TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2


  • Donators Moderators

    @colin sorry if you don't mind i had meant to move my aa gun last British NC but somehow didn't do it. 😛


  • Donators Moderators

    TripleA Manual Gamesave Post: Russia round 23

    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 3,10,4,9,10,5,11,1,1 and gets 0 hits
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Voronezh to Eastern Ukraine
            1 russianHeavyTank moved from Smolensk to Eastern Ukraine
            1 russianInfantry moved from Kharkov to Eastern Ukraine
            9 russianInfantrys moved from Pskov to Belorussia
            2 russianFighters moved from Smolensk to Belorussia
            2 russianFighters moved from Leningrad to Belorussia
            2 russianFighters moved from Novgorod to Belorussia
            1 russianInfantry moved from Trans Jordan to Northern Saudi Arabia
                  Russia take Northern Saudi Arabia from Germany
    
        Combat - Russia
            Battle in Belorussia
                Russia attack with 6 russianFighters and 9 russianInfantrys
                Germany defend with 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys
                    AntiAircraftGun fire in Belorussia : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 6 russianFighters and 9 russianInfantrys in Belorussia, round 2 : 6/15 hits, 4.50 expected hits
                Units damaged: 2 germanEntrenchments owned by the Germany
                    Germany roll dice for 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys in Belorussia, round 2 : 4/8 hits, 2.67 expected hits
                    4 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia
                    AntiAircraftGun fire in Belorussia : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 6 russianFighters and 5 russianInfantrys in Belorussia, round 3 : 5/11 hits, 3.83 expected hits
                    Germany roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer and 2 germanEntrenchments in Belorussia, round 3 : 0/4 hits, 1.42 expected hits
                    1 germanCombatEngineer owned by the Germany, 2 germanEntrenchments owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Belorussia
                Some non-combat units are destroyed: 
                Russia win, taking Belorussia from Germany with 6 russianFighters and 5 russianInfantrys remaining. Battle score for attacker is 21
                Casualties for Russia: 4 russianInfantrys
                Casualties for Germany: 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanCombatEngineer, 2 germanEntrenchments and 3 germanInfantrys
            Battle in Eastern Ukraine
                Russia attack with 1 russianHeavyTank and 3 russianInfantrys
                Germany defend with 1 Flagpole, 1 germanArtillery and 2 germanInfantrys
                    HvyTankFS fire in Eastern Ukraine : 1/1 hits, 0.25 expected hits
                    1 germanArtillery owned by the Germany lost in Eastern Ukraine
                    Russia roll dice for 1 russianHeavyTank and 3 russianInfantrys in Eastern Ukraine, round 2 : 1/4 hits, 1.17 expected hits
                    Germany roll dice for 2 germanInfantrys in Eastern Ukraine, round 2 : 0/2 hits, 0.50 expected hits
                    1 germanInfantry owned by the Germany lost in Eastern Ukraine
                    Russia roll dice for 1 russianHeavyTank and 3 russianInfantrys in Eastern Ukraine, round 3 : 3/4 hits, 1.17 expected hits
                    Germany roll dice for 1 germanInfantry in Eastern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Eastern Ukraine
                Russia win, taking Eastern Ukraine from Germany with 1 russianHeavyTank and 3 russianInfantrys remaining. Battle score for attacker is 10
                Casualties for Germany: 1 germanArtillery and 2 germanInfantrys
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianAP2: Russia has 1 Material placed in Moscow
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            1 russianInfantry moved from Leningrad to Lativa Estonia
            4 russianAntiTankGuns, 15 russianArtillerys, 2 russianHeavyArtillerys and 19 russianInfantrys moved from Pskov to Leningrad
            3 russianMech.Infantrys moved from Leningrad to Moscow
            4 russianMobileArtillerys and 20 russianTanks moved from Leningrad to Pskov
            2 russianFighters moved from Belorussia to Leningrad
            2 russianFighters moved from Belorussia to Novgorod
