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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Russia round 24

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 24
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedMechanization
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                2 russianInfantrys moved from Pskov to Lativa Estonia
                2 russianFighters moved from Leningrad to Lativa Estonia
                2 russianFighters moved from Novgorod to Kharkov
                2 russianFighters moved from Smolensk to Kharkov
                1 russianInfantry moved from Orel Kursk to Kharkov
                2 russianInfantrys moved from Voronezh to Kharkov
                1 russianInfantry moved from Eastern Ukraine to Kharkov
                2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                2 russianNavalFighters moved from Turkey to Southern Ukraine
                1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got soem crazy scramble gambles for ya 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Russia round 24

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 24
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 1,12,10,3,11,7,8,3,3,3,6,5,6,12,12,7,8,5 and gets 3 hits
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedMechanization
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    2 russianInfantrys moved from Pskov to Lativa Estonia
                    2 russianFighters moved from Leningrad to Lativa Estonia
                    2 russianFighters moved from Novgorod to Kharkov
                    2 russianFighters moved from Smolensk to Kharkov
                    1 russianInfantry moved from Orel Kursk to Kharkov
                    2 russianInfantrys moved from Voronezh to Kharkov
                    1 russianInfantry moved from Eastern Ukraine to Kharkov
                    2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine
                    2 russianNavalFighters moved from Turkey to Southern Ukraine
                    1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine
            
                Combat - Russia
                    Battle in Southern Ukraine
                        Russia attack with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 2 : 0/6 hits, 1.50 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 3 : 0/6 hits, 1.50 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits
                            Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 4 : 1/6 hits, 1.50 expected hits
                            Germany roll dice for 1 germanInfantry in Southern Ukraine, round 4 : 0/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Southern Ukraine
                        Russia win, taking Southern Ukraine from Germany with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in Kharkov
                        Russia attack with 4 russianFighters and 4 russianInfantrys
                        Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys
                            Russia roll dice for 4 russianFighters and 4 russianInfantrys in Kharkov, round 2 : 1/8 hits, 2.67 expected hits
                            Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Kharkov, round 2 : 1/4 hits, 1.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                            Russia roll dice for 4 russianFighters and 3 russianInfantrys in Kharkov, round 3 : 4/7 hits, 2.42 expected hits
                            Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Kharkov, round 3 : 0/3 hits, 1.00 expected hits
                            2 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany lost in Kharkov
                        Russia win, taking Kharkov from Germany with 4 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 10
                        Casualties for Russia: 1 russianInfantry
                        Casualties for Germany: 1 germanArtillery and 3 germanInfantrys
                    Battle in Lativa Estonia
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Lativa Estonia, round 2 : 2/4 hits, 1.00 expected hits
                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                            1 germanInfantry owned by the Germany lost in Lativa Estonia
                        Russia win, taking Lativa Estonia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 russianAirTransport moved from Southern Ukraine to Southern Caucasus
                    2 russianSubmarines moved from 54 Sea Zone to 55 Sea Zone
                    2 russianNavalFighters moved from Southern Ukraine to Turkey
                    1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Eastern Turkey to Caucasus
                    1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Eastern Turkey
                    1 russianCombatEngineer moved from Voronezh to Smolensk
                    3 russianAntiTankGuns, 1 russianCombatEngineer and 2 russianInfantrys moved from Stalingrad to Voronezh
                    1 russianAntiTankGun moved from Voronezh to Smolensk
                    1 russianAntiTankGun moved from Pskov to Smolensk
                    1 russianHeavyTank moved from Stalingrad to Smolensk
                    1 russianHeavyTank moved from Eastern Ukraine to Smolensk
                    1 Material, 3 russianHeavyArtillerys and 4 russianMech.Infantrys moved from Moscow to Leningrad
                    1 Material and 1 russianMech.Infantry moved from Novgorod to Leningrad
                    1 Material and 1 Truck moved from Novgorod to Leningrad
                    1 Truck moved from Leningrad to Archangel
                    1 russianHeavyTank and 1 russianMobileArtillery moved from Moscow to Leningrad
                    1 Truck moved from Voronezh to Moscow
                    1 Material and 1 Truck moved from Moscow to Smolensk
                    2 russianHeavyTanks, 4 russianMobileArtillerys and 20 russianTanks moved from Pskov to Leningrad
                    2 russianFighters moved from Lativa Estonia to Leningrad
                    3 russianInfantrys moved from Novgorod to Pskov
                    3 russianAntiTankGuns moved from Leningrad to Pskov
                    5 russianInfantrys moved from Leningrad to Pskov
                    2 russianInfantrys moved from Vologda to Novgorod
                    2 russianInfantrys moved from Tula to Smolensk
                    2 russianFighters moved from Kharkov to Novgorod
                    2 russianFighters moved from Kharkov to Smolensk
                    2 Trucks moved from Stalingrad to Volgarod
                    2 Trucks and 2 russianInfantrys moved from Volgarod to Novgorod
                    1 russianInfantry moved from Volgarod to Tula
                    1 Train moved from Eastern Iran to Uzbek
                    1 Train and 2 russianHeavyArtillerys moved from Uzbek to Moscow
                    1 Truck and 1 russianHeavyArtillery moved from Astrakhan to Smolensk
                    1 Train moved from Kansk to Uzbek
                    1 Train, 1 russianArtillery and 1 russianHeavyArtillery moved from Uzbek to Sverdlovsk
                    1 Train moved from Stalingrad to Uzbek
                    1 Train and 2 russianArtillerys moved from Uzbek to Northern Kazahk
                    1 russianTank moved from Uzbek to Stalingrad
                    1 russianAlpineInfantry moved from Eastern Iran to Uzbek
                    1 russianAlpineInfantry and 1 russianInfantry moved from Eastern Iran to Northern Iran
                    1 russianAlpineInfantry and 1 russianInfantry moved from Northern Iran to Eastern Turkey
                    1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Uzbek to Eastern Iran
                    1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 121 Sea Zone to 127 Sea Zone
                    1 Train moved from Moscow to Irkutsk
                    3 Trucks moved from Pskov to Volgarod
                    1 russianInfantry moved from Urals to Vologda
                    1 russianDestroyer moved from 7 Sea Zone to 32 Sea Zone
            
