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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Japan round 24

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 24
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedSpecialWarfare
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              3 japaneseMarines moved from Shanghai to 96 Sea Zone
              1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
              1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
              1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
              2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
              1 japaneseAdvancedNavalFighter moved from Japan to Luzon
              8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
              2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
              1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
              4 japaneseInfantrys moved from Yakut to Far Eastern Republic
      

      Savegame

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Japan round 24

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 24
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedSpecialWarfare
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                3 japaneseMarines moved from Shanghai to 96 Sea Zone
                1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Online
          ubernaut Moderators @colin
          last edited by

          @colin ok well im up now so whenever you want to do it 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @ubernaut
            last edited by

            @ubernaut Very intense game!

            "A joyous heart sours with the burden of expectation"
            Hepster

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            • ubernautU Online
              ubernaut Moderators @Hepps
              last edited by

              @Hepps yeah it's a wild one 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut ready now if you are

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Thailand round 24

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 24
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 11 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 9 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 3,3,7,4,6,9,8,5,1,5,12,2,7,1,1,10,11,9,6,3,2,9,5,4,11,9,11 and gets 1 hit
                          Japan removing all Technology Tokens after successful research.
                          Japan discover ImprovedSpecialWarfare
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          3 japaneseMarines moved from Shanghai to 96 Sea Zone
                          1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                          1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                          1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                          2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                          1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                          8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                          2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                          1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                          1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                          4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                          1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                          1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                          1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                  
                      Combat - Japan
                          Battle in Hong Kong
                          Battle in 82 Sea Zone
                              Japan attack with 3 japaneseSubmarines
                              Britain defend with 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                  Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                  Britain roll dice for 2 britishSubmarines in 82 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                  Britain roll dice for 1 britishDestroyer and 2 britishTransports in 82 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits
                                  1 britishSubmarine owned by the Britain lost in 82 Sea Zone
                                  Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                  1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                  Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                  Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                  1 britishSubmarine owned by the Britain and 1 japaneseSubmarine owned by the Japan lost in 82 Sea Zone
                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                                  Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                                  1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                  Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                                  Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                                  1 britishDestroyer owned by the Britain lost in 82 Sea Zone
                              Japan win, taking Hong Kong from Britain with 2 japaneseSubmarines remaining. Battle score for attacker is 43
                              Casualties for Britain: 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                              Casualties for Japan: 1 japaneseSubmarine
                          Battle in Far Eastern Republic
                              Japan attack with 5 japaneseInfantrys
                              Usa defend with 2 americanInfantrys; Russia defend with 1 Flagpole
                                  Japan roll dice for 5 japaneseInfantrys in Far Eastern Republic, round 2 : 1/5 hits, 0.83 expected hits
                                  Russia roll dice for 2 americanInfantrys in Far Eastern Republic, round 2 : 1/2 hits, 0.83 expected hits
                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                  Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 3 : 0/4 hits, 0.67 expected hits
                                  Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                  Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 4 : 1/4 hits, 0.67 expected hits
                                  Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 4 : 1/1 hits, 0.42 expected hits
                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                              Japan win, taking Far Eastern Republic from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 0
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Usa: 2 americanInfantrys
                          Battle in Luzon
                              Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters
                              Usa defend with 1 Flagpole, 1 Material, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                  Japan roll dice for 5 japaneseBattleships and 1 japaneseCruiser in Luzon, round 2 : 2/11 hits, 4.42 expected hits
                                  Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 6/17 hits, 5.58 expected hits
                                  Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine in Luzon, round 2 : 2/4 hits, 2.08 expected hits
                                  1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Luzon
                              Japan win, taking Luzon from Usa with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for Usa: 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                  
                      Non Combat Move - Japan
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir
                          4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from New Dehli to Kashmir
                          4 japaneseInfantrys moved from Thailand to Burma
                          3 japaneseFighters moved from Thailand to Shanghai
                          8 japaneseNavalFighters moved from Luzon to 96 Sea Zone
                          1 japaneseAdvancedNavalFighter moved from Luzon to 96 Sea Zone
                          2 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                          1 japaneseTacticalBomber moved from Tokyo to Shanghai
                          1 japaneseDestroyer moved from 96 Sea Zone to 122 Sea Zone
                          1 Material, 1 Truck and 12 japaneseInfantrys moved from Tokyo to Japan
                          1 japaneseAirTransport moved from Manchuria to Japan
                          1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                          2 Trucks moved from Yakut to Manchuria
                          1 Truck moved from Yakut to Northern Manchuria
                          2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                          3 japaneseInfantrys moved from Bombay to New Dehli
                          2 Trucks moved from Bengal to Calcutta
                          2 Trucks and 2 japaneseArtillerys moved from Calcutta to Burma
                          1 Train moved from Western Bengal to Calcutta
                          1 Train and 2 japaneseInfantrys moved from Calcutta to Burma
                          1 Train moved from Burma to Western Bengal
                          1 japaneseArtillery and 3 japaneseInfantrys moved from Western Bengal to Kashmir
                          1 japaneseCombatEngineer moved from Tokyo to Japan
                  