            2 russianFighters moved from Belorussia to Smolensk
            1 russianInfantry moved from Orel Kursk to Kharkov
            2 russianInfantrys moved from Novgorod to Leningrad
            1 russianCombatEngineer moved from Novgorod to Pskov
            1 russianMech.Infantry moved from Novgorod to Moscow
            1 Material and 1 russianMech.Infantry moved from Moscow to Novgorod
            1 Truck moved from Leningrad to Moscow
            1 Material and 1 Truck moved from Moscow to Novgorod
            1 Truck moved from Smolensk to Moscow
            1 Material and 1 Truck moved from Moscow to Pskov
            1 Truck and 1 russianAntiAirGun moved from Smolensk to Pskov
            1 Truck moved from Pskov to Smolensk
            1 Truck and 1 russianAntiAirGun moved from Smolensk to Pskov
            1 russianInfantry moved from Smolensk to Orel Kursk
            1 Truck and 1 russianAntiTankGun moved from Stalingrad to Pskov
            2 russianInfantrys moved from Stalingrad to Voronezh
            2 russianInfantrys moved from Pskov to Leningrad
            2 russianInfantrys moved from Smolensk to Pskov
            1 russianAntiTankGun moved from Smolensk to Voronezh
            3 russianInfantrys moved from Moscow to Novgorod
            2 russianInfantrys moved from Volgarod to Tula
            1 russianHeavyArtillery moved from Eastern Iran to Uzbek
            1 Truck and 1 russianCombatEngineer moved from Eastern Iran to Stalingrad
            1 Truck moved from Eastern Iran to Uzbek
            1 Truck and 1 russianAntiTankGun moved from Uzbek to Stalingrad
            1 Train moved from Southern Caucasus to Eastern Turkey
            1 Train moved from Volgarod to Southern Caucasus
            1 Train and 2 russianHeavyArtillerys moved from Eastern Turkey to Moscow
            1 russianAirTransport moved from Southern Caucasus to Stalingrad
            2 russianNavalFighters moved from Urals to Turkey
            1 Truck moved from Northern Iran to Eastern Turkey
            1 Truck and 1 russianHeavyArtillery moved from Eastern Turkey to Astrakhan
            1 Truck and 1 russianCombatEngineer moved from Northern Iran to Voronezh
            1 russianInfantry moved from Northern Iran to Eastern Iran
            1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Western Turkey to Eastern Turkey
            1 russianAlpineInfantry and 1 russianArtillery moved from Western Turkey to Turkey
            1 Train and 2 russianAlpineInfantrys moved from Omsk to Uzbek
            1 Train and 2 russianArtillerys moved from Novosibirsk to Uzbek
            1 russianHeavyTank moved from Uzbek to Stalingrad
            1 Train and 2 russianAntiTankGuns moved from Uzbek to Stalingrad
            1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 99 Sea Zone to 121 Sea Zone
            1 Train moved from Uzbek to Kansk
            2 russianHeavyArtillerys moved from Southern Caucasus to Caspian Sea
            2 russianHeavyArtillerys moved from Caspian Sea to Uzbek
            1 Train moved from Southern Caucasus to Eastern Turkey
            1 Train and 2 russianAlpineInfantrys moved from Eastern Turkey to Eastern Iran
            1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Eastern Turkey to Southern Caucasus
            1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Eastern Turkey to Northern Iran
            1 russianTank moved from Northern Iran to Uzbek
    
        Purchase Units - Russia
            Russia buy 1 russianAirfield, 1 russianEntrenchment, 1 russianHeavyArtillery, 1 russianHeavyTank, 10 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianParatrooper, 2 russianSubmarines and 1 russianTransport; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Russia
            Units in Pskov being upgraded or consumed: 1 Material
            1 russianEntrenchment placed in Pskov
            Units in Turkey being upgraded or consumed: 1 Material
            1 russianAirfield placed in Turkey
            2 russianSubmarines placed in 54 Sea Zone
            1 russianTransport placed in 56 Sea Zone
            2 russianInfantrys and 1 russianParatrooper placed in Stalingrad
            2 russianInfantrys placed in Leningrad
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Volgarod
            1 russianInfantry placed in Urals
            1 russianHeavyArtillery, 1 russianHeavyTank, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow
    
