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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Germany round 24

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 24
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedDefensiveStructures
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              3 germanNavalFighters moved from Romania to 56 Sea Zone
              1 germanFighter moved from Eastern Poland to 56 Sea Zone
              1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov
              5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Saudi Arabia to Northern Saudi Arabia
              2 germanInfantrys moved from Copenhagen to 27 Sea Zone
              2 germanBattleships, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
              2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia
              1 germanNavalFighter moved from Northern Finland to Lativa Estonia
              2 germanNavalFighters moved from Eastern Finland to Lativa Estonia
              3 germanArtillerys and 8 germanInfantrys moved from Eastern Poland to Belorussia
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut couple battles

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Finland round 24

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 24
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 9 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 12 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 8 PUs
          
              Research Technology - Germany
                  Germany spend 0 on tech rolls
                      Germany roll 10,10,1,5,12,2,5,4,10 and gets 1 hit
                  Germany removing all Technology Tokens after successful research.
                  Germany discover AdvancedDefensiveStructures
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  3 germanNavalFighters moved from Romania to 56 Sea Zone
                  1 germanFighter moved from Eastern Poland to 56 Sea Zone
                  1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov
                  5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Saudi Arabia to Northern Saudi Arabia
                  2 germanInfantrys moved from Copenhagen to 27 Sea Zone
                  2 germanBattleships, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                  2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia
                  1 germanNavalFighter moved from Northern Finland to Lativa Estonia
                  2 germanNavalFighters moved from Eastern Finland to Lativa Estonia
                  3 germanArtillerys and 8 germanInfantrys moved from Eastern Poland to Belorussia
          
