TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2
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TripleA Move Summary: Russia round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover ImprovedMechanization Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Pskov to Lativa Estonia 2 russianFighters moved from Leningrad to Lativa Estonia 2 russianFighters moved from Novgorod to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianInfantry moved from Orel Kursk to Kharkov 2 russianInfantrys moved from Voronezh to Kharkov 1 russianInfantry moved from Eastern Ukraine to Kharkov 2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine 2 russianNavalFighters moved from Turkey to Southern Ukraine 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine -
@colin got soem crazy scramble gambles for ya

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TripleA Turn Summary: Russia round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,12,10,3,11,7,8,3,3,3,6,5,6,12,12,7,8,5 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedMechanization Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Pskov to Lativa Estonia 2 russianFighters moved from Leningrad to Lativa Estonia 2 russianFighters moved from Novgorod to Kharkov 2 russianFighters moved from Smolensk to Kharkov 1 russianInfantry moved from Orel Kursk to Kharkov 2 russianInfantrys moved from Voronezh to Kharkov 1 russianInfantry moved from Eastern Ukraine to Kharkov 2 russianInfantrys moved from Eastern Ukraine to Southern Ukraine 2 russianNavalFighters moved from Turkey to Southern Ukraine 1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Southern Ukraine Combat - Russia Battle in Southern Ukraine Russia attack with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 2 : 0/6 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 3 : 0/6 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 3 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper in Southern Ukraine, round 4 : 1/6 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 4 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Southern Ukraine Russia win, taking Southern Ukraine from Germany with 1 russianAirTransport, 2 russianInfantrys, 2 russianNavalFighters and 1 russianParatrooper remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Kharkov Russia attack with 4 russianFighters and 4 russianInfantrys Germany defend with 1 Flagpole, 1 germanArtillery and 3 germanInfantrys Russia roll dice for 4 russianFighters and 4 russianInfantrys in Kharkov, round 2 : 1/8 hits, 2.67 expected hits Germany roll dice for 1 germanArtillery and 3 germanInfantrys in Kharkov, round 2 : 1/4 hits, 1.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Russia roll dice for 4 russianFighters and 3 russianInfantrys in Kharkov, round 3 : 4/7 hits, 2.42 expected hits Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Kharkov, round 3 : 0/3 hits, 1.00 expected hits 2 germanInfantrys owned by the Germany and 1 germanArtillery owned by the Germany lost in Kharkov Russia win, taking Kharkov from Germany with 4 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 10 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanArtillery and 3 germanInfantrys Battle in Lativa Estonia Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Lativa Estonia, round 2 : 2/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia win, taking Lativa Estonia from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianAirTransport moved from Southern Ukraine to Southern Caucasus 2 russianSubmarines moved from 54 Sea Zone to 55 Sea Zone 2 russianNavalFighters moved from Southern Ukraine to Turkey 1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianMobileArtillery and 1 russianTank moved from Eastern Turkey to Caucasus 1 russianAlpineInfantry, 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Eastern Turkey 1 russianCombatEngineer moved from Voronezh to Smolensk 3 russianAntiTankGuns, 1 russianCombatEngineer and 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianAntiTankGun moved from Voronezh to Smolensk 1 russianAntiTankGun moved from Pskov to Smolensk 1 russianHeavyTank moved from Stalingrad to Smolensk 1 russianHeavyTank moved from Eastern Ukraine to Smolensk 1 Material, 3 russianHeavyArtillerys and 4 russianMech.Infantrys moved from Moscow to Leningrad 1 Material and 1 russianMech.Infantry moved from Novgorod to Leningrad 1 Material and 1 Truck moved from Novgorod to Leningrad 1 Truck moved from Leningrad to Archangel 1 russianHeavyTank and 1 russianMobileArtillery moved from Moscow to Leningrad 1 Truck moved from Voronezh to Moscow 1 Material and 1 Truck moved from Moscow to Smolensk 2 russianHeavyTanks, 4 russianMobileArtillerys and 20 russianTanks moved from Pskov to Leningrad 2 russianFighters moved from Lativa Estonia to Leningrad 3 russianInfantrys moved from Novgorod to Pskov 3 russianAntiTankGuns moved from Leningrad to Pskov 5 russianInfantrys moved from Leningrad to Pskov 2 russianInfantrys moved from Vologda to Novgorod 2 russianInfantrys moved from Tula to Smolensk 2 russianFighters moved from Kharkov to Novgorod 2 russianFighters moved from Kharkov to Smolensk 2 Trucks moved from Stalingrad to Volgarod 2 Trucks and 2 