        Turn Complete - Russia
            Russia collect 80 PUs; end with 80 PUs
            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 83 PUs
            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 86 PUs
            Units generate 9 techTokens; Russia end with 18 techTokens
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Central Britain: 1 britishAntiAirGun
            EDIT: Adding units owned by Britain to 32 Sea Zone: 1 britishAntiAirGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Northern Sweden: 1 britishAntiAirGun
            EDIT: Adding units owned by Britain to Sweden: 1 britishAntiAirGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germany : -0.83
    AntiAircraftGun fire in Belorussia : : -0.50
    Russia : 4.33
    HvyTankFS fire in Eastern Ukraine : : 0.75
    

    Savegame


  • Donators Moderators

    @colin sorry noticed another thing that was off when i moved all my guys into northern Sweden the aa gun moved with them that's a glitch in the game which is caused by the port being there didn't catch it at the time.



  • TripleA Turn Summary: Thailand round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 2,6,7,1,11,8,3,9,8,3,5,4,2,10,10,4,5,2 and gets 0 hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseSubmarine moved from 75 Sea Zone to 76 Sea Zone
    
        Combat - Japan
            Battle in 76 Sea Zone
                Japan attack with 1 japaneseSubmarine
                Britain defend with 1 britishDestroyer and 1 britishTransport
                    Japan roll dice for 1 japaneseSubmarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 76 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japan roll dice for 1 japaneseSubmarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishDestroyer and 1 britishTransport in 76 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 japaneseSubmarine owned by the Japan lost in 76 Sea Zone
                Britain win with 1 britishDestroyer and 1 britishTransport remaining. Battle score for attacker is -7
                Casualties for Japan: 1 japaneseSubmarine
    
        Non Combat Move - Japan
            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseSubmarine moved from 84 Sea Zone to 75 Sea Zone
            1 japaneseSubmarine moved from 128 Sea Zone to 148 Sea Zone
            1 japaneseInfantry and 3 japaneseMarines moved from Luzon to 128 Sea Zone
            1 japaneseBattleship, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers, 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 96 Sea Zone
            1 japaneseInfantry and 3 japaneseMarines moved from 96 Sea Zone to Shanghai
            3 japaneseFighters moved from Shanghai to Thailand
            3 japaneseInfantrys moved from Thailand to Burma
            3 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseMarine moved from Southern Thailand to Burma
            1 japaneseInfantry moved from Saigon to Thailand
            1 japaneseInfantry moved from Western Madras to Bombay
            1 japaneseSubmarine moved from 97 Sea Zone to 128 Sea Zone
            1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone
            2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
            4 japaneseInfantrys moved from Japan to 98 Sea Zone
            4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
            4 japaneseInfantrys moved from 96 Sea Zone to Shanghai
            1 Material and 1 japaneseAirTransport moved from Tokyo to Manchuria
            1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
            4 japaneseNavalFighters moved from Shanghai to 96 Sea Zone
            4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Kashmir to New Dehli
            2 Trains moved from Western Bengal to Burma
            2 Trains, 1 japaneseArtillery and 3 japaneseInfantrys moved from Burma to Western Bengal
            2 Trucks and 2 japaneseInfantrys moved from Burma to Calcutta
            2 Trucks moved from Calcutta to Bengal
            2 Trucks moved from Northern Manchuria to Manchuria
            2 Trucks and 2 japaneseInfantrys moved from Manchuria to Yakut
            1 Truck moved from Northern Manchuria to Manchuria
            1 Truck moved from Japan to Tokyo
    
        Purchase Units - Japan
            Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 18 techTokens; 
    