                      Purchase Units - Japan
                          Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 3 japaneseDestroyers and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Japan
                          1 japaneseAdvancedNavalFighter placed in Japan
                          3 japaneseDestroyers placed in 96 Sea Zone
                          1 japaneseCombatEngineer placed in Tokyo
                          1 japaneseSubmarine placed in 98 Sea Zone
                  
                      Activate Technology - Japan
                          Japan activating ImprovedSpecialWarfare
                          Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                          Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                  
                      Turn Complete - Japan
                          Japan collect 48 PUs; end with 48 PUs
                          Units generate 9 techTokens; Japan end with 9 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Manchuria
                          3 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Thailand
                          Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          3 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  Usa : -0.08
                  Japan : -0.83
                  Britain : -1.08
                  Russia : 0.33
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Online
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: China round 24

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 24
                      
                          Combat Move - China
                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                      
                          Combat - China
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              3 chineseInfantrys moved from Singkiang to Kashi
                              1 Material and 1 chineseMech.Infantry moved from Chungking to Hunan
                              2 chineseFighters moved from Chungking to Hunan
                              2 chineseInfantrys moved from Anhwei to Kwangtung
                              1 chineseInfantry moved from Shantung to Anhwei
                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                              2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan
                              2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                              1 chineseInfantry moved from Yunnan to Eastern Szechwan
                              2 Trucks moved from Chungking to Singkiang
                              1 Truck moved from Kweichow to Chungking
                              1 Truck moved from Hunan to Northern China
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 2 Materials, 1 chineseAirfield, 5 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry; Remaining resources: 2 PUs; 6 techTokens; 
                      
                          Place Units - China
                              Units in Hunan being upgraded or consumed: 1 Material
                              1 chineseAirfield placed in Hunan
                              3 chineseAlpineInfantrys placed in Singkiang
                              1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                              2 chineseAlpineInfantrys placed in Kweichow
                              2 Materials and 1 chineseArtillery placed in Chungking
                      
                          Turn Complete - China
                              China collect 41 PUs; end with 43 PUs
                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                              Units generate 3 techTokens; China end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @colin
                        last edited by

                        @colin :spain:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Spain round 24

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 24
                          
                              Combat Move - Spain
                          
                              Combat - Spain
                          
                              Non Combat Move - Spain
                                  1 Truck moved from Northern Spain to Madrid
                                  1 spanishCombatEngineer moved from Northern Spain to Madrid
                          
                              Purchase Units - Spain
                                  Spain buy 1 Material and 1 spanishInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Spain
                                  1 Material and 1 spanishInfantry placed in Madrid
                          
                              Turn Complete - Spain
                                  Spain collect 8 PUs; end with 8 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut ill be around about half an hour in case you have combat

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Online
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Britain round 24

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 24
                              
                                  Research Technology - Britain
                                      Trigger britishaTAF: Britain gains access to AdvancedFighters
                                      Britain spend 0 on tech rolls
                                      Britain removing all Technology Tokens after successful research.
                                      Britain discover AdvancedFighters
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                            Britain take Anglo Egyptian Sudan from Italy
                                      2 britishNavalFighters and 1 britishTacticalBomber moved from Cameroon to Western Anglo Egyptian Sudan
                                      4 britishFighters, 3 britishMech.Infantrys, 2 britishNavalFighters, 1 britishTacticalBomber and 7 britishTanks moved from Belgian Congo to Western Anglo Egyptian Sudan
                                      2 britishInfantrys moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                      5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Belgian Congo to Rhodesia
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Online
                                ubernaut Moderators @colin
                                last edited by