russianInfantrys moved from Volgarod to Novgorod 1 russianInfantry moved from Volgarod to Tula 1 Train moved from Eastern Iran to Uzbek 1 Train and 2 russianHeavyArtillerys moved from Uzbek to Moscow 1 Truck and 1 russianHeavyArtillery moved from Astrakhan to Smolensk 1 Train moved from Kansk to Uzbek 1 Train, 1 russianArtillery and 1 russianHeavyArtillery moved from Uzbek to Sverdlovsk 1 Train moved from Stalingrad to Uzbek 1 Train and 2 russianArtillerys moved from Uzbek to Northern Kazahk 1 russianTank moved from Uzbek to Stalingrad 1 russianAlpineInfantry moved from Eastern Iran to Uzbek 1 russianAlpineInfantry and 1 russianInfantry moved from Eastern Iran to Northern Iran 1 russianAlpineInfantry and 1 russianInfantry moved from Northern Iran to Eastern Turkey 1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Uzbek to Eastern Iran 1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 121 Sea Zone to 127 Sea Zone 1 Train moved from Moscow to Irkutsk 3 Trucks moved from Pskov to Volgarod 1 russianInfantry moved from Urals to Vologda 1 russianDestroyer moved from 7 Sea Zone to 32 Sea Zone Purchase Units - Russia Russia buy 1 Rail, 1 russianFactory, 2 russianHeavyTanks, 9 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery, 1 russianSubmarine and 2 russianTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Leningrad being upgraded or consumed: 3 Materials 1 russianFactory placed in Leningrad Units in Smolensk being upgraded or consumed: 1 Material 1 Rail placed in Smolensk 1 russianSubmarine and 2 russianTransports placed in 56 Sea Zone 2 russianInfantrys placed in Leningrad 3 russianInfantrys placed in Stalingrad 3 russianInfantrys placed in Volgarod 1 russianInfantry placed in Vologda 2 russianHeavyTanks, 1 russianMech.Infantry and 1 russianMobileArtillery placed in Moscow Activate Technology - Russia Russia activating ImprovedMechanization Trigger russianImpMech: Setting defense to 4 for unitAttachment attached to russianMech.Infantry Trigger russianImpMech: Setting receivesAbilityWhenWith to canBlitz:russianTank for unitAttachment attached to russianMech.Infantry Turn Complete - Russia Russia collect 77 PUs; end with 77 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 80 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 83 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany : -2.42 Russia : -2.58 -
TripleA Move Summary: Japan round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone 2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone 2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone 1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone 2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone 1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone 1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone 2 japaneseMarines moved from Shanghai to 96 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from 98 Sea Zone to Hokkaido 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 4 japaneseInfantrys moved from Yakut to Far Eastern Republic -
@ubernaut I won't be around till a bit later to do this one
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TripleA Move Summary: Japan round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 5 japaneseBattleships, 4 japaneseCarriers, 17 japaneseCruisers, 14 japaneseDestroyers and 8 japaneseNavalFighters moved from 96 Sea Zone to 127 Sea Zone 2 japaneseSubmarines moved from 128 Sea Zone to 127 Sea Zone 2 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone 1 japaneseAdvancedNavalFighter moved from Japan to 127 Sea Zone 2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone 1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone 1 japaneseTacticalBomber moved from Tokyo to 127 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer moved from 98 Sea Zone to Kyushu Shikoku 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 4 japaneseInfantrys moved from Yakut to Far Eastern Republic -
TripleA Move Summary: Japan round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 3 japaneseMarines moved from Shanghai to 96 Sea Zone 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon 2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon 1 japaneseAdvancedNavalFighter moved from Japan to Luzon 8 japaneseNavalFighters moved from 96 Sea Zone to Luzon 2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone 1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 4 japaneseInfantrys moved from Yakut to Far Eastern Republic -
TripleA Move Summary: Japan round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 3 japaneseMarines moved from Shanghai to 96 Sea Zone 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon 2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon 1 japaneseAdvancedNavalFighter moved from Japan to Luzon 8 japaneseNavalFighters moved from 96 Sea Zone to Luzon 2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone 1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 4 japaneseInfantrys moved from Yakut to Far Eastern Republic 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong -
@colin ok well im up now so whenever you want to do it

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@ubernaut Very intense game!