        Place Units - Japan
            1 japaneseAntiTankGun placed in Shanghai
            2 japaneseInfantrys placed in Bombay
            2 japaneseArtillerys placed in Calcutta
            1 japaneseSubmarine placed in 75 Sea Zone
            2 japaneseDestroyers placed in 96 Sea Zone
            1 japaneseAdvancedNavalFighter placed in Japan
    
        Turn Complete - Japan
            Japan collect 48 PUs; end with 48 PUs
            Units generate 9 techTokens; Japan end with 27 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Manchuria
            Units in Manchuria being upgraded or consumed: 1 Material
            1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 11 PUs
            Units Change Ownership
                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                Some Units in Yakut change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : -0.67
    Britain : 0.33
    

    Savegame



  • @ubernaut back to you


  • Donators Moderators

    TripleA Turn Summary: China round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Combat Move - China
            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseInfantry moved from Shantung to Anhwei
            1 chineseInfantry moved from Yunnan to Eastern Szechwan
            1 chineseInfantry moved from Kwangsi to Yunnan
            2 chineseAlpineInfantrys moved from Kweichow to Eastern Szechwan
            3 chineseAlpineInfantrys moved from Chungking to Eastern Szechwan
            1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Hunan to Anhwei
            1 chineseMech.Infantry moved from Hunan to Shensi
            1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Shensi to Anhwei
            1 Truck and 1 chineseAntiAirGun moved from Hupeh to Eastern Szechwan
            1 chineseInfantry moved from Shansi to Shantung
            2 chineseInfantrys moved from Northern China to Inner Mongolia
            1 Truck moved from Eastern Szechwan to Chungking
            1 Material and 1 Truck moved from Chungking to Hunan
            2 chineseFighters moved from Chungking to Hunan
            1 Truck and 1 chineseCombatEngineer moved from Eastern Szechwan to Hunan
            1 Truck moved from Hunan to Kweichow
            2 Trucks moved from Anhwei to Northern China
            1 Truck moved from Anhwei to Chungking
            1 Truck moved from Eastern Szechwan to Chungking
            3 chineseAlpineInfantrys moved from Singkiang to Kashi
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 1 chineseAirfield, 2 chineseFighters, 7 chineseInfantrys and 1 chineseMech.Infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Place Units - China
            Units in Hunan being upgraded or consumed: 1 Material
            1 chineseAirfield placed in Hunan
            2 chineseInfantrys placed in Kweichow
            2 chineseInfantrys placed in Northern China
            3 chineseInfantrys placed in Singkiang
            2 chineseFighters and 1 chineseMech.Infantry placed in Chungking
    
        Turn Complete - China
            China collect 41 PUs; end with 41 PUs
            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 44 PUs
            Units generate 3 techTokens; China end with 6 techTokens
    

    Combat Hit Differential Summary :

    Savegame


  • Donators Moderators



  • TripleA Turn Summary: Spain round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Combat Move - Spain
    
        Combat - Spain
    
        Non Combat Move - Spain
            1 spanishFighter moved from Madrid to Northern Spain
            1 Truck moved from Northern Spain to Madrid
            1 Material and 1 Truck moved from Madrid to Northern Spain
            1 spanishCombatEngineer moved from Madrid to Northern Spain
            4 spanishInfantrys moved from Western France to Northern Spain
            1 spanishInfantry moved from Madrid to Northern Spain
    
        Purchase Units - Spain
            Spain buy 1 spanishAirfield and 1 spanishDestroyer; Remaining resources: 0 PUs; 
    
        Place Units - Spain
            Units in Northern Spain being upgraded or consumed: 1 Material
            1 spanishAirfield placed in Northern Spain
            1 spanishDestroyer placed in 43 Sea Zone
    
        Turn Complete - Spain
            Spain collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @ubernaut back to you


