G40 Makalakalane (ax) v ubernaut (al)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Anhwe 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 7 artilleries, 9 infantry and 3 mech_infantrys moved from Kweichow to Yunnan 1 armour moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Hunan to Yunnan 5 armour, 8 infantry and 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Korea to Amur Combat - Japanese Battle in Soviet Far East Battle in Yunnan Japanese attack with 1 armour, 7 artilleries, 3 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 3 fighters, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 7/26 hits, 9.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 armour, 7 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Manchuria to Amur 3 fighters moved from Yunnan to Kiangsi 3 tactical_bombers moved from Yunnan to Kiangsi Place Units - Japanese 2 armour placed in Manchuria 1 armour placed in Kiangsu 1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Japanese collect 37 PUs (7 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -2.50
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@Makalakalane yeah i was about to say that only happens when you play it a local game. not sure how long this will take just got back from errands and usa>china>uk>ukpac always takes a lot of plotting
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 bomber and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 2 submarines moved from 109 Sea Zone to 105 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
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@Makalakalane got a battle here which could get funky maybe it's best to do it live.
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@ubernaut nah it's ok, just do cheapest first with my casualties.
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@Makalakalane so sub remains under all scenarios?
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Take the sub as casualty as soon as you can. If things happen so that it can't be hit at some point, then that's how it will be.
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@Makalakalane got it just seeing this now in the middle of my tww turn will wrap it up and pass it over after im done with that.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 3 mech_infantrys moved from French West Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States 2 artilleries and 5 infantry moved from French West Africa to 87 Sea Zone 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 87 Sea Zone to 86 Sea Zone 2 artilleries and 5 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 battleship, 1 carrier and 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 2 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 2 submarines moved from 109 Sea Zone to 105 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 105 Sea Zone British attack with 1 bomber, 2 submarines and 1 tactical_bomber Germans defend with 1 cruiser, 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 105 Sea Zone British roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 tactical_bomber in 105 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 105 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 105 Sea Zone British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 submarines Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Battle in Trans-Jordan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Siam to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 armour placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 Italians : 0.67 Americans rolls : : 0.00 British rolls : : 0.00
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@Makalakalane go for
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Italians take Persia from British 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 bomber moved from Southern Italy to Egypt 1 armour moved from Novgorod to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Nenetsia Italians take Nenetsia from Russians
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@Makalakalane going to lobby now
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Italians take Persia from British 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 bomber moved from Southern Italy to Egypt 1 armour moved from Novgorod to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Nenetsia Italians take Nenetsia from Russians Combat - Italians Air Battle in Egypt
Combat Hit Differential Summary :
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@ubernaut it's just if you wanna intercept 1 bomber with 2 fighters.. There are no real battles..
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@Makalakalane well i still prefer live
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 37 PUs; Italians buy 1 armour, 2 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Italians take Persia from British 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 bomber moved from Southern Italy to Egypt 1 armour moved from Novgorod to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Nenetsia Italians take Nenetsia from Russians Combat - Italians Air Battle in Egypt Italians attacks with 1 units heading to Egypt British launches 2 interceptors out of Egypt Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 4 transports moved from 96 Sea Zone to 95 Sea Zone 4 armour moved from Northern Italy to 95 Sea Zone 4 infantry moved from Northern Italy to 95 Sea Zone 4 armour, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone 4 armour moved from 96 Sea Zone to Tobruk 4 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 harbour placed in Libya 1 armour placed in Novgorod 2 mech_infantrys placed in Novgorod 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 AA fire in Egypt : : -0.17 Attackers Fire, : : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - ANZAC ANZAC spend 5 on tech rolls ANZAC rolls : 1/1 hits, 0.00 expected hits ANZAC removing all Technology Tokens after successful research. ANZAC discover Shipyards Activate Technology - ANZAC ANZAC activating Shipyards Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 61 Sea Zone to 56 Sea Zone 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 aaGun and 2 infantry moved from Queensland to South Australia 1 aaGun and 1 infantry moved from Western Australia to South Australia 1 infantry moved from Shan State to Malaya 3 fighters and 1 tactical_bomber moved from India to Malaya Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 ANZAC rolls : : 1.00 Japanese : 0.67
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@Makalakalane probably will be around if you have a battle for me in the next half hour or after about an hour from now (sz109/belarus) doubt you will do either but yeah if you do i def want to do those live.
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@Makalakalane also probably will not be able to do russia today but maybe way later if i get through all my work stuff.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 1 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 bomber moved from France to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 2 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 18 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Eastern Poland to Baltic States 2 armour and 4 mech_infantrys moved from Germany to Baltic States 3 aaGuns moved from Bessarabia to Eastern Poland Place Units - Germans 5 armour placed in Germany 3 armour placed in Ukraine Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : -0.33