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    G40 Makalakalane (ax) v ubernaut (al)

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    • ubernautU Online
      ubernaut Moderators @Makalakalane
      last edited by

      @Makalakalane ok thanks for the clarification 🙂 i'm so used to TWW rules now, in my mind these two maps are very blurry in terms of differences.

      one more dumb question, i believe in this one scrambles only work for adjacent sea battles and amp assaults right? like you can't scramble to any adjacent territories defense, can you?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut scramble is only from territories containing an Airfield to adjacent seazones. A maximum of 3 fighters and/or Tactical Bombers can Scramble from 1 teorritory. thta's why you can scramble with up to 6 in the seazone west of London.

        ubernautU 5 Replies Last reply Reply Quote 0
        • ubernautU Online
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane right thanks thats what i thought but just wanted to be sure 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Online
            ubernaut Moderators @Makalakalane
            last edited by

            @Makalakalane sorry got a call right after i finished china looking at uk now fyi you got lucky and defended yunnan 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Online
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: UK_Pacific round 2

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 2
              
                  Research Technology - Americans
                      Americans spend 0 on tech rolls
                          Americans rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - Americans
                      Americans buy 1 artillery, 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Combat Move - Americans
              
                  Non Combat Move - Americans
                      1 transport moved from 26 Sea Zone to 10 Sea Zone
                      1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                      1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                      1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                      1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                      1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                      1 fighter moved from Western United States to 26 Sea Zone
                      1 carrier moved from 10 Sea Zone to 26 Sea Zone
                      1 fighter moved from Hawaiian Islands to 26 Sea Zone
              
                  Place Units - Americans
                      1 battleship and 1 submarine placed in 10 Sea Zone
                      1 infantry placed in Western United States
                      1 artillery and 2 infantry placed in Eastern United States
                      2 transports placed in 101 Sea Zone
              
                  Turn Complete - Americans
                      Americans collect 52 PUs; end with 52 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 5 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Chinese
                      1 fighter and 3 infantry moved from Szechwan to Yunnan
              
                  Combat - Chinese
                      Battle in Yunnan
                          Chinese attack with 1 fighter and 3 infantry
                          Japanese defend with 3 infantry
                              Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                              Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                              2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                              Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                              Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Chinese lost in Yunnan
                              Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Chinese lost in Yunnan
                           retreated to Yunnan
                          Japanese win with 1 infantry remaining. Battle score for attacker is -3
                          Casualties for Chinese: 3 infantry
                          Casualties for Japanese: 2 infantry
              
                  Non Combat Move - Chinese
                      1 fighter moved from Yunnan to Shensi
                      8 infantry moved from Szechwan to Shensi
              
                  Place Units - Chinese
                      5 infantry placed in Shensi
              
                  Turn Complete - Chinese
                      Chinese collect 8 PUs; end with 9 PUs
              
                  Research Technology - British
                      British spend 0 on tech rolls
                          British rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - British
                      British buy 1 aaGun, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Purchase Units - UK_Pacific
                      UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - British
                      1 unit repaired.
                      1 bomber moved from United Kingdom to 91 Sea Zone
                      1 fighter moved from Egypt to 98 Sea Zone
                      1 tactical_bomber moved from Egypt to Iraq
                      1 artillery and 2 infantry moved from Persia to Iraq
                      1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                      1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                      1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                      1 fighter moved from India to Iraq
              
                  Combat - British
                      Battle in 91 Sea Zone
                          British attack with 1 bomber
                          Germans defend with 2 transports
                              2 transports owned by the Germans lost in 91 Sea Zone
                          British win with 1 bomber remaining. Battle score for attacker is 14
                          Casualties for Germans: 2 transports
                      Battle in 98 Sea Zone
                          British attack with 1 fighter
                          Italians defend with 1 transport
                              1 transport owned by the Italians lost in 98 Sea Zone
                          British win with 1 fighter remaining. Battle score for attacker is 7
                          Casualties for Italians: 1 transport
                      Battle in Iraq
                          British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                          Neutral_Axis defend with 3 infantry
                              British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                              British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits
                              Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                              3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                          British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for British: 2 infantry
                          Casualties for Neutral_Axis: 3 infantry
              