  • Donators Moderators

    TripleA Turn Summary: Australia round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 16 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 28 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 9 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Trigger britishaTAL: Britain gains access to AdvancedLogistics
            Britain spend 0 on tech rolls
                Britain roll 6,12,4,12,9,11,11,1,2 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedTacticalBombers
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishStrategicBomber moved from Gibraltar to Sardinia
            1 britishInfantry moved from Belgian Congo to Rhodesia
                  Britain take Rhodesia from Italy
            1 britishTacticalBomber moved from Belgian Congo to Eastern South Africa
            1 britishInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan
                  Britain take Southern Anglo Egyptian Sudan from Italy
            1 britishInfantry moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                  Britain take Western Anglo Egyptian Sudan from Italy
    
        Combat - Britain
            Strategic bombing raid in Sardinia
                Bombing raid in Sardinia rolls: 6 and causes: 6 damage to unit: italianAirfield
                Bombing raid in Sardinia causes 6 damage total. 
            Strategic bombing raid in Eastern South Africa
                Bombing raid in Eastern South Africa rolls: 0 and causes: 0 damage to unit: Truck
                Bombing raid in Eastern South Africa causes 0 damage total. 
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger britishAP2: Britain has 1 Material placed in London
            Trigger britishProd1: Britain has 1 Material placed in London
            1 britishInfantry moved from Tanganyika to 76 Sea Zone
            1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
            2 britishInfantrys moved from 71 Sea Zone to Cape Town
            1 britishTransport moved from 70 Sea Zone to 71 Sea Zone
            2 Trucks moved from Cape Town to 71 Sea Zone
            2 Trucks and 1 britishTransport moved from 71 Sea Zone to 70 Sea Zone
            2 britishFighters moved from Cameroon to Belgian Congo
            1 britishNavalFighter moved from Belgian Congo to Cameroon
            1 britishTacticalBomber moved from Eastern South Africa to Cameroon
            2 Trucks, 1 britishCombatEngineer and 1 britishInfantry moved from French Equatorial Africa to Belgian Congo
            4 britishTanks moved from French Equatorial Africa to Belgian Congo
            2 britishInfantrys moved from Nigeria to French Equatorial Africa
            1 britishTank moved from Cameroon to Belgian Congo
            1 Truck moved from Cameroon to Nigeria
            2 Trucks moved from 70 Sea Zone to Cameroon
            1 britishDestroyer moved from 76 Sea Zone to 82 Sea Zone
            2 britishInfantrys and 2 britishMarines moved from Sumatra to 88 Sea Zone
            2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 88 Sea Zone to 82 Sea Zone
            2 britishSubmarines moved from 88 Sea Zone to 82 Sea Zone
            1 britishNavalFighter moved from New South Wales to Java
            10 britishSubmarines moved from 88 Sea Zone to 148 Sea Zone
            1 Material and 1 Train moved from New South Wales to Southwestern Australia
            1 Train moved from Southwestern Australia to New South Wales
            1 britishTank moved from New South Wales to Southern Australia
            1 britishSubmarine moved from 126 Sea Zone to 146 Sea Zone
            2 britishBattleships, 1 britishCarrier, 3 britishCruisers, 6 britishDestroyers and 4 britishTransports moved from 13 Sea Zone to 12 Sea Zone
            2 britishAlpineInfantrys, 4 britishInfantrys and 2 britishMarines moved from Central Norway to Norway
            1 britishCombatEngineer moved from Sweden to Norway
            1 britishCombatEngineer moved from Northern Sweden to Central Norway
            2 britishCombatEngineers moved from Northern Sweden to Sweden
            1 britishAlpineInfantry moved from Northern Sweden to Sweden
            4 britishInfantrys moved from Northern Norway to Central Norway
            1 britishAlpineInfantry moved from Northern Sweden to Northern Norway
            2 britishAlpineInfantrys moved from Northern Sweden to Central Norway
            2 britishInfantrys moved from Sweden to Norway
            1 britishSubmarine moved from 23 Sea Zone to 26 Sea Zone
            2 britishInfantrys moved from Scotland to 7 Sea Zone
            1 britishArtillery and 2 britishInfantrys moved from Central Britain to 7 Sea Zone
            1 britishCombatEngineer moved from Scotland to 7 Sea Zone
            1 britishArtillery, 1 britishCombatEngineer, 4 britishInfantrys and 3 britishTransports moved from 7 Sea Zone to 12 Sea Zone
            1 britishArtillery, 1 britishCombatEngineer and 4 britishInfantrys moved from 12 Sea Zone to Central Norway
            1 britishInfantry moved from Exiled Allies to Central Britain
            1 britishInfantry moved from London to Central Britain
            3 Materials, 4 britishAirTransports and 1 britishParatrooper moved from London to Gibraltar
            2 britishAirTransports moved from Gibraltar to London
            1 britishAirTransport moved from Quebec to Gibraltar
            1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 5 britishInfantrys and 4 britishTransports moved from 32 Sea Zone to 41 Sea Zone
            1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 5 britishInfantrys moved from 41 Sea Zone to Gibraltar
            2 britishAlpineInfantrys and 16 britishInfantrys moved from Northern Sweden to Sweden
            1 britishStrategicBomber moved from Sardinia to Gibraltar
            2 britishAlpineInfantrys moved from Quebec to 19 Sea Zone
            2 britishAlpineInfantrys and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone
            1 britishAirTransport moved from Java to Southwestern Australia
            1 britishAirTransport moved from Java to Southwestern Australia
    