              Combat - Germany
                  Russia scrambles 2 units out of Turkey to defend against the attack in 56 Sea Zone
                  Battle in Belorussia
                      Germany attack with 3 germanArtillerys and 8 germanInfantrys
                      Russia defend with 1 Flagpole, 1 Rail and 5 russianInfantrys
                          Germany roll dice for 3 germanArtillerys and 8 germanInfantrys in Belorussia, round 2 : 5/11 hits, 2.33 expected hits
                          Russia roll dice for 5 russianInfantrys in Belorussia, round 2 : 1/5 hits, 1.25 expected hits
                          5 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                      Some non-combat units are destroyed: 
                      Germany win, taking Belorussia from Russia with 3 germanArtillerys and 7 germanInfantrys remaining. Battle score for attacker is 12
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 5 russianInfantrys
                  Battle in Northern Saudi Arabia
                      Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Northern Saudi Arabia, round 2 : 7/25 hits, 7.25 expected hits
                          Russia roll dice for 1 russianInfantry in Northern Saudi Arabia, round 2 : 1/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Northern Saudi Arabia
                      Germany win, taking Northern Saudi Arabia from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 0
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 1 russianInfantry
                  Battle in 56 Sea Zone
                      Germany attack with 1 germanFighter and 3 germanNavalFighters
                      Russia defend with 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport
                          Germany roll dice for 1 germanFighter and 3 germanNavalFighters in 56 Sea Zone, round 2 : 1/4 hits, 2.08 expected hits
                          Russia roll dice for 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport in 56 Sea Zone, round 2 : 2/5 hits, 1.58 expected hits
                          1 russianTransport owned by the Russia, 1 germanFighter owned by the Germany and 1 germanNavalFighter owned by the Germany lost in 56 Sea Zone
                       retreated to 56 Sea Zone
                      Russia win with 2 russianDestroyers and 2 russianNavalFighters remaining. Battle score for attacker is -15
                      Casualties for Germany: 1 germanFighter and 1 germanNavalFighter
                      Casualties for Russia: 1 russianTransport
                  Battle in Kharkov
                      Germany attack with 1 germanArtillery and 4 germanInfantrys
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 2 : 0/5 hits, 1.42 expected hits
                          Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                          Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 3 : 2/5 hits, 1.42 expected hits
                          Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                      Germany win, taking Kharkov from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 0
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 1 russianInfantry
                  Battle in Lativa Estonia
                      Germany attack with 2 germanInfantrys and 3 germanNavalFighters
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Germany roll dice for 2 germanBattleships in Lativa Estonia, round 2 : 1/4 hits, 1.67 expected hits
                          Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                      Germany win, taking Lativa Estonia from Russia with 1 germanInfantry and 3 germanNavalFighters remaining. Battle score for attacker is 0
                      Casualties for Germany: 1 germanInfantry
                      Casualties for Russia: 1 russianInfantry
                  Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
                  Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
                  Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  1 germanNavalFighter moved from Eastern Finland to Copenhagen
                  1 germanNavalFighter moved from Lativa Estonia to Northern Finland
                  1 germanNavalFighter moved from Lativa Estonia to Western Ukraine
                  1 germanNavalFighter moved from Lativa Estonia to Eastern Poland
                  4 germanInfantrys moved from Romania to Western Ukraine
                  1 germanInfantry moved from Crimea to Southern Ukraine
                  3 germanAntiTankGuns moved from Eastern Poland to Western Ukraine
                  1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Poland to Eastern Poland
                  1 Train moved from Eastern Poland to Berlin
                  3 Materials and 1 Train moved from Berlin to Eastern Poland
                  1 germanMech.Infantry moved from Eastern Poland to Poland
                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Poland to Eastern Poland
                  3 germanInfantrys moved from Finland to Eastern Finland
                  10 germanInfantrys moved from Northern Finland to Eastern Finland
                  3 germanFighters moved from Western France to Western Ukraine
                  2 germanNavalFighters moved from 56 Sea Zone to Romania
                  4 germanInfantrys moved from Western France to Northern France
                  1 germanMech.Infantry moved from Western France to Low Countries
                  1 germanMech.Infantry moved from Western France to Northern France
                  5 germanInfantrys moved from Northern Spain to Western France
                  3 germanInfantrys moved from Southern Spain to 43 Sea Zone
                  3 germanInfantrys moved from 43 Sea Zone to Morrocco
                  1 germanMech.Infantry moved from Morrocco to Algeria
                  1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco
                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern France to Paris
                  7 germanInfantrys moved from Northern Germany to 27 Sea Zone
                  13 germanCruisers, 7 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                  7 germanInfantrys moved from 29 Sea Zone to Eastern Finland
                  3 germanInfantrys moved from Berlin to Northern Germany
                  8 germanArtillerys and 12 germanInfantrys moved from Northern Spain to Southern Spain
                  1 germanCombatEngineer moved from Northern Spain to Western France
                  1 germanCombatEngineer moved from Western France to Northern France
                  1 germanCombatEngineer moved from Northern France to Low Countries
                  1 Truck moved from Western Germany to Berlin
                  1 Material and 1 Truck moved from Berlin to Low Countries
                  1 germanCombatEngineer moved from Western Ukraine to Eastern Poland
                  1 Train moved from Eastern Poland to Southern Spain
                  3 Trucks and 3 germanInfantrys moved from Northern Italy to Eastern Poland
                  1 Truck moved from Eastern Poland to Eastern Germany
                  1 Truck moved from Vichy France to Northern France
                  1 Truck and 1 germanAntiAirGun moved from Northern France to Western France
                  1 Train moved from Poland to Northern Germany
                  1 Truck moved from Eastern Finland to Finland
                  4 germanInfantrys moved from Northern Finland to Eastern Finland
                  4 germanInfantrys moved from Eastern Poland to Lithuania
                  3 germanInfantrys moved from Eastern Poland to Lithuania
                  3 germanMech.Infantrys moved from Eastern Poland to Lithuania
          
              Purchase Units - Germany
                  Germany buy 1 Rail, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 8 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Germany
                  Units in Eastern Poland being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                  1 germanEntrenchment and 1 germanFortification placed in Eastern Poland
                  Units in Low Countries being upgraded or consumed: 1 Material
                  1 Rail placed in Low Countries
                  4 germanParatroopers placed in Berlin
                  4 germanInfantrys placed in Northern Germany
                  4 germanInfantrys placed in Paris
                  Germany undo move 5.
                  2 germanInfantrys placed in Paris
                  2 germanAntiTankGuns placed in Poland
                  1 germanFighter and 2 germanInfantrys placed in Eastern Germany
          
