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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      @ubernaut it's just if you wanna intercept 1 bomber with 2 fighters.. There are no real battles..

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Online
        ubernaut Moderators @Makalakalane
        last edited by

        @Makalakalane well i still prefer live 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • M Offline
          Makalakalane
          last edited by

          TripleA Turn Summary: Italians round 5

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 5
          
              Purchase Units - Italians
                  Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; 
                  Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  1 infantry moved from Iraq to Northwest Persia
                        Italians take Northwest Persia from Neutral_Allies
                  1 infantry moved from Iraq to Persia
                        Italians take Persia from British
                  1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                        Italians take Rhodesia from British
                  1 bomber moved from Southern Italy to Egypt
                  1 armour moved from Novgorod to Archangel
                        Italians take Archangel from Russians
                  1 armour moved from Archangel to Nenetsia
                        Italians take Nenetsia from Russians
          
              Combat - Italians
                  Air Battle in Egypt
                      Italians attacks with 1 units heading to Egypt
                      British launches 2 interceptors out of Egypt
                          Attackers Fire,  : 0/1 hits, 0.17 expected hits
                          Defenders Fire,  : 0/2 hits, 0.33 expected hits
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Egypt
                          AA fire in Egypt : 0/1 hits, 0.17 expected hits
                      Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Egypt causes 6 damage total. 
                  Cleaning up after air battles
          
              Non Combat Move - Italians
                  1 bomber moved from Egypt to Tobruk
                  1 transport moved from 96 Sea Zone to 94 Sea Zone
                  1 artillery moved from Algeria to 94 Sea Zone
                  1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                  1 artillery moved from 96 Sea Zone to Tobruk
                  4 transports moved from 96 Sea Zone to 95 Sea Zone
                  4 armour moved from Northern Italy to 95 Sea Zone
                  4 infantry moved from Northern Italy to 95 Sea Zone
                  4 armour, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
                  4 armour moved from 96 Sea Zone to Tobruk
                  4 infantry moved from 96 Sea Zone to Tobruk
          
              Place Units - Italians
                  1 harbour placed in Libya
                  1 armour placed in Novgorod
                  2 mech_infantrys placed in Novgorod
                  2 artilleries placed in Southern Italy
          
              Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                  Italians collect 31 PUs; end with 31 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
          

          Combat Hit Differential Summary :

          Defenders Fire,  : : -0.33
          AA fire in Egypt : : -0.17
          Attackers Fire,  : : -0.17
          

          Savegame

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Online
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: French round 5

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 5
            
                Research Technology - ANZAC
                    ANZAC spend 5 on tech rolls
                        ANZAC rolls : 1/1 hits, 0.00 expected hits
                    ANZAC removing all Technology Tokens after successful research.
                    ANZAC discover Shipyards
            
                Activate Technology - ANZAC
                    ANZAC activating Shipyards
            
                Purchase Units - ANZAC
                    ANZAC buy 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
            
                Combat Move - ANZAC
                    1 infantry moved from Egypt to Trans-Jordan
                          British take Trans-Jordan from Italians
                    1 artillery and 1 infantry moved from Java to 42 Sea Zone
                    1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                    1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            
                Combat - ANZAC
                    Battle in Celebes
                        ANZAC attack with 1 artillery and 1 infantry
                        Japanese defend with 1 infantry
                            ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                        Casualties for ANZAC: 1 infantry
                        Casualties for Japanese: 1 infantry
            
                Non Combat Move - ANZAC
                    1 submarine moved from 45 Sea Zone to 43 Sea Zone
                    1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                    1 artillery moved from South Australia to 61 Sea Zone
                    1 artillery, 1 destroyer and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                    1 infantry moved from Western Australia to 56 Sea Zone
                    1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                    1 artillery and 1 infantry moved from 42 Sea Zone to Java
                    1 aaGun and 2 infantry moved from Queensland to South Australia
                    1 aaGun and 1 infantry moved from Western Australia to South Australia
                    1 infantry moved from Shan State to Malaya
                    3 fighters and 1 tactical_bomber moved from India to Malaya
            
