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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 2

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    • C Offline
      colin
      last edited by

      @ubernaut small battle for later

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin up for battle if you are around

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 28

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 28
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 12,3,9,6,1,7,2,10,3 and gets 1 hit
                  Italy removing all Technology Tokens after successful research.
                  Italy discover ImprovedDefensiveStructures
          
              Politics - Italy
                  Giving back territories to original owners
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianInfantry moved from Italian Somaliland to Kenya Uganda
                        Italy take Kenya Uganda from Britain
                  1 italianArtillery and 2 italianInfantrys moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                  2 italianFighters and 1 italianNavalFighter moved from Abyssinia to Southern Anglo Egyptian Sudan
                  1 italianArtillery and 6 italianInfantrys moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
          
              Combat - Italy
                  Battle in Southern Anglo Egyptian Sudan
                      Italy attack with 2 italianArtillerys, 2 italianFighters, 8 italianInfantrys and 1 italianNavalFighter
                      Britain defend with 1 Flagpole and 3 britishInfantrys
                          Italy roll dice for 2 italianArtillerys, 2 italianFighters, 8 italianInfantrys and 1 italianNavalFighter in Southern Anglo Egyptian Sudan, round 2 : 1/13 hits, 3.42 expected hits
                          Egypt roll dice for 3 britishInfantrys in Southern Anglo Egyptian Sudan, round 2 : 3/3 hits, 0.75 expected hits
                          1 britishInfantry owned by the Britain and 3 italianInfantrys owned by the Italy lost in Southern Anglo Egyptian Sudan
                          Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianNavalFighter in Southern Anglo Egyptian Sudan, round 3 : 1/10 hits, 2.92 expected hits
                          Egypt roll dice for 2 britishInfantrys in Southern Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.50 expected hits
                          1 britishInfantry owned by the Britain lost in Southern Anglo Egyptian Sudan
                          Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianNavalFighter in Southern Anglo Egyptian Sudan, round 4 : 4/10 hits, 2.92 expected hits
                          Egypt roll dice for 1 britishInfantry in Southern Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.25 expected hits
                          1 britishInfantry owned by the Britain lost in Southern Anglo Egyptian Sudan
                      Italy win, taking Southern Anglo Egyptian Sudan from Egypt with 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 0
                      Casualties for Italy: 3 italianInfantrys
                      Casualties for Britain: 3 britishInfantrys
                  Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
          
              Non Combat Move - Italy
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  3 italianArtillerys, 3 italianInfantrys and 3 italianMech.Infantrys moved from Italian Somaliland to Kenya Uganda
                  2 italianFighters moved from Southern Anglo Egyptian Sudan to Cape Town
                  1 Material and 1 italianAirTransport moved from Abyssinia to Cape Town
                  1 Truck, 2 italianAntiAirGuns, 8 italianArtillerys, 1 italianCombatEngineer, 4 italianMarines and 1 italianMech.Infantry moved from Eastern South Africa to Cape Town
                  2 italianAlpineInfantrys, 2 italianCombatEngineers, 3 italianInfantrys, 4 italianMech.Infantrys and 1 italianTank moved from Abyssinia to Kenya Uganda
                  1 italianNavalFighter moved from Southern Anglo Egyptian Sudan to Abyssinia
                  2 italianInfantrys moved from Central Egpyt to 72 Sea Zone
                  1 italianInfantry moved from Cairo to 72 Sea Zone
                  2 italianDestroyers moved from 46 Sea Zone to 43 Sea Zone
                  1 Material and 1 italianAirTransport moved from Southern Italy to Abyssinia
                  3 Trucks moved from Abyssinia to Cairo
                  1 italianAntiAirGun moved from Cairo to 72 Sea Zone
                  1 italianAntiAirGun, 1 italianCruiser, 3 italianHeavyDestroyers, 3 italianInfantrys and 3 italianTransports moved from 72 Sea Zone to 73 Sea Zone
                  1 italianAntiAirGun and 3 italianInfantrys moved from 73 Sea Zone to Abyssinia
                  1 italianArtillery and 1 italianMech.Infantry moved from Tobruk to Central Egpyt
                  1 Train moved from Southern Italy to Rome
                  1 Material and 1 Train moved from Rome to Northern Italy
                  1 Train moved from Northern Italy to Rome
          
              Purchase Units - Italy
                  Italy buy 2 Materials, 1 italianAirTransport, 1 italianAirfield, 1 italianAntiTankGun, 1 italianArtillery, 1 italianHeavyDestroyer, 3 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  Units in Cape Town being upgraded or consumed: 1 Material
                  2 Materials, 1 italianAirfield and 1 italianAntiTankGun placed in Cape Town
                  1 italianArtillery and 2 italianInfantrys placed in Cairo
                  1 italianInfantry and 1 italianMech.Infantry placed in Tripolitania
                  1 italianAirTransport placed in Northern Italy
                  1 italianHeavyDestroyer placed in 46 Sea Zone
          
              Activate Technology - Italy
                  Italy activating ImprovedDefensiveStructures
                  Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                  Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                  Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                  Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
          
              Turn Complete - Italy
                  Italy collect 48 PUs; end with 48 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 51 PUs
                  Units generate 9 techTokens; Italy end with 9 techTokens
          

          Combat Hit Differential Summary :

          Egypt : 1.50
          Italy : -3.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Usa round 28

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 28
              
                  Research Technology - Usa
                      Usa spend 0 on tech rolls
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedTanks
              
                  Politics - Usa
                      Usa spend nothing on Political Action: Political Action AlliesDeclareWarOnBrazil
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Germany and Brazil from Neutral to Allied
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Italy and Brazil from Neutral to Allied
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Japan and Brazil from Neutral to Allied
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Russia and Brazil from Neutral to War
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Britain and Brazil from Neutral to War
                          Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Usa and Brazil from Neutral to War
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      4 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                      1 americanAdvancedNavalFighter, 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 4 americanInfantrys, 4 americanMarines, 1 americanNavalFighter, 2 americanSubmarines and 4 americanTransports moved from 61 Sea Zone to 63 Sea Zone
                      1 americanInfantry moved from 63 Sea Zone to Eastern Brazil
                      1 americanAdvancedNavalFighter, 3 americanInfantrys, 4 americanMarines and 1 americanNavalFighter moved from 63 Sea Zone to Eastern Brazil
                      1 americanAdvancedNavalFighter moved from 41 Sea Zone to Eastern Brazil
                      1 americanSubmarine moved from 115 Sea Zone to 123 Sea Zone
                      1 americanSubmarine moved from 122 Sea Zone to 119 Sea Zone
                      1 americanSubmarine moved from 120 Sea Zone to 121 Sea Zone
                      2 americanAdvancedNavalFighters moved from Wake Island to 123 Sea Zone
                      1 americanAdvancedNavalFighter and 6 americanNavalFighters moved from 120 Sea Zone to 121 Sea Zone
                      1 americanAdvancedNavalFighter and 6 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone
                      4 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin got a surprise for ya 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Usa round 28

