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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 24

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 24
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 9 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 8 PUs
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
                  Germany roll 10,10,1,5,12,2,5,4,10 and gets 1 hit
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedDefensiveStructures
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              3 germanNavalFighters moved from Romania to 56 Sea Zone
              1 germanFighter moved from Eastern Poland to 56 Sea Zone
              1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov
              5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Southern Saudi Arabia to Northern Saudi Arabia
              2 germanInfantrys moved from Copenhagen to 27 Sea Zone
              2 germanBattleships, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
              2 germanInfantrys moved from 29 Sea Zone to Lativa Estonia
              1 germanNavalFighter moved from Northern Finland to Lativa Estonia
              2 germanNavalFighters moved from Eastern Finland to Lativa Estonia
              3 germanArtillerys and 8 germanInfantrys moved from Eastern Poland to Belorussia
      
          Combat - Germany
              Russia scrambles 2 units out of Turkey to defend against the attack in 56 Sea Zone
              Battle in Belorussia
                  Germany attack with 3 germanArtillerys and 8 germanInfantrys
                  Russia defend with 1 Flagpole, 1 Rail and 5 russianInfantrys
                      Germany roll dice for 3 germanArtillerys and 8 germanInfantrys in Belorussia, round 2 : 5/11 hits, 2.33 expected hits
                      Russia roll dice for 5 russianInfantrys in Belorussia, round 2 : 1/5 hits, 1.25 expected hits
                      5 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                  Some non-combat units are destroyed: 
                  Germany win, taking Belorussia from Russia with 3 germanArtillerys and 7 germanInfantrys remaining. Battle score for attacker is 12
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 5 russianInfantrys
              Battle in Northern Saudi Arabia
                  Germany attack with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks in Northern Saudi Arabia, round 2 : 7/25 hits, 7.25 expected hits
                      Russia roll dice for 1 russianInfantry in Northern Saudi Arabia, round 2 : 1/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Northern Saudi Arabia
                  Germany win, taking Northern Saudi Arabia from Russia with 5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 3 germanMarines, 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianInfantry
              Battle in 56 Sea Zone
                  Germany attack with 1 germanFighter and 3 germanNavalFighters
                  Russia defend with 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport
                      Germany roll dice for 1 germanFighter and 3 germanNavalFighters in 56 Sea Zone, round 2 : 1/4 hits, 2.08 expected hits
                      Russia roll dice for 2 russianDestroyers, 2 russianNavalFighters and 1 russianTransport in 56 Sea Zone, round 2 : 2/5 hits, 1.58 expected hits
                      1 russianTransport owned by the Russia, 1 germanFighter owned by the Germany and 1 germanNavalFighter owned by the Germany lost in 56 Sea Zone
                   retreated to 56 Sea Zone
                  Russia win with 2 russianDestroyers and 2 russianNavalFighters remaining. Battle score for attacker is -15
                  Casualties for Germany: 1 germanFighter and 1 germanNavalFighter
                  Casualties for Russia: 1 russianTransport
              Battle in Kharkov
                  Germany attack with 1 germanArtillery and 4 germanInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 2 : 0/5 hits, 1.42 expected hits
                      Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 1 germanArtillery and 4 germanInfantrys in Kharkov, round 3 : 2/5 hits, 1.42 expected hits
                      Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                  Germany win, taking Kharkov from Russia with 1 germanArtillery and 3 germanInfantrys remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianInfantry
              Battle in Lativa Estonia
                  Germany attack with 2 germanInfantrys and 3 germanNavalFighters
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 2 germanBattleships in Lativa Estonia, round 2 : 1/4 hits, 1.67 expected hits
                      Russia roll dice for 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                  Germany win, taking Lativa Estonia from Russia with 1 germanInfantry and 3 germanNavalFighters remaining. Battle score for attacker is 0
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianInfantry
              Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
              Moving scrambled unit from 56 Sea Zone back to originating territory: Turkey
              Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanNavalFighter moved from Eastern Finland to Copenhagen
              1 germanNavalFighter moved from Lativa Estonia to Northern Finland
              1 germanNavalFighter moved from Lativa Estonia to Western Ukraine
              1 germanNavalFighter moved from Lativa Estonia to Eastern Poland
              4 germanInfantrys moved from Romania to Western Ukraine
              1 germanInfantry moved from Crimea to Southern Ukraine
              3 germanAntiTankGuns moved from Eastern Poland to Western Ukraine
              1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Poland to Eastern Poland
              1 Train moved from Eastern Poland to Berlin
              3 Materials and 1 Train moved from Berlin to Eastern Poland
              1 germanMech.Infantry moved from Eastern Poland to Poland
              1 germanAntiAirGun and 1 germanMech.Infantry moved from Poland to Eastern Poland
              3 germanInfantrys moved from Finland to Eastern Finland
              10 germanInfantrys moved from Northern Finland to Eastern Finland
              3 germanFighters moved from Western France to Western Ukraine
              2 germanNavalFighters moved from 56 Sea Zone to Romania
              4 germanInfantrys moved from Western France to Northern France
              1 germanMech.Infantry moved from Western France to Low Countries
              1 germanMech.Infantry moved from Western France to Northern France
              5 germanInfantrys moved from Northern Spain to Western France
              3 germanInfantrys moved from Southern Spain to 43 Sea Zone
              3 germanInfantrys moved from 43 Sea Zone to Morrocco
              1 germanMech.Infantry moved from Morrocco to Algeria
              1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco
              1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern France to Paris
              7 germanInfantrys moved from Northern Germany to 27 Sea Zone
              13 germanCruisers, 7 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 29 Sea Zone
              7 germanInfantrys moved from 29 Sea Zone to Eastern Finland
              3 germanInfantrys moved from Berlin to Northern Germany
              8 germanArtillerys and 12 germanInfantrys moved from Northern Spain to Southern Spain
              1 germanCombatEngineer moved from Northern Spain to Western France
              1 germanCombatEngineer moved from Western France to Northern France
              1 germanCombatEngineer moved from Northern France to Low Countries
              1 Truck moved from Western Germany to Berlin
              1 Material and 1 Truck moved from Berlin to Low Countries
              1 germanCombatEngineer moved from Western Ukraine to Eastern Poland
              1 Train moved from Eastern Poland to Southern Spain
              3 Trucks and 3 germanInfantrys moved from Northern Italy to Eastern Poland
              1 Truck moved from Eastern Poland to Eastern Germany
              1 Truck moved from Vichy France to Northern France
              1 Truck and 1 germanAntiAirGun moved from Northern France to Western France
              1 Train moved from Poland to Northern Germany
              1 Truck moved from Eastern Finland to Finland
              4 germanInfantrys moved from Northern Finland to Eastern Finland
              4 germanInfantrys moved from Eastern Poland to Lithuania
              3 germanInfantrys moved from Eastern Poland to Lithuania
              3 germanMech.Infantrys moved from Eastern Poland to Lithuania
      
