northern Spain being upgraded or consumed: 1 Material 1 spanishAirfield placed in Northern Spain 1 spanishDestroyer placed in 43 Sea Zone Turn Complete - Spain Spain collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Australia round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Supporting Britain - Canada Canada collect 0 PUs; end with 16 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 28 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTAL: Britain gains access to AdvancedLogistics Britain spend 0 on tech rolls Britain roll 6,12,4,12,9,11,11,1,2 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedTacticalBombers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishStrategicBomber moved from Gibraltar to Sardinia 1 britishInfantry moved from Belgian Congo to Rhodesia Britain take Rhodesia from Italy 1 britishTacticalBomber moved from Belgian Congo to Eastern South Africa 1 britishInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan Britain take Southern Anglo Egyptian Sudan from Italy 1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan Britain take Western Anglo Egyptian Sudan from Italy Combat - Britain Strategic bombing raid in Sardinia Bombing raid in Sardinia rolls: 6 and causes: 6 damage to unit: italianAirfield Bombing raid in Sardinia causes 6 damage total. Strategic bombing raid in Eastern South Africa Bombing raid in Eastern South Africa rolls: 0 and causes: 0 damage to unit: Truck Bombing raid in Eastern South Africa causes 0 damage total. Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishInfantry moved from Tanganyika to 76 Sea Zone 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 2 britishInfantrys moved from 71 Sea Zone to Cape Town 1 britishTransport moved from 70 Sea Zone to 71 Sea Zone 2 Trucks moved from Cape Town to 71 Sea Zone 2 Trucks and 1 britishTransport moved from 71 Sea Zone to 70 Sea Zone 2 britishFighters moved from Cameroon to Belgian Congo 1 britishNavalFighter moved from Belgian Congo to Cameroon 1 britishTacticalBomber moved from Eastern South Africa to Cameroon 2 Trucks, 1 britishCombatEngineer and 1 britishInfantry moved from French Equatorial Africa to Belgian Congo 4 britishTanks moved from French Equatorial Africa to Belgian Congo 2 britishInfantrys moved from Nigeria to French Equatorial Africa 1 britishTank moved from Cameroon to Belgian Congo 1 Truck moved from Cameroon to Nigeria 2 Trucks moved from 70 Sea Zone to Cameroon 1 britishDestroyer moved from 76 Sea Zone to 82 Sea Zone 2 britishInfantrys and 2 britishMarines moved from Sumatra to 88 Sea Zone 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 88 Sea Zone to 82 Sea Zone 2 britishSubmarines moved from 88 Sea Zone to 82 Sea Zone 1 britishNavalFighter moved from New South Wales to Java 10 britishSubmarines moved from 88 Sea Zone to 148 Sea Zone 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 britishTank moved from New South Wales to Southern Australia 1 britishSubmarine moved from 126 Sea Zone to 146 Sea Zone 2 britishBattleships, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers and 4 britishTransports moved from 13 Sea Zone to 12 Sea Zone 2 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from Central Norway to Norway 1 britishCombatEngineer moved from Sweden to Norway 1 britishCombatEngineer moved from Northern Sweden to Central Norway 2 britishCombatEngineers moved from Northern Sweden to Sweden 1 britishAlpineInfantry moved from Northern Sweden to Sweden 4 britishInfantrys moved from Northern Norway to Central Norway 1 britishAlpineInfantry moved from Northern Sweden to Northern Norway 2 britishAlpineInfantrys moved from Northern Sweden to Central Norway 2 britishInfantrys moved from Sweden to Norway 1 britishSubmarine moved from 23 Sea Zone to 26 Sea Zone 2 britishInfantrys moved from Scotland to 7 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from Central Britain to 7 Sea Zone 1 britishCombatEngineer moved from Scotland to 7 Sea Zone 1 britishArtillery, 1 britishCombatEngineer, 4 britishInfantrys and 3 britishTransports moved from 7 Sea Zone to 12 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 4 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishInfantry moved from London to Central Britain 3 Materials, 4 britishAirTransports and 1 britishParatrooper moved from London to Gibraltar 2 britishAirTransports moved from Gibraltar to London 1 britishAirTransport moved from Quebec to Gibraltar 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 5 britishInfantrys and 4 britishTransports moved from 32 Sea Zone to 41 Sea Zone 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 5 britishInfantrys moved from 41 Sea Zone to Gibraltar 2 britishAlpineInfantrys and 16 britishInfantrys moved from Northern Sweden to Sweden 1 britishStrategicBomber moved from Sardinia to Gibraltar 2 britishAlpineInfantrys moved from Quebec to 19 Sea Zone 2 britishAlpineInfantrys and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone 1 britishAirTransport moved from Java to Southwestern Australia 1 britishAirTransport moved from Java to Southwestern Australia Purchase Units - Britain Britain buy 3 britishArtillerys, 6 britishInfantrys and 3 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishArtillerys placed in Central Britain 3 britishInfantrys placed in Scotland 3 britishSubmarines placed in 23 Sea Zone 1 britishInfantry placed in London 2 britishInfantrys placed in Nigeria Activate Technology - Britain Britain activating ImprovedTacticalBombers triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish Britain giving technology to Usa: ImprovedTacticalBombers Turn Complete - Britain Britain collect 44 PUs; end with 44 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishCombatEngineers Some Units in Cape Town change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 2 Materials and 2 britishCombatEngineers Some Units in Norway change ownership: 1 britishCombatEngineer Some Units in Southern Australia change ownership: 2 britishCombatEngineers Some Units in Southwestern Australia change