              Activate Technology - Germany
                  Germany activating AdvancedDefensiveStructures
                  Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanBarracks
                  Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanFactory
                  Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanDocks
                  Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanAircraftPlant
                  Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanFactory
                  Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanDocks
                  Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                  Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                  Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgerman
                  Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgerman
                  Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                  Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                  Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanv
                  Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanv
                  Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                  Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                  Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermand
                  Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermand
                  Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
                  Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
                  Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanf
                  Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanf
          
              Turn Complete - Germany
                  Germany collect 62 PUs; end with 62 PUs
                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                  Units generate 9 techTokens; Germany end with 9 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                      Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                      Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                  VichyFrance buy 1 germanEntrenchment and 1 germanTransport; Remaining resources: 0 PUs; 
          
              Place Units - VichyFrance
                  Units in Morrocco being upgraded or consumed: 1 Material
                  1 germanEntrenchment placed in Morrocco
                  1 germanTransport placed in 43 Sea Zone
                  1 Material placed in Algeria
          
              Turn Complete - VichyFrance
                  VichyFrance collect 12 PUs; end with 12 PUs
                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                  Units Change Ownership
                      Some Units in 43 Sea Zone change ownership: 1 germanTransport
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - DanubeAxis
                  4 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Some Units in Romania change ownership: 4 germanInfantrys
          
              Purchase Units - Finland
                  Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  3 germanInfantrys placed in Finland
          
              Turn Complete - Finland
                  Finland collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                      Some Units in Finland change ownership: 3 germanInfantrys
                      Some Units in Northern Finland change ownership: 1 germanCombatEngineer
          

          Combat Hit Differential Summary :

          Germany : -0.17
          Russia : 1.92
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Russia round 24

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 24
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedMechanization
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      2 russianInfantrys moved from Pskov to Lativa Estonia
                      2 russianFighters moved from Leningrad to Lativa Estonia
                      2 russianFighters moved from Novgorod to Kharkov
                      2 russianFighters moved from Smolensk to Kharkov
                      1 russianInfantry moved from Orel Kursk to Kharkov
                      2 russianInfantrys moved from Voronezh to Kharkov
                      1 russianInfantry moved from Eastern Ukraine to Kharkov
                      2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                      2 russianNavalFighters moved from Turkey to Southern Ukraine
                      1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin got soem crazy scramble gambles for ya 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russia round 24

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 24
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 1,12,10,3,11,7,8,3,3,3,6,5,6,12,12,7,8,5 and gets 3 hits
                          Russia removing all Technology Tokens after successful research.
                          Russia discover ImprovedMechanization
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          2 russianInfantrys moved from Pskov to Lativa Estonia
                          2 russianFighters moved from Leningrad to Lativa Estonia
                          2 russianFighters moved from Novgorod to Kharkov
                          2 russianFighters moved from Smolensk to Kharkov
                          1 russianInfantry moved from Orel Kursk to Kharkov
                          2 russianInfantrys moved from Voronezh to Kharkov
                          1 russianInfantry moved from Eastern Ukraine to Kharkov
                          2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                          2 russianNavalFighters moved from Turkey to Southern Ukraine
                          1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
                  