          Purchase Units - Germany
              Germany buy 1 Rail, 2 germanAntiTankGuns, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 8 germanInfantrys and 4 germanParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              Units in Eastern Poland being upgraded or consumed: 2 Materials and 1 germanEntrenchment
              1 germanEntrenchment and 1 germanFortification placed in Eastern Poland
              Units in Low Countries being upgraded or consumed: 1 Material
              1 Rail placed in Low Countries
              4 germanParatroopers placed in Berlin
              4 germanInfantrys placed in Northern Germany
              4 germanInfantrys placed in Paris
              Germany undo move 5.
              2 germanInfantrys placed in Paris
              2 germanAntiTankGuns placed in Poland
              1 germanFighter and 2 germanInfantrys placed in Eastern Germany
      
          Activate Technology - Germany
              Germany activating AdvancedDefensiveStructures
              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanBarracks
              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanFactory
              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanDocks
              Trigger germanADS3: Setting maxDamage to 18 for unitAttachment attached to germanAircraftPlant
              Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanFactory
              Trigger germanADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to germanDocks
              Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
              Trigger germanADS1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
              Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgerman
              Trigger germanADS1: Germany is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgerman
              Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
              Trigger germanADS13: VichyFrance is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
              Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanv
              Trigger germanADS13: VichyFrance is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanv
              Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
              Trigger germanADS12: DanubeAxis is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
              Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermand
              Trigger germanADS12: DanubeAxis is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermand
              Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationAdvgerman
              Trigger germanADS11: Finland is added to UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentAdvgerman
              Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanFortification} with name:supportAttachmentFortificationgermanf
              Trigger germanADS11: Finland is removed from UnitSupportAttachment attached to:UnitType{name=germanEntrenchment} with name:supportAttachmentEntrenchmentgermanf
      