                  Non Combat Move - British
                      1 bomber moved from 91 Sea Zone to United Kingdom
                      1 fighter moved from United Kingdom to Scotland
                      2 infantry moved from Rhodesia to Belgian Congo
                      1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                      1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                      1 fighter moved from 98 Sea Zone to Egypt
                      1 infantry moved from Persia to 80 Sea Zone
                      1 infantry moved from Eastern Persia to 80 Sea Zone
                      2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                      2 infantry moved from 39 Sea Zone to India
                      2 infantry moved from West India to India
                      1 aaGun and 3 infantry moved from Burma to Shan State
                      1 armour and 1 mech_infantry moved from India to Shan State
                      3 infantry moved from Malaya to Shan State
                      1 mech_infantry moved from Egypt to Belgian Congo
                      1 armour and 1 infantry moved from Scotland to United Kingdom
                      1 mech_infantry moved from United Kingdom to Scotland
              
                  Place Units - British
                      1 submarine placed in 109 Sea Zone
                      1 tactical_bomber placed in United Kingdom
                      1 transport placed in 106 Sea Zone
                      1 aaGun and 2 infantry placed in Egypt
              
                  Turn Complete - British
                      British collect 32 PUs; end with 32 PUs
              
                  Place Units - UK_Pacific
                      1 transport placed in 39 Sea Zone
                      1 artillery and 2 infantry placed in India
              
                  Turn Complete - UK_Pacific
                      UK_Pacific collect 17 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in India change ownership: 1 artillery and 2 infantry
                          Some Units in 39 Sea Zone change ownership: 1 transport
              

              Combat Hit Differential Summary :

              British : 0.83
              Americans rolls : : 0.00
              British rolls : : 0.00
              Chinese : -1.17
              Neutral_Axis : 1.00
              Japanese : 1.00
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Online
                ubernaut Moderators @Makalakalane
                last edited by

                @Makalakalane go for :italy:

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Online
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: UK_Pacific round 2

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 2
                  
                      Research Technology - Americans
                          Americans spend 0 on tech rolls
                              Americans rolls : 0/1 hits, 0.00 expected hits
                  
                      Purchase Units - Americans
                          Americans buy 1 artillery, 1 battleship, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
                  
                      Combat Move - Americans
                  
                      Non Combat Move - Americans
                          1 transport moved from 26 Sea Zone to 10 Sea Zone
                          1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                          1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                          1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                          1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                          1 fighter moved from Western United States to 26 Sea Zone
                          1 carrier moved from 10 Sea Zone to 26 Sea Zone
                          1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  
                      Place Units - Americans
                          1 battleship and 1 submarine placed in 10 Sea Zone
                          1 infantry placed in Western United States
                          1 artillery and 2 infantry placed in Eastern United States
                          2 transports placed in 101 Sea Zone
                  
                      Turn Complete - Americans
                          Americans collect 52 PUs; end with 52 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 5 infantry; Remaining resources: 1 PUs; 
                  
                      Combat Move - Chinese
                          1 fighter and 3 infantry moved from Szechwan to Yunnan
                  
                      Combat - Chinese
                          Battle in Yunnan
                              Chinese attack with 1 fighter and 3 infantry
                              Japanese defend with 3 infantry
                                  Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                                  Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                                  2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                                  Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Yunnan
                                  Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                                  Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Yunnan
                               retreated to Yunnan
                              Japanese win with 1 infantry remaining. Battle score for attacker is -3
                              Casualties for Chinese: 3 infantry
                              Casualties for Japanese: 2 infantry
                  
                      Non Combat Move - Chinese
                          1 fighter moved from Yunnan to Shensi
                          8 infantry moved from Szechwan to Shensi
                  
                      Place Units - Chinese
                          5 infantry placed in Shensi
                  
                      Turn Complete - Chinese
                          Chinese collect 8 PUs; end with 9 PUs
                  
                      Research Technology - British
                          British spend 0 on tech rolls
                              British rolls : 0/1 hits, 0.00 expected hits
                  
                      Purchase Units - British
                          British buy 1 aaGun, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
                  
                      Purchase Units - UK_Pacific
                          UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
                  
                      Combat Move - British
                          1 unit repaired.
                          1 bomber moved from United Kingdom to 91 Sea Zone
                          1 fighter moved from Egypt to 98 Sea Zone
                          1 tactical_bomber moved from Egypt to Iraq
                          1 artillery and 2 infantry moved from Persia to Iraq
                          1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                          1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                          1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                          1 fighter moved from India to Iraq
                  