                Place Units - ANZAC
                    2 submarines placed in 62 Sea Zone
            
                Turn Complete - ANZAC
                    ANZAC collect 13 PUs; end with 13 PUs
                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            
                Combat Move - French
            
                Non Combat Move - French
                    1 infantry moved from Egypt to Trans-Jordan
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            ANZAC : 0.50
            ANZAC rolls : : 1.00
            Japanese : 0.67
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Online
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane probably will be around if you have a battle for me in the next half hour or after about an hour from now (sz109/belarus) doubt you will do either but yeah if you do i def want to do those live. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane also probably will not be able to do russia today but maybe way later if i get through all my work stuff.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • M Offline
                  Makalakalane
                  last edited by

                  TripleA Turn Summary: Germans round 6

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 6
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Germans buy 8 armour; Remaining resources: 1 PUs; 
                  
                      Combat Move - Germans
                          2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                          2 mech_infantrys moved from Western Ukraine to Eastern Poland
                          1 bomber moved from France to Eastern Poland
                  
                      Combat - Germans
                          Battle in Eastern Poland
                              Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
                              Russians defend with 1 infantry
                                  Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
                                  Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Eastern Poland
                              Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                  
                      Non Combat Move - Germans
                          18 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                          1 bomber moved from Eastern Poland to Baltic States
                          2 armour and 4 mech_infantrys moved from Germany to Baltic States
                          3 aaGuns moved from Bessarabia to Eastern Poland
                  
                      Place Units - Germans
                          5 armour placed in Germany
                          3 armour placed in Ukraine
                  
                      Turn Complete - Germans
                          Germans collect 45 PUs; end with 46 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : 1.83
                  Russians : -0.33
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Makalakalane
                    last edited by

                    @ubernaut that's fine.. Damn I suck at late game in this version. In all versions, I suppose.. Haven't played in 15-20 years 😄

                    ubernautU 4 Replies Last reply Reply Quote 0
                    • ubernautU Online
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane what happened?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @Makalakalane
                        last edited by

                        @Makalakalane anyway runnign out for errands see you a bit later or tomorrow 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Online
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russians round 6

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 6
                          
                              Research Technology - Russians
                                  Russians spend 0 on tech rolls
                                      Russians rolls : 0/1 hits, 0.00 expected hits
                          
                              Purchase Units - Russians
                                  Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
                          
                              Combat Move - Russians
                                  1 armour, 1 fighter and 1 mech_infantry moved from Belarus to Nenetsia
                                        Russians take Archangel from Italians
                                  1 fighter, 4 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                                  1 infantry moved from Rostov to Ukraine
                                  2 armour moved from Russia to Ukraine
                                  2 armour moved from Bryansk to Ukraine
                                        Russians take Western Ukraine from Germans
                                  5 infantry moved from Bryansk to Ukraine
                          
                              Combat - Russians
                                  Battle in Novgorod
                                      Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                                      Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                                          Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 1.83 expected hits
                                          Italians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                                          2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Novgorod
                                      Russians win, taking Novgorod from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                                      Casualties for Russians: 2 infantry
                                      Casualties for Italians: 1 armour and 2 mech_infantrys
                                  Battle in Ukraine
                                      Russians attack with 4 armour and 6 infantry
                                      Germans defend with 3 armour, 1 factory_minor and 1 infantry
                                          Russians roll dice for 4 armour and 6 infantry in Ukraine, round 2 : 3/10 hits, 3.00 expected hits
                                          Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                                          2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                                          Russians roll dice for 4 armour and 4 infantry in Ukraine, round 3 : 2/8 hits, 2.67 expected hits
                                          Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                                      Russians win, taking Ukraine from Germans with 4 armour and 3 infantry remaining. Battle score for attacker is 12
                                      Casualties for Russians: 3 infantry
                                      Casualties for Germans: 3 armour and 1 infantry
                                  Battle in Nenetsia
                                      Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                                      Italians defend with 1 armour
                                          Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits
                                          Italians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                                          1 mech_infantry owned by the Russians lost in Nenetsia
                                          Russians roll dice for 1 armour and 1 fighter in Nenetsia, round 3 : 0/2 hits, 1.00 expected hits
                                          Italians roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits
                                          1 armour owned by the Russians lost in Nenetsia
                                       retreated to Nenetsia
                                      Italians win with 1 armour remaining. Battle score for attacker is -10
                                      Casualties for Russians: 1 armour and 1 mech_infantry
                                  1 infantry moved from Volgograd to Caucasus
                                  1 infantry moved from Volgograd to Kazakhstan
                                  1 infantry moved from Volgograd to Samara
                                  1 infantry moved from Russia to Vologda
                                  2 aaGuns and 17 infantry moved from Sakha to Buryatia
                                  1 fighter moved from Nenetsia to Belarus
                                  1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                                  1 aaGun and 5 infantry moved from Bryansk to Belarus
                                  1 artillery and 6 infantry moved from Russia to Bryansk
                          
