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    G40 Makalakalane (ax) v ubernaut (al)

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    • M Offline
      Makalakalane
      last edited by

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Italians
              1 armour moved from Yugoslavia to Eastern Poland
                    Italians take Eastern Poland from Russians
              1 armour moved from Yugoslavia to Bessarabia
                    Italians take Bessarabia from Russians
              5 infantry moved from Bulgaria to Greece
              2 fighters moved from Southern Italy to Greece
              1 bomber moved from Southern Italy to Greece
              1 transport moved from 92 Sea Zone to 94 Sea Zone
              1 artillery moved from Tunisia to 94 Sea Zone
              1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
              1 infantry moved from Gibraltar to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Morocco
              1 artillery moved from 92 Sea Zone to Morocco
              1 armour and 1 mech_infantry moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 armour and 1 mech_infantry moved from Algeria to Morocco
              1 artillery and 2 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Morocco
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 2 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits
                      French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Morocco
                  Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for French: 2 infantry
              Battle in Greece
                  Italians attack with 1 bomber, 2 fighters and 5 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 2/8 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Greece, round 3 : 3/6 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 3 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              1 artillery moved from Southern France to Northern Italy
              2 infantry moved from Southern France to Northern Italy
              2 fighters moved from Greece to Southern Italy
              1 bomber moved from Greece to Southern Italy
              1 infantry moved from Libya to Tobruk
              1 submarine moved from 93 Sea Zone to 91 Sea Zone
              1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              1 artillery placed in Northern Italy
              3 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 23 PUs; end with 23 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      French : 0.00
      Neutral_Allies : 1.00
      

      Savegame

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      • M Offline
        Makalakalane
        last edited by

        @ubernaut sorry, I'm not sure where in the ocean? Atlantic or Pacific? I was focused on doing my turn 😄

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Makalakalane
          last edited by

          @Makalakalane asia

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • M Offline
            Makalakalane
            last edited by

            @ubernaut I don't know how much you messed up - I'm actually still pretty new to the G1940, so it's hard for me to see many turns down the road unless it's really, really obvious. Italy has become quite big, but your ventures with the English fleet towards east could prove pretty vital against Japan.

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Makalakalane
              last edited by

              @Makalakalane maybe im wrong maybe it won't matter that much if you do attack me idk im very newb on this map as well just didn't realize you had as much force as you do that's all 😛

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • M Offline
                Makalakalane
                last edited by

                @ubernaut well, if you're talking about the Engish fleet by India, then yea, Japan is always stronger the first many turns. But Japan and England are actually not at war yet. If I attack England, ANZAC or France, the US will get the opportunity to enter the war early on (usually they can't join and fight before turn 4), which is not always a good thing for Japan. Your American fleet sits 3 seazones from Japan, so if I attack England in turn 3, you will be able to sail in and surround Japan, taking out whatever fleet I would have there. Only thing I got that could really hurt is my one-time Kamikaze thing; Up to 6 dice (on 2) in a one time defensive action. I can spread those 6 dice how I want in all the seazones with the kamikaze sign. If they hit they can really hurt the American fleet if they go into Japan. Planes can usually reach that zone also.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Makalakalane
                  last edited by

                  @Makalakalane thanks for the moral encouragement 🙂 haven't had a chance to look at your turn yet prob won't be able to do any more today got a bunch of work stuff and im kinda late getting out of here for errands anzac and france are usually quick tho and i know you stay up late so if i can ill squeeze one in when i get back. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • M Offline
                    Makalakalane
                    last edited by

                    Just to clarify, if you don't know it.. In round one, Germany is at war with England/ANZAC and France. Russia is not at war with anyone and can't declare war until turn 4 unless Axis are aggressive towards them first. Japan starts at war with China, only. Any aggressive action against any other country means the US can enter the war before turn 4, which also means that the US gets all its bonuses (20-25 extra IPC pr round) and that all their Industrial Complexes are upgraded to Major ones.
                    England/ANZAC starts at war with Germany and no-one else. They can declare war against Japan at anytime.
                    Do you the rules about the neutral territories?

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Makalakalane
                      last edited by ubernaut

                      @Makalakalane yeah i know about those things but idk the map well enough know if its good to declare war early or not for the various teams that can do it.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • M Offline
                        Makalakalane
                        last edited by

                        @ubernaut oh ok 🙂 Just wanted to make sure 🙂 It's pretty essential.

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Makalakalane
                          last edited by

                          @Makalakalane for sure thanks for double checking. 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: French round 2

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 2
                            
                                Research Technology - ANZAC
                                    ANZAC spend 0 on tech rolls
                                        ANZAC rolls : 0/1 hits, 0.00 expected hits
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens; 
                            
                                Combat Move - ANZAC
                            
                                Non Combat Move - ANZAC
                                    1 infantry moved from Shan State to Burma
                                    1 infantry moved from Trans-Jordan to Egypt
                                    1 artillery moved from New South Wales to South Australia
                                    2 infantry moved from South Australia to Queensland
                                    1 aaGun moved from South Australia to Queensland
                                    1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                                    1 aaGun moved from South Australia to New South Wales
                            
                                Place Units - ANZAC
                                    1 tactical_bomber placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 10 PUs; end with 10 PUs
                            