                Purchase Units - Russia
                    Russia buy 1 Rail, 1 russianFactory, 2 russianHeavyTanks, 9 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianSubmarine and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    Units in Leningrad being upgraded or consumed: 3 Materials
                    1 russianFactory placed in Leningrad
                    Units in Smolensk being upgraded or consumed: 1 Material
                    1 Rail placed in Smolensk
                    1 russianSubmarine and 2 russianTransports placed in 56 Sea Zone
                    2 russianInfantrys placed in Leningrad
                    3 russianInfantrys placed in Stalingrad
                    3 russianInfantrys placed in Volgarod
                    1 russianInfantry placed in Vologda
                    2 russianHeavyTanks, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow
            
                Activate Technology - Russia
                    Russia activating ImprovedMechanization
                    Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry
                    Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry
            
                Turn Complete - Russia
                    Russia collect 77 PUs; end with 77 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 83 PUs
                    Units generate 9 techTokens; Russia end with 9 techTokens
            

            Combat Hit Differential Summary :

            Germany : -2.42
            Russia : -2.58
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Move Summary: Japan round 24

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 24
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedSpecialWarfare
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                      2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                      2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                      1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                      2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                      1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                      1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                      2 japaneseMarines moved from Shanghai to 96 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                      2 japaneseMarines moved from 98 Sea Zone to Hokkaido
                      1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                      1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                      1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                      1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                      4 japaneseInfantrys moved from Yakut to Far Eastern Republic
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut I won't be around till a bit later to do this one

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Japan round 24

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 24
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                          Japan removing all Technology Tokens after successful research.
                          Japan discover ImprovedSpecialWarfare
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone
                          2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone
                          2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                          1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone
                          2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                          1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                          1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone
                          1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                          1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                          1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku
                          1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                          4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Japan round 24

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 24
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                            Japan removing all Technology Tokens after successful research.
                            Japan discover ImprovedSpecialWarfare
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            3 japaneseMarines moved from Shanghai to 96 Sea Zone
                            1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                            1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                            1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                            1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                            2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                            1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                            8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                            2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                            1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                            4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Japan round 24

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 24
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedSpecialWarfare
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              3 japaneseMarines moved from Shanghai to 96 Sea Zone
                              1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                              1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                              2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                              1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                              8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                              2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                              1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                              4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                              1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                              1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                              1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                      

                      Savegame

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin ok well im up now so whenever you want to do it 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        HeppsH 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @ubernaut
                          last edited by

                          @ubernaut Very intense game!