                              Place Units - Russians
                                  8 infantry and 2 mech_infantrys placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 32 PUs; end with 32 PUs
                                  Russians collect 4 PUs from War Bonds; end with 36 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : 0.67
                          Italians : 1.83
                          Russians rolls : : 0.00
                          Russians : -1.67
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Online
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane snuck a turn in 😛 your italian tank got super lucky somehow and im sure will now be a giant pain in my butt 😞

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Online
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane btw if you decide to attack buryatia lets do that one live i may not take the auto picked casaulties on that one if you get a really unlucky first hit and also depending on what you go with. 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • M Offline
                                Makalakalane
                                last edited by

                                TripleA Move Summary: Japanese round 6

                                TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 6
                                
                                    Purchase Units - Japanese
                                        Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                                
                                    Politics - Japanese
                                        Japanese takes Political Action: Political Action Japanese To War With French
                                            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                                
                                    Combat Move - Japanese
                                        1 armour moved from Yunnan to French Indo China
                                              Japanese take French Indo China from French
                                        1 armour moved from French Indo China to Yunnan
                                        1 armour moved from Amur to Sakha
                                              Japanese take Sakha from Russians
                                        1 armour moved from Sakha to Buryatia
                                        4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                        3 fighters moved from Japan to Buryatia
                                        2 infantry moved from Anhwe to Jehol
                                        2 armour moved from Manchuria to Buryatia
                                        1 fighter moved from Manchuria to Jehol
                                        2 bombers moved from Manchuria to Buryatia
                                        1 infantry moved from Soviet Far East to Siberia
                                              Japanese take Siberia from Russians
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Makalakalane
                                  last edited by

                                  TripleA Turn Summary: Japanese round 6

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                                  
                                      Politics - Japanese
                                          Japanese takes Political Action: Political Action Japanese To War With French
                                              Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                                  
                                      Combat Move - Japanese
                                          1 armour moved from Yunnan to French Indo China
                                                Japanese take French Indo China from French
                                          1 armour moved from French Indo China to Yunnan
                                          1 armour moved from Amur to Sakha
                                                Japanese take Sakha from Russians
                                          1 armour moved from Sakha to Buryatia
                                          4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                                          3 fighters moved from Japan to Buryatia
                                          2 infantry moved from Anhwe to Jehol
                                          2 armour moved from Manchuria to Buryatia
                                          1 fighter moved from Manchuria to Jehol
                                          2 bombers moved from Manchuria to Buryatia
                                          1 infantry moved from Soviet Far East to Siberia
                                                Japanese take Siberia from Russians
                                  