                                Combat Move - French
                            
                                Non Combat Move - French
                                    1 infantry moved from French Central Africa to French Equatorial Africa
                                    1 infantry moved from Trans-Jordan to Egypt
                                    1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            ANZAC rolls : : 0.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @Makalakalane
                              last edited by

                              @Makalakalane go for :germany: R3 i'm almost certainly done for today fyi 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • M Offline
                                Makalakalane
                                last edited by

                                TripleA Manual Gamesave Post: Germans round 3

                                TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 3
                                
                                    Research Technology - Germans
                                
                                    Purchase Units - Germans
                                        Germans buy 7 armour and 1 submarine; Remaining resources: 0 PUs; 
                                
                                    Politics - Germans
                                        Germans takes Political Action: Political Action Axis To War With Russians
                                            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                                
                                    Combat Move - Germans
                                        1 infantry moved from Poland to Baltic States
                                              Germans take Baltic States from Russians
                                        2 battleships, 1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
                                        2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                                        1 armour and 6 infantry moved from Poland to Eastern Poland
                                        6 armour moved from Germany to Eastern Poland
                                        1 armour, 3 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                                        1 fighter moved from Southern Italy to Eastern Poland
                                        1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                                        6 armour moved from Normandy Bordeaux to Western Germany
                                        3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                                        1 infantry moved from Normandy Bordeaux to France
                                        3 artilleries moved from Normandy Bordeaux to France
                                
                                    Combat - Germans
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • M Offline
                                  Makalakalane
                                  last edited by

                                  @ubernaut do you want to Scramble near England?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Makalakalane
                                    last edited by

                                    @Makalakalane let's do it live going to the lobby now 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      Makalakalane
                                      last edited by

                                      TripleA Turn Summary: Germans round 3

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 3
                                      
                                          Research Technology - Germans
                                      
                                          Purchase Units - Germans
                                              Germans buy 7 armour and 1 submarine; Remaining resources: 0 PUs; 
                                      
                                          Politics - Germans
                                              Germans takes Political Action: Political Action Axis To War With Russians
                                                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                                      
                                          Combat Move - Germans
                                              1 infantry moved from Poland to Baltic States
                                                    Germans take Baltic States from Russians
                                              2 battleships, 1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
                                              2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                                              1 armour and 6 infantry moved from Poland to Eastern Poland
                                              6 armour moved from Germany to Eastern Poland
                                              1 armour, 3 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                                              1 fighter moved from Southern Italy to Eastern Poland
                                              1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                                              6 armour moved from Normandy Bordeaux to Western Germany
                                              3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                                              1 infantry moved from Normandy Bordeaux to France
                                              3 artilleries moved from Normandy Bordeaux to France
                                      
                                          Combat - Germans
                                              British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                                              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                                              Battle in 109 Sea Zone
                                                  Germans attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                                                  British defend with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; French defend with 1 cruiser and 1 fighter
                                                      British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                                                  Units damaged: 2 battleships owned by the British
                                                      Germans roll dice for 2 battleships, 1 carrier and 1 cruiser in 109 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                                                      British roll dice for 2 battleships, 3 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
                                                  Units damaged: 2 battleships owned by the Germans
                                                      1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                                                      Germans roll dice for 2 battleships, 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 5/10 hits, 6.17 expected hits
                                                      British roll dice for 2 battleships, 1 cruiser, 4 fighters and 1 transport in 109 Sea Zone, round 3 : 6/7 hits, 4.50 expected hits
                                                      1 cruiser owned by the British, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in 109 Sea Zone
                                                      Germans roll dice for 2 battleships and 2 bombers in 109 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
                                                      British roll dice for 2 battleships and 1 transport in 109 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                                                      1 bomber owned by the Germans and 2 battleships owned by the British lost in 109 Sea Zone
                                                      1 transport owned by the British lost in 109 Sea Zone
                                                  Germans win, taking 109 Sea Zone from British with 2 battleships and 1 bomber remaining. Battle score for attacker is 39
                                                  Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                                                  Casualties for British: 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                                                  Casualties for French: 1 cruiser and 1 fighter
                                      
                                          Non Combat Move - Germans
                                              1 bomber moved from 109 Sea Zone to Western Germany
                                              3 aaGuns moved from Slovakia Hungary to Eastern Poland
                                              3 aaGuns moved from Normandy Bordeaux to France
                                      
                                          Place Units - Germans
                                              1 submarine placed in 105 Sea Zone
                                              7 armour placed in Germany
                                      
                                          Turn Complete - Germans
                                              Total Cost from Convoy Blockades: 3
                                                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                                              Germans collect 36 PUs (3 lost to blockades); end with 36 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans : -1.83
                                      British : 0.67
                                      

                                      Savegame

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                                      • M Offline
                                        Makalakalane
                                        last edited by

                                        @ubernaut just remembering the @ thing.. You're up. Whenever you got the time. I'm going to sleep. See you later

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Makalakalane
                                          last edited by ubernaut

                                          @Makalakalane i'll get my revenge! 😛

                                          alt text

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Makalakalane
                                            last edited by

                                            @Makalakalane sorry getting a bit of a late start today should be getting a chance to look at it soon. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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