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Hepps
                            last edited by

                            @Hepps yeah it's a wild one 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut ready now if you are

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 24

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 24
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 11 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 3,3,7,4,6,9,8,5,1,5,12,2,7,1,1,10,11,9,6,3,2,9,5,4,11,9,11 and gets 1 hit
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedSpecialWarfare
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        3 japaneseMarines moved from Shanghai to 96 Sea Zone
                                        1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
                                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                        1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                        1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon
                                        2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon
                                        1 japaneseAdvancedNavalFighter moved from Japan to Luzon
                                        8 japaneseNavalFighters moved from 96 Sea Zone to Luzon
                                        2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone
                                        1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone
                                        1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                        4 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                        1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone
                                        1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone
                                        1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                        1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong
                                
                                    Combat - Japan
                                        Battle in Hong Kong
                                        Battle in 82 Sea Zone
                                            Japan attack with 3 japaneseSubmarines
                                            Britain defend with 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                                Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                                Britain roll dice for 2 britishSubmarines in 82 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                                Britain roll dice for 1 britishDestroyer and 2 britishTransports in 82 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits
                                                1 britishSubmarine owned by the Britain lost in 82 Sea Zone
                                                Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                                1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                                1 britishSubmarine owned by the Britain and 1 japaneseSubmarine owned by the Japan lost in 82 Sea Zone
                                                Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                                                Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                                                Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                                                1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone
                                                Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                                                Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits
                                                Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits
                                                1 britishDestroyer owned by the Britain lost in 82 Sea Zone
                                            Japan win, taking Hong Kong from Britain with 2 japaneseSubmarines remaining. Battle score for attacker is 43
                                            Casualties for Britain: 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports
                                            Casualties for Japan: 1 japaneseSubmarine
                                        Battle in Far Eastern Republic
                                            Japan attack with 5 japaneseInfantrys
                                            Usa defend with 2 americanInfantrys; Russia defend with 1 Flagpole
                                                Japan roll dice for 5 japaneseInfantrys in Far Eastern Republic, round 2 : 1/5 hits, 0.83 expected hits
                                                Russia roll dice for 2 americanInfantrys in Far Eastern Republic, round 2 : 1/2 hits, 0.83 expected hits
                                                1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 3 : 0/4 hits, 0.67 expected hits
                                                Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 4 : 1/4 hits, 0.67 expected hits
                                                Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 4 : 1/1 hits, 0.42 expected hits
                                                1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                            Japan win, taking Far Eastern Republic from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 0
                                            Casualties for Japan: 2 japaneseInfantrys
                                            Casualties for Usa: 2 americanInfantrys
                                        Battle in Luzon
                                            Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters
                                            Usa defend with 1 Flagpole, 1 Material, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                                Japan roll dice for 5 japaneseBattleships and 1 japaneseCruiser in Luzon, round 2 : 2/11 hits, 4.42 expected hits
                                                Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 6/17 hits, 5.58 expected hits
                                                Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine in Luzon, round 2 : 2/4 hits, 2.08 expected hits
                                                1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Luzon
                                            Japan win, taking Luzon from Usa with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8
                                            Casualties for Japan: 2 japaneseInfantrys
                                            Casualties for Usa: 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir
                                        4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from New Dehli to Kashmir
                                        4 japaneseInfantrys moved from Thailand to Burma
                                        3 japaneseFighters moved from Thailand to Shanghai
                                        8 japaneseNavalFighters moved from Luzon to 96 Sea Zone
                                        1 japaneseAdvancedNavalFighter moved from Luzon to 96 Sea Zone
                                        2 japaneseAdvancedNavalFighters moved from Luzon to Shanghai
                                        1 japaneseTacticalBomber moved from Tokyo to Shanghai
                                        1 japaneseDestroyer moved from 96 Sea Zone to 122 Sea Zone
                                        1 Material, 1 Truck and 12 japaneseInfantrys moved from Tokyo to Japan
                                        1 japaneseAirTransport moved from Manchuria to Japan
                                        1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut
                                        2 Trucks moved from Yakut to Manchuria
                                        1 Truck moved from Yakut to Northern Manchuria
                                        2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                        3 japaneseInfantrys moved from Bombay to New Dehli
                                        2 Trucks moved from Bengal to Calcutta
                                        2 Trucks and 2 japaneseArtillerys moved from Calcutta to Burma
                                        1 Train moved from Western Bengal to Calcutta
                                        1 Train and 2 japaneseInfantrys moved from Calcutta to Burma
                                        1 Train moved from Burma to Western Bengal
                                        1 japaneseArtillery and 3 japaneseInfantrys moved from Western Bengal to Kashmir
                                        1 japaneseCombatEngineer moved from Tokyo to Japan
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 3 japaneseDestroyers and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseAdvancedNavalFighter placed in Japan
                                        3 japaneseDestroyers placed in 96 Sea Zone
                                        1 japaneseCombatEngineer placed in Tokyo
                                        1 japaneseSubmarine placed in 98 Sea Zone
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedSpecialWarfare
                                        Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                                        Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3
                                