                                      Combat - Japanese
                                          Battle in Jehol
                                              Japanese attack with 1 fighter and 2 infantry
                                              Chinese defend with 1 infantry
                                                  Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                                                  Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Chinese lost in Jehol
                                              Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                              Casualties for Chinese: 1 infantry
                                          Battle in Buryatia
                                              Japanese attack with 7 armour, 2 bombers, 3 fighters, 10 infantry and 2 mech_infantrys
                                              Russians defend with 2 aaGuns and 17 infantry
                                                  AA fire in Buryatia : 2/5 hits, 0.83 expected hits
                                                  1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Buryatia
                                                  Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 9/22 hits, 7.17 expected hits
                                                  Russians roll dice for 2 aaGuns and 17 infantry in Buryatia, round 2 : 9/17 hits, 5.67 expected hits
                                                  9 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                                                  Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/13 hits, 5.67 expected hits
                                                  Russians roll dice for 10 infantry in Buryatia, round 3 : 1/10 hits, 3.33 expected hits
                                                  1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                                                  Japanese roll dice for 7 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Buryatia, round 4 : 4/12 hits, 5.50 expected hits
                                                  Russians roll dice for 5 infantry in Buryatia, round 4 : 3/5 hits, 1.67 expected hits
                                                  4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia
                                                  Japanese roll dice for 6 armour, 1 bomber and 2 fighters in Buryatia, round 5 : 3/9 hits, 4.67 expected hits
                                                  Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                                              Japanese win, taking Buryatia from Russians with 5 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                                              Casualties for Japanese: 2 armour, 1 bomber, 1 fighter, 10 infantry and 2 mech_infantrys
                                              Casualties for Russians: 2 aaGuns and 17 infantry
                                  
                                      Non Combat Move - Japanese
                                          1 aaGun moved from Amur to Manchuria
                                          1 transport moved from 6 Sea Zone to 17 Sea Zone
                                          1 infantry moved from Iwo Jima to 17 Sea Zone
                                          1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                                          1 infantry moved from 19 Sea Zone to Shantung
                                          3 infantry moved from Anhwe to Shantung
                                          1 armour moved from Anhwe to Kiangsu
                                          1 fighter moved from Jehol to Kiangsu
                                          3 fighters moved from Kiangsi to Yunnan
                                          3 tactical_bombers moved from Kiangsi to Yunnan
                                          1 transport moved from 5 Sea Zone to 6 Sea Zone
                                          2 fighters moved from Buryatia to Amur
                                          1 bomber moved from Buryatia to Shantung
                                  
                                      Place Units - Japanese
                                          3 armour placed in Shantung
                                          3 armour placed in Kiangsu
                                  
                                      Turn Complete - Japanese
                                          Total Cost from Convoy Blockades: 4
                                              Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,3
                                          Japanese collect 40 PUs (4 lost to blockades); end with 42 PUs
                                  

                                  Combat Hit Differential Summary :

                                  AA fire in Buryatia : : 1.17
                                  Chinese : -0.33
                                  Russians : 3.00
                                  Japanese : -1.83
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    Makalakalane
                                    last edited by

                                    @ubernaut sorry too late... I already did it. Didn't see you email until after.. 😕 You only had one kind of unit in the country, so I didn't figure it was anything funky.. You managed to hit down 2 planes and the randomizer took a bomber.. 😕

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      @ubernaut I won, never the less, but man, I've been building up to that one for like 6 turns 😛 Sorry we couldn't do it live. I didn't see the email, cos I was playing my turn when I received it..
                                      In general I think live is ok, but actually I find it a little slow when it's minor battles, like escort/interception og 1 unit vs 1 unit. I think it makes sense during major battles and battles where there could be a reason to chose odd casualties. I Buryatia, you only had 1 kind of unit. There would be absolutely no reason for you to pick the AA guns in other round than round 1 of that battle. They only shoot once.

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Online
                                        ubernaut Moderators @Makalakalane
                                        last edited by

                                        @Makalakalane yeah well if you somehow missed really bad in first round i might have considered taking infantry instead.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • M Offline
                                          Makalakalane
                                          last edited by

                                          @ubernaut why? How would that help you? Your chances of survival would drop like crazy if you did so? Unless you would hit on like 15 out of 19 1s.. You actually hit 9 in the first round, which was pretty high, I think. I mean even if you had won with 1 or both of your AA Guns, your chances of further survival would be even slimmer. But ok, I can see the logic if you would transport them back to Russia.
                                          In any case, I didn't see your email until it was too late. I don't mind the live-thing, but as I said, maybe only if it's big or necessary.

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Online
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane yeah i realized that after i finished my turn that one might be weird if you got really unlucky i'd say whenever there is a potential decision it usually makes sense to play it safe instead of rushing, anyway seems like it didn't matter haven't actually been able to look at it yet.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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