ownership: 2 Materials Purchase Units - Canada Canada buy 2 britishTransports; Remaining resources: 2 PUs; Place Units - Canada 2 britishTransports placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 17 PUs Some Units in 19 Sea Zone change ownership: 2 britishTransports Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishMech.Infantry and 1 britishTacticalBomber placed in Belgian Congo 1 britishNavalFighter placed in Java Turn Complete - ExiledAllies ExiledAllies collect 36 PUs; end with 36 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 32 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTacticalBomber Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishNavalFighter Some Units in Norway change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - SouthAfrica 3 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 5 PUs; end with 5 PUs Some Units in Cape Town change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 britishSubmarine placed in 149 Sea Zone 1 Material, 1 britishAirTransport and 1 britishInfantry placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material, 1 britishAirTransport and 1 britishInfantry Some Units in Southern Australia change ownership: 2 britishCombatEngineers Some Units in Southwestern Australia change ownership: 2 Materials
Combat Hit Differential Summary :
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@colin go for
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TripleA Move Summary: Italy round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
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@ubernaut got a couple small battles
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TripleA Turn Summary: Italy round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town Combat - Italy Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Rhodesia Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Rhodesia Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Cape Town Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits Units damaged: 1 britishEntrenchment owned by the SouthAfrica SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits 7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town Italy destroys 5PUs while taking SouthAfrica capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys Casualties for SouthAfrica: 1 britishEntrenchment Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Eastern South Africa to Cape Town 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan 2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk 2 italianTransports moved from 53 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianFighter moved from Northern Italy to Southern Italy 1 italianFighter moved from Cyrenaica to Cairo 1 italianAirTransport moved from Cairo to Rome Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianArtillery and 2 italianInfantrys placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianHeavyDestroyer placed in 50 Sea Zone 2 italianInfantrys placed in Southern Italy 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 45 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
SouthAfrica : -0.33 Egypt : -0.25 Italy : -4.83 Britain : -0.33 AntiTankGun fire in Cape Town : : -0.33
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@ubernaut back to you
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TripleA Turn Summary: Italy round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 2 units repaired. 2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone 2 italianBattleships owned by the Italy added in 43 Sea Zone Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry moved from Eastern South Africa to Western South Africa Italy take Western South Africa from SouthAfrica 3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia 1 italianInfantry moved from Eastern South Africa to Rhodesia 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town Combat - Italy Battle in Western Anglo Egyptian Sudan Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Rhodesia Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Rhodesia Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Cape Town Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits Units damaged: 1 britishEntrenchment owned by the SouthAfrica SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits 7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town Italy destroys 5PUs while taking SouthAfrica capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys Casualties for SouthAfrica: 1 britishEntrenchment Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Eastern South Africa to Cape Town 1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan 2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt 4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt 1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk 2 italianTransports moved from 53 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianFighter moved from Northern Italy to Southern Italy 1 italianFighter moved from Cyrenaica to Cairo 1 italianAirTransport moved from Cairo to Rome Purchase Units - Italy Italy buy 1 italianCombatEngineer, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 3 italianInfantrys placed in Cairo 2 italianInfantrys placed in Tripolitania 1 italianCombatEngineer and 1 italianInfantry placed in Southern Italy 1 italianHeavyDestroyer placed in 50 Sea Zone 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 45 PUs; end with 45 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
SouthAfrica : -0.33 Egypt : -0.25 Italy : -4.83 Britain : -0.33 AntiTankGun fire in Cape Town : : -0.33
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@ubernaut sorry was a bit too quick
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@colin how much longer you up i just got done dealing with some car shit
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@ubernaut actually I may be around for a while, I was gonna go to a thing but I might not now
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@colin gotcha