v3 41 Handsome (ax) v ubernaut (al)
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@Handsome double-check this setting when you are selecting the PBEM/PBF option for starting the game when i opened yours it was unchecked:
go for
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@Handsome please also make sure this one is checked when you get the post turn option:
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@Handsome sorry one more thing, assuming you will attack pearl harbor for 1 that would be a good example of a battle i would prefer to do live since even though it's fairly one sided OOL could get dicey.
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@Handsome sorry scratch that last one forgot theres only 1 bb there in this variation and no scrambles
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 18:44:06
Savegame -
TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Formosa to Yunnan 2 fighters moved from 61 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Formosa to Yunnan 2 fighters moved from 61 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 50 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Philippine Islands Japanese attack with 2 artilleries and 4 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries and 4 infantry in Philippine Islands, round 2 : 1/6 hits, 1,67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 2 artilleries and 4 infantry in Philippine Islands, round 3 : 2/6 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Suiyuan Japanese attack with 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 4 infantry in Suiyuan, round 2 : 2/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Kiangsu 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 carrier moved from 57 Sea Zone to 62 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone 1 carrier moved from 57 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 2 transports placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 0,67 Chinese : 1,67 Japanese : 3,33
Dice Statistics:
Total 1 was rolled 21 times 2 was rolled 24 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3,229 Median : 3,000 Variance : 0,822 Standard Deviation : 0,907 Total rolls : 105 Germans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3,059 Median : 3,000 Variance : 0,828 Standard Deviation : 0,910 Total rolls : 34 British Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4,250 Median : 4,500 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 4 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2,833 Median : 3,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Chinese Combat 2 was rolled 3 times 4 was rolled 2 times Average roll : 2,800 Median : 2,000 Variance : 2,208 Standard Deviation : 1,486 Total rolls : 5 Russians Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,545 Median : 3,500 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 22 Japanese Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3,206 Median : 3,000 Variance : 0,768 Standard Deviation : 0,876 Total rolls : 34
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@ubernaut Japan pilots seems to have been disturbed by heavy fog, all targets eliminated, but took heavy losses.
Need to ask for OOL in sz6, 12 and even for sz37.
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls Purchase Units - British British buy 1 carrier, 1 factory and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans 1 infantry moved from United Kingdom to 2 Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to 6 Sea Zone
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@Handsome sz6 could get weird want to do it live?
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@Handsome sorry i messed up my purchase forgot abt your bombers 1 sec.
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@Handsome dang nm i guess i dont have autosave after my tech roll. unless you want to let me afterward edit or reroll my tech (if get a hit i do it over until i miss) anyway you want to do this battle live or what?
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 battleship, 1 bomber, 1 submarine and 1 transport Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Norway Battle in 12 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 12 Sea Zone British win, taking Norway from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines 1 bomber moved from 6 Sea Zone to United Kingdom 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory placed in India Turn Complete - British British collect 44 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.50 British rolls : : 0.00
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@Handsome go for
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@Handsome cripes! 1 sec forgot to move my guy in hong kong
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 battleship, 1 bomber, 1 submarine and 1 transport Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Norway Battle in 12 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 12 Sea Zone British win, taking Norway from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines 1 bomber moved from 6 Sea Zone to United Kingdom 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Kwangtung to Fukien Place Units - British 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory placed in India Turn Complete - British British collect 44 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.50 British rolls : : 0.00
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@Handsome sorry bout that good to go
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to France 2 infantry moved from Libya to Egypt Italians take Egypt from British 1 fighter moved from Italy to 7 Sea Zone
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to France 2 infantry moved from Libya to Egypt Italians take Egypt from British 1 fighter moved from Italy to 7 Sea Zone Combat - Italians Battle in 7 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 7 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in France, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 artillery in France, round 5 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in France, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 artillery in France, round 6 : 2/2 hits, 0,83 expected hits British roll dice for 1 infantry in France, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Italians win, taking France from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Balkans to Bulgaria Romania 1 aaGun moved from Italy to France 1 fighter moved from 7 Sea Zone to Italy Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2,83 British : -0,67
Dice Statistics:
Total 1 was rolled 25 times 2 was rolled 25 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 18 times 6 was rolled 20 times Average roll : 3,346 Median : 3,000 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 130 Germans Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3,081 Median : 3,000 Variance : 0,745 Standard Deviation : 0,863 Total rolls : 37 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,857 Median : 4,000 Variance : 0,256 Standard Deviation : 0,506 Total rolls : 14 Italians Combat 1 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4,083 Median : 4,000 Variance : 1,636 Standard Deviation : 1,279 Total rolls : 12 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2,833 Median : 3,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Chinese Combat 2 was rolled 3 times 4 was rolled 2 times Average roll : 2,800 Median : 2,000 Variance : 2,208 Standard Deviation : 1,486 Total rolls : 5 Russians Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3,545 Median : 3,500 Variance : 0,444 Standard Deviation : 0,667 Total rolls : 22 Japanese Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3,206 Median : 3,000 Variance : 0,768 Standard Deviation : 0,876 Total rolls : 34
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@ubernaut - Due to sabotage from communist collaborators at an amunition factory in Milan, the Italian alp division had to use bayonets to finish the workโฆโฆ Nerve wrecking dicesโฆ.:). Over to the United States.