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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 armour; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
              2 mech_infantrys moved from Western Ukraine to Eastern Poland
              1 bomber moved from France to Eastern Poland
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              18 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
              1 bomber moved from Eastern Poland to Baltic States
              2 armour and 4 mech_infantrys moved from Germany to Baltic States
              3 aaGuns moved from Bessarabia to Eastern Poland
      
          Place Units - Germans
              5 armour placed in Germany
              3 armour placed in Ukraine
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      Russians : -0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • M Offline
        Makalakalane
        last edited by

        @ubernaut that's fine.. Damn I suck at late game in this version. In all versions, I suppose.. Haven't played in 15-20 years 😄

        ubernautU 4 Replies Last reply Reply Quote 0
        • ubernautU Online
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane what happened?

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Online
            ubernaut Moderators @Makalakalane
            last edited by

            @Makalakalane anyway runnign out for errands see you a bit later or tomorrow 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Online
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Russians round 6

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 6
              
                  Research Technology - Russians
                      Russians spend 0 on tech rolls
                          Russians rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - Russians
                      Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Combat Move - Russians
                      1 armour, 1 fighter and 1 mech_infantry moved from Belarus to Nenetsia
                            Russians take Archangel from Italians
                      1 fighter, 4 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                      1 infantry moved from Rostov to Ukraine
                      2 armour moved from Russia to Ukraine
                      2 armour moved from Bryansk to Ukraine
                            Russians take Western Ukraine from Germans
                      5 infantry moved from Bryansk to Ukraine
              
                  Combat - Russians
                      Battle in Novgorod
                          Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                          Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                              Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 1.83 expected hits
                              Italians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                              2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Novgorod
                          Russians win, taking Novgorod from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                          Casualties for Russians: 2 infantry
                          Casualties for Italians: 1 armour and 2 mech_infantrys
                      Battle in Ukraine
                          Russians attack with 4 armour and 6 infantry
                          Germans defend with 3 armour, 1 factory_minor and 1 infantry
                              Russians roll dice for 4 armour and 6 infantry in Ukraine, round 2 : 3/10 hits, 3.00 expected hits
                              Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                              2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                              Russians roll dice for 4 armour and 4 infantry in Ukraine, round 3 : 2/8 hits, 2.67 expected hits
                              Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                          Russians win, taking Ukraine from Germans with 4 armour and 3 infantry remaining. Battle score for attacker is 12
                          Casualties for Russians: 3 infantry
                          Casualties for Germans: 3 armour and 1 infantry
                      Battle in Nenetsia
                          Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                          Italians defend with 1 armour
                              Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits
                              Italians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                              1 mech_infantry owned by the Russians lost in Nenetsia
                              Russians roll dice for 1 armour and 1 fighter in Nenetsia, round 3 : 0/2 hits, 1.00 expected hits
                              Italians roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits
                              1 armour owned by the Russians lost in Nenetsia
                           retreated to Nenetsia
                          Italians win with 1 armour remaining. Battle score for attacker is -10
                          Casualties for Russians: 1 armour and 1 mech_infantry
                      1 infantry moved from Volgograd to Caucasus
                      1 infantry moved from Volgograd to Kazakhstan
                      1 infantry moved from Volgograd to Samara
                      1 infantry moved from Russia to Vologda
                      2 aaGuns and 17 infantry moved from Sakha to Buryatia
                      1 fighter moved from Nenetsia to Belarus
                      1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                      1 aaGun and 5 infantry moved from Bryansk to Belarus
                      1 artillery and 6 infantry moved from Russia to Bryansk
              
                  Place Units - Russians
                      8 infantry and 2 mech_infantrys placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 32 PUs; end with 32 PUs
                      Russians collect 4 PUs from War Bonds; end with 36 PUs
              

              Combat Hit Differential Summary :

              Germans : 0.67
              Italians : 1.83
              Russians rolls : : 0.00
              Russians : -1.67
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane snuck a turn in 😛 your italian tank got super lucky somehow and im sure will now be a giant pain in my butt 😞

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Online
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane btw if you decide to attack buryatia lets do that one live i may not take the auto picked casaulties on that one if you get a really unlucky first hit and also depending on what you go with. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Makalakalane
                    last edited by