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 28
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 8,3,6,4,1,12,9,7,6 and gets 1 hit
                          Usa removing all Technology Tokens after successful research.
                          Usa discover AdvancedTanks
                  
                      Politics - Usa
                          Usa spend nothing on Political Action: Political Action AlliesDeclareWarOnBrazil
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Germany and Brazil from Neutral to Allied
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Italy and Brazil from Neutral to Allied
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Japan and Brazil from Neutral to Allied
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Russia and Brazil from Neutral to War
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Britain and Brazil from Neutral to War
                              Usa succeeds on action: Political Action AlliesDeclareWarOnBrazil: Changing Relationship for Usa and Brazil from Neutral to War
                  
                      Combat Move - Usa
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          4 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                          1 americanAdvancedNavalFighter, 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 4 americanInfantrys, 4 americanMarines, 1 americanNavalFighter, 2 americanSubmarines and 4 americanTransports moved from 61 Sea Zone to 63 Sea Zone
                          1 americanInfantry moved from 63 Sea Zone to Eastern Brazil
                          1 americanAdvancedNavalFighter, 3 americanInfantrys, 4 americanMarines and 1 americanNavalFighter moved from 63 Sea Zone to Eastern Brazil
                          1 americanAdvancedNavalFighter moved from 41 Sea Zone to Eastern Brazil
                          1 americanSubmarine moved from 115 Sea Zone to 123 Sea Zone
                          1 americanSubmarine moved from 122 Sea Zone to 119 Sea Zone
                          1 americanSubmarine moved from 120 Sea Zone to 121 Sea Zone
                          2 americanAdvancedNavalFighters moved from Wake Island to 123 Sea Zone
                          1 americanAdvancedNavalFighter and 6 americanNavalFighters moved from 120 Sea Zone to 121 Sea Zone
                          1 americanAdvancedNavalFighter and 6 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone
                          4 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
                  
                      Combat - Usa
                          Battle in 63 Sea Zone
                              Usa attack with 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanSubmarines and 4 americanTransports
                              Brazil defend with 1 brazilianDestroyer
                                  Usa roll dice for 1 americanAdvancedSubmarine and 2 americanSubmarines in 63 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                                  1 brazilianDestroyer owned by the Brazil lost in 63 Sea Zone
                              Usa win with 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanSubmarines and 4 americanTransports remaining. Battle score for attacker is 8
                              Casualties for Brazil: 1 brazilianDestroyer
                          Battle in Eastern Brazil
                              Usa attack with 2 americanAdvancedNavalFighters, 4 americanInfantrys, 4 americanMarines and 1 americanNavalFighter
                              Brazil defend with 1 Flagpole, 1 Rail, 1 brazilianAirfield, 1 brazilianAntiAirGun, 1 brazilianArtillery and 1 brazilianInfantry
                                  AntiAircraftGun fire in Eastern Brazil : 0/1 hits, 0.08 expected hits
                                  Usa roll dice for 2 americanAdvancedNavalFighters, 4 americanInfantrys, 4 americanMarines and 1 americanNavalFighter in Eastern Brazil, round 2 : 4/11 hits, 3.58 expected hits
                                  Brazil roll dice for 1 brazilianAntiAirGun, 1 brazilianArtillery and 1 brazilianInfantry in Eastern Brazil, round 2 : 2/3 hits, 0.67 expected hits
                                  1 brazilianInfantry owned by the Brazil, 2 americanInfantrys owned by the Usa, 1 brazilianArtillery owned by the Brazil and 1 brazilianAntiAirGun owned by the Brazil lost in Eastern Brazil
                              Some non-combat units are destroyed: 
                              Usa win, taking Eastern Brazil from Brazil with 2 americanAdvancedNavalFighters, 2 americanInfantrys, 4 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 5
                              Casualties for Usa: 2 americanInfantrys
                              Casualties for Brazil: 1 brazilianAntiAirGun, 1 brazilianArtillery and 1 brazilianInfantry
                          Battle in 119 Sea Zone
                              Usa attack with 1 americanAdvancedNavalFighter, 6 americanNavalFighters and 1 americanSubmarine
                              Japan defend with 1 japaneseDestroyer
                                  Usa roll dice for 1 americanSubmarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Usa roll dice for 1 americanAdvancedNavalFighter and 6 americanNavalFighters in 119 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                                  Japan roll dice for 1 japaneseDestroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  1 japaneseDestroyer owned by the Japan lost in 119 Sea Zone
                              Usa win with 1 americanAdvancedNavalFighter, 6 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                              Casualties for Japan: 1 japaneseDestroyer
                          Battle in 123 Sea Zone
                              Usa attack with 2 americanAdvancedNavalFighters, 4 americanNavalFighters and 1 americanSubmarine
                              Japan defend with 1 japaneseDestroyer
                                  Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                              Usa win with 2 americanAdvancedNavalFighters, 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                              Casualties for Japan: 1 japaneseDestroyer
                          Battle in 121 Sea Zone
                              Usa attack with 1 americanAdvancedNavalFighter, 6 americanNavalFighters and 1 americanSubmarine
                              Japan defend with 1 japaneseDestroyer
                                  Usa roll dice for 1 americanSubmarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Usa roll dice for 1 americanAdvancedNavalFighter and 6 americanNavalFighters in 121 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                                  Japan roll dice for 1 japaneseDestroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  1 japaneseDestroyer owned by the Japan lost in 121 Sea Zone
                              Usa win with 1 americanAdvancedNavalFighter, 6 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                              Casualties for Japan: 1 japaneseDestroyer
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Eastern Brazil to 63 Sea Zone
                          2 americanHeavyArtillerys moved from Western Sahara to 61 Sea Zone
                          1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 2 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                          1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                          1 americanNavalFighter moved from Western Sahara to Gibraltar
                          1 Material, 1 americanCombatEngineer, 2 americanHeavyArtillerys and 2 americanTransports moved from 32 Sea Zone to 61 Sea Zone
                          1 Material, 1 americanCombatEngineer and 2 americanHeavyArtillerys moved from 61 Sea Zone to Western Sahara
                          4 americanHeavyArtillerys moved from Washington to 30 Sea Zone
                          4 americanArtillerys moved from New York to 30 Sea Zone
                          2 americanCombatEngineers moved from Western Sahara to 61 Sea Zone
                          2 americanCombatEngineers, 2 americanHeavyArtillerys and 2 americanTransports moved from 61 Sea Zone to 63 Sea Zone
                          2 americanCombatEngineers and 2 americanHeavyArtillerys moved from 63 Sea Zone to Eastern Brazil
                          4 americanArtillerys, 4 americanHeavyArtillerys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          4 americanArtillerys and 4 americanHeavyArtillerys moved from 39 Sea Zone to Azores
                          2 americanTransports moved from 32 Sea Zone to 61 Sea Zone
                          1 Material and 1 americanAirTransport moved from Washington to Azores
                          1 Material and 1 americanAirTransport moved from Los Angeles to Wake Island
                          2 americanCombatEngineers, 6 americanInfantrys and 4 americanMarines moved from Wake Island to 120 Sea Zone
                          6 americanAdvancedSubmarines, 6 americanBattleships, 6 americanCarriers, 2 americanCombatEngineers, 6 americanCruisers, 12 americanDestroyers, 6 americanHeavyDestroyers, 6 americanInfantrys, 4 americanMarines, 9 americanSubmarines and 6 americanTransports moved from 120 Sea Zone to 99 Sea Zone
                          6 americanNavalFighters moved from 119 Sea Zone to 99 Sea Zone
                          1 americanAdvancedNavalFighter moved from 119 Sea Zone to 99 Sea Zone
                          1 americanAdvancedNavalFighter and 6 americanNavalFighters moved from 121 Sea Zone to 99 Sea Zone
                          4 americanNavalFighters moved from 123 Sea Zone to 99 Sea Zone
                          2 americanAdvancedNavalFighters moved from 123 Sea Zone to Wake Island
                          3 americanAdvancedNavalFighters moved from Los Angeles to Wake Island
                          2 americanInfantrys moved from Marshall Islands to 125 Sea Zone
                          2 americanInfantrys and 1 americanTransport moved from 125 Sea Zone to 120 Sea Zone
                          2 americanInfantrys moved from 120 Sea Zone to Wake Island
                          1 Material and 1 Train moved from Washington to Los Angeles
                          1 Train moved from Los Angeles to Washington
                  