                                @colin got a couple

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Online
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Australia round 24

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 24
                                  
                                      Supporting Britain - Canada
                                          Canada collect 0 PUs; end with 17 PUs
                                  
                                      Organizing Partisan Operations - ExiledAllies
                                          ExiledAllies collect 0 PUs; end with 28 PUs
                                  
                                      Preparing Naval Operations - Australia
                                          Australia collect 0 PUs; end with 17 PUs
                                  
                                      Research Technology - Britain
                                          Trigger britishaTAF: Britain gains access to AdvancedFighters
                                          Britain spend 0 on tech rolls
                                              Britain roll 1,2,3,3,7,1,9,9,12 and gets 1 hit
                                          Britain removing all Technology Tokens after successful research.
                                          Britain discover AdvancedFighters
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                                Britain take Anglo Egyptian Sudan from Italy
                                          2 britishNavalFighters and 1 britishTacticalBomber moved from Cameroon to Western Anglo Egyptian Sudan
                                          4 britishFighters, 3 britishMech.Infantrys, 2 britishNavalFighters, 1 britishTacticalBomber and 7 britishTanks moved from Belgian Congo to Western Anglo Egyptian Sudan
                                          2 britishInfantrys moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                          5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Belgian Congo to Rhodesia
                                  
                                      Combat - Britain
                                          Britain creates battle in territory 148 Sea Zone
                                          Britain creates battle in territory 149 Sea Zone
                                          Battle in Rhodesia
                                              Britain attack with 5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys
                                              Italy defend with 1 Flagpole, 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                                                  Britain roll dice for 5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys in Rhodesia, round 2 : 3/16 hits, 3.50 expected hits
                                                  Italy roll dice for 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys in Rhodesia, round 2 : 0/6 hits, 2.33 expected hits
                                                  1 italianArtillery owned by the Italy and 2 italianInfantrys owned by the Italy lost in Rhodesia
                                                  Britain roll dice for 5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys in Rhodesia, round 3 : 2/16 hits, 3.50 expected hits
                                                  Italy roll dice for 3 italianAlpineInfantrys in Rhodesia, round 3 : 1/3 hits, 1.25 expected hits
                                                  1 britishInfantry owned by the Britain and 2 italianAlpineInfantrys owned by the Italy lost in Rhodesia
                                                  Britain roll dice for 5 britishArtillerys, 2 britishCombatEngineers and 8 britishInfantrys in Rhodesia, round 4 : 4/15 hits, 3.33 expected hits
                                                  Italy roll dice for 1 italianAlpineInfantry in Rhodesia, round 4 : 0/1 hits, 0.42 expected hits
                                                  1 italianAlpineInfantry owned by the Italy lost in Rhodesia
                                              Britain win, taking Rhodesia from Italy with 5 britishArtillerys, 2 britishCombatEngineers and 8 britishInfantrys remaining. Battle score for attacker is 19
                                              Casualties for Italy: 3 italianAlpineInfantrys, 1 italianArtillery and 2 italianInfantrys
                                              Casualties for Britain: 1 britishInfantry
                                          Battle in Western Anglo Egyptian Sudan
                                              Britain attack with 4 britishFighters, 2 britishInfantrys, 3 britishMech.Infantrys, 4 britishNavalFighters, 2 britishTacticalBombers and 7 britishTanks
                                              Italy defend with 1 Flagpole, 2 italianArtillerys, 7 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                                                  Britain roll dice for 4 britishFighters, 2 britishInfantrys, 3 britishMech.Infantrys, 4 britishNavalFighters, 2 britishTacticalBombers and 7 britishTanks in Western Anglo Egyptian Sudan, round 2 : 8/22 hits, 9.58 expected hits
                                                  Italy roll dice for 2 italianArtillerys, 7 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Western Anglo Egyptian Sudan, round 2 : 6/15 hits, 4.58 expected hits
                                              3 britishMech.Infantrys owned by the Britain, 2 britishInfantrys owned by the Britain, 1 italianArtillery owned by the Italy, 1 britishTank owned by the Britain and 7 italianInfantrys owned by the Italy lost in Western Anglo Egyptian Sudan
                                                  Britain roll dice for 4 britishFighters, 4 britishNavalFighters, 2 britishTacticalBombers and 6 britishTanks in Western Anglo Egyptian Sudan, round 3 : 6/16 hits, 8.00 expected hits
                                                  Italy roll dice for 1 italianArtillery, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks in Western Anglo Egyptian Sudan, round 3 : 1/7 hits, 2.50 expected hits
                                              1 italianMech.Infantry owned by the Italy, 1 italianArtillery owned by the Italy, 1 britishTank owned by the Britain, 1 italianMarine owned by the Italy, 2 italianTanks owned by the Italy and 1 italianParatrooper owned by the Italy lost in Western Anglo Egyptian Sudan
