TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@colin nah im about to head out for errands i'll have to check it out later.
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TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 6,8,10,11,8,8,3,4,12,12,7,3,6,3,9,3,4,11 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedDefensiveStructures Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 1 japaneseInfantry moved from Dutch New Guinea to Papua 1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseAlpineInfantry moved from Far Eastern Republic to 100 Sea Zone 1 japaneseAlpineInfantry moved from 100 Sea Zone to Kamchatka 1 japaneseTacticalBomber moved from Shanghai to Shensi 2 japaneseFighters moved from Shansi to Shensi 3 japaneseInfantrys moved from Shansi to Shensi 1 japaneseInfantry moved from Hunan to Kweichow Japan take Kweichow from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China Combat - Japan Battle in Kamchatka Battle in Papua Japan attack with 1 japaneseInfantry Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 3 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 4 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 5 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 6 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 6 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 7 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 7 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 8 : 0/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 8 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 9 : 1/1 hits, 0.17 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 9 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Papua Some non-combat units are destroyed: Japan win, taking Kamchatka from Russia, taking Papua from Australia with 1 japaneseInfantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Shensi Japan attack with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/6 hits, 2.00 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/5 hits, 1.83 expected hits China roll dice for 2 chineseInfantrys in Shensi, round 3 : 1/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 4 : 0/4 hits, 1.67 expected hits China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi retreated to Shensi China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 3 japaneseInfantrys Casualties for China: 2 chineseInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Shensi to Shansi 2 japaneseFighters moved from Shansi to Irkutsk 1 Material and 1 japaneseAirTransport moved from Tokyo to Irkutsk 1 Material and 1 japaneseAirTransport moved from Japan to Irkutsk 1 japaneseAirTransport moved from Thailand to Southwestern Australia 2 japaneseNavalFighters moved from Thailand to 149 Sea Zone 2 japaneseNavalFighters moved from 149 Sea Zone to Southwestern Australia 1 japaneseArtillery moved from Korea to 98 Sea Zone 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung 1 japaneseCruiser moved from 102 Sea Zone to 98 Sea Zone 2 japaneseSubmarines moved from 98 Sea Zone to 102 Sea Zone 2 japaneseBattleships and 1 japaneseCruiser moved from 98 Sea Zone to 128 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 4 japaneseDestroyers moved from 88 Sea Zone to 149 Sea Zone 5 japaneseDestroyers moved from 83 Sea Zone to 149 Sea Zone 1 japaneseSubmarine moved from 163 Sea Zone to 149 Sea Zone 1 Train moved from Northern Manchuria to Manchuria 1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut 1 Train moved from Yakut to Korea 1 Train moved from Burma to Thailand 1 Material, 1 Train and 1 japaneseAntiAirGun moved from Thailand to Burma 1 Train and 2 japaneseInfantrys moved from Burma to Kwangtung 1 japaneseArtillery moved from Thailand to Burma 2 Trucks moved from Kwangtung to Hong Kong 2 Trucks and 2 japaneseInfantrys moved from Hong Kong to Hunan 1 Truck moved from Anhwei to Shanghai 1 Truck moved from Anhwei to Shantung 1 Truck and 1 japaneseInfantry moved from Shantung to Hunan 1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Hunan 7 japaneseArtillerys, 1 japaneseCombatEngineer and 13 japaneseInfantrys moved from French Indochina to Burma 1 Truck and 1 japaneseCombatEngineer moved from Far Eastern Republic to Irkutsk 1 Truck moved from Irkutsk to Yakut 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Eastern Evenki to Irkutsk 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Evenki to Western Evenki 1 japaneseInfantry moved from Far Eastern Republic to Yakut 2 japaneseInfantrys moved from Yakut to Irkutsk 1 japaneseArtillery moved from Korea to Manchuria 1 japaneseArtillery moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Northern Territory to Northwestern Australia 1 japaneseInfantry moved from Southern Australia to Northwestern Australia 5 japaneseInfantrys and 4 japaneseMarines moved from Southern Australia to Southwestern Australia 1 Train moved from Kwangtung to Hong Kong 1 japaneseArtillery moved from Shansi to Shantung 1 japaneseTacticalBomber moved from Shensi to Peking Purchase Units - Japan Japan buy 1 japaneseAirTransport, 2 japaneseAirfields, 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Irkutsk being upgraded or consumed: 2 Materials 1 japaneseAirfield and 1 japaneseEntrenchment placed in Irkutsk Units in Southwestern Australia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Southwestern Australia 1 japaneseAirTransport and 1 japaneseFighter placed in Japan 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone 1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseDestroyer and 2 japaneseSubmarines placed in 96 Sea Zone 1 japaneseAntiTankGun and 1 japaneseArtillery placed in Korea 2 japaneseInfantrys placed in Hong Kong Activate Technology - Japan Japan activating ImprovedDefensiveStructures Trigger japaneseIDS2: Setting hitPoints to 2 for unitAttachment attached to japaneseFortification Trigger japaneseIDS1: Setting hitPoints to 2 for unitAttachment attached to japaneseEntrenchment Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseBarracks Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseFactory Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseDocks Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseAircraftPlant Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseBarracks Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseFactory Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseDocks Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseAircraftPlant Turn Complete - Japan Japan collect 85 PUs; end with 85 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 88 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseFighter; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseFighter placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseFighter Purchase Units - Thailand Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 2 japaneseArtillerys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 japaneseArtillerys
Combat Hit Differential Summary :
Japan : -3.83 China : 1.50 Australia : -1.33
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@colin go for
if you don't mind posting at the end of any turn where you attack i do like seeing those dice stats.