                      Purchase Units - Usa
                          Usa buy 1 americanAdvancedNavalFighter, 2 americanAdvancedSubmarines, 2 americanAirTransports, 1 americanCombatEngineer, 1 americanEntrenchment, 1 americanInfantry and 5 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in Western Sahara being upgraded or consumed: 1 Material
                          1 americanEntrenchment placed in Western Sahara
                          1 americanAdvancedNavalFighter and 1 americanAirTransport placed in Washington
                          Usa undo move 2.
                          1 americanAdvancedNavalFighter placed in Washington
                          4 americanSubmarines placed in 30 Sea Zone
                          2 americanAdvancedSubmarines and 1 americanSubmarine placed in 30 Sea Zone
                          1 americanAirTransport placed in Chicago
                          1 americanAirTransport placed in Los Angeles
                          1 americanCombatEngineer and 1 americanInfantry placed in Wake Island
                  
                      Activate Technology - Usa
                          Usa activating AdvancedTanks
                          Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                          Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                          Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
                          Trigger americanAdvTanks2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankAdvamerican
                  
                      Turn Complete - Usa
                          Usa collect 78 PUs; end with 78 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 81 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 84 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : -0.08
                  Japan : -0.50
                  Brazil : 1.33
                  AntiAircraftGun fire in Eastern Brazil : : -0.08
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin 🦃

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Germany round 29

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 29
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                                  Some non-combat units are destroyed: 
                              1 germanMarine moved from Eastern Turkey to Northern Iran
                                    Germany take Northern Iran from Russia
                              1 germanMech.Infantry moved from Caucasus to Western Kazahk
                                    Germany take Astrakhan from Russia
                                    Germany take Western Kazahk from Russia
                              1 germanInfantry moved from Western Ukraine to Kharkov
                                    Germany take Kharkov from Russia
                              1 germanInfantry moved from Belorussia to Orel Kursk
                                    Germany take Orel Kursk from Russia
                              1 germanInfantry moved from Eastern Finland to Western Karelia
                                    Finland take Western Karelia from Russia
                              2 germanNavalFighters moved from Northern Germany to Northern Finland
                              1 germanNavalFighter moved from Eastern Germany to Northern Finland
                              1 germanInfantry, 4 germanMech.Infantrys and 2 germanTanks moved from Caucasus to Eastern Ukraine
                              6 germanArtillerys and 17 germanInfantrys moved from Caucasus to Voronezh
                              4 germanAntiTankGuns moved from Caucasus to Voronezh
                              3 germanAntiTankGuns moved from Caucasus to Eastern Ukraine
                              3 germanInfantrys moved from Copenhagen to 27 Sea Zone
                              3 germanInfantrys moved from 27 Sea Zone to Southern Sweden
                              1 germanInfantry moved from Eastern Finland to Murmansk
                                    Finland take Murmansk from Russia
                              2 germanInfantrys moved from Eastern Finland to Northern Finland
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut couple battles

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Finland round 29

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 29
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 9 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany roll 1,9,9,8,1,9,1,5,7 and gets 0 hits
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                      Some non-combat units are destroyed: 
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanMarine moved from Eastern Turkey to Northern Iran
                                        Germany take Northern Iran from Russia
                                  1 germanMech.Infantry moved from Caucasus to Western Kazahk
                                        Germany take Astrakhan from Russia
                                        Germany take Western Kazahk from Russia
                                  1 germanInfantry moved from Western Ukraine to Kharkov
                                        Germany take Kharkov from Russia
                                  1 germanInfantry moved from Belorussia to Orel Kursk
                                        Germany take Orel Kursk from Russia
                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                        Finland take Western Karelia from Russia
                                  2 germanNavalFighters moved from Northern Germany to Northern Finland
                                  1 germanInfantry, 4 germanMech.Infantrys and 2 germanTanks moved from Caucasus to Eastern Ukraine
                                  6 germanArtillerys and 17 germanInfantrys moved from Caucasus to Voronezh
                                  4 germanAntiTankGuns moved from Caucasus to Voronezh
                                  3 germanInfantrys moved from Copenhagen to 27 Sea Zone
                                  3 germanInfantrys moved from 27 Sea Zone to Southern Sweden
                                  1 germanInfantry moved from Eastern Finland to Murmansk
                                        Finland take Murmansk from Russia
                                  2 germanInfantrys moved from Eastern Finland to Northern Finland
                                  1 germanNavalFighter moved from Eastern Germany to Southern Sweden
                                  4 germanAntiTankGuns moved from Caucasus to Voronezh
                          