        Purchase Units - Britain
            Britain buy 3 britishArtillerys, 6 britishInfantrys and 3 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            3 britishArtillerys placed in Central Britain
            3 britishInfantrys placed in Scotland
            3 britishSubmarines placed in 23 Sea Zone
            1 britishInfantry placed in London
            2 britishInfantrys placed in Nigeria
    
        Activate Technology - Britain
            Britain activating ImprovedTacticalBombers
            triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber
            triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber
            triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish
            Britain giving technology to Usa: ImprovedTacticalBombers
    
        Turn Complete - Britain
            Britain collect 44 PUs; end with 44 PUs
            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 53 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 54 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 2 britishCombatEngineers
                Some Units in Cape Town change ownership: 1 britishCombatEngineer
                Some Units in Central Norway change ownership: 2 britishCombatEngineers
                Some Units in Java change ownership: 2 Materials and 2 britishCombatEngineers
                Some Units in Norway change ownership: 1 britishCombatEngineer
                Some Units in Southern Australia change ownership: 2 britishCombatEngineers
                Some Units in Southwestern Australia change ownership: 2 Materials
    
        Purchase Units - Canada
            Canada buy 2 britishTransports; Remaining resources: 2 PUs; 
    
        Place Units - Canada
            2 britishTransports placed in 19 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 17 PUs
            Some Units in 19 Sea Zone change ownership: 2 britishTransports
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 0 PUs; 
    
        Place Units - ExiledAllies
            1 britishMech.Infantry and 1 britishTacticalBomber placed in Belgian Congo
            1 britishNavalFighter placed in Java
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 36 PUs; end with 36 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 32 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 2 britishCombatEngineers, 1 britishMech.Infantry and 1 britishTacticalBomber
                Some Units in Central Norway change ownership: 2 britishCombatEngineers
                Some Units in Java change ownership: 2 Materials, 2 britishCombatEngineers and 1 britishNavalFighter
                Some Units in Norway change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            3 britishInfantrys placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 5 PUs; end with 5 PUs
            Some Units in Cape Town change ownership: 1 britishCombatEngineer and 3 britishInfantrys
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
            Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishSubmarine placed in 149 Sea Zone
            1 Material, 1 britishAirTransport and 1 britishInfantry placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in 149 Sea Zone change ownership: 1 britishSubmarine
                Some Units in New South Wales change ownership: 1 Material, 1 britishAirTransport and 1 britishInfantry
                Some Units in Southern Australia change ownership: 2 britishCombatEngineers
                Some Units in Southwestern Australia change ownership: 2 Materials
    

    Combat Hit Differential Summary :