                                                  Britain roll dice for 4 britishFighters, 4 britishNavalFighters, 2 britishTacticalBombers and 5 britishTanks in Western Anglo Egyptian Sudan, round 4 : 11/15 hits, 7.50 expected hits
                                                  Italy roll dice for 1 italianTank in Western Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.42 expected hits
                                                  1 britishTank owned by the Britain and 1 italianTank owned by the Italy lost in Western Anglo Egyptian Sudan
                                              Britain win, taking Western Anglo Egyptian Sudan from Italy with 4 britishFighters, 4 britishNavalFighters, 2 britishTacticalBombers and 4 britishTanks remaining. Battle score for attacker is 21
                                              Casualties for Britain: 2 britishInfantrys, 3 britishMech.Infantrys and 3 britishTanks
                                              Casualties for Italy: 2 italianArtillerys, 7 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry, 1 italianParatrooper and 3 italianTanks
                                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                          Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Britain from French Indochina: 1 britishMarine
                                          EDIT: Changing ownership of Saigon from Japan to Britain
                                          EDIT: Adding units owned by Britain to Saigon: 1 britishMarine
                                          EDIT: Turning off Edit Mode
                                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                          Trigger britishAP2: Britain has 1 Material placed in London
                                          Trigger britishProd1: Britain has 1 Material placed in London
                                          4 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                                          3 britishArtillerys and 2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                          3 britishInfantrys moved from Scotland to 24 Sea Zone
                                          3 britishTransports moved from 12 Sea Zone to 7 Sea Zone
                                          3 britishArtillerys, 5 britishInfantrys and 4 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                                          3 britishArtillerys and 5 britishInfantrys moved from 12 Sea Zone to Central Norway
                                          1 britishInfantry moved from London to Central Britain
                                          3 britishSubmarines moved from 23 Sea Zone to 26 Sea Zone
                                          1 britishAlpineInfantry and 1 britishInfantry moved from Quebec to 19 Sea Zone
                                          1 britishAlpineInfantry, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone
                                          2 britishAlpineInfantrys and 1 britishTransport moved from 39 Sea Zone to 41 Sea Zone
                                          2 britishAlpineInfantrys moved from 41 Sea Zone to Gibraltar
                                          3 Materials and 3 britishAirTransports moved from Gibraltar to Western Sahara
                                          1 Truck moved from Nigeria to West Africa
                                          1 britishTransport moved from 70 Sea Zone to 62 Sea Zone
                                          1 britishStrategicBomber moved from Gibraltar to Cameroon
                                          2 britishAirTransports moved from Gibraltar to London
                                          2 Materials and 2 britishAirTransports moved from London to Gibraltar
                                          6 britishNavalFighters moved from Sweden to Norway
                                          1 britishTransport moved from 71 Sea Zone to 70 Sea Zone
                                          2 Trucks moved from Cameroon to 70 Sea Zone
                                          2 Trucks and 1 britishTransport moved from 70 Sea Zone to 64 Sea Zone
                                          2 Trucks moved from 64 Sea Zone to West Africa
                                          1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines moved from Gibraltar to 41 Sea Zone
                                          1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry, 2 britishMarines and 3 britishTransports moved from 41 Sea Zone to 62 Sea Zone
                                          1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines moved from 62 Sea Zone to West Africa
                                          2 britishInfantrys moved from Nigeria to French Equatorial Africa
                                          2 Trucks moved from Belgian Congo to Gold Coast
                                          1 britishFighter and 2 britishNavalFighters moved from Western Anglo Egyptian Sudan to Cameroon
                                          3 britishFighters and 1 britishNavalFighter moved from Western Anglo Egyptian Sudan to Belgian Congo
                                          1 britishNavalFighter and 1 britishTacticalBomber moved from Western Anglo Egyptian Sudan to Cameroon
                                          1 britishTacticalBomber moved from Western Anglo Egyptian Sudan to Belgian Congo
                                          1 britishSubmarine moved from 146 Sea Zone to 148 Sea Zone
                                          1 britishSubmarine moved from 149 Sea Zone to 148 Sea Zone
                                          2 Materials and 2 britishAirTransports moved from Southwestern Australia to Java
                                          1 Material and 1 britishAirTransport moved from New South Wales to Java
                                          1 britishInfantry moved from New South Wales to Southern Australia
                                          1 britishTransport moved from 41 Sea Zone to 32 Sea Zone
                                          1 britishTransport moved from 19 Sea Zone to 32 Sea Zone
                                          1 britishCarrier, 1 britishCruiser and 2 britishDestroyers moved from 12 Sea Zone to 7 Sea Zone
                                          4 britishSubmarines moved from 148 Sea Zone to 149 Sea Zone
                                          3 britishNavalFighters moved from Java to Northwestern Australia
                                          3 britishNavalFighters moved from Java to Southwestern Australia
                                  