                              Combat - Germany
                                  Battle in Southern Sweden
                                      Germany attack with 3 germanInfantrys and 1 germanNavalFighter
                                      Britain defend with 1 Flagpole and 2 britishInfantrys
                                          Germany roll dice for 2 germanBattleships and 1 germanCruiser in Southern Sweden, round 2 : 2/5 hits, 1.92 expected hits
                                          Britain roll dice for 2 britishInfantrys in Southern Sweden, round 2 : 0/2 hits, 0.67 expected hits
                                          2 britishInfantrys owned by the Britain lost in Southern Sweden
                                      Germany win, taking Southern Sweden from Britain with 3 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 6
                                      Casualties for Britain: 2 britishInfantrys
                                  Battle in Northern Finland
                                      Germany attack with 2 germanInfantrys and 2 germanNavalFighters
                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                          Germany roll dice for 2 germanInfantrys and 2 germanNavalFighters in Northern Finland, round 2 : 0/4 hits, 0.83 expected hits
                                          Britain roll dice for 1 britishInfantry in Northern Finland, round 2 : 1/1 hits, 0.42 expected hits
                                          1 germanInfantry owned by the Germany lost in Northern Finland
                                          Germany roll dice for 1 germanInfantry and 2 germanNavalFighters in Northern Finland, round 3 : 1/3 hits, 0.67 expected hits
                                          Britain roll dice for 1 britishInfantry in Northern Finland, round 3 : 0/1 hits, 0.42 expected hits
                                          1 britishInfantry owned by the Britain lost in Northern Finland
                                      Germany win, taking Northern Finland from Britain with 1 germanInfantry and 2 germanNavalFighters remaining. Battle score for attacker is 0
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Britain: 1 britishInfantry
                                  Battle in Voronezh
                                      Germany attack with 8 germanAntiTankGuns, 6 germanArtillerys and 17 germanInfantrys
                                      Russia defend with 1 Flagpole, 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 3 russianEntrenchments and 4 russianInfantrys
                                          Germany roll dice for 8 germanAntiTankGuns, 6 germanArtillerys and 17 germanInfantrys in Voronezh, round 2 : 9/31 hits, 5.50 expected hits
                                      Units damaged: 3 russianEntrenchments owned by the Russia
                                          Russia roll dice for 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 3 russianEntrenchments and 4 russianInfantrys in Voronezh, round 2 : 5/11 hits, 4.00 expected hits
                                          2 russianInfantrys owned by the Russia, 5 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 2 russianAntiTankGuns owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Voronezh
                                          Germany roll dice for 8 germanAntiTankGuns, 6 germanArtillerys and 12 germanInfantrys in Voronezh, round 3 : 4/26 hits, 4.67 expected hits
                                          Russia roll dice for 3 russianEntrenchments and 2 russianInfantrys in Voronezh, round 3 : 2/5 hits, 2.08 expected hits
                                          2 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 2 russianEntrenchments owned by the Russia lost in Voronezh
                                          Germany roll dice for 8 germanAntiTankGuns, 6 germanArtillerys and 10 germanInfantrys in Voronezh, round 4 : 6/24 hits, 4.33 expected hits
                                          Russia roll dice for 1 russianEntrenchment in Voronezh, round 4 : 1/1 hits, 0.42 expected hits
                                          1 germanInfantry owned by the Germany and 1 russianEntrenchment owned by the Russia lost in Voronezh
                                      Germany win, taking Voronezh from Russia with 8 germanAntiTankGuns, 6 germanArtillerys and 9 germanInfantrys remaining. Battle score for attacker is 22
                                      Casualties for Germany: 8 germanInfantrys
                                      Casualties for Russia: 1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianArtillery, 3 russianEntrenchments and 4 russianInfantrys
                                  Battle in Eastern Ukraine
                                      Germany attack with 1 germanInfantry, 4 germanMech.Infantrys and 2 germanTanks
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanInfantry, 4 germanMech.Infantrys and 2 germanTanks in Eastern Ukraine, round 2 : 3/7 hits, 3.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine
                                      Germany win, taking Eastern Ukraine from Russia with 4 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 0
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 1 russianInfantry
                                  Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey
                          
                              Non Combat Move - Germany
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  2 Trucks moved from Caucasus to Western Ukraine
                                  2 germanNavalFighters moved from Northern Finland to Lithuania
                                  1 germanNavalFighter moved from Southern Sweden to Northern Germany
                                  1 germanInfantry moved from Eastern Finland to Murmansk
                                  1 germanAntiTankGun and 1 germanCombatEngineer moved from Finland to Eastern Finland
                                  2 Materials and 1 germanAirTransport moved from Eastern Germany to Eastern Finland
                                  1 germanAirTransport moved from Eastern Finland to Finland
                                  1 Truck moved from Eastern Finland to Finland
                                  1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                                  1 Truck moved from Eastern Finland to Finland
                                  1 germanAirTransport and 2 germanInfantrys moved from Lithuania to Eastern Finland
                                  1 germanAirTransport moved from Eastern Finland to Lithuania
                                  1 germanInfantry moved from Lithuania to Belorussia
                                  2 germanArtillerys and 3 germanInfantrys moved from Western Ukraine to Kharkov
                                  1 germanMobileArtillery moved from Western Ukraine to Eastern Ukraine
                                  4 germanInfantrys moved from Romania to Western Ukraine
                                  1 germanArtillery moved from Poland to Lithuania
                                  5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 2 germanMarines, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Turkey to Syria
                                  1 germanNavalFighter moved from Southern Spain to Northern France
                                  1 Train moved from Berlin to Northern Germany
                                  1 Train and 3 germanInfantrys moved from Northern Germany to Northern France
                                  2 germanInfantrys moved from Paris to Western France
                                  1 Train moved from Eastern Germany to Northern Germany
                                  1 germanHeavyTank moved from Eastern Germany to Lithuania
                                  2 germanInfantrys moved from Berlin to Northern Germany
                                  1 Material and 1 Truck moved from Berlin to Northern France
                                  1 Train moved from Western Ukraine to Northern Germany
                                  1 Truck moved from Poland to Berlin
                                  1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Eastern Finland
                                  1 germanAirTransport moved from Eastern Finland to Finland
                                  3 germanInfantrys moved from Northern France to Western France
                                  1 Train and 3 germanInfantrys moved from Northern Germany to Southern Spain
                                  1 Truck moved from Lithuania to Poland
                                  1 Truck and 1 germanAntiAirGun moved from Poland to Romania
                          