          Turn Complete - Germany
              Germany collect 62 PUs; end with 62 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                  Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 1 germanEntrenchment and 1 germanTransport; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              Units in Morrocco being upgraded or consumed: 1 Material
              1 germanEntrenchment placed in Morrocco
              1 germanTransport placed in 43 Sea Zone
              1 Material placed in Algeria
      
          Turn Complete - VichyFrance
              VichyFrance collect 12 PUs; end with 12 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
              Units Change Ownership
                  Some Units in 43 Sea Zone change ownership: 1 germanTransport
                  Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Tunisia change ownership: 1 germanCombatEngineer
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              3 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Eastern Finland change ownership: 3 germanCombatEngineers
                  Some Units in Finland change ownership: 3 germanInfantrys
                  Some Units in Northern Finland change ownership: 1 germanCombatEngineer
      

      Combat Hit Differential Summary :

      Germany : -0.17
      Russia : 1.92
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Russia round 24

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 24
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedMechanization
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  2 russianInfantrys moved from Pskov to Lativa Estonia
                  2 russianFighters moved from Leningrad to Lativa Estonia
                  2 russianFighters moved from Novgorod to Kharkov
                  2 russianFighters moved from Smolensk to Kharkov
                  1 russianInfantry moved from Orel Kursk to Kharkov
                  2 russianInfantrys moved from Voronezh to Kharkov
                  1 russianInfantry moved from Eastern Ukraine to Kharkov
                  2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                  2 russianNavalFighters moved from Turkey to Southern Ukraine
                  1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin got soem crazy scramble gambles for ya 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Russia round 24

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 24
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                          Russia roll 1,12,10,3,11,7,8,3,3,3,6,5,6,12,12,7,8,5 and gets 3 hits
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedMechanization
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      2 russianInfantrys moved from Pskov to Lativa Estonia
                      2 russianFighters moved from Leningrad to Lativa Estonia
                      2 russianFighters moved from Novgorod to Kharkov
                      2 russianFighters moved from Smolensk to Kharkov
                      1 russianInfantry moved from Orel Kursk to Kharkov
                      2 russianInfantrys moved from Voronezh to Kharkov
                      1 russianInfantry moved from Eastern Ukraine to Kharkov
                      2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                      2 russianNavalFighters moved from Turkey to Southern Ukraine
                      1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
              
