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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      @ubernaut I'm in the middle of my turn 🙂 Just about to go to battle so you can find out if you wanna scramble etc... I'm in Europe. On London time here. Pacific time, so we're 8 hours apart haha.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Online
        ubernaut Moderators @Makalakalane
        last edited by

        @Makalakalane thats cool we will probably line up then 🙂 let's try the first combat live if you like 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • M Offline
          Makalakalane
          last edited by

          TripleA Manual Gamesave Post: Germans round 1

          TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 1
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
          
              Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 109 Sea Zone
                  1 submarine moved from 108 Sea Zone to 109 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 109 Sea Zone
                  1 tactical_bomber moved from Western Germany to 109 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 fighter moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 109 Sea Zone
                  1 fighter moved from Western Germany to 109 Sea Zone
                  2 bombers moved from Germany to 109 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  3 mech_infantrys moved from Western Germany to Southern France
                  1 fighter moved from Slovakia Hungary to Southern France
                  2 artilleries moved from Holland Belgium to France
                  4 infantry moved from Holland Belgium to France
                  3 armour moved from Holland Belgium to France
                  1 artillery moved from Western Germany to France
                  3 infantry moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Romania to Yugoslavia
                  1 infantry moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to France
                  1 mech_infantry moved from Western Germany to France
          
              Combat - Germans
          

          Combat Hit Differential Summary :

          Savegame

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Online
            ubernaut Moderators @Makalakalane
            last edited by

            @Makalakalane in the lobby now is your handle different there?

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • M Offline
              Makalakalane
              last edited by

              @ubernaut my handle? I'm not sure what you mean? I've posted a savegame mid battle, so you should see the Scramble window..

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane we should try the first battle live so you know how it goes please join the lobby 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Online
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane actually its getting a bit late for me i gotta do my errands so ill probably do my turn later today or tomorrow 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    @ubernaut ok. Well, I can't really find the right autosave. All I got is before battle and after german combat movement. None of them have our results from the battles we just played. I'm sitting on a Mac.. I don't know if that makes a difference. Probably shouldn't make a difference. But those are the only 2 autosaves I got and they are both form around 35 minutes back.. 😕

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Makalakalane
                      last edited by

                      @ubernaut maybe you got a local autosave that's at the right time in the game?

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane you should have an afterbattle

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Online
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane here's mine autosaveAfterBattle.tsvg

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Online
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane anyway see ya im off to kill errands 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              Makalakalane
                              last edited by

                              TripleA Turn Summary: Germans round 1

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 1
                              
                                  Research Technology - Germans
                              
                                  Purchase Units - Germans
                                      Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Germans
                                      1 submarine moved from 117 Sea Zone to 106 Sea Zone
                                      1 submarine moved from 103 Sea Zone to 106 Sea Zone
                                      1 submarine moved from 118 Sea Zone to 109 Sea Zone
                                      1 submarine moved from 108 Sea Zone to 109 Sea Zone
                                      1 submarine moved from 124 Sea Zone to 111 Sea Zone
                                      1 fighter moved from Holland Belgium to 109 Sea Zone
                                      1 tactical_bomber moved from Western Germany to 109 Sea Zone
                                      1 tactical_bomber moved from Western Germany to 111 Sea Zone
                                      1 tactical_bomber moved from Germany to 111 Sea Zone
                                      1 fighter moved from Western Germany to 111 Sea Zone
                                      1 tactical_bomber moved from Western Germany to 109 Sea Zone
                                      1 fighter moved from Western Germany to 109 Sea Zone
                                      2 bombers moved from Germany to 109 Sea Zone
                                      1 battleship moved from 113 Sea Zone to 111 Sea Zone
                                      1 fighter moved from Norway to 111 Sea Zone
                                      3 mech_infantrys moved from Western Germany to Southern France
                                      1 fighter moved from Slovakia Hungary to Southern France
                                      2 artilleries moved from Holland Belgium to France
                                      4 infantry moved from Holland Belgium to France
                                      3 armour moved from Holland Belgium to France
                                      1 artillery moved from Western Germany to France
                                      3 infantry moved from Western Germany to France
                                      3 armour moved from Greater Southern Germany to France
                                      2 artilleries moved from Greater Southern Germany to Yugoslavia
                                      6 infantry moved from Greater Southern Germany to Yugoslavia
                                      2 infantry moved from Romania to Yugoslavia
                                      1 infantry moved from Slovakia Hungary to Yugoslavia
                                      1 tactical_bomber moved from Poland to France
                                      1 mech_infantry moved from Western Germany to France
                              