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@ubernaut i didnt get to it this morning, not sure if I will later or tomorrow yet
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@colin no problem
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TripleA Turn Summary: China round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - China China spend 0 on tech rolls China roll 9,10,11,7,8,11,3,1,10 and gets 0 hits Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 3 chineseArtillerys, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks moved from Hupeh to Kweichow 2 chineseFighters moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks in Kweichow, round 2 : 1/14 hits, 3.58 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 3 chineseArtillerys, 2 chineseFighters, 5 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 4 chineseArtillerys and 3 chineseInfantrys moved from Eastern Szechwan to Kweichow 1 chineseAntiAirGun, 2 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Kweichow 4 chineseAlpineInfantrys, 3 chineseAntiTankGuns and 1 chineseCombatEngineer moved from Hupeh to Kweichow 2 chineseInfantrys moved from Kansu to Hupeh 1 Truck moved from Kansu to Chungking 1 Material and 1 Truck moved from Chungking to Inner Mongolia 2 chineseInfantrys moved from Northern China to Inner Mongolia 6 chineseInfantrys moved from Inner Mongolia to Hupeh 2 chineseFighters moved from Kweichow to Chungking 1 chineseInfantry moved from Shensi to Hupeh 1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Western Szechwan 1 chineseInfantry moved from Tsinghai to Western Szechwan 1 Truck moved from Kansu to Singkiang 2 chineseInfantrys moved from Singkiang to Tsinghai 1 chineseInfantry moved from Eastern Szechwan to Kweichow Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseArtillery, 1 chineseEntrenchment, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - China 1 chineseArtillery, 1 chineseInfantry and 1 chineseTank placed in Chungking Units in Inner Mongolia being upgraded or consumed: 1 Material 1 chineseEntrenchment placed in Inner Mongolia 2 chineseInfantrys placed in Northern China 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 25 PUs; end with 25 PUs Units generate 3 techTokens; China end with 12 techTokens
Combat Hit Differential Summary :
China : -2.58 Japan : 0.67
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TripleA Turn Summary: Australia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 57 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 13 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,4,9,5,11,10,12,11,10,12,6,1,5,1,7,6,2,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover ImprovedLogistics Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines moved from Western France to Northern France 4 britishInfantrys and 1 britishMarine moved from Central Britain to 23 Sea Zone 4 britishInfantrys and 1 britishMarine moved from 23 Sea Zone to Northern France 1 britishNavalFighter moved from Central Britain to Northern France 1 britishNavalFighter moved from Southern Spain to Northern France Combat - Britain Battle in Northern France Britain attack with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole and 5 germanInfantrys Britain roll dice for 1 britishBattleship and 4 britishCruisers in Northern France, round 2 : 3/6 hits, 1.83 expected hits Britain roll dice for 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern France, round 2 : 2/27 hits, 5.58 expected hits Germany roll dice for 5 germanInfantrys in Northern France, round 2 : 1/5 hits, 1.25 expected hits 5 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Northern France Britain win, taking Northern France from Germany with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 9 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 12 Casualties for Britain: 1 britishInfantry Casualties for Germany: 5 germanInfantrys Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 Material and 1 Truck moved from Western France to Northern France 1 Truck moved from Northern France to Western France 1 Truck and 1 britishAntiAirGun moved from Western France to Northern France 1 Truck moved from Southern Britain to 23 Sea Zone 1 Truck moved from 23 Sea Zone to Northern France 2 britishAntiAirGuns moved from Central Britain to 23 Sea Zone 2 britishAntiAirGuns moved from 23 Sea Zone to Northern France 2 britishInfantrys moved from Exiled Allies to Central Britain 2 britishArtillerys moved from Central Britain to 23 Sea Zone 2 britishArtillerys moved from 23 Sea Zone to Northern France 1 britishAlpineInfantry and 1 britishInfantry moved from Southern Spain to Gibraltar 1 britishNavalFighter moved from Northern France to Central Britain 1 britishNavalFighter moved from Northern France to 23 Sea Zone 1 britishNavalFighter moved from Southern Spain to Central Britain 3 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone 4 britishTransports moved from 34 Sea Zone to 21 Sea Zone 1 britishDestroyer moved from 19 Sea Zone to 30 Sea Zone 3 britishAntiAirGuns and 3 britishMech.Infantrys moved from Western Egypt to Cairo 1 britishTank moved from Western Egypt to Anglo Egyptian Sudan 2 britishArtillerys, 2 britishInfantrys and 1 britishTank moved from Nigeria to French Equatorial Africa 2 Trucks moved from Eastern South Africa to Cape Town 2 Trucks and 2 britishInfantrys moved from Cape Town to Rhodesia 1 britishTransport moved from 69 Sea Zone to 71 Sea Zone 1 britishArtillery moved