                  Combat - Russia
                      Battle in Southern Ukraine
                          Russia attack with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 2 : 0/6 hits, 1.50 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                              Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 3 : 0/6 hits, 1.50 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                              Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 4 : 1/6 hits, 1.50 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 4 : 0/1 hits, 0.25 expected hits
                              1 germanInfantry owned by the Germany lost in Southern Ukraine
                          Russia win, taking Southern Ukraine from Germany with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Kharkov
                          Russia attack with 4 russianFighters and 4 russianInfantrys
                          Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                              Russia roll dice for 4 russianFighters and 4 russianInfantrys in Kharkov, round 2 : 1/8 hits, 2.67 expected hits
                              Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Kharkov, round 2 : 1/4 hits, 1.33 expected hits
                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                              Russia roll dice for 4 russianFighters and 3 russianInfantrys in Kharkov, round 3 : 4/7 hits, 2.42 expected hits
                              Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Kharkov, round 3 : 0/3 hits, 1.00 expected hits
                              2 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany lost in Kharkov
                          Russia win, taking Kharkov from Germany with 4 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 10
                          Casualties for Russia: 1 russianInfantry
                          Casualties for Germany: 1 germanArtillery and 3 germanInfantrys
                      Battle in Lativa Estonia
                          Russia attack with 2 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Lativa Estonia, round 2 : 2/4 hits, 1.00 expected hits
                              Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Lativa Estonia
                          Russia win, taking Lativa Estonia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      1 russianAirTransport moved from Southern Ukraine to Southern Caucasus
                      2 russianSubmarines moved from 54 Sea Zone to 55 Sea Zone
                      2 russianNavalFighters moved from Southern Ukraine to Turkey
                      1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Eastern Turkey to Caucasus
                      1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                      1 russianCombatEngineer moved from Voronezh to Smolensk
                      3 russianAntiTankGuns, 1 russianCombatEngineer and 2 russianInfantrys moved from Stalingrad to Voronezh
                      1 russianAntiTankGun moved from Voronezh to Smolensk
                      1 russianAntiTankGun moved from Pskov to Smolensk
                      1 russianHeavyTank moved from Stalingrad to Smolensk
                      1 russianHeavyTank moved from Eastern Ukraine to Smolensk
                      1 Material, 3 russianHeavyArtillerys and 4 russianMech.Infantrys moved from Moscow to Leningrad
                      1 Material and 1 russianMech.Infantry moved from Novgorod to Leningrad
                      1 Material and 1 Truck moved from Novgorod to Leningrad
                      1 Truck moved from Leningrad to Archangel
                      1 russianHeavyTank and 1 russianMobileArtillery moved from Moscow to Leningrad
                      1 Truck moved from Voronezh to Moscow
                      1 Material and 1 Truck moved from Moscow to Smolensk
                      2 russianHeavyTanks, 4 russianMobileArtillerys and 20 russianTanks moved from Pskov to Leningrad
                      2 russianFighters moved from Lativa Estonia to Leningrad
                      3 russianInfantrys moved from Novgorod to Pskov
                      3 russianAntiTankGuns moved from Leningrad to Pskov
                      5 russianInfantrys moved from Leningrad to Pskov
                      2 russianInfantrys moved from Vologda to Novgorod
                      2 russianInfantrys moved from Tula to Smolensk
                      2 russianFighters moved from Kharkov to Novgorod
                      2 russianFighters moved from Kharkov to Smolensk
                      2 Trucks moved from Stalingrad to Volgarod
                      2 Trucks and 2 russianInfantrys moved from Volgarod to Novgorod
                      1 russianInfantry moved from Volgarod to Tula
                      1 Train moved from Eastern Iran to Uzbek
                      1 Train and 2 russianHeavyArtillerys moved from Uzbek to Moscow
                      1 Truck and 1 russianHeavyArtillery moved from Astrakhan to Smolensk
                      1 Train moved from Kansk to Uzbek
                      1 Train, 1 russianArtillery and 1 russianHeavyArtillery moved from Uzbek to Sverdlovsk
                      1 Train moved from Stalingrad to Uzbek
                      1 Train and 2 russianArtillerys moved from Uzbek to Northern Kazahk
                      1 russianTank moved from Uzbek to Stalingrad
                      1 russianAlpineInfantry moved from Eastern Iran to Uzbek
                      1 russianAlpineInfantry and 1 russianInfantry moved from Eastern Iran to Northern Iran
                      1 russianAlpineInfantry and 1 russianInfantry moved from Northern Iran to Eastern Turkey
                      1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Uzbek to Eastern Iran
                      1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 121 Sea Zone to 127 Sea Zone
                      1 Train moved from Moscow to Irkutsk
                      3 Trucks moved from Pskov to Volgarod
                      1 russianInfantry moved from Urals to Vologda
                      1 russianDestroyer moved from 7 Sea Zone to 32 Sea Zone
              
                  Purchase Units - Russia
                      Russia buy 1 Rail, 1 russianFactory, 2 russianHeavyTanks, 9 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianSubmarine and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Russia
                      Units in Leningrad being upgraded or consumed: 3 Materials
                      1 russianFactory placed in Leningrad
                      Units in Smolensk being upgraded or consumed: 1 Material
                      1 Rail placed in Smolensk
                      1 russianSubmarine and 2 russianTransports placed in 56 Sea Zone
                      2 russianInfantrys placed in Leningrad
                      3 russianInfantrys placed in Stalingrad
                      3 russianInfantrys placed in Volgarod
                      1 russianInfantry placed in Vologda
                      2 russianHeavyTanks, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow
              
                  Activate Technology - Russia
                      Russia activating ImprovedMechanization
                      Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry
                      Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry
              