                              Purchase Units - Germany
                                  Trigger germanAdvArt1: buygermanHeavyArtillery added to germanProduction
                                  Germany buy 1 germanAntiAirGun, 2 germanDestroyers, 1 germanFortification, 1 germanHeavyTank and 14 germanInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Germany
                                  Units in Northern France being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Northern France
                                  4 germanInfantrys placed in Paris
                                  4 germanInfantrys placed in Northern Germany
                                  2 germanDestroyers placed in 27 Sea Zone
                                  2 germanInfantrys placed in Eastern Germany
                                  4 germanInfantrys placed in Berlin
                                  1 germanAntiAirGun and 1 germanHeavyTank placed in Poland
                          
                              Turn Complete - Germany
                                  Germany collect 78 PUs; end with 78 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 81 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                  Units generate 9 techTokens; Germany end with 18 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer
                                      Some Units in Eastern Finland change ownership: 2 Materials and 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 1 germanCombatEngineer
                                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      Some Units in Syria change ownership: 1 germanCombatEngineer
                                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                  VichyFrance buy 2 germanAntiTankGuns and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Algeria being upgraded or consumed: 1 Material
                                  2 germanAntiTankGuns and 1 germanEntrenchment placed in Algeria
                                  1 Material placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 13 PUs; end with 13 PUs
                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs
                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 Material, 2 germanAntiTankGuns and 1 germanCombatEngineer
                                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      Some Units in Syria change ownership: 1 germanCombatEngineer
                                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 Material
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 2 germanArtillerys and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  Units in Eastern Finland being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Eastern Finland
                                  2 germanArtillerys placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 2 germanArtillerys and 1 germanCombatEngineer
                          

                          Combat Hit Differential Summary :

                          Britain : -0.50
                          Germany : 4.08
                          Russia : 2.25
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Russia round 29

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 29
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover AdvancedSpecialWarfare
                              
                                  Politics - Russia
                                      Giving back territories to original owners
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      5 russianAlpineInfantrys, 6 russianArtillerys and 7 russianInfantrys moved from Western Evenki to Eastern Evenki
                                            Russia take Eastern Evenki from Japan
                                      2 russianAlpineInfantrys, 2 russianArtillerys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran
                                      1 russianInfantry moved from Southern Caucasus to Eastern Turkey
                                            Russia take Eastern Turkey from Turkey
                                      1 russianInfantry moved from Southern Caucasus to Astrakhan
                                            Russia take Astrakhan from Germany
                                      1 russianArtillery and 1 russianInfantry moved from Uzbek to Western Kazahk
                                      2 russianAlpineInfantrys moved from Southern Caucasus to Caspian Sea
                                      2 russianAlpineInfantrys moved from Caspian Sea to Western Kazahk
                                      2 russianInfantrys moved from Pskov to Orel Kursk
                                      1 russianFighter moved from Urals to Orel Kursk
                                      1 russianNavalFighter moved from Urals to Voronezh
                                      1 russianAntiTankGun, 2 russianHeavyTanks and 2 russianMech.Infantrys moved from Smolensk to Voronezh
                                      1 russianHeavyTank moved from Tula to Voronezh
                                      2 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers, 6 russianHeavyArtillerys, 1 russianHeavyTank, 5 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery and 2 russianTanks moved from Stalingrad to Voronezh
                                      2 russianFighters and 2 russianNavalFighters moved from Southern Caucasus to Voronezh
                                      4 russianArtillerys, 1 russianHeavyArtillery and 6 russianInfantrys moved from Southern Caucasus to Caucasus
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin got a big one here

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Russia round 29

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 29
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                              Russia roll 5,1,2,2,6,1,7,3,4,5,12,11,6,5,2,8,5,9 and gets 1 hit
                                          Russia removing all Technology Tokens after successful research.
                                          Russia discover AdvancedSpecialWarfare
                                  
                                      Politics - Russia
                                          Giving back territories to original owners
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          5 russianAlpineInfantrys, 6 russianArtillerys and 7 russianInfantrys moved from Western Evenki to Eastern Evenki
                                                Russia take Eastern Evenki from Japan
                                          2 russianAlpineInfantrys, 2 russianArtillerys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran
                                          1 russianInfantry moved from Southern Caucasus to Eastern Turkey
                                                Russia take Eastern Turkey from Turkey
                                          1 russianInfantry moved from Southern Caucasus to Astrakhan
                                                Russia take Astrakhan from Germany
                                          1 russianArtillery and 1 russianInfantry moved from Uzbek to Western Kazahk
                                          2 russianAlpineInfantrys moved from Southern Caucasus to Caspian Sea
                                          2 russianAlpineInfantrys moved from Caspian Sea to Western Kazahk
                                          2 russianInfantrys moved from Pskov to Orel Kursk
                                          1 russianFighter moved from Urals to Orel Kursk
                                          1 russianNavalFighter moved from Urals to Voronezh
                                          1 russianAntiTankGun, 2 russianHeavyTanks and 2 russianMech.Infantrys moved from Smolensk to Voronezh
                                          1 russianHeavyTank moved from Tula to Voronezh
                                          2 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers, 6 russianHeavyArtillerys, 1 russianHeavyTank, 5 russianInfantrys, 1 russianMech.Infantry, 1 russianMobileArtillery and 2 russianTanks moved from Stalingrad to Voronezh
                                          2 russianFighters and 2 russianNavalFighters moved from Southern Caucasus to Voronezh
                                          4 russianArtillerys, 1 russianHeavyArtillery and 6 russianInfantrys moved from Southern Caucasus to Caucasus
                                  
