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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      @ubernaut Pfff did a huge a mistake. I thought the Industrial Complex in Normandy was only Damaged by 1... -.- Probably the end of the German fleet for now then. A good setback right there. Anyway, good luck

      ubernautU 5 Replies Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @Makalakalane
        last edited by

        @Makalakalane yeah i got a lucky hit there i think i have been fairly lucky in general in naval battles so far this game as well.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russians round 4

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 4
          
              Research Technology - Russians
                  Russians spend 0 on tech rolls
                      Russians rolls : 0/1 hits, 0.00 expected hits
          
              Purchase Units - Russians
                  Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs; 1 techTokens; 
          
              Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
          
              Combat Move - Russians
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  1 fighter and 3 infantry moved from Novgorod to Archangel
                  1 artillery and 8 infantry moved from Novgorod to Belarus
                  9 infantry moved from Russia to Smolensk
                  1 fighter and 2 infantry moved from Bryansk to Ukraine
                  1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                  2 armour, 5 artilleries, 33 infantry and 2 mech_infantrys moved from Bryansk to Belarus
          
              Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                          Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians lost in Ukraine
                          Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 armour
                  Battle in Western Ukraine
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                          Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 armour
                  Battle in Belarus
                      Russians attack with 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys
                      Germans defend with 1 infantry
                          Russians roll dice for 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys in Belarus, round 2 : 11/51 hits, 11.17 expected hits
                          Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Smolensk
                      Russians attack with 9 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 9 infantry in Smolensk, round 2 : 2/9 hits, 1.50 expected hits
                          Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 armour
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
          
              Non Combat Move - Russians
                  1 fighter moved from Ukraine to Russia
                  1 tactical_bomber moved from Western Ukraine to Russia
                  2 aaGuns moved from Bryansk to Belarus
                  2 aaGuns moved from Novgorod to Belarus
                  1 fighter moved from Archangel to Russia
          
              Place Units - Russians
                  10 infantry placed in Russia
                  2 armour and 1 infantry placed in Volgograd
          
              Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs
                  Russians collect 6 PUs from War Bonds; end with 41 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
          

          Combat Hit Differential Summary :

          Germans : 1.67
          Italians : -0.33
          Russians rolls : : 0.00
          Russians : 0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Makalakalane
            last edited by

            @Makalakalane well if it makes you feel any better you got pretty lucky in ukraine also if you decide to attack belarus next round i'm def gonna want to do that one live. 🙂 gor for 🗾

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane btw i dont think it really affected any battles so if you prefer you can edit your ships from 105 to 112 now worries. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane just make sure they are still damaged. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane hmm nm i guess you can't put them back in damaged.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Makalakalane
                    last edited by

                    TripleA Move Summary: Japanese round 4

                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 4
                    
                        Purchase Units - Japanese
                            Japanese buy 3 armour, 1 battleship and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 infantry moved from Yunnan to Szechwan
                                  Japanese take Szechwan from Chinese
                            9 infantry moved from Yunnan to Kweichow
                                  Japanese take Kweichow from Chinese
                            1 mech_infantry moved from Yunnan to Kweichow
                            7 artilleries moved from Yunnan to Kweichow
                            2 mech_infantrys moved from Kiangsu to Kweichow
                            1 armour moved from Kiangsu to Kweichow
                            4 fighters moved from Manchuria to Korea
                            2 infantry moved from Manchuria to Korea
                    

                    Savegame

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane hey there don't forget to do a reply 🙂 gotta run for errands now not sure if i'll be able to look at this til the morning or not my afternoon is pretty booked up.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        Makalakalane
                        last edited by

                        TripleA Turn Summary: Japanese round 4

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 4
                        
                            Purchase Units - Japanese
                                Japanese buy 3 armour, 1 battleship and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 infantry moved from Yunnan to Szechwan
                                      Japanese take Szechwan from Chinese
                                9 infantry moved from Yunnan to Kweichow
                                      Japanese take Kweichow from Chinese
                                1 mech_infantry moved from Yunnan to Kweichow
                                7 artilleries moved from Yunnan to Kweichow
                                2 mech_infantrys moved from Kiangsu to Kweichow
                                1 armour moved from Kiangsu to Kweichow
                                4 fighters moved from Manchuria to Korea
                                2 infantry moved from Manchuria to Korea
                        