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@Hepps yeah it's a wild one

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@ubernaut ready now if you are
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TripleA Turn Summary: Thailand round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 3,3,7,4,6,9,8,5,1,5,12,2,7,1,1,10,11,9,6,3,2,9,5,4,11,9,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedSpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 3 japaneseMarines moved from Shanghai to 96 Sea Zone 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from 96 Sea Zone to Luzon 2 japaneseAdvancedNavalFighters moved from Shanghai to Luzon 1 japaneseAdvancedNavalFighter moved from Japan to Luzon 8 japaneseNavalFighters moved from 96 Sea Zone to Luzon 2 japaneseSubmarines moved from 75 Sea Zone to 82 Sea Zone 1 japaneseSubmarine moved from 148 Sea Zone to 82 Sea Zone 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 4 japaneseInfantrys moved from Yakut to Far Eastern Republic 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 1 japaneseCombatEngineer moved from Manchuria to 97 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from 96 Sea Zone to Hong Kong Combat - Japan Battle in Hong Kong Battle in 82 Sea Zone Japan attack with 3 japaneseSubmarines Britain defend with 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 2 britishSubmarines in 82 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Britain roll dice for 1 britishDestroyer and 2 britishTransports in 82 Sea Zone, round 2 : 0/3 hits, 0.42 expected hits 1 britishSubmarine owned by the Britain lost in 82 Sea Zone Japan roll dice for 3 japaneseSubmarines in 82 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone Britain roll dice for 1 britishSubmarine in 82 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 britishSubmarine owned by the Britain and 1 japaneseSubmarine owned by the Japan lost in 82 Sea Zone Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 82 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTransport owned by the Britain lost in 82 Sea Zone Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 britishDestroyer in 82 Sea Zone, round 6 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseSubmarines in 82 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits 1 britishDestroyer owned by the Britain lost in 82 Sea Zone Japan win, taking Hong Kong from Britain with 2 japaneseSubmarines remaining. Battle score for attacker is 43 Casualties for Britain: 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines, 2 britishSubmarines and 2 britishTransports Casualties for Japan: 1 japaneseSubmarine Battle in Far Eastern Republic Japan attack with 5 japaneseInfantrys Usa defend with 2 americanInfantrys; Russia defend with 1 Flagpole Japan roll dice for 5 japaneseInfantrys in Far Eastern Republic, round 2 : 1/5 hits, 0.83 expected hits Russia roll dice for 2 americanInfantrys in Far Eastern Republic, round 2 : 1/2 hits, 0.83 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 3 : 0/4 hits, 0.67 expected hits Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 4 japaneseInfantrys in Far Eastern Republic, round 4 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 americanInfantry in Far Eastern Republic, round 4 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic Japan win, taking Far Eastern Republic from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 2 japaneseInfantrys Casualties for Usa: 2 americanInfantrys Battle in Luzon Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters Usa defend with 1 Flagpole, 1 Material, 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine Japan roll dice for 5 japaneseBattleships and 1 japaneseCruiser in Luzon, round 2 : 2/11 hits, 4.42 expected hits Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 8 japaneseNavalFighters in Luzon, round 2 : 6/17 hits, 5.58 expected hits Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine in Luzon, round 2 : 2/4 hits, 2.08 expected hits 1 americanMarine owned by the Usa, 2 americanInfantrys owned by the Usa, 2 japaneseInfantrys owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Luzon Japan win, taking Luzon from Usa with 3 japaneseAdvancedNavalFighters, 1 japaneseCombatEngineer, 3 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8 Casualties for Japan: 2 japaneseInfantrys Casualties for Usa: 1 americanCombatEngineer, 2 americanInfantrys and 1 americanMarine Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Bombay to Kashmir 4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 5 japaneseInfantrys and 2 japaneseMech.Infantrys moved from New Dehli to Kashmir 4 japaneseInfantrys moved from Thailand to Burma 3 japaneseFighters moved from Thailand to Shanghai 8 japaneseNavalFighters moved from Luzon to 96 