                                      Combat - Russia
                                          Battle in Caucasus
                                              Russia attack with 4 russianArtillerys, 1 russianHeavyArtillery and 6 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanAntiAirGun
                                                  Russia roll dice for 4 russianArtillerys, 1 russianHeavyArtillery and 6 russianInfantrys in Caucasus, round 2 : 2/11 hits, 3.17 expected hits
                                                  Germany roll dice for 1 germanAntiAirGun in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 germanAntiAirGun owned by the Germany lost in Caucasus
                                              Russia win, taking Caucasus from Germany with 4 russianArtillerys, 1 russianHeavyArtillery and 6 russianInfantrys remaining. Battle score for attacker is 4
                                              Casualties for Germany: 1 germanAntiAirGun
                                          Battle in Orel Kursk
                                              Russia attack with 1 russianFighter and 2 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanInfantry
                                                  Russia roll dice for 1 russianFighter and 2 russianInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.83 expected hits
                                                  Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Orel Kursk
                                              Russia win, taking Orel Kursk from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 1 germanInfantry
                                          Battle in Western Kazahk
                                              Russia attack with 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianInfantry
                                              Germany defend with 1 Flagpole and 1 germanMech.Infantry
                                                  Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianInfantry in Western Kazahk, round 2 : 0/4 hits, 1.00 expected hits
                                                  Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0.33 expected hits
                                                  Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianInfantry in Western Kazahk, round 3 : 0/4 hits, 1.00 expected hits
                                                  Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia lost in Western Kazahk
                                                  Russia roll dice for 2 russianAlpineInfantrys and 1 russianArtillery in Western Kazahk, round 4 : 3/3 hits, 0.83 expected hits
                                                  Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 4 : 1/1 hits, 0.33 expected hits
                                              1 germanMech.Infantry owned by the Germany and 1 russianAlpineInfantry owned by the Russia lost in Western Kazahk
                                              Russia win, taking Western Kazahk from Germany with 1 russianAlpineInfantry and 1 russianArtillery remaining. Battle score for attacker is -2
                                              Casualties for Russia: 1 russianAlpineInfantry and 1 russianInfantry
                                              Casualties for Germany: 1 germanMech.Infantry
                                          Battle in Voronezh
                                              Russia attack with 3 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers, 2 russianFighters, 6 russianHeavyArtillerys, 4 russianHeavyTanks, 5 russianInfantrys, 3 russianMech.Infantrys, 1 russianMobileArtillery, 3 russianNavalFighters and 2 russianTanks
                                              Germany defend with 1 Flagpole, 8 germanAntiTankGuns, 6 germanArtillerys and 9 germanInfantrys
                                                  HvyTankFS fire in Voronezh : 1/4 hits, 1.00 expected hits
                                                  AntiTankGun fire in Voronezh : 1/8 hits, 2.67 expected hits
                                              Units damaged: 1 russianHeavyTank owned by the Russia
                                                  1 germanAntiTankGun owned by the Germany lost in Voronezh
                                                  1 russianHeavyTank owned by the Russia lost in Voronezh
                                              1 russianHeavyTank-damaged owned by the Russia added in Voronezh
                                                  Russia roll dice for 3 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers, 2 russianFighters, 6 russianHeavyArtillerys, 3 russianHeavyTanks, 1 russianHeavyTank-damaged, 5 russianInfantrys, 3 russianMech.Infantrys, 1 russianMobileArtillery, 3 russianNavalFighters and 2 russianTanks in Voronezh, round 2 : 11/33 hits, 14.33 expected hits
                                                  Germany roll dice for 7 germanAntiTankGuns, 6 germanArtillerys and 9 germanInfantrys in Voronezh, round 2 : 8/22 hits, 6.00 expected hits
                                                  5 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 4 germanArtillerys owned by the Germany and 3 russianAntiTankGuns owned by the Russia lost in Voronezh
                                                  HvyTankFS fire in Voronezh : 0/4 hits, 0.83 expected hits
                                                  AntiTankGun fire in Voronezh : 2/7 hits, 2.33 expected hits
                                              Units damaged: 1 russianHeavyTank owned by the Russia
                                                  1 russianTank owned by the Russia lost in Voronezh
                                                  1 russianHeavyTank owned by the Russia lost in Voronezh
                                              1 russianHeavyTank-damaged owned by the Russia added in Voronezh
                                                  Russia roll dice for 2 russianArtillerys, 2 russianCombatEngineers, 2 russianFighters, 6 russianHeavyArtillerys, 2 russianHeavyTanks, 2 russianHeavyTank-damageds, 3 russianMech.Infantrys, 1 russianMobileArtillery, 3 russianNavalFighters and 1 russianTank in Voronezh, round 3 : 14/24 hits, 11.67 expected hits
                                                  Germany roll dice for 7 germanAntiTankGuns, 2 germanArtillerys and 2 germanInfantrys in Voronezh, round 3 : 2/11 hits, 2.92 expected hits
                                              Units damaged: 2 russianHeavyTanks owned by the Russia
                                                  2 germanInfantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 7 germanAntiTankGuns owned by the Germany lost in Voronezh
                                                  2 russianHeavyTanks owned by the Russia lost in Voronezh
                                              2 russianHeavyTank-damageds owned by the Russia added in Voronezh
                                              Russia win, taking Voronezh from Germany with 2 russianArtillerys, 2 russianCombatEngineers, 2 russianFighters, 6 russianHeavyArtillerys, 4 russianHeavyTank-damageds, 3 russianMech.Infantrys, 1 russianMobileArtillery, 3 russianNavalFighters and 1 russianTank remaining. Battle score for attacker is 10
                                              Casualties for Germany: 8 germanAntiTankGuns, 6 germanArtillerys and 9 germanInfantrys
                                              Casualties for Russia: 3 russianAntiTankGuns, 4 russianHeavyTanks, 5 russianInfantrys and 1 russianTank
                                          Battle in Northern Iran
                                              Russia attack with 2 russianAlpineInfantrys, 2 russianArtillerys and 2 russianInfantrys
                                              Germany defend with 1 Flagpole and 1 germanMarine
                                                  Russia roll dice for 2 russianAlpineInfantrys, 2 russianArtillerys and 2 russianInfantrys in Northern Iran, round 2 : 3/6 hits, 1.50 expected hits
                                                  Germany roll dice for 1 germanMarine in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 russianInfantry owned by the Russia and 1 germanMarine owned by the Germany lost in Northern Iran
                                              Russia win, taking Northern Iran from Germany with 2 russianAlpineInfantrys, 2 russianArtillerys and 1 russianInfantry remaining. Battle score for attacker is 1
                                              Casualties for Russia: 1 russianInfantry
                                              Casualties for Germany: 1 germanMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          2 Trucks and 2 russianAntiTankGuns moved from Southern Caucasus to Voronezh
                                          2 Trucks moved from Voronezh to Stalingrad
                                          1 russianAntiTankGun moved from Southern Caucasus to Caucasus
                                          1 russianCombatEngineer moved from Southern Caucasus to Astrakhan
                                          1 russianAirTransport moved from Southern Caucasus to Moscow
                                          2 russianFighters moved from Voronezh to Smolensk
                                          1 russianFighter moved from Orel Kursk to Smolensk
                                          3 russianNavalFighters moved from Voronezh to Southern Caucasus
                                          1 Truck moved from Volgarod to Moscow
                                          1 Material and 1 Truck moved from Moscow to Stalingrad
                                          4 Trucks moved from Stalingrad to Volgarod
                                          4 Trucks and 4 russianInfantrys moved from Volgarod to Voronezh
                                          1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                          1 Truck moved from Voronezh to Stalingrad
                                          1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                          1 Train moved from Stalingrad to Vologda
                                          1 Train and 2 russianInfantrys moved from Vologda to Leningrad
                                          1 Train moved from Leningrad to Vologda
                                          2 russianInfantrys moved from Novgorod to Pskov
                                          1 Train moved from Novgorod to Moscow
                                          1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Moscow to Leningrad
                                          1 Train moved from Leningrad to Moscow
                                          1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Volgarod
                                          1 Train moved from Volgarod to Moscow
                                          1 Train and 2 russianInfantrys moved from Moscow to Leningrad
                                          1 Train moved from Leningrad to Volgarod
                                          1 russianCombatEngineer moved from Moscow to Smolensk
                                          1 russianInfantry moved from Urals to Volgarod
                                          2 russianAlpineInfantrys moved from Irkutsk to Lake Baikal
                                          2 russianAlpineInfantrys moved from Lake Baikal to Eastern Evenki
                                          1 britishInfantry, 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 120 Sea Zone to 99 Sea Zone
                                  