                      Combat - British
                          Battle in 91 Sea Zone
                              British attack with 1 bomber
                              Germans defend with 2 transports
                                  2 transports owned by the Germans lost in 91 Sea Zone
                              British win with 1 bomber remaining. Battle score for attacker is 14
                              Casualties for Germans: 2 transports
                          Battle in 98 Sea Zone
                              British attack with 1 fighter
                              Italians defend with 1 transport
                                  1 transport owned by the Italians lost in 98 Sea Zone
                              British win with 1 fighter remaining. Battle score for attacker is 7
                              Casualties for Italians: 1 transport
                          Battle in Iraq
                              British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                              Neutral_Axis defend with 3 infantry
                                  British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                                  British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                                  3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                              British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for British: 2 infantry
                              Casualties for Neutral_Axis: 3 infantry
                  
                      Non Combat Move - British
                          1 bomber moved from 91 Sea Zone to United Kingdom
                          1 fighter moved from United Kingdom to Scotland
                          2 infantry moved from Rhodesia to Belgian Congo
                          1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                          1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                          1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                          1 fighter moved from 98 Sea Zone to Egypt
                          1 infantry moved from Persia to 80 Sea Zone
                          1 infantry moved from Eastern Persia to 80 Sea Zone
                          2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                          2 infantry moved from 39 Sea Zone to India
                          2 infantry moved from West India to India
                          1 aaGun and 3 infantry moved from Burma to Shan State
                          1 armour and 1 mech_infantry moved from India to Shan State
                          3 infantry moved from Malaya to Shan State
                          1 mech_infantry moved from Egypt to Belgian Congo
                          1 armour and 1 infantry moved from Scotland to United Kingdom
                          1 mech_infantry moved from United Kingdom to Scotland
                          1 fighter and 1 tactical_bomber moved from India to Shan State
                  
                      Place Units - British
                          1 transport placed in 106 Sea Zone
                          1 submarine placed in 109 Sea Zone
                          1 tactical_bomber placed in United Kingdom
                          1 aaGun and 2 infantry placed in Egypt
                  
                      Turn Complete - British
                          British collect 32 PUs; end with 32 PUs
                  
                      Place Units - UK_Pacific
                          1 transport placed in 39 Sea Zone
                          1 artillery and 2 infantry placed in India
                  
                      Turn Complete - UK_Pacific
                          UK_Pacific collect 17 PUs; end with 17 PUs
                          Units Change Ownership
                              Some Units in India change ownership: 1 artillery and 2 infantry
                              Some Units in 39 Sea Zone change ownership: 1 transport
                  

                  Combat Hit Differential Summary :

                  British : 0.83
                  Americans rolls : : 0.00
                  British rolls : : 0.00
                  Chinese : -1.17
                  Neutral_Axis : 1.00
                  Japanese : 1.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Online
                    ubernaut Moderators @Makalakalane
                    last edited by

                    @Makalakalane sorry forgot one thing good to go 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Online
                      ubernaut Moderators @Makalakalane
                      last edited by

                      @Makalakalane idk why your units in the ocean threw me i guess i messed up big time already. 😞

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • M Offline
                        Makalakalane
                        last edited by

                        TripleA Turn Summary: Italians round 2

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 2
                        
                            Purchase Units - Italians
                                Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
                        
                            Politics - Italians
                                Italians takes Political Action: Political Action Axis To War With Russians
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                        
                            Combat Move - Italians
                                1 armour moved from Yugoslavia to Eastern Poland
                                      Italians take Eastern Poland from Russians
                                1 armour moved from Yugoslavia to Bessarabia
                                      Italians take Bessarabia from Russians
                                5 infantry moved from Bulgaria to Greece
                                2 fighters moved from Southern Italy to Greece
                                1 bomber moved from Southern Italy to Greece
                                1 transport moved from 92 Sea Zone to 94 Sea Zone
                                1 artillery moved from Tunisia to 94 Sea Zone
                                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                                1 infantry moved from Gibraltar to 92 Sea Zone
                                1 infantry moved from 92 Sea Zone to Morocco
                                1 artillery moved from 92 Sea Zone to Morocco
                                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                                      Italians take Algeria from French
                                1 armour and 1 mech_infantry moved from Algeria to Morocco
                                1 artillery and 2 infantry moved from Tobruk to Alexandria
                                      Italians take Alexandria from British
                                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                                      Italians take Anglo Egyptian Sudan from British
                        