                    TripleA Move Summary: Japanese round 6

                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 6
                    
                        Purchase Units - Japanese
                            Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                    
                        Politics - Japanese
                            Japanese takes Political Action: Political Action Japanese To War With French
                                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                    
                        Combat Move - Japanese
                            1 armour moved from Yunnan to French Indo China
                                  Japanese take French Indo China from French
                            1 armour moved from French Indo China to Yunnan
                            1 armour moved from Amur to Sakha
                                  Japanese take Sakha from Russians
                            1 armour moved from Sakha to Buryatia
                            4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                            3 fighters moved from Japan to Buryatia
                            2 infantry moved from Anhwe to Jehol
                            2 armour moved from Manchuria to Buryatia
                            1 fighter moved from Manchuria to Jehol
                            2 bombers moved from Manchuria to Buryatia
                            1 infantry moved from Soviet Far East to Siberia
                                  Japanese take Siberia from Russians
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      Makalakalane
                      last edited by

                      TripleA Turn Summary: Japanese round 6

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 6
                      
                          Purchase Units - Japanese
                              Japanese buy 6 armour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                      
                          Politics - Japanese
                              Japanese takes Political Action: Political Action Japanese To War With French
                                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                      
                          Combat Move - Japanese
                              1 armour moved from Yunnan to French Indo China
                                    Japanese take French Indo China from French
                              1 armour moved from French Indo China to Yunnan
                              1 armour moved from Amur to Sakha
                                    Japanese take Sakha from Russians
                              1 armour moved from Sakha to Buryatia
                              4 armour, 10 infantry and 2 mech_infantrys moved from Amur to Buryatia
                              3 fighters moved from Japan to Buryatia
                              2 infantry moved from Anhwe to Jehol
                              2 armour moved from Manchuria to Buryatia
                              1 fighter moved from Manchuria to Jehol
                              2 bombers moved from Manchuria to Buryatia
                              1 infantry moved from Soviet Far East to Siberia
                                    Japanese take Siberia from Russians
                      
                          Combat - Japanese
                              Battle in Jehol
                                  Japanese attack with 1 fighter and 2 infantry
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Chinese lost in Jehol
                                  Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                  Casualties for Chinese: 1 infantry
                              Battle in Buryatia
                                  Japanese attack with 7 armour, 2 bombers, 3 fighters, 10 infantry and 2 mech_infantrys
                                  Russians defend with 2 aaGuns and 17 infantry
                                      AA fire in Buryatia : 2/5 hits, 0.83 expected hits
                                      1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Buryatia
                                      Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 9/22 hits, 7.17 expected hits
                                      Russians roll dice for 2 aaGuns and 17 infantry in Buryatia, round 2 : 9/17 hits, 5.67 expected hits
                                      9 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                                      Japanese roll dice for 7 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/13 hits, 5.67 expected hits
                                      Russians roll dice for 10 infantry in Buryatia, round 3 : 1/10 hits, 3.33 expected hits
                                      1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                                      Japanese roll dice for 7 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Buryatia, round 4 : 4/12 hits, 5.50 expected hits
                                      Russians roll dice for 5 infantry in Buryatia, round 4 : 3/5 hits, 1.67 expected hits
                                      4 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia
                                      Japanese roll dice for 6 armour, 1 bomber and 2 fighters in Buryatia, round 5 : 3/9 hits, 4.67 expected hits
                                      Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                                  Japanese win, taking Buryatia from Russians with 5 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                                  Casualties for Japanese: 2 armour, 1 bomber, 1 fighter, 10 infantry and 2 mech_infantrys
                                  Casualties for Russians: 2 aaGuns and 17 infantry
                      
                          Non Combat Move - Japanese
                              1 aaGun moved from Amur to Manchuria
                              1 transport moved from 6 Sea Zone to 17 Sea Zone
                              1 infantry moved from Iwo Jima to 17 Sea Zone
                              1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                              1 infantry moved from 19 Sea Zone to Shantung
                              3 infantry moved from Anhwe to Shantung
                              1 armour moved from Anhwe to Kiangsu
                              1 fighter moved from Jehol to Kiangsu
                              3 fighters moved from Kiangsi to Yunnan
                              3 tactical_bombers moved from Kiangsi to Yunnan
                              1 transport moved from 5 Sea Zone to 6 Sea Zone
                              2 fighters moved from Buryatia to Amur
                              1 bomber moved from Buryatia to Shantung
                      