Sea Zone 1 japaneseAdvancedNavalFighter moved from Luzon to 96 Sea Zone 2 japaneseAdvancedNavalFighters moved from Luzon to Shanghai 1 japaneseTacticalBomber moved from Tokyo to Shanghai 1 japaneseDestroyer moved from 96 Sea Zone to 122 Sea Zone 1 Material, 1 Truck and 12 japaneseInfantrys moved from Tokyo to Japan 1 japaneseAirTransport moved from Manchuria to Japan 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 2 Trucks moved from Yakut to Manchuria 1 Truck moved from Yakut to Northern Manchuria 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 3 japaneseInfantrys moved from Bombay to New Dehli 2 Trucks moved from Bengal to Calcutta 2 Trucks and 2 japaneseArtillerys moved from Calcutta to Burma 1 Train moved from Western Bengal to Calcutta 1 Train and 2 japaneseInfantrys moved from Calcutta to Burma 1 Train moved from Burma to Western Bengal 1 japaneseArtillery and 3 japaneseInfantrys moved from Western Bengal to Kashmir 1 japaneseCombatEngineer moved from Tokyo to Japan Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseCombatEngineer, 3 japaneseDestroyers and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseAdvancedNavalFighter placed in Japan 3 japaneseDestroyers placed in 96 Sea Zone 1 japaneseCombatEngineer placed in Tokyo 1 japaneseSubmarine placed in 98 Sea Zone Activate Technology - Japan Japan activating ImprovedSpecialWarfare Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese3 Turn Complete - Japan Japan collect 48 PUs; end with 48 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 12 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Usa : -0.08 Japan : -0.83 Britain : -1.08 Russia : 0.33 -
@ubernaut back to you
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TripleA Turn Summary: China round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Combat - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 3 chineseInfantrys moved from Singkiang to Kashi 1 Material and 1 chineseMech.Infantry moved from Chungking to Hunan 2 chineseFighters moved from Chungking to Hunan 2 chineseInfantrys moved from Anhwei to Kwangtung 1 chineseInfantry moved from Shantung to Anhwei 2 chineseInfantrys moved from Inner Mongolia to Shansi 2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan 2 chineseInfantrys moved from Kweichow to Eastern Szechwan 1 chineseInfantry moved from Yunnan to Eastern Szechwan 2 Trucks moved from Chungking to Singkiang 1 Truck moved from Kweichow to Chungking 1 Truck moved from Hunan to Northern China Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 Materials, 1 chineseAirfield, 5 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry; Remaining resources: 2 PUs; 6 techTokens; Place Units - China Units in Hunan being upgraded or consumed: 1 Material 1 chineseAirfield placed in Hunan 3 chineseAlpineInfantrys placed in Singkiang 1 chineseCombatEngineer and 1 chineseInfantry placed in Northern China 2 chineseAlpineInfantrys placed in Kweichow 2 Materials and 1 chineseArtillery placed in Chungking Turn Complete - China China collect 41 PUs; end with 43 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
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@colin :spain:
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TripleA Turn Summary: Spain round 24
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Combat Move - Spain Combat - Spain Non Combat Move - Spain 1 Truck moved from Northern Spain to Madrid 1 spanishCombatEngineer moved from Northern Spain to Madrid Purchase Units - Spain Spain buy 1 Material and 1 spanishInfantry; Remaining resources: 0 PUs; Place Units - Spain 1 Material and 1 spanishInfantry placed in Madrid Turn Complete - Spain Spain collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut ill be around about half an hour in case you have combat
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TripleA Move Summary: Britain round 24
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 24 Research Technology - Britain Trigger britishaTAF: Britain gains access to AdvancedFighters Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedFighters Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishInfantry moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan Britain take Anglo Egyptian Sudan from Italy 2 britishNavalFighters and 1 britishTacticalBomber moved from Cameroon to Western Anglo Egyptian Sudan 4 britishFighters, 3 britishMech.Infantrys, 2 britishNavalFighters, 1 britishTacticalBomber and 7 britishTanks moved from Belgian Congo to Western Anglo Egyptian Sudan 2 britishInfantrys moved from French Equatorial Africa to Western Anglo Egyptian Sudan 5 britishArtillerys, 2 britishCombatEngineers and 9 britishInfantrys moved from Belgian Congo to Rhodesia -
@colin got a couple
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