                  Turn Complete - Russia
                      Russia collect 77 PUs; end with 77 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 83 PUs
                      Units generate 9 techTokens; Russia end with 9 techTokens
              

              Combat Hit Differential Summary :

              Germany : -2.42
              Russia : -2.58
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Japan round 24

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 24
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                        Japan removing all Technology Tokens after successful research.
                        Japan discover ImprovedSpecialWarfare
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                        2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                        2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                        1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                        2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                        1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                        1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                        2 japaneseMarines moved from Shanghai to 96 Sea Zone
                        2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                        2 japaneseMarines moved from 98 Sea Zone to Hokkaido
                        1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                        1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                        1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                        1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                        4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I won't be around till a bit later to do this one

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                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Japan round 24

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 24
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedSpecialWarfare
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                            2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                            2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                            1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                            2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                            1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                            1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                            1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                            1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                            1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                            4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Japan round 24

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 24
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedSpecialWarfare
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              3 japaneseMarines moved from Shanghai to 96 Sea Zone
                              1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                              2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                              1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                              8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                              2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                              1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                              4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Japan round 24

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 24
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedSpecialWarfare
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                        

                        Savegame

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin ok well im up now so whenever you want to do it 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • HeppsH Offline
                            Hepps Moderators @ubernaut
                            last edited by

                            @ubernaut Very intense game!

                            "A joyous heart sours with the burden of expectation"
                            Hepster

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                            • ubernautU Offline
                              ubernaut Moderators @Hepps
                              last edited by

                              @Hepps yeah it's a wild one 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut ready now if you are

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 24

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 24
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 3,3,7,4,6,9,8,5,1,5,12,2,7,1,1,10,11,9,6,3,2,9,5,4,11,9,11 and gets 1 hit
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedSpecialWarfare
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                          1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                          1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                          1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                          2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                          1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                          8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                          2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                          1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                          1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                          4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                          1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                          1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                          1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                                  
                                      Combat - Japan
                                          Battle in Hong Kong
                                          Battle in 82 Sea Zone
                                              Japan attack with 3 japaneseSubmarines
                                              Britain defend with 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                                  Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                                  Britain roll dice for 2 britishSubmarines in 82 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                                  Britain roll dice for 1 britishDestroyer and 2 britishTransports in 82 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits
                                                  1 britishSubmarine owned by the Britain lost in 82 Sea Zone
                                                  Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                                  1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                  Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                  Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                                  1 britishSubmarine owned by the Britain and 1 japaneseSubmarine owned by the Japan lost in 82 Sea Zone
                                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                                                  Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                                                  1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                  Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                                  Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                                                  1 britishDestroyer owned by the Britain lost in 82 Sea Zone
                                              Japan win, taking Hong Kong from Britain with 2 japaneseSubmarines remaining. Battle score for attacker is 43
                                              Casualties for Britain: 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                              Casualties for Japan: 1 japaneseSubmarine
                                          Battle in Far Eastern Republic
                                              Japan attack with 5 japaneseInfantrys
                                              Usa defend with 2 americanInfantrys; Russia defend with 1 Flagpole
                                                  Japan roll dice for 5 japaneseInfantrys in Far Eastern Republic, round 2 : 1/5 hits, 0.83 expected hits
                                                  Russia roll dice for 2 americanInfantrys in Far Eastern Republic, round 2 : 1/2 hits, 0.83 expected hits
                                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                  Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 3 : 0/4 hits, 0.67 expected hits
                                                  Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                  Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 4 : 1/4 hits, 0.67 expected hits
                                                  Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 4 : 1/1 hits, 0.42 expected hits
                                                  1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                              Japan win, taking Far Eastern Republic from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Japan: 2 japaneseInfantrys
                                              Casualties for Usa: 2 americanInfantrys
                                          Battle in Luzon
                                              Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters
                                              Usa defend with 1 Flagpole, 1 Material, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                                  Japan roll dice for 5 japaneseBattleships and 1 japaneseCruiser in Luzon, round 2 : 2/11 hits, 4.42 expected hits
                                                  Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 6/17 hits, 5.58 expected hits
                                                  Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine in Luzon, round 2 : 2/4 hits, 2.08 expected hits
                                                  1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Luzon
                                              Japan win, taking Luzon from Usa with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8
                                              Casualties for Japan: 2 japaneseInfantrys
                                              Casualties for Usa: 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir
                                          4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from New Dehli to Kashmir
                                          4 japaneseInfantrys moved from Thailand to Burma
                                          3 japaneseFighters moved from Thailand to Shanghai
                                          8 japaneseNavalFighters moved from Luzon to 96 Sea Zone
                                          1 japaneseAdvancedNavalFighter moved from Luzon to 96 Sea Zone
                                          2 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                                          1 japaneseTacticalBomber moved from Tokyo to Shanghai
                                          1 japaneseDestroyer moved from 96 Sea Zone to 122 Sea Zone
                                          1 Material, 1 Truck and 12 japaneseInfantrys moved from Tokyo to Japan
                                          1 japaneseAirTransport moved from Manchuria to Japan
                                          1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                          2 Trucks moved from Yakut to Manchuria
                                          1 Truck moved from Yakut to Northern Manchuria
                                          2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                          3 japaneseInfantrys moved from Bombay to New Dehli
                                          2 Trucks moved from Bengal to Calcutta
                                          2 Trucks and 2 japaneseArtillerys moved from Calcutta to Burma
                                          1 Train moved from Western Bengal to Calcutta
                                          1 Train and 2 japaneseInfantrys moved from Calcutta to Burma
                                          1 Train moved from Burma to Western Bengal
                                          1 japaneseArtillery and 3 japaneseInfantrys moved from Western Bengal to Kashmir
                                          1 japaneseCombatEngineer moved from Tokyo to Japan
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 3 japaneseDestroyers and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseAdvancedNavalFighter placed in Japan
                                          3 japaneseDestroyers placed in 96 Sea Zone
                                          1 japaneseCombatEngineer placed in Tokyo
                                          1 japaneseSubmarine placed in 98 Sea Zone
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedSpecialWarfare
                                          Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                          Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                          Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                                  
                                      Turn Complete - Japan
                                          Japan collect 48 PUs; end with 48 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Manchuria
                                          3 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 10 PUs; end with 12 PUs
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                              Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Thailand
                                          Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -0.08
                                  Japan : -0.83
                                  Britain : -1.08
                                  Russia : 0.33
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 24