                                      Purchase Units - Britain
                                          Britain buy 1 britishHull, 5 britishInfantrys, 3 britishSubmarines and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Britain
                                          1 britishTank placed in Central Britain
                                          3 britishInfantrys placed in Scotland
                                          1 britishHull placed in 7 Sea Zone
                                          3 britishSubmarines placed in 28 Sea Zone
                                          2 britishInfantrys placed in Nigeria
                                  
                                      Activate Technology - Britain
                                          Britain activating AdvancedFighters
                                          Britain giving technology to Usa: AdvancedFighters
                                  
                                      Turn Complete - Britain
                                          Britain collect 43 PUs; end with 43 PUs
                                          Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 46 PUs
                                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 49 PUs
                                          Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 51 PUs
                                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs
                                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                          Units generate 9 techTokens; Britain end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Central Norway change ownership: 2 britishCombatEngineers
                                              Some Units in Java change ownership: 5 Materials and 2 britishCombatEngineers
                                              Some Units in Norway change ownership: 1 britishCombatEngineer
                                              Some Units in Southern Australia change ownership: 2 britishCombatEngineers
                                              Some Units in West Africa change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Canada
                                          Canada buy 1 britishDestroyer and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Canada
                                          3 britishInfantrys placed in Quebec
                                          1 britishDestroyer placed in 106 Sea Zone
                                  
                                      Turn Complete - Canada
                                          Canada collect 15 PUs; end with 15 PUs
                                          Units Change Ownership
                                              Some Units in 106 Sea Zone change ownership: 1 britishDestroyer
                                              Some Units in Quebec change ownership: 3 britishInfantrys
                                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                  
                                      Purchase Units - ExiledAllies
                                          ExiledAllies buy 2 britishAlpineInfantrys, 1 britishFactory, 3 britishInfantrys and 2 britishMech.Infantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - ExiledAllies
                                          2 britishInfantrys placed in Exiled Allies
                                          2 britishMech.Infantrys placed in Belgian Congo
                                          Units in Java being upgraded or consumed: 3 Materials
                                          2 britishAlpineInfantrys, 1 britishFactory and 1 britishInfantry placed in Java
                                  
                                      Turn Complete - ExiledAllies
                                          ExiledAllies collect 36 PUs; end with 36 PUs
                                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs
                                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs
                                          Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 32 PUs
                                          Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs
                                          Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
                                          Units Change Ownership
                                              Some Units in Belgian Congo change ownership: 2 britishMech.Infantrys
                                              Some Units in Central Norway change ownership: 2 britishCombatEngineers
                                              Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                              Some Units in Java change ownership: 2 Materials, 2 britishAlpineInfantrys, 2 britishCombatEngineers and 1 britishInfantry
                                              Some Units in Norway change ownership: 1 britishCombatEngineer
                                              Some Units in West Africa change ownership: 1 britishCombatEngineer
                                  
                                      Purchase Units - Australia
                                          Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                          Australia buy 1 britishInfantry and 2 britishTransports; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Australia
                                          2 britishTransports placed in 149 Sea Zone
                                          1 Material and 1 britishInfantry placed in New South Wales
                                  