                                  Combat - Germans
                                      British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                                      Battle in 106 Sea Zone
                                          Germans attack with 2 submarines
                                          British defend with 1 destroyer and 1 transport
                                              Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                              1 submarine owned by the Germans lost in 106 Sea Zone
                                              Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                                              1 submarine owned by the Germans lost in 106 Sea Zone
                                          British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                                          Casualties for Germans: 2 submarines
                                      Battle in 109 Sea Zone
                                          Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                                          British defend with 1 destroyer and 1 transport
                                              Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                              Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                                              British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                                          Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
                                          Casualties for Germans: 1 submarine
                                          Casualties for British: 1 destroyer and 1 transport
                                      Battle in 111 Sea Zone
                                          Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                                          British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                                              Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                                          Units damaged: 1 battleship owned by the British
                                              British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                                          Units damaged: 1 battleship owned by the Germans
                                              1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                                              Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                                              British roll dice for 1 battleship, 1 cruiser and 2 fighters in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                                              1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 111 Sea Zone
                                          1 battleship owned by the Germans retreated to 112 Sea Zone
                                          British win with 1 battleship remaining. Battle score for attacker is -8
                                          Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
                                          Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
                                      Battle in Southern France
                                          Germans attack with 1 fighter and 3 mech_infantrys
                                          French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                              Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                                              French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                                          2 mech_infantrys owned by the Germans retreated to Northern Italy
                                          French win with 1 artillery remaining. Battle score for attacker is -1
                                          Casualties for Germans: 1 mech_infantry
                                          Casualties for French: 1 infantry
                                      Battle in France
                                          Germans attack with 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                                          British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                                              AA fire in France : 0/1 hits, 0.17 expected hits
                                              Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 8/18 hits, 6.50 expected hits
                                              French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                                              1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                                              Germans roll dice for 6 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 7/15 hits, 6.00 expected hits
                                              French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 1/4 hits, 2.00 expected hits
                                              1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                                          Germans captures 19PUs while taking French capital
                                          Germans converts factory_major into different units
                                          Germans win, taking France from French with 6 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 41
                                          Casualties for Germans: 4 infantry
                                          Casualties for British: 1 armour and 1 artillery
                                          Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                                      Battle in Yugoslavia
                                          Germans attack with 2 artilleries and 9 infantry
                                          Neutral_Allies defend with 5 infantry
                                              Germans roll dice for 2 artilleries and 9 infantry in Yugoslavia, round 2 : 2/11 hits, 2.50 expected hits
                                              Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                                              2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                                          2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
                                          Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
                                          Casualties for Germans: 3 infantry
                                          Casualties for Neutral_Allies: 2 infantry
                                      Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                                      1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                                      1 transport moved from 114 Sea Zone to 112 Sea Zone
                                      1 infantry moved from Norway to Finland
                                            Germans take Finland from Neutral_Axis
                                      3 aaGuns moved from Western Germany to Holland Belgium
                                      2 fighters moved from 109 Sea Zone to 112 Sea Zone
                                      2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                                      2 bombers moved from 109 Sea Zone to Holland Belgium
                                      1 fighter moved from Southern France to Northern Italy
                                      5 infantry moved from Germany to Slovakia Hungary
                                      4 infantry moved from Germany to Poland
                                      2 infantry moved from Germany to Slovakia Hungary
                                      3 artilleries moved from Germany to Slovakia Hungary
                                      3 aaGuns moved from Germany to Slovakia Hungary
                                      1 tactical_bomber moved from France to Western Germany
                              
                                  Place Units - Germans
                                      1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
                              
                                  Turn Complete - Germans
                                      Germans collect 36 PUs; end with 56 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                              

                              Combat Hit Differential Summary :

                              Germans : -1.67
                              British : 1.33
                              French : -2.00
                              AA fire in France : : -0.17
                              Neutral_Allies : 1.33
                              

                              Savegame

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Online
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russians round 1

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 1
                                
                                    Research Technology - Russians
                                        Russians spend 5 on tech rolls
                                            Russians rolls : 0/1 hits, 0.00 expected hits
                                        Russians removing all Technology Tokens after unsuccessful research.
                                
                                    Purchase Units - Russians
                                        Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Combat Move - Russians
                                
                                    Combat - Russians
                                
                                    Non Combat Move - Russians
                                        1 submarine moved from 127 Sea Zone to 125 Sea Zone
                                        2 infantry moved from Vyborg to Karelia
                                        1 infantry moved from Vyborg to Novgorod
                                        1 infantry moved from Archangel to Novgorod
                                        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                                        3 infantry moved from Baltic States to Belarus
                                        1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                                        2 infantry moved from Bessarabia to Ukraine
                                        2 infantry moved from Eastern Poland to Western Ukraine
                                        1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                                        2 infantry moved from Caucasus to Rostov
                                        1 armour and 1 mech_infantry moved from Russia to Belarus
                                        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                                        6 infantry moved from Amur to Buryatia
                                        2 aaGuns and 6 infantry moved from Sakha to Buryatia
                                        6 infantry moved from Buryatia to Yakut S.S.R.
                                
                                    Place Units - Russians
                                        1 artillery and 2 infantry placed in Ukraine
                                        1 artillery and 2 infantry placed in Novgorod
                                        4 infantry placed in Russia
                                
                                    Turn Complete - Russians
                                        Russians collect 37 PUs; end with 37 PUs
                                

                                Combat Hit Differential Summary :

                                Russians rolls : : 0.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Online
                                  ubernaut Moderators @Makalakalane
                                  last edited by

                                  @Makalakalane go for 🗾 don't forget to @ me after posting your turn 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    @ubernaut oh sorry. I*m used to my opponent just getting an email notification everytime there's an update in the match-forum. I will try and remember.

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Online
                                      ubernaut Moderators @Makalakalane
                                      last edited by

                                      @Makalakalane np im def a bit rusty on these rules, thought we got to keep tech tokens for tech misses. 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut oh right, yea, that's a better rule. In real life, when I play with my friends, we usually say 6 IPC for a tech roll and you keep it until it's succesful. If you then have 3 tech dice, they all disappear when you get one succesful hit and you can only research one tech at a time. That works pretty well, I think. Here it's just almost 5 IPC out the window 😄 ANyway, it's almost midnight here and I'm really tired, so I will look at Japan tomorrow.

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Online
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane no worries i gotta start in on work stuff myself 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Online
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane oh actually i think we can change if you want i'd prefer it that way personally.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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