    Savegame


  • Donators Moderators

    @colin go for 🇮🇹



  • TripleA Move Summary: Italy round 23

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
    
        Politics - Italy
            Giving back territories to original owners
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            2 units repaired.
                2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone
                2 italianBattleships owned by the Italy added in 43 Sea Zone
                Some non-combat units are destroyed: 
            1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia
                  Italy take Abyssinia from Britain
            1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
            1 italianInfantry moved from Eastern South Africa to Western South Africa
                  Italy take Western South Africa from SouthAfrica
            3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia
            1 italianInfantry moved from Eastern South Africa to Rhodesia
            8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
    

    Savegame



  • @ubernaut got a couple small battles



  • TripleA Turn Summary: Italy round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits
    
        Politics - Italy
            Giving back territories to original owners
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            2 units repaired.
                2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone
                2 italianBattleships owned by the Italy added in 43 Sea Zone
                Some non-combat units are destroyed: 
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia
                  Italy take Abyssinia from Britain
            1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
            1 italianInfantry moved from Eastern South Africa to Western South Africa
                  Italy take Western South Africa from SouthAfrica
            3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia
            1 italianInfantry moved from Eastern South Africa to Rhodesia
            8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
    
        Combat - Italy
            Battle in Western Anglo Egyptian Sudan
                Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan
                Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Rhodesia
                Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits
                    Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Rhodesia
                Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Cape Town
                Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                    AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits
                Units damaged: 1 britishEntrenchment owned by the SouthAfrica
                    SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits
                    7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town
                    AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits
                    SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits
                    1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town
                Italy destroys 5PUs while taking SouthAfrica capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23
                Casualties for Italy: 5 italianInfantrys
                Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                Casualties for SouthAfrica: 1 britishEntrenchment
            Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 Truck moved from Eastern South Africa to Cape Town
            1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia
            1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
            1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
            2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt
            1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
            4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt
            1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk
            2 italianTransports moved from 53 Sea Zone to 51 Sea Zone
            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone
            1 Material and 1 Train moved from Rome to Southern Italy
            1 Train moved from Southern Italy to Rome
            1 italianFighter moved from Northern Italy to Southern Italy
            1 italianFighter moved from Cyrenaica to Cairo
            1 italianAirTransport moved from Cairo to Rome
    
        Purchase Units - Italy
            Italy buy 1 italianArtillery, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Italy
            1 italianArtillery and 2 italianInfantrys placed in Cairo
            2 italianInfantrys placed in Tripolitania
            1 italianHeavyDestroyer placed in 50 Sea Zone
            2 italianInfantrys placed in Southern Italy
            1 italianNavalFighter placed in Northern Italy
    
        Turn Complete - Italy
            Italy collect 45 PUs; end with 45 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
            Units generate 9 techTokens; Italy end with 18 techTokens
    

    Combat Hit Differential Summary :

    SouthAfrica : -0.33
    Egypt : -0.25
    Italy : -4.83
    Britain : -0.33
    AntiTankGun fire in Cape Town : : -0.33
    

    Savegame



  • @ubernaut back to you



  • TripleA Turn Summary: Italy round 23

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 23
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 7,8,5,10,3,7,9,3,8 and gets 0 hits
    
        Politics - Italy
            Giving back territories to original owners
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            2 units repaired.
                2 italianBattleship-damageds owned by the Italy removed in 43 Sea Zone
                2 italianBattleships owned by the Italy added in 43 Sea Zone
                Some non-combat units are destroyed: 
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianAlpineInfantry moved from Anglo Egyptian Sudan to Abyssinia
                  Italy take Abyssinia from Britain
            1 italianArtillery, 3 italianInfantrys and 3 italianTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
            1 italianInfantry moved from Eastern South Africa to Western South Africa
                  Italy take Western South Africa from SouthAfrica
            3 italianAlpineInfantrys, 1 italianArtillery and 1 italianInfantry moved from Eastern South Africa to Rhodesia
            1 italianInfantry moved from Eastern South Africa to Rhodesia
            8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks moved from Eastern South Africa to Cape Town
    