                                      Purchase Units - Russia
                                          Russia buy 2 russianAirTransports, 2 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMobileArtillerys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Russia
                                          2 russianArtillerys placed in Leningrad
                                          2 russianInfantrys placed in Vologda
                                          1 russianCombatEngineer, 1 russianInfantry, 1 russianMobileArtillery and 1 russianTank placed in Moscow
                                          3 russianInfantrys placed in Volgarod
                                          1 russianInfantry, 1 russianMobileArtillery and 1 russianTank placed in Stalingrad
                                          2 russianAirTransports placed in Urals
                                          2 russianInfantrys placed in Irkutsk
                                  
                                      Activate Technology - Russia
                                          Russia activating AdvancedSpecialWarfare
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianArtillery
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianHeavyArtillery
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianMech.Infantry
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianTank
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianMobileArtillery
                                          Trigger russianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAntiTankGun
                                          Trigger russianASW1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian2
                                  
                                      Turn Complete - Russia
                                          Russia collect 69 PUs; end with 69 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 72 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 75 PUs
                                          Units generate 9 techTokens; Russia end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  HvyTankFS fire in Voronezh : : -0.83
                                  AntiTankGun fire in Voronezh : : -2.00
                                  Germany : 3.25
                                  Russia : -0.33
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin :brazil:

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 29

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 29
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 3,6,8,6,4,3,9,2,10 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              2 japaneseInfantrys moved from Shanghai to Shantung
                                              1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from Burma to 87 Sea Zone
                                              1 japaneseAlpineInfantry, 2 japaneseCruisers, 3 japaneseInfantrys and 2 japaneseTransports moved from 87 Sea Zone to 86 Sea Zone
                                              1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 86 Sea Zone to Sumatra
                                              3 japaneseAdvancedNavalFighters moved from 87 Sea Zone to Sumatra
                                              1 japaneseTacticalBomber moved from Burma to Sumatra
                                              1 japaneseInfantry moved from Phillippines Islands to 127 Sea Zone
                                              1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
                                              2 japaneseBattleships, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong
                                              2 japaneseNavalFighters moved from Shanghai to Hong Kong
                                              1 japaneseAdvancedNavalFighter, 3 japaneseFighters and 4 japaneseNavalFighters moved from Shanghai to Shantung
                                      