                      Combat - Russia
                          Battle in Southern Ukraine
                              Russia attack with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 2 : 0/6 hits, 1.50 expected hits
                                  Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                  Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 3 : 0/6 hits, 1.50 expected hits
                                  Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                                  Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 4 : 1/6 hits, 1.50 expected hits
                                  Germany roll dice for 1 germanInfantry in Southern Ukraine, round 4 : 0/1 hits, 0.25 expected hits
                                  1 germanInfantry owned by the Germany lost in Southern Ukraine
                              Russia win, taking Southern Ukraine from Germany with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                          Battle in Kharkov
                              Russia attack with 4 russianFighters and 4 russianInfantrys
                              Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                                  Russia roll dice for 4 russianFighters and 4 russianInfantrys in Kharkov, round 2 : 1/8 hits, 2.67 expected hits
                                  Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Kharkov, round 2 : 1/4 hits, 1.33 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                  Russia roll dice for 4 russianFighters and 3 russianInfantrys in Kharkov, round 3 : 4/7 hits, 2.42 expected hits
                                  Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Kharkov, round 3 : 0/3 hits, 1.00 expected hits
                                  2 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany lost in Kharkov
                              Russia win, taking Kharkov from Germany with 4 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 10
                              Casualties for Russia: 1 russianInfantry
                              Casualties for Germany: 1 germanArtillery and 3 germanInfantrys
                          Battle in Lativa Estonia
                              Russia attack with 2 russianFighters and 2 russianInfantrys
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Russia roll dice for 2 russianFighters and 2 russianInfantrys in Lativa Estonia, round 2 : 2/4 hits, 1.00 expected hits
                                  Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany lost in Lativa Estonia
                              Russia win, taking Lativa Estonia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          1 russianAirTransport moved from Southern Ukraine to Southern Caucasus
                          2 russianSubmarines moved from 54 Sea Zone to 55 Sea Zone
                          2 russianNavalFighters moved from Southern Ukraine to Turkey
                          1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Eastern Turkey to Caucasus
                          1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                          1 russianCombatEngineer moved from Voronezh to Smolensk
                          3 russianAntiTankGuns, 1 russianCombatEngineer and 2 russianInfantrys moved from Stalingrad to Voronezh
                          1 russianAntiTankGun moved from Voronezh to Smolensk
                          1 russianAntiTankGun moved from Pskov to Smolensk
                          1 russianHeavyTank moved from Stalingrad to Smolensk
                          1 russianHeavyTank moved from Eastern Ukraine to Smolensk
                          1 Material, 3 russianHeavyArtillerys and 4 russianMech.Infantrys moved from Moscow to Leningrad
                          1 Material and 1 russianMech.Infantry moved from Novgorod to Leningrad
                          1 Material and 1 Truck moved from Novgorod to Leningrad
                          1 Truck moved from Leningrad to Archangel
                          1 russianHeavyTank and 1 russianMobileArtillery moved from Moscow to Leningrad
                          1 Truck moved from Voronezh to Moscow
                          1 Material and 1 Truck moved from Moscow to Smolensk
                          2 russianHeavyTanks, 4 russianMobileArtillerys and 20 russianTanks moved from Pskov to Leningrad
                          2 russianFighters moved from Lativa Estonia to Leningrad
                          3 russianInfantrys moved from Novgorod to Pskov
                          3 russianAntiTankGuns moved from Leningrad to Pskov
                          5 russianInfantrys moved from Leningrad to Pskov
                          2 russianInfantrys moved from Vologda to Novgorod
                          2 russianInfantrys moved from Tula to Smolensk
                          2 russianFighters moved from Kharkov to Novgorod
                          2 russianFighters moved from Kharkov to Smolensk
                          2 Trucks moved from Stalingrad to Volgarod
                          2 Trucks and 2 russianInfantrys moved from Volgarod to Novgorod
                          1 russianInfantry moved from Volgarod to Tula
                          1 Train moved from Eastern Iran to Uzbek
                          1 Train and 2 russianHeavyArtillerys moved from Uzbek to Moscow
                          1 Truck and 1 russianHeavyArtillery moved from Astrakhan to Smolensk
                          1 Train moved from Kansk to Uzbek
                          1 Train, 1 russianArtillery and 1 russianHeavyArtillery moved from Uzbek to Sverdlovsk
                          1 Train moved from Stalingrad to Uzbek
                          1 Train and 2 russianArtillerys moved from Uzbek to Northern Kazahk
                          1 russianTank moved from Uzbek to Stalingrad
                          1 russianAlpineInfantry moved from Eastern Iran to Uzbek
                          1 russianAlpineInfantry and 1 russianInfantry moved from Eastern Iran to Northern Iran
                          1 russianAlpineInfantry and 1 russianInfantry moved from Northern Iran to Eastern Turkey
                          1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Uzbek to Eastern Iran
                          1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 121 Sea Zone to 127 Sea Zone
                          1 Train moved from Moscow to Irkutsk
                          3 Trucks moved from Pskov to Volgarod
                          1 russianInfantry moved from Urals to Vologda
                          1 russianDestroyer moved from 7 Sea Zone to 32 Sea Zone
                  