                                      Turn Complete - Australia
                                          Australia collect 17 PUs; end with 17 PUs
                                          Units Change Ownership
                                              Some Units in 149 Sea Zone change ownership: 2 britishTransports
                                              Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                                              Some Units in Southern Australia change ownership: 2 britishCombatEngineers
                                  

                                  Combat Hit Differential Summary :

                                  Italy : -2.50
                                  Britain : -1.42
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Online
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin did an edit meant to put my marine in saigon but forgot

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Italy round 24

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 24
                                      
                                          Research Technology - Italy
                                              Italy spend 0 on tech rolls
                                                  Italy roll 9,7,5,2,4,2,9,8,2,10,12,2,2,1,9,8,9,12 and gets 2 hits
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover ImprovedFighters
                                      
                                          Politics - Italy
                                              Giving back territories to original owners
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan
                                                    Italy take Southern Anglo Egyptian Sudan from Egypt
                                              1 italianInfantry moved from Abyssinia to Kenya Uganda
                                                    Italy take Kenya Uganda from Britain
                                              1 italianAlpineInfantry moved from Abyssinia to British Somaliland
                                                    Italy take British Somaliland from Britain
                                              1 italianAlpineInfantry moved from Abyssinia to Italian Somaliland
                                                    Italy take Italian Somaliland from Britain
                                              2 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan
                                              1 italianFighter moved from Cairo to Anglo Egyptian Sudan
                                              1 italianArtillery moved from Central Egpyt to Anglo Egyptian Sudan
                                      
                                          Combat - Italy
                                              Battle in Anglo Egyptian Sudan
                                                  Italy attack with 1 italianArtillery, 1 italianFighter and 2 italianInfantrys
                                                  Britain defend with 1 Flagpole and 1 britishInfantry
                                                      Italy roll dice for 1 italianArtillery, 1 italianFighter and 2 italianInfantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Egypt roll dice for 1 britishInfantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 britishInfantry owned by the Britain lost in Anglo Egyptian Sudan
                                                  Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 1 italianFighter and 2 italianInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Britain: 1 britishInfantry
                                              Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                      
                                          Non Combat Move - Italy
                                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              3 italianArtillerys, 2 italianInfantrys and 5 italianMech.Infantrys moved from Central Egpyt to Southern Anglo Egyptian Sudan
                                              1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
                                              3 Trucks moved from Central Egpyt to Cairo
                                              1 italianArtillery moved from Abyssinia to Anglo Egyptian Sudan
                                              1 italianFighter moved from Anglo Egyptian Sudan to Cairo
                                              1 Truck moved from Central Egpyt to Cairo
                                              2 italianInfantrys moved from Tripolitania to Cyrenaica
                                              3 Trucks and 3 italianInfantrys moved from Cairo to Anglo Egyptian Sudan
                                              2 Materials, 1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                              2 Materials, 1 italianCombatEngineer, 2 italianHeavyDestroyers, 1 italianInfantry and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
                                              2 Materials, 1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Cairo
                                              1 italianFighter moved from Southern Italy to Cairo
                                              1 Material and 1 italianAirTransport moved from Rome to Cairo
                                              1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
                                              1 italianNavalFighter moved from Northern Italy to Cyrenaica
                                              1 italianInfantry moved from Western South Africa to Cape Town
                                              1 italianInfantry moved from Cape Town to Eastern South Africa
                                      
                                          Purchase Units - Italy
                                              Italy buy 2 italianArtillerys, 1 italianCruiser, 1 italianDocks, 3 italianInfantrys, 1 italianMech.Infantry, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Italy
                                              Units in Cairo being upgraded or consumed: 2 Materials
                                              2 italianArtillerys, 1 italianDocks and 1 italianInfantry placed in Cairo
                                              1 italianMech.Infantry and 1 italianTank placed in Tripolitania
                                              2 italianInfantrys placed in Southern Italy
                                              1 italianTransport placed in 46 Sea Zone
                                              Italy undo move 4.
                                              1 italianTransport placed in 49 Sea Zone
                                              1 italianCruiser placed in 46 Sea Zone
                                      
