First map; error: Unable to load expected resource: polygons.txt
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hello,
im making my first map ever without any expieriece of any kind.
I've been struggeling though all the steps with assistance of boredom caused by Corona quarantaine.
I used the in game map creator tools and stole someone elses XML because i couldn't write it myself.
I changed everything i thought i needed to change to fit the XML with my map.
i changed everything by hand.
once i was finished i ironed out a bunch of errors that where caused by misspelling. eventually i got to the point where i could select the map but not play it yet. when i try to play the map this error shows up;
mrt 23, 2020 3:27:38 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
SEVERE: Failed to start game
java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source)if i read the text it would seem that the polygon file is missing but it is there and functioned well before (as in i could load it and could create connection etc.)
I recreated the file multiple times and checked if the mapname matched the name in the XML.
i dont know what causes this error and i can't fix it.
can sombody help, it would be a blessing if so.
thx in advace
Hidde
here is my zip folder -
@Hidde2k
ofcourse the map isn't completly finished yet, i still need to add territorynames and pu's
and i would like to credit the writers of the XML i stole and alterd: Bung, Veqryn -
@Hidde2k Welcome to the world of map making! I downloaded your map and placed the unzipped folder into "downloadedMaps" directory. I see the below error which indicates that you have the polygon for Vliegenbos defined twice (line 21 and 63) which causes the map to fail to read the polygons file and then fail to load:
Mar 23, 2020 11:19:50 AM games.strategy.triplea.ui.mapdata.MapData <init> SEVERE: Failed to initialize map data java.io.IOException: java.lang.IllegalArgumentException: name found twice:Vliegenbos at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:265) at games.strategy.util.PointFileReaderWriter.readOneToManyPolygons(PointFileReaderWriter.java:214) at games.strategy.triplea.ui.mapdata.MapData.runWithInputStream(MapData.java:225) at games.strategy.triplea.ui.mapdata.MapData.readPolygonsOneToMany(MapData.java:218) at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:162) at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79) at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107) at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232) at games.strategy.triplea.TripleA.startGame(TripleA.java:105) at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60) at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39) at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.IllegalArgumentException: name found twice:Vliegenbos at games.strategy.util.PointFileReaderWriter.readMultiplePolygons(PointFileReaderWriter.java:221) at games.strategy.util.PointFileReaderWriter.lambda$readOneToManyPolygons$7(PointFileReaderWriter.java:214) at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source) at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source) at java.util.Iterator.forEachRemaining(Unknown Source) at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Unknown Source) at java.util.stream.AbstractPipeline.copyInto(Unknown Source) at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source) at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source) at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source) at java.util.stream.AbstractPipeline.evaluate(Unknown Source) at java.util.stream.ReferencePipeline.forEachOrdered(Unknown Source) at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:263) ... 12 more Mar 23, 2020 11:19:50 AM games.strategy.triplea.util.Stopwatch done INFO: Loading UI Context took 176 ms Mar 23, 2020 11:19:50 AM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame SEVERE: Failed to start game java.lang.IllegalStateException: No data of type centers for territory: 1 No data of type centers for territory: 2 No data of type centers for territory: 3 No data of type centers for territory: 4 No data of type centers for territory: 5 No data of type centers for territory: 6 No data of type centers for territory: 7 No data of type centers for territory: 8 No data of type centers for territory: 9 No data of type centers for territory: 10 No data of type centers for territory: 11 No data of type centers for territory: 12 No data of type centers for territory: 13 No data of type centers for territory: 14 No data of type centers for territory: 15 No data of type centers for territory: 16 No data of type centers for territory: 17 No data of type centers for territory: 18 No data of type centers for territory: 19 No data of type centers for territory: 20 No data of type centers for territory: 21 No data of type centers for territory: 22 No data of type centers for territory: 23 No data of type centers for territory: 24 No data of type centers for territory: 25 No data of type centers for territory: 26 No data of type centers for territory: 27 No data of type centers for territory: 28 No data of type centers for territory: 29 No data of type centers for territory: Aalsmeer centrum No data of type centers for territory: Aalsmeer west No data of type centers for territory: Abcoude