                      Purchase Units - Russia
                          Russia buy 1 Rail, 1 russianFactory, 2 russianHeavyTanks, 9 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianSubmarine and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          Units in Leningrad being upgraded or consumed: 3 Materials
                          1 russianFactory placed in Leningrad
                          Units in Smolensk being upgraded or consumed: 1 Material
                          1 Rail placed in Smolensk
                          1 russianSubmarine and 2 russianTransports placed in 56 Sea Zone
                          2 russianInfantrys placed in Leningrad
                          3 russianInfantrys placed in Stalingrad
                          3 russianInfantrys placed in Volgarod
                          1 russianInfantry placed in Vologda
                          2 russianHeavyTanks, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow
                  
                      Activate Technology - Russia
                          Russia activating ImprovedMechanization
                          Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry
                          Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry
                  
                      Turn Complete - Russia
                          Russia collect 77 PUs; end with 77 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 83 PUs
                          Units generate 9 techTokens; Russia end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Germany : -2.42
                  Russia : -2.58
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Japan round 24

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 24
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedSpecialWarfare
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                            2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                            2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                            1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                            2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                            1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                            1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                            2 japaneseMarines moved from Shanghai to 96 Sea Zone
                            2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                            2 japaneseMarines moved from 98 Sea Zone to Hokkaido
                            1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                            1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                            1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                            4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I won't be around till a bit later to do this one

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Japan round 24

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 24
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedSpecialWarfare
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                                2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                                2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                                1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                                2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                                1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                                1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                                1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Japan round 24

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 24
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedSpecialWarfare
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                  1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                  1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                  1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                  1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                  2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                  1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                  8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                  2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                  1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                  1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                  4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Japan round 24

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 24
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover ImprovedSpecialWarfare
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                    1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                    1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                    1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                    1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                    2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                    1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                    8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                    2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                    1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                    1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                    4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                    1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                    1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                    1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                            

                            Savegame

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin ok well im up now so whenever you want to do it 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • HeppsH Offline
                                Hepps Moderators @ubernaut
                                last edited by

                                @ubernaut Very intense game!

                                "A joyous heart sours with the burden of expectation"
                                Hepster

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                                • ubernautU Offline
                                  ubernaut Moderators @Hepps
                                  last edited by

                                  @Hepps yeah it's a wild one 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut ready now if you are