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 24
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      
                                          Combat - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              3 chineseInfantrys moved from Singkiang to Kashi
                                              1 Material and 1 chineseMech.Infantry moved from Chungking to Hunan
                                              2 chineseFighters moved from Chungking to Hunan
                                              2 chineseInfantrys moved from Anhwei to Kwangtung
                                              1 chineseInfantry moved from Shantung to Anhwei
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                              2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan
                                              2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                              1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                              2 Trucks moved from Chungking to Singkiang
                                              1 Truck moved from Kweichow to Chungking
                                              1 Truck moved from Hunan to Northern China
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 2 Materials, 1 chineseAirfield, 5 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry; Remaining resources: 2 PUs; 6 techTokens; 
                                      
                                          Place Units - China
                                              Units in Hunan being upgraded or consumed: 1 Material
                                              1 chineseAirfield placed in Hunan
                                              3 chineseAlpineInfantrys placed in Singkiang
                                              1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                              2 chineseAlpineInfantrys placed in Kweichow
                                              2 Materials and 1 chineseArtillery placed in Chungking
                                      
                                          Turn Complete - China
                                              China collect 41 PUs; end with 43 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                              Units generate 3 techTokens; China end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :spain:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Spain round 24

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 24
                                          
                                              Combat Move - Spain
                                          
                                              Combat - Spain
                                          
                                              Non Combat Move - Spain
                                                  1 Truck moved from Northern Spain to Madrid
                                                  1 spanishCombatEngineer moved from Northern Spain to Madrid
                                          
                                              Purchase Units - Spain
                                                  Spain buy 1 Material and 1 spanishInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Spain
                                                  1 Material and 1 spanishInfantry placed in Madrid
                                          
                                              Turn Complete - Spain
                                                  Spain collect 8 PUs; end with 8 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut ill be around about half an hour in case you have combat

                                            ubernautU 2 Replies Last reply Reply Quote 0

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