                                    Turn Complete - Japan
                                        Japan collect 48 PUs; end with 48 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                                        Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                
                                    Place Units - Manchuria
                                        3 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 10 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                            Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Thailand
                                        Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Usa : -0.08
                                Japan : -0.83
                                Britain : -1.08
                                Russia : 0.33
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: China round 24

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 24
                                    
                                        Combat Move - China
                                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    
                                        Combat - China
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseProd1: China has 1 Material placed in Chungking
                                            3 chineseInfantrys moved from Singkiang to Kashi
                                            1 Material and 1 chineseMech.Infantry moved from Chungking to Hunan
                                            2 chineseFighters moved from Chungking to Hunan
                                            2 chineseInfantrys moved from Anhwei to Kwangtung
                                            1 chineseInfantry moved from Shantung to Anhwei
                                            2 chineseInfantrys moved from Inner Mongolia to Shansi
                                            2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan
                                            2 chineseInfantrys moved from Kweichow to Eastern Szechwan
                                            1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                            2 Trucks moved from Chungking to Singkiang
                                            1 Truck moved from Kweichow to Chungking
                                            1 Truck moved from Hunan to Northern China
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 2 Materials, 1 chineseAirfield, 5 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry; Remaining resources: 2 PUs; 6 techTokens; 
                                    
                                        Place Units - China
                                            Units in Hunan being upgraded or consumed: 1 Material
                                            1 chineseAirfield placed in Hunan
                                            3 chineseAlpineInfantrys placed in Singkiang
                                            1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China
                                            2 chineseAlpineInfantrys placed in Kweichow
                                            2 Materials and 1 chineseArtillery placed in Chungking
                                    
                                        Turn Complete - China
                                            China collect 41 PUs; end with 43 PUs
                                            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                            Units generate 3 techTokens; China end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin :spain:

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Spain round 24

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 24
                                        
                                            Combat Move - Spain
                                        
                                            Combat - Spain
                                        
                                            Non Combat Move - Spain
                                                1 Truck moved from Northern Spain to Madrid
                                                1 spanishCombatEngineer moved from Northern Spain to Madrid
                                        
                                            Purchase Units - Spain
                                                Spain buy 1 Material and 1 spanishInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Spain
                                                1 Material and 1 spanishInfantry placed in Madrid
                                        
                                            Turn Complete - Spain
                                                Spain collect 8 PUs; end with 8 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut ill be around about half an hour in case you have combat

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 24

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 24
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTAF: Britain gains access to AdvancedFighters
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover AdvancedFighters
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                                          Britain take Anglo Egyptian Sudan from Italy
                                                    2 britishNavalFighters and 1 britishTacticalBomber moved from Cameroon to Western Anglo Egyptian Sudan
                                                    4 britishFighters, 3 britishMech.Infantrys, 2 britishNavalFighters, 1 britishTacticalBomber and 7 britishTanks moved from Belgian Congo to Western Anglo Egyptian Sudan
                                                    2 britishInfantrys moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                                                    5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Belgian Congo to Rhodesia
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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