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 24

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 24
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 3,3,7,4,6,9,8,5,1,5,12,2,7,1,1,10,11,9,6,3,2,9,5,4,11,9,11 and gets 1 hit
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedSpecialWarfare
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                              1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                              1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                              1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                              2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                              1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                              8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                              2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                              1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                              4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                              1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                              1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                              1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                                      
                                          Combat - Japan
                                              Battle in Hong Kong
                                              Battle in 82 Sea Zone
                                                  Japan attack with 3 japaneseSubmarines
                                                  Britain defend with 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                                      Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                                      Britain roll dice for 2 britishSubmarines in 82 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                                      Britain roll dice for 1 britishDestroyer and 2 britishTransports in 82 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits
                                                      1 britishSubmarine owned by the Britain lost in 82 Sea Zone
                                                      Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                                      1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                      Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                                      1 britishSubmarine owned by the Britain and 1 japaneseSubmarine owned by the Japan lost in 82 Sea Zone
                                                      Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                                                      Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                                                      Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                                                      1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                      Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                                                      Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                                      Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                                                      1 britishDestroyer owned by the Britain lost in 82 Sea Zone
                                                  Japan win, taking Hong Kong from Britain with 2 japaneseSubmarines remaining. Battle score for attacker is 43
                                                  Casualties for Britain: 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                                  Casualties for Japan: 1 japaneseSubmarine
                                              Battle in Far Eastern Republic
                                                  Japan attack with 5 japaneseInfantrys
                                                  Usa defend with 2 americanInfantrys; Russia defend with 1 Flagpole
                                                      Japan roll dice for 5 japaneseInfantrys in Far Eastern Republic, round 2 : 1/5 hits, 0.83 expected hits
                                                      Russia roll dice for 2 americanInfantrys in Far Eastern Republic, round 2 : 1/2 hits, 0.83 expected hits
                                                      1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                      Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 3 : 0/4 hits, 0.67 expected hits
                                                      Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                      Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 4 : 1/4 hits, 0.67 expected hits
                                                      Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 4 : 1/1 hits, 0.42 expected hits
                                                      1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                  Japan win, taking Far Eastern Republic from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 2 japaneseInfantrys
                                                  Casualties for Usa: 2 americanInfantrys
                                              Battle in Luzon
                                                  Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters
                                                  Usa defend with 1 Flagpole, 1 Material, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                                      Japan roll dice for 5 japaneseBattleships and 1 japaneseCruiser in Luzon, round 2 : 2/11 hits, 4.42 expected hits
                                                      Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 6/17 hits, 5.58 expected hits
                                                      Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine in Luzon, round 2 : 2/4 hits, 2.08 expected hits
                                                      1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Luzon
                                                  Japan win, taking Luzon from Usa with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8
                                                  Casualties for Japan: 2 japaneseInfantrys
                                                  Casualties for Usa: 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir
                                              4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from New Dehli to Kashmir
                                              4 japaneseInfantrys moved from Thailand to Burma
                                              3 japaneseFighters moved from Thailand to Shanghai
                                              8 japaneseNavalFighters moved from Luzon to 96 Sea Zone
                                              1 japaneseAdvancedNavalFighter moved from Luzon to 96 Sea Zone
                                              2 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                                              1 japaneseTacticalBomber moved from Tokyo to Shanghai
                                              1 japaneseDestroyer moved from 96 Sea Zone to 122 Sea Zone
                                              1 Material, 1 Truck and 12 japaneseInfantrys moved from Tokyo to Japan
                                              1 japaneseAirTransport moved from Manchuria to Japan
                                              1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                              2 Trucks moved from Yakut to Manchuria
                                              1 Truck moved from Yakut to Northern Manchuria
                                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                              3 japaneseInfantrys moved from Bombay to New Dehli
                                              2 Trucks moved from Bengal to Calcutta
                                              2 Trucks and 2 japaneseArtillerys moved from Calcutta to Burma
                                              1 Train moved from Western Bengal to Calcutta
                                              1 Train and 2 japaneseInfantrys moved from Calcutta to Burma
                                              1 Train moved from Burma to Western Bengal
                                              1 japaneseArtillery and 3 japaneseInfantrys moved from Western Bengal to Kashmir
                                              1 japaneseCombatEngineer moved from Tokyo to Japan
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 3 japaneseDestroyers and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseAdvancedNavalFighter placed in Japan
                                              3 japaneseDestroyers placed in 96 Sea Zone
                                              1 japaneseCombatEngineer placed in Tokyo
                                              1 japaneseSubmarine placed in 98 Sea Zone
                                      
                                          Activate Technology - Japan
                                              Japan activating ImprovedSpecialWarfare
                                              Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                              Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                              Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                                      
                                          Turn Complete - Japan
                                              Japan collect 48 PUs; end with 48 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 12 PUs
                                              Units Change Ownership
                                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Thailand
                                              Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                              Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              3 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -0.08
                                      Japan : -0.83
                                      Britain : -1.08
                                      Russia : 0.33
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 24

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 24
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          
                                              Combat - China
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  3 chineseInfantrys moved from Singkiang to Kashi
                                                  1 Material and 1 chineseMech.Infantry moved from Chungking to Hunan
                                                  2 chineseFighters moved from Chungking to Hunan
                                                  2 chineseInfantrys moved from Anhwei to Kwangtung
                                                  1 chineseInfantry moved from Shantung to Anhwei
                                                  2 chineseInfantrys moved from Inner Mongolia to Shansi
                                                  2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan
                                                  2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                                  1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                                  2 Trucks moved from Chungking to Singkiang
                                                  1 Truck moved from Kweichow to Chungking
                                                  1 Truck moved from Hunan to Northern China
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 2 Materials, 1 chineseAirfield, 5 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry; Remaining resources: 2 PUs; 6 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Hunan being upgraded or consumed: 1 Material
                                                  1 chineseAirfield placed in Hunan
                                                  3 chineseAlpineInfantrys placed in Singkiang
                                                  1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                                  2 chineseAlpineInfantrys placed in Kweichow
                                                  2 Materials and 1 chineseArtillery placed in Chungking
                                          
                                              Turn Complete - China
                                                  China collect 41 PUs; end with 43 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                                  Units generate 3 techTokens; China end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :spain:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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