No data of type centers for territory: Abcoudermeer No data of type centers for territory: Adam-Rijn K. No data of type centers for territory: Adam-Rijn K. 2 No data of type centers for territory: Adam-Rijn K. 3 No data of type centers for territory: Adam-Rijn K. 4 No data of type centers for territory: Adam-Rijn K. 5 No data of type centers for territory: Afrikahaven No data of type centers for territory: Almere No data of type centers for territory: Amstel 1 No data of type centers for territory: Amstel 2 No data of type centers for territory: Amstel 3 No data of type centers for territory: Amstel 4 No data of type centers for territory: Amstel 5 No data of type centers for territory: Amstel 6 No data of type centers for territory: Amstel 7 No data of type centers for territory: Amstelpark No data of type centers for territory: Amstelveen Oude Dorp No data of type centers for territory: Amstelveen Stadshart No data of type centers for territory: Amsterdamse Bos zuid No data of type centers for territory: Amsterdamse bos noord No data of type centers for territory: ArenA Park No data of type centers for territory: Baan 04 No data of type centers for territory: Baan 27 No data of type centers for territory: Baan 36 C No data of type centers for territory: Baan 36 en 06 No data of type centers for territory: Badhoevedorp No data of type centers for territory: Badhoever Wei No data of type centers for territory: Bedrijventerrein Sloterdijk No data of type centers for territory: Bedrijventerrein de Omval No data of type centers for territory: Bellamybuurt No data of type centers for territory: Betondorp-Middenmeer No data of type centers for territory: Beukenhorst No data of type centers for territory: Bijlmer centrum No data of type centers for territory: Bijlmermeer No data of type centers for territory: Bloemenbuurt No data of type centers for territory: Boeslingheliede No data of type centers for territory: Bovendiep No data of type centers for territory: Bovenkerk No data of type centers for territory: Bovenste Blik No data of type centers for territory: Broek in Waterland No data of type centers for territory: Buiksloot No data of type centers for territory: Buikslotermeer No data of type centers for territory: Buitenveldert No data of type centers for territory: Bullewijk No data of type centers for territory: Centraal Station No data of type centers for territory: Dapper-Indische buurt No data of type centers for territory: De Horn No data of type centers for territory: Diemen No data of type centers for territory: Diemen noord No data of type centers for territory: Diemen zuid No data of type centers for territory: Diemerpark No data of type centers for territory: Duivendrecht No data of type centers for territory: Durgerdam No data of type centers for territory: Elzenhagen No data of type centers for territory: Flevoland No data of type centers for territory: Fredrik Hendrikbuurt No data of type centers for territory: Gaasperpark No data of type centers for territory: Gaasperplas No data of type centers for territory: Geiner Wei No data of type centers for territory: Gooimeer No data of type centers for territory: Gouwzee No data of type centers for territory: Grachten N No data of type centers for territory: Haarlem Zuid No data of type centers for territory: Haarlem centrum No data of type centers for territory: Haarlem noord No data of type centers for territory: Hakkelaarsbrug No data of type centers for territory: Han plas No data of type centers for territory: Haven Noord No data of type centers for territory: Haven noord noord No data of type centers for territory: Havenbuurt No data of type centers for territory: Havenwater 1 No data of type centers for territory: Havenwater 2 No data of type centers for territory: Helmersbuurt No data of type centers for territory: Holendrecht No data of type centers for territory: Holysloot No data of type centers for territory: Holysloter Die No data of type centers for territory: Hoofddorp No data of type centers for territory: Ijburg No data of type centers for territory: Ijburgbaai midden No data of type centers for territory: Ijburgbaai oost No data of type centers for territory: Ijburgbaai west No data of type centers for territory: Java-Oostelijk Havengebied No data of type centers for territory: Jeugdland No data of type centers for territory: Jordaan No data of type centers for territory: Kabel No data of type centers for territory: Keizer Karelpark No data of type centers for territory: Kerk AE No data of type centers for territory: Kinselmeer No data of type centers for territory: Kleine Poel No data of type centers for territory: Kleine meer No data of type centers for territory: Kostverloren-Bankras No data of type centers for territory: Landsmeer No data of type centers for territory: Landsmeerder Wei No data of type centers for territory: Leek No data of type centers for territory: Lustoord No data of type centers for territory: Lutkemeer No data of type centers for territory: Marken No data of type centers for territory: Meerwijkplas No data of type centers for territory: Middelpolder No data of type centers for territory: Middenhoven No data of type centers for territory: Mooie Nel No data of type centers for territory: Muiden No data of type centers for territory: Muiderberg No data of type centers for