                                          Activate Technology - Italy
                                              Italy activating ImprovedFighters
                                              Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                              Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                              Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                              Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                              Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                              Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                              Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                              Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                      
                                          Turn Complete - Italy
                                              Italy collect 47 PUs; end with 47 PUs
                                              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                                              Units generate 9 techTokens; Italy end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Egypt : -0.25
                                      Italy : 0.00
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 24

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 24
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 9,7,5,2,4,2,9,8,2,10,12,2,2,1,9,8,9,12 and gets 2 hits
                                                Italy removing all Technology Tokens after successful research.
                                                Italy discover ImprovedFighters
                                        
                                            Politics - Italy
                                                Giving back territories to original owners
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan
                                                      Italy take Southern Anglo Egyptian Sudan from Egypt
                                                1 italianInfantry moved from Abyssinia to Kenya Uganda
                                                      Italy take Kenya Uganda from Britain
                                                1 italianAlpineInfantry moved from Abyssinia to British Somaliland
                                                      Italy take British Somaliland from Britain
                                                1 italianAlpineInfantry moved from Abyssinia to Italian Somaliland
                                                      Italy take Italian Somaliland from Britain
                                                2 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan
                                                1 italianFighter moved from Cairo to Anglo Egyptian Sudan
                                                1 italianArtillery moved from Central Egpyt to Anglo Egyptian Sudan
                                        
                                            Combat - Italy
                                                Battle in Anglo Egyptian Sudan
                                                    Italy attack with 1 italianArtillery, 1 italianFighter and 2 italianInfantrys
                                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                                        Italy roll dice for 1 italianArtillery, 1 italianFighter and 2 italianInfantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
                                                        Egypt roll dice for 1 britishInfantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Anglo Egyptian Sudan
                                                    Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianArtillery, 1 italianFighter and 2 italianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                3 italianArtillerys, 2 italianInfantrys and 5 italianMech.Infantrys moved from Central Egpyt to Southern Anglo Egyptian Sudan
                                                1 italianInfantry and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
                                                3 Trucks moved from Central Egpyt to Cairo
                                                1 italianArtillery moved from Abyssinia to Anglo Egyptian Sudan
                                                1 italianFighter moved from Anglo Egyptian Sudan to Cairo
                                                1 Truck moved from Central Egpyt to Cairo
                                                2 italianInfantrys moved from Tripolitania to Cyrenaica
                                                2 Materials, 1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                                2 Materials, 1 italianCombatEngineer, 2 italianHeavyDestroyers, 1 italianInfantry and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
                                                2 Materials, 1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Cairo
                                                1 italianFighter moved from Southern Italy to Cairo
                                                1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
                                                1 italianNavalFighter moved from Northern Italy to Cyrenaica
                                                1 italianInfantry moved from Western South Africa to Cape Town
                                                2 Trucks and 2 italianInfantrys moved from Cairo to Anglo Egyptian Sudan
                                                1 italianInfantry moved from Cairo to Central Egpyt
                                                1 Material and 1 italianAirTransport moved from Rome to Cairo
                                                1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianAirTransport, 1 italianArtillery, 1 italianCruiser, 1 italianEntrenchment, 1 italianFactory, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Italy
                                                Units in Cape Town being upgraded or consumed: 3 Materials
                                                1 italianEntrenchment and 1 italianFactory placed in Cape Town
                                                1 italianArtillery, 1 italianInfantry and 1 italianTank placed in Cairo
                                                1 italianInfantry and 1 italianMech.Infantry placed in Tripolitania
                                                1 italianCruiser placed in 46 Sea Zone
                                                2 italianInfantrys placed in Southern Italy
                                                1 italianAirTransport placed in Northern Italy
                                        
                                            Activate Technology - Italy
                                                Italy activating ImprovedFighters
                                                Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                                Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                                Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                                Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                                Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                                Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                                Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                                Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                        
                                            Turn Complete - Italy
                                                Italy collect 47 PUs; end with 47 PUs
                                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                                                Units generate 9 techTokens; Italy end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Egypt : -0.25
                                        Italy : 0.00
                                        

                                        Savegame

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                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Online
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 24