                            Combat - Italians
                                Battle in Morocco
                                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                                    French defend with 2 infantry
                                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                                        French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits
                                        French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the French lost in Morocco
                                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                                    Casualties for Italians: 1 infantry
                                    Casualties for French: 2 infantry
                                Battle in Greece
                                    Italians attack with 1 bomber, 2 fighters and 5 infantry
                                    Neutral_Allies defend with 4 infantry
                                        Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 2/8 hits, 2.50 expected hits
                                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Greece, round 3 : 3/6 hits, 2.17 expected hits
                                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for Italians: 3 infantry
                                    Casualties for Neutral_Allies: 4 infantry
                        
                            Non Combat Move - Italians
                                1 artillery moved from Southern France to Northern Italy
                                2 infantry moved from Southern France to Northern Italy
                                2 fighters moved from Greece to Southern Italy
                                1 bomber moved from Greece to Southern Italy
                                1 infantry moved from Libya to Tobruk
                                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                                1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
                        
                            Place Units - Italians
                                1 artillery placed in Northern Italy
                                3 transports placed in 97 Sea Zone
                        
                            Turn Complete - Italians
                                Italians collect 23 PUs; end with 23 PUs
                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                        

                        Combat Hit Differential Summary :

                        Italians : 0.83
                        French : 0.00
                        Neutral_Allies : 1.00
                        

                        Savegame

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                        • M Offline
                          Makalakalane
                          last edited by

                          @ubernaut sorry, I'm not sure where in the ocean? Atlantic or Pacific? I was focused on doing my turn 😄

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Online
                            ubernaut Moderators @Makalakalane
                            last edited by

                            @Makalakalane asia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • M Offline
                              Makalakalane
                              last edited by

                              @ubernaut I don't know how much you messed up - I'm actually still pretty new to the G1940, so it's hard for me to see many turns down the road unless it's really, really obvious. Italy has become quite big, but your ventures with the English fleet towards east could prove pretty vital against Japan.

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Online
                                ubernaut Moderators @Makalakalane
                                last edited by

                                @Makalakalane maybe im wrong maybe it won't matter that much if you do attack me idk im very newb on this map as well just didn't realize you had as much force as you do that's all 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut well, if you're talking about the Engish fleet by India, then yea, Japan is always stronger the first many turns. But Japan and England are actually not at war yet. If I attack England, ANZAC or France, the US will get the opportunity to enter the war early on (usually they can't join and fight before turn 4), which is not always a good thing for Japan. Your American fleet sits 3 seazones from Japan, so if I attack England in turn 3, you will be able to sail in and surround Japan, taking out whatever fleet I would have there. Only thing I got that could really hurt is my one-time Kamikaze thing; Up to 6 dice (on 2) in a one time defensive action. I can spread those 6 dice how I want in all the seazones with the kamikaze sign. If they hit they can really hurt the American fleet if they go into Japan. Planes can usually reach that zone also.

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                                  • ubernautU Online
                                    ubernaut Moderators @Makalakalane
                                    last edited by

                                    @Makalakalane thanks for the moral encouragement 🙂 haven't had a chance to look at your turn yet prob won't be able to do any more today got a bunch of work stuff and im kinda late getting out of here for errands anzac and france are usually quick tho and i know you stay up late so if i can ill squeeze one in when i get back. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      Just to clarify, if you don't know it.. In round one, Germany is at war with England/ANZAC and France. Russia is not at war with anyone and can't declare war until turn 4 unless Axis are aggressive towards them first. Japan starts at war with China, only. Any aggressive action against any other country means the US can enter the war before turn 4, which also means that the US gets all its bonuses (20-25 extra IPC pr round) and that all their Industrial Complexes are upgraded to Major ones.
                                      England/ANZAC starts at war with Germany and no-one else. They can declare war against Japan at anytime.
                                      Do you the rules about the neutral territories?

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Online
                                        ubernaut Moderators @Makalakalane
                                        last edited by ubernaut

                                        @Makalakalane yeah i know about those things but idk the map well enough know if its good to declare war early or not for the various teams that can do it.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • M Offline
                                          Makalakalane
                                          last edited by

                                          @ubernaut oh ok 🙂 Just wanted to make sure 🙂 It's pretty essential.

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                                          • ubernautU Online
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane for sure thanks for double checking. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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