        Combat - Italy
            Battle in Western Anglo Egyptian Sudan
                Italy attack with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 1 italianArtillery, 3 italianInfantrys and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 1 britishInfantry in Western Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Western Anglo Egyptian Sudan
                Italy win, taking Western Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 3 italianInfantrys and 3 italianTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Rhodesia
                Italy attack with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 1/6 hits, 1.92 expected hits
                    Britain roll dice for 1 britishInfantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Rhodesia
                Italy win, taking Rhodesia from Britain with 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Cape Town
                Italy attack with 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                SouthAfrica defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                    AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 7 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 2 : 8/28 hits, 9.17 expected hits
                Units damaged: 1 britishEntrenchment owned by the SouthAfrica
                    SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 8 britishInfantrys in Cape Town, round 2 : 3/11 hits, 3.83 expected hits
                    7 britishInfantrys owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cape Town
                    AntiTankGun fire in Cape Town : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 8 italianArtillerys, 3 italianCombatEngineers, 4 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Cape Town, round 3 : 6/25 hits, 8.42 expected hits
                    SouthAfrica roll dice for 1 britishAntiTankGun, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Cape Town, round 3 : 2/4 hits, 1.50 expected hits
                    1 britishInfantry owned by the Britain, 1 britishEntrenchment owned by the SouthAfrica, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 italianInfantrys owned by the Italy lost in Cape Town
                Italy destroys 5PUs while taking SouthAfrica capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cape Town from SouthAfrica with 8 italianArtillerys, 3 italianCombatEngineers, 2 italianInfantrys, 5 italianMarines, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks remaining. Battle score for attacker is 23
                Casualties for Italy: 5 italianInfantrys
                Casualties for Britain: 1 britishAntiTankGun, 1 britishCombatEngineer and 8 britishInfantrys
                Casualties for SouthAfrica: 1 britishEntrenchment
            Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
    
        Non Combat Move - Italy
            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 Truck moved from Eastern South Africa to Cape Town
            1 italianAlpineInfantry, 1 italianArtillery and 2 italianInfantrys moved from Anglo Egyptian Sudan to Abyssinia
            1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
            1 italianInfantry and 1 italianMech.Infantry moved from Central Egpyt to Western Anglo Egyptian Sudan
            2 Trucks moved from Anglo Egyptian Sudan to Central Egpyt
            1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
            4 italianArtillerys and 3 italianInfantrys moved from Cairo to Central Egpyt
            1 italianInfantry and 1 italianMech.Infantry moved from Tripolitania to Tobruk
            2 italianTransports moved from 53 Sea Zone to 51 Sea Zone
            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianHeavyDestroyer moved from 46 Sea Zone to 50 Sea Zone
            1 Material and 1 Train moved from Rome to Southern Italy
            1 Train moved from Southern Italy to Rome
            1 italianFighter moved from Northern Italy to Southern Italy
            1 italianFighter moved from Cyrenaica to Cairo
            1 italianAirTransport moved from Cairo to Rome
    
        Purchase Units - Italy
            Italy buy 1 italianCombatEngineer, 1 italianHeavyDestroyer, 6 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Italy
            3 italianInfantrys placed in Cairo
            2 italianInfantrys placed in Tripolitania
            1 italianCombatEngineer and 1 italianInfantry placed in Southern Italy
            1 italianHeavyDestroyer placed in 50 Sea Zone
            1 italianNavalFighter placed in Northern Italy
    
        Turn Complete - Italy
            Italy collect 45 PUs; end with 45 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
            Units generate 9 techTokens; Italy end with 18 techTokens
    

    Combat Hit Differential Summary :

    SouthAfrica : -0.33
    Egypt : -0.25
    Italy : -4.83
    Britain : -0.33
    AntiTankGun fire in Cape Town : : -0.33
    

    Savegame



  • @ubernaut sorry was a bit too quick


  • Donators Moderators

    @colin how much longer you up i just got done dealing with some car shit



  • @ubernaut actually I may be around for a while, I was gonna go to a thing but I might not now


  • Donators Moderators

    @colin gotcha


Log in to reply