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 24
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 3,3,10,2,9,11,2,5,2,6,11,8,8,8,6,8,5,2 and gets 0 hits
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Combat - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    2 americanMarines moved from Phillippines Islands to 127 Sea Zone
                                                    1 americanInfantry and 1 americanMarine moved from Phillippines to 127 Sea Zone
                                                    3 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 5 americanCruisers, 8 americanDestroyers, 5 americanHeavyDestroyers, 1 americanInfantry, 3 americanMarines, 15 americanNavalFighters, 6 americanSubmarines and 4 americanTransports moved from 127 Sea Zone to 124 Sea Zone
                                                    2 americanAdvancedSubmarines and 2 americanSubmarines moved from 126 Sea Zone to 124 Sea Zone
                                                    1 Material moved from Hawaiian Islands to 115 Sea Zone
                                                    1 americanTransport moved from 117 Sea Zone to 115 Sea Zone
                                                    1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                                    1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                                    1 americanTransport moved from 117 Sea Zone to 109 Sea Zone
                                                    1 americanInfantry moved from Midway to 109 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 109 Sea Zone to 115 Sea Zone
                                                    1 americanAdvancedSubmarine and 1 americanHeavyDestroyer moved from 156 Sea Zone to 115 Sea Zone
                                                    3 americanNavalFighters moved from Johnston Island to 124 Sea Zone
                                                    2 Materials, 2 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                                                    2 Materials and 2 americanInfantrys moved from 61 Sea Zone to Western Sahara
                                                    2 americanAirTransports moved from Western Sahara to Florida Peninsula
                                                    2 Materials and 1 Train moved from Washington to Florida Peninsula
                                                    1 americanArtillery moved from New York to 30 Sea Zone
                                                    1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 americanCombatEngineer moved from Washington to 30 Sea Zone
                                                    1 americanMech.Infantry moved from New York to 30 Sea Zone
                                                    1 americanMobileArtillery moved from New York to 30 Sea Zone
                                                    1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 americanMobileArtillery moved from New York to 30 Sea Zone
                                                    1 americanInfantry moved from Washington to 30 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry, 2 americanMobileArtillerys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 2 americanMobileArtillerys moved from 39 Sea Zone to Azores
                                                    1 Train and 2 americanHeavyArtillerys moved from Los Angeles to New York
                                                    2 americanArtillerys moved from Western Sahara to 61 Sea Zone
                                                    2 americanArtillerys and 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                                    2 americanArtillerys moved from 41 Sea Zone to Gibraltar
                                                    2 americanInfantrys moved from Western Sahara to 61 Sea Zone
                                                    2 americanInfantrys and 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                                    2 americanInfantrys moved from 41 Sea Zone to Gibraltar
                                                    1 americanTransport moved from 61 Sea Zone to 41 Sea Zone
                                                    3 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                                    1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                                                    1 americanAntiAirGun moved from Hawaiian Islands to 115 Sea Zone
                                                    1 Material, 1 americanAntiAirGun, 1 americanCruiser and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                                    1 Material and 1 americanAntiAirGun moved from 124 Sea Zone to Wake Island
                                                    1 americanCombatEngineer, 2 americanInfantrys and 3 americanMarines moved from 124 Sea Zone to Wake Island
                                                    1 Train moved from Florida Peninsula to Washington
                                                    1 Train moved from New York to Washington
                                            
                                                Purchase Units - Usa
                                                    Trigger americanAdvFig1: buyamericanAdvancedFighter added to americanProduction
                                                    Trigger americanAdvFig2: buyamericanAdvancedNavalFighter added to americanProduction
                                                    Usa buy 1 americanAirfield, 1 americanCombatEngineer, 5 americanDestroyers, 1 americanEntrenchment, 1 americanFortification, 5 americanSubmarines and 1 americanTransport; Remaining resources: 2 PUs; 18 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Western Sahara being upgraded or consumed: 2 Materials and 1 americanEntrenchment
                                                    1 americanEntrenchment and 1 americanFortification placed in Western Sahara
                                                    Units in Wake Island being upgraded or consumed: 1 Material
                                                    1 americanAirfield placed in Wake Island
                                                    1 americanCombatEngineer placed in Washington
                                                    1 americanDestroyer, 2 americanSubmarines and 1 americanTransport placed in 30 Sea Zone
                                                    1 americanDestroyer placed in 30 Sea Zone
                                                    1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone
                                                    2 americanDestroyers and 2 americanSubmarines placed in 156 Sea Zone
                                            
                                                Turn Complete - Usa
                                                    Usa collect 83 PUs; end with 85 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 88 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                                                    Units generate 9 techTokens; Usa end with 27 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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