                          Place Units - Japanese
                              3 armour placed in Shantung
                              3 armour placed in Kiangsu
                      
                          Turn Complete - Japanese
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,3
                              Japanese collect 40 PUs (4 lost to blockades); end with 42 PUs
                      

                      Combat Hit Differential Summary :

                      AA fire in Buryatia : : 1.17
                      Chinese : -0.33
                      Russians : 3.00
                      Japanese : -1.83
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        Makalakalane
                        last edited by

                        @ubernaut sorry too late... I already did it. Didn't see you email until after.. 😕 You only had one kind of unit in the country, so I didn't figure it was anything funky.. You managed to hit down 2 planes and the randomizer took a bomber.. 😕

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          Makalakalane
                          last edited by

                          @ubernaut I won, never the less, but man, I've been building up to that one for like 6 turns 😛 Sorry we couldn't do it live. I didn't see the email, cos I was playing my turn when I received it..
                          In general I think live is ok, but actually I find it a little slow when it's minor battles, like escort/interception og 1 unit vs 1 unit. I think it makes sense during major battles and battles where there could be a reason to chose odd casualties. I Buryatia, you only had 1 kind of unit. There would be absolutely no reason for you to pick the AA guns in other round than round 1 of that battle. They only shoot once.

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Online
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane yeah well if you somehow missed really bad in first round i might have considered taking infantry instead.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut why? How would that help you? Your chances of survival would drop like crazy if you did so? Unless you would hit on like 15 out of 19 1s.. You actually hit 9 in the first round, which was pretty high, I think. I mean even if you had won with 1 or both of your AA Guns, your chances of further survival would be even slimmer. But ok, I can see the logic if you would transport them back to Russia.
                              In any case, I didn't see your email until it was too late. I don't mind the live-thing, but as I said, maybe only if it's big or necessary.

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Online
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane yeah i realized that after i finished my turn that one might be weird if you got really unlucky i'd say whenever there is a potential decision it usually makes sense to play it safe instead of rushing, anyway seems like it didn't matter haven't actually been able to look at it yet.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut I think I had a medium hit on the first round. Actually I think I also hit 9. You had 17 + the 2 AA Guns.

                                  ubernautU 3 Replies Last reply Reply Quote 0
                                  • ubernautU Online
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Americans round 6

                                    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 6
                                    
                                        Research Technology - Americans
                                            Americans spend 0 on tech rolls
                                    
                                        Purchase Units - Americans
                                            Americans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
                                    
                                        Combat Move - Americans
                                            2 artilleries and 8 infantry moved from Brazil to 86 Sea Zone
                                            2 artilleries, 8 infantry and 5 transports moved from 86 Sea Zone to 91 Sea Zone
                                            1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                                            4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                            3 battleships, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                                            4 infantry moved from 6 Sea Zone to Japan
                                            1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone
                                            3 mech_infantrys moved from French Equatorial Africa to Belgian Congo
                                                  British take Belgian Congo from Italians
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Online
                                      ubernaut Moderators @Makalakalane
                                      last edited by

                                      @Makalakalane got a big one here probably want to do it live

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Online
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Americans round 6

                                        TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 6
                                        
                                            Research Technology - Americans
                                                Americans spend 0 on tech rolls
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens; 
                                        
                                            Combat Move - Americans
                                                2 artilleries and 8 infantry moved from Brazil to 86 Sea Zone
                                                2 artilleries, 8 infantry and 5 transports moved from 86 Sea Zone to 91 Sea Zone
                                                1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                                                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                                3 battleships, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                                                4 infantry moved from 6 Sea Zone to Japan
                                                1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone
                                                3 mech_infantrys moved from French Equatorial Africa to Belgian Congo
                                                      British take Belgian Congo from Italians
                                                2 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Online
                                          ubernaut Moderators @Makalakalane
                                          last edited by

                                          @Makalakalane sorry forgot to complete one of my combat moves 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          M 1 Reply Last reply Reply Quote 0
                                          • ubernautU Online
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane we gonna roll this out or what's happening?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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