territory: Museumkwartier No data of type centers for territory: Naarden No data of type centers for territory: Naarder Wei No data of type centers for territory: Naardermeer No data of type centers for territory: Natuurreservaat Naardermeer No data of type centers for territory: Nes aan de Amstel No data of type centers for territory: Nieuwe Zijde No data of type centers for territory: Nieuwendammerham No data of type centers for territory: Nigtevecht No data of type centers for territory: Noorder IJplas No data of type centers for territory: Oosteinde No data of type centers for territory: Oostelijke Eilanden No data of type centers for territory: Oosterdok No data of type centers for territory: Oosterparkbuurt No data of type centers for territory: Oostzaan Zuidende No data of type centers for territory: Oostzaner Werf No data of type centers for territory: Oranjewijk No data of type centers for territory: Osdorp No data of type centers for territory: Oud Zuid No data of type centers for territory: Oudekerkerplas No data of type centers for territory: Ouderkerk No data of type centers for territory: Over Diemen No data of type centers for territory: Overhoeks No data of type centers for territory: Overtoomse Veld No data of type centers for territory: Papaverweg e.o. No data of type centers for territory: Petroleumhavens No data of type centers for territory: Plantage No data of type centers for territory: Polderbaan No data of type centers for territory: Ransdorper Die No data of type centers for territory: Rivierenbuurt No data of type centers for territory: Ronde Hoep oost No data of type centers for territory: Ronde Hoep west No data of type centers for territory: Schaakwei No data of type centers for territory: Scheepsbuurt No data of type centers for territory: Schellingwoude No data of type centers for territory: Schiphol Terminal No data of type centers for territory: Schiphol zuid No data of type centers for territory: Sloten No data of type centers for territory: Slotermeer No data of type centers for territory: Sloterplas No data of type centers for territory: Spaarndammerbuurt No data of type centers for territory: Spaarnwoude No data of type centers for territory: Spieringhorn No data of type centers for territory: Staatsliedenbuurt No data of type centers for territory: Stokkelaarsbrug No data of type centers for territory: Tellegenbuurt No data of type centers for territory: Tuindorp Nieuwendam No data of type centers for territory: Tuindorp Oostzaan No data of type centers for territory: Uitdam No data of type centers for territory: Uithoorn No data of type centers for territory: Vechtplas No data of type centers for territory: Vliegenbos No data of type centers for territory: Vijfhuizen No data of type centers for territory: Vogelbuurt No data of type centers for territory: Vondelpark No data of type centers for territory: Vrijschot No data of type centers for territory: Watergraafsmeer No data of type centers for territory: Waterland No data of type centers for territory: Waterlooplein No data of type centers for territory: Weesp No data of type centers for territory: Weesperbuurt No data of type centers for territory: Westhavens Zuid No data of type centers for territory: Westwijk No data of type centers for territory: Zeeburgereiland No data of type centers for territory: Zuid No data of type centers for territory: Zuidas No data of type centers for territory: Zuiderwolde No data of type centers for territory: Zunderdorp No data of type centers for territory: Zwanenburg No data of type centers for territory: Zwanenburger Wei No data of type centers for territory: de Baarsjes No data of type centers for territory: de Bongerd No data of type centers for territory: de Burgwallen No data of type centers for territory: de Grachtengordel No data of type centers for territory: de Hoge Dijk No data of type centers for territory: de Liede No data of type centers for territory: de Nieuwe Meer No data of type centers for territory: de Pijp No data of type centers for territory: de Poel No data of type centers for territory: de Sniep No data of type centers for territory: de Wallen No data of type centers for territory: het Schouw at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:584) at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:559) at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:233) at games.strategy.triplea.TripleA.startGame(TripleA.java:105) at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60) at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39) at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51) at java.lang.Thread.run(Unknown Source)
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@redrum I guess that would be the next error into which he will stumble, but what he posted should mean he's still not even having the file itself being find at all, looks like.
@Hidde2k To make things easier for yourself, maybe change your map as having only "Adam_met_de_bois" as main path.
Meaning you have your general folder where all the maps are, then you have a folder called "Adam_met_de_bois", then, directly inside this folder, you have all the folders and files that you currently have in the "map" folder.
This is the simplest kind of path, so at least we start reducing the chance you are collocating something wrong.