                            Combat - Japanese
                                Battle in Korea
                                    Japanese attack with 4 fighters and 2 infantry
                                    Russians defend with 1 infantry
                                        Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 2/6 hits, 2.33 expected hits
                                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in Korea
                                    Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                        
                            Non Combat Move - Japanese
                                2 infantry moved from Jehol to Manchuria
                                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                                1 armour moved from Kwangtung to Hunan
                                2 fighters moved from Yunnan to Hunan
                                1 tactical_bomber moved from Yunnan to Hunan
                                1 tactical_bomber moved from Yunnan to Hunan
                                1 tactical_bomber moved from Yunnan to Hunan
                                1 fighter moved from Yunnan to Hunan
                                2 bombers moved from Yunnan to Manchuria
                                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                                3 fighters moved from Korea to Japan
                                1 fighter moved from Korea to Manchuria
                                1 transport moved from 43 Sea Zone to 20 Sea Zone
                                1 transport moved from 44 Sea Zone to 20 Sea Zone
                        
                            Place Units - Japanese
                                3 armour placed in Manchuria
                                3 infantry placed in Shantung
                                3 infantry placed in Kiangsu
                                1 battleship placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 1
                                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                                Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                        

                        Combat Hit Differential Summary :

                        Russians : -0.33
                        Japanese : -0.33
                        

                        Savegame

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane oh haha just realized that was your combat save. 😛

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            Makalakalane
                            last edited by

                            @ubernaut no I don't want to edit anything. You can put in ships and damage them in the editor, but no, it was my mistake not noticing which factory that was damaged by how much. I don't wanna do perfect games. Only really obvious mistakes that are really crucial I think should be rectified. Like forgetting to do a really obvious non-combat thing, that was essentialt to the rest of your actions or something like that. Like forgetting to move your army one step back to the capitol, when that was the plan.

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane right gotcha it doesnt look like you can edit in damaged ships in this version of the game i many version the damaged units are different unit was are changed by triggers but in this it seems to just be a flag. 😕

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                Makalakalane
                                last edited by

                                @ubernaut what you do is you edit in the ship and then you mark that ship after and chose change hitpoints in the right menu. Anyway, it's not relevant for this game, but now you know how 🙂

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Makalakalane
                                  last edited by

                                  @Makalakalane gotcha never noticed that before 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: British round 4

                                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 4
                                    
                                        Combat Move - British
                                            1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone
                                            2 submarines moved from 109 Sea Zone to 105 Sea Zone
                                                  British take 109 Sea Zone from Germans
                                            1 infantry moved from Egypt to Alexandria
                                                  British take Alexandria from Italians
                                            1 armour moved from Egypt to Ethiopia
                                                  British take Anglo Egyptian Sudan from Italians
                                                  British take Ethiopia from Italians
                                            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                                            1 mech_infantry moved from Burma to Siam
                                                  UK_Pacific take Siam from Japanese
                                            1 fighter and 1 infantry moved from Burma to Yunnan
                                            1 fighter and 1 tactical_bomber moved from Burma to Sumatra
                                            1 artillery and 1 infantry moved from India to 39 Sea Zone
                                            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                                            2 transports moved from 39 Sea Zone to 38 Sea Zone
                                            1 armour, 1 artillery and 2 infantry moved from Burma to 38 Sea Zone
                                            1 armour, 1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
                                            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                                            1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Makalakalane
                                      last edited by

                                      @Makalakalane bunch of stuff here let me know if you want to do it live or give instructions. 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut nah, I can't do live right now, waiting for a phone call work-wise. Just take casualties, cheapest first.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by ubernaut

                                          @Makalakalane you want to submerge your german sub? also, do you want to use any kamikaze tokens in SZ20? i don't mind waiting for live battle too 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            Makalakalane
                                            last edited by

                                            @ubernaut no, Sub stays in battle, take it as first casualty, if your Subs hit. If both Battleships die before the Sub, then submergen. No Kamikaze in Pacific battle.

                                            ubernautU 2 Replies Last reply Reply Quote 0

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