                                          Combat - Japan
                                              Battle in Hong Kong
                                                  Japan attack with 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseNavalFighters
                                                  China defend with 1 chineseInfantry; Britain defend with 1 Flagpole and 2 Materials
                                                      Japan roll dice for 2 japaneseBattleships in Hong Kong, round 2 : 0/4 hits, 1.67 expected hits
                                                      Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseNavalFighters in Hong Kong, round 2 : 2/4 hits, 1.17 expected hits
                                                      Britain roll dice for 1 chineseInfantry in Hong Kong, round 2 : 1/1 hits, 0.42 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hong Kong
                                                  Japan win, taking Hong Kong from Britain with 1 japaneseCombatEngineer and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for China: 1 chineseInfantry
                                              Battle in Sumatra
                                                  Japan attack with 3 japaneseAdvancedNavalFighters, 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry and 2 britishInfantrys
                                                      Japan roll dice for 2 japaneseCruisers in Sumatra, round 2 : 0/2 hits, 0.50 expected hits
                                                      Japan roll dice for 3 japaneseAdvancedNavalFighters, 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Sumatra, round 2 : 3/8 hits, 1.92 expected hits
                                                      ExiledAllies roll dice for 1 britishAlpineInfantry and 2 britishInfantrys in Sumatra, round 2 : 1/3 hits, 1.50 expected hits
                                                      2 britishInfantrys owned by the Britain, 1 britishAlpineInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Sumatra
                                                  Japan win, taking Sumatra from ExiledAllies with 3 japaneseAdvancedNavalFighters, 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 7
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Britain: 1 britishAlpineInfantry and 2 britishInfantrys
                                              Battle in Shantung
                                                  Japan attack with 1 japaneseAdvancedNavalFighter, 3 japaneseFighters, 2 japaneseInfantrys and 4 japaneseNavalFighters
                                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                                      Japan roll dice for 1 japaneseAdvancedNavalFighter, 3 japaneseFighters, 2 japaneseInfantrys and 4 japaneseNavalFighters in Shantung, round 2 : 5/10 hits, 3.83 expected hits
                                                      China roll dice for 2 chineseInfantrys in Shantung, round 2 : 1/2 hits, 0.50 expected hits
                                                      2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                  Japan win, taking Shantung from China with 1 japaneseAdvancedNavalFighter, 3 japaneseFighters, 1 japaneseInfantry and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for China: 2 chineseInfantrys
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                              1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                              2 japaneseInfantrys moved from Okinawa to 122 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone
                                              3 japaneseBattleships, 3 japaneseCarriers, 15 japaneseCruisers, 1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 96 Sea Zone
                                              1 japaneseDestroyer moved from 97 Sea Zone to 122 Sea Zone
                                              20 japaneseDestroyers moved from 127 Sea Zone to 96 Sea Zone
                                              2 japaneseDestroyers moved from 97 Sea Zone to 96 Sea Zone
                                              2 japaneseNavalFighters moved from Hong Kong to Japan
                                              3 japaneseFighters moved from Shantung to Tokyo
                                              1 japaneseAdvancedNavalFighter and 4 japaneseNavalFighters moved from Shantung to Japan
                                              3 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                              1 japaneseDestroyer moved from 96 Sea Zone to 98 Sea Zone
                                              2 Trucks moved from Shanghai to Manchuria
                                              1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from Suiyuan to Chahar
                                              3 japaneseInfantrys moved from Yakut to Far Eastern Republic
                                              2 Trucks, 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Shanghai
                                              1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                              1 Truck moved from Tokyo to Japan
                                              1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                              1 japaneseCombatEngineer moved from Japan to Tokyo
                                              6 japaneseInfantrys moved from Japan to Tokyo
                                              1 japaneseCarrier, 5 japaneseDestroyers and 6 japaneseSubmarines moved from 87 Sea Zone to 86 Sea Zone
                                              3 japaneseAdvancedNavalFighters moved from Sumatra to 86 Sea Zone
                                              1 japaneseTacticalBomber moved from Sumatra to Burma
                                              1 japaneseInfantry moved from Thailand to Burma
                                              2 japaneseNavalFighters moved from Italian Somaliland to Abyssinia
                                              1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Japan
                                              1 japaneseInfantry moved from Japan to Tokyo
                                              1 japaneseCombatEngineer moved from Burma to Thailand
                                              1 Train moved from Burma to Calcutta
                                              1 Train and 2 japaneseInfantrys moved from Calcutta to Burma
                                              1 Train moved from Western Bengal to Bombay
                                              1 Train and 1 japaneseAntiAirGun moved from Bombay to Burma
                                              1 Train moved from Burma to Western Bengal
                                              2 japaneseInfantrys moved from Kashmir to Western Bengal
                                              1 japaneseAdvancedNavalFighter moved from 86 Sea Zone to Burma
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 3 japaneseAntiAirGuns, 3 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseFortification and 4 japaneseInfantrys; Remaining resources: 2 PUs; 9 techTokens; 
                                      
                                          Place Units - Japan
                                              Units in Tokyo being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                              1 japaneseFortification and 4 japaneseInfantrys placed in Tokyo
                                              Units in Tokyo being upgraded or consumed: 1 Material
                                              1 japaneseEntrenchment placed in Tokyo
                                              Units in Japan being upgraded or consumed: 1 Material
                                              1 japaneseAdvancedNavalFighter, 1 japaneseAirfield and 3 japaneseAntiAirGuns placed in Japan
                                              3 japaneseDestroyers placed in 96 Sea Zone
                                      
                                          Turn Complete - Japan
                                              Japan collect 65 PUs; end with 67 PUs
                                              Units generate 9 techTokens; Japan end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 12 PUs
                                              Units Change Ownership
                                                  Some Units in Manchuria change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                                  Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 2 japaneseAntiAirGuns and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              Units in Thailand being upgraded or consumed: 1 Material
                                              2 japaneseAntiAirGuns and 1 japaneseEntrenchment placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 2 japaneseAntiAirGuns and 1 japaneseCombatEngineer
                                      

                                      Combat Hit Differential Summary :

                                      ExiledAllies : -0.50
                                      Japan : 0.92
                                      China : 0.50
                                      Britain : 0.58
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 29

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 29
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Inner Mongolia to Suiyuan
                                                        China take Suiyuan from Japan
                                                  1 chineseInfantry moved from Shansi to Peking
                                                        China take Peking from Japan
                                                  2 chineseInfantrys moved from Shensi to Shantung
                                                  3 chineseFighters moved from Shensi to Shantung
                                          
                                              Combat - China
                                                  Battle in Shantung
                                                      China attack with 3 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shantung, round 2 : 1/5 hits, 1.33 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shantung
                                                      China win, taking Shantung from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                          
                                              Non Combat Move - China
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  1 chineseCombatEngineer moved from Shensi to Anhwei
                                                  1 Truck moved from Shensi to Inner Mongolia
                                                  1 Truck and 1 chineseInfantry moved from Inner Mongolia to Anhwei
                                                  1 chineseInfantry moved from Inner Mongolia to Shensi
                                                  2 Trucks and 2 chineseInfantrys moved from Northern China to Eastern Szechwan
                                                  2 Trucks, 1 chineseAlpineInfantry and 1 chineseInfantry moved from Singkiang to Eastern Szechwan
                                                  2 chineseAlpineInfantrys moved from Kweichow to Eastern Szechwan
                                                  1 chineseAlpineInfantry and 2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                                  1 chineseInfantry moved from Singkiang to Kashi
                                                  3 chineseFighters moved from Shantung to Kweichow
                                                  1 Truck moved from Anhwei to Chungking
                                                  1 chineseInfantry moved from Anhwei to Kwangtung
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 4 chineseAlpineInfantrys and 8 chineseInfantrys; Remaining resources: 0 PUs; 21 techTokens; 
                                          
                                              Place Units - China
                                                  1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                                                  1 chineseAlpineInfantry and 1 chineseInfantry placed in Kweichow
                                                  2 chineseAlpineInfantrys and 1 chineseInfantry placed in Chungking
                                                  2 chineseInfantrys placed in Northern China
                                                  2 chineseInfantrys placed in Shensi
                                          
                                              Turn Complete - China
                                                  China collect 40 PUs; end with 40 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Units generate 3 techTokens; China end with 24 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : -0.33
                                          Japan : -0.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :spain:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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