For example, something like this:
downloadedMaps/Adam_met_de_bois/games/Adam_met_de_bois.xml -
thank you very much for you quick responses,
i changed both problems:
i deleted one of the versions of Vliegenbos from the polygons file
and put everything directly into the Adam_met_de_bois.
the error stil pops up tho:
mrt 23, 2020 5:47:38 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
SEVERE: Failed to start game
java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:152)
at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source)https://drive.google.com/open?id=1T8P7v2Qjx8AaxfomgnbNAeW46AzHwI9U
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@Hidde2k Be sure you don't have any other folders, zipped or unzipped, called with the same name (beside the "master" suffix).
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@Cernel as in anywhere or just the downloadedmaps?
cuz there is just a Adam_met_de_bois-master
and i copied other maps having a Adam_met_de_bois-master.zip PROPERTIES file
so that is in there too
in other places on the computer there are a bunch of folders called Adam_met_de_bois -
@Hidde2k Why are you calling it Adam_met_de_bois-master? Just call it "Adam_met_de_bois", as I said.
downloadedMaps/Adam_met_de_bois/games/Adam_met_de_bois.xml
and, of course:
downloadedMaps/Adam_met_de_bois/polygons.txt
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@Cernel its now called Adam-met_de_bois
but i found an issue
because every map i downloaded was a zip file i zipped my map every time
but when you open a zip file it becomes
downloadedMaps/Adam_met_de_bois/Adam_met_de_bois/polygons.txt
so i tried it unzipped and the error didnt show up!! (now the flags are giving me issues)
but i have a question
why are all the downloaded maps zips and remain zips
wile my map should be unzipped? -
@Hidde2k The maps are zipped for a number of reasons that may be fully known to the developers (let them answer to this). The maps are supposed to work both zipped and unzipped and, at least for the simplest case I suggested you following, they do, as long as the path is the same (which, of course, it is not the case if you create an additional subfolder when unzipping).
Correct, you need having:
downloadedMaps/Adam_met_de_bois/polygons.txt
not:
downloadedMaps/Adam_met_de_bois/Adam_met_de_bois/polygons.txt
Glad you figured out, and, actually, you don't need to zip. The zip is created in the moment you download from GitHub, but, when you have the map ready, you would be creating a repository of the same name, then uploading your map named as just "map", instead of "Adam_met_de_bois", inside the thus named repository.
Also, you should change "Adam_met_de_bois" to "adam_met_de_bois" at that point, for general policy of using only lower case (also in the xml reference, of course).
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thank you very much
i changed the capital A to a lower case a -
thank you all for helping
i just got my map to work and i get no more errors
you made this map possible
I have one last question tho
how do you make the territories have the colour of the owner?
the background is quite ugly on its own, i expected the territories to be coloured.
but again, thank you very much -
@Hidde2k You can set player territory ownership color in the map.properties file and an example is here: https://github.com/triplea-maps/the_pact_of_steel/blob/master/map/map.properties#L3
EDIT: I just glanced at your relief tiles and some portions are very dark so the player color won't show up very well on those areas. You generally want light colored relief tiles unless you don't want the player colors to show.
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@redrum Well, even if he didn't set any, he would receive some default colours assigned, so I guess the issue is another one.
@Hidde2k Assuming not all territories of your map are impassable (which prevails over ownership, as colourization), the colours are underneath the relief tiles, so, if you are not seeing them, I assuming you are using no transparency, there. If you want to see the colour you can set
map.hasRelief=false
in map.properties.Or you can obtain transparency effects by using blends, for example adding this to map.properties.
map.mapBlends=true map.mapBlendMode=NORMAL map.mapBlendAlpha=0.3f
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@Cernel Yeah, either reworking the relief tiles or adding some transparency to them is probably the solution.
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ok
first i set the the blend to NORMAL, it was in overlay
blend was already on
but i still only saw the relief without any colour
then i put relief on false but i still got to see the relief, maybe i did something wrong elsewhere?
you can check it here
https://drive.google.com/open?id=10hNTHtrmpys6Nj16Rb_3Lw-gTIYMoG4q -
@Hidde2k i even tried making the entire properties file again but to no avail
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@Hidde2k You need to have transparent base tiles underneath the coloured polygons, for that particular blend to work the way I assume you want to. Practically, it switches relief and base over, while adding an alpha to the colour ownerships.
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@Cernel thx man, i had to make the reliefTiles map a bit transparent, cut it up with the imagetilebreaker and replaced the old reliefTiles with the new ones.
The map is, apart from some balancing basicly ready thanks to you guy.
you're legends
Hidde2k