from Western Egypt to Cairo 1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to French Equatorial Africa 1 britishAirTransport moved from French Equatorial Africa to Western Anglo Egyptian Sudan 1 britishInfantry and 1 britishMech.Infantry moved from Cairo to Central Egpyt 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Western Egypt to Cairo 2 britishInfantrys moved from Calcutta to Bengal 1 Truck moved from Bombay to New Dehli 1 Truck and 1 britishArtillery moved from New Dehli to Bengal 1 britishDestroyer, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from New Dehli to Bombay 1 britishCombatEngineer, 2 britishInfantrys and 1 britishTank moved from Queensland to New South Wales 2 britishNavalFighters moved from Queensland to New South Wales 2 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone 1 britishTransport moved from 23 Sea Zone to 21 Sea Zone Purchase Units - Britain Britain buy 1 Material, 1 britishAntiAirGun, 2 britishArtillerys, 3 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAntiAirGun and 2 britishArtillerys placed in Central Britain 3 britishInfantrys placed in Southern Britain 1 Material, 2 britishMarines and 1 britishMech.Infantry placed in London Activate Technology - Britain Britain activating ImprovedLogistics Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield Turn Complete - Britain Britain collect 32 PUs; end with 32 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 34 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 35 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 2 britishCombatEngineers Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishTransport placed in 104 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 104 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials; Remaining resources: 47 PUs; Place Units - ExiledAllies 2 Materials placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 15 PUs; end with 62 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 60 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 59 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 58 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 56 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers Purchase Units - Egypt Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 2 PUs; Place Units - Egypt 1 Material and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - SouthAfrica 2 britishInfantrys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 2 britishInfantrys Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery, 2 britishCombatEngineers and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 3 britishAntiAirGuns and 1 britishEntrenchment; Remaining resources: 0 PUs; Place Units - Australia Units in New South Wales being upgraded or consumed: 1 Material 3 britishAntiAirGuns and 1 britishEntrenchment placed in New South Wales Turn Complete - Australia Australia collect 10 PUs; end with 10 PUs Some Units in New South Wales change ownership: 1 Material, 3 britishAntiAirGuns and 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain : -2.42 Germany : -0.25
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TripleA Move Summary: Sweden round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Combat Move - Sweden
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TripleA Turn Summary: Sweden round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Combat - Sweden Turn Complete - Sweden
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Italy round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Southern Caucasus to Bombay 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan Italy take Baluchistan from India 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 6 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianMarines moved from Southern Italy to 49 Sea Zone 2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt 1 italianInfantry moved from Al Kufrah to Western Egypt 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt 1 italianTacticalBomber moved from Northern Italy to Western Egypt 2 italianNavalFighters moved from Crete to Western Egypt 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
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@colin gotta quickie here
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@colin guess ill just run this one out was basically just trying to see if you were gonna do usa tonight or not can probably go fast on NC if so.
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 1,3,11,6,3,9,3,1,4 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Southern Caucasus to Bombay 1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan Italy take Baluchistan from India 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 6 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianMarines moved from Southern Italy to 49 Sea Zone 2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt 1 italianInfantry moved from Al Kufrah to Western Egypt 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt 1 italianTacticalBomber moved from Northern Italy to Western Egypt 2 italianNavalFighters moved from Crete to Western Egypt 1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt Combat - Italy Strategic bombing raid in Bombay Bombing raid in Bombay rolls: 0 and causes: 0 damage to unit: britishFactory Bombing raid in Bombay causes 0 damage total. Battle in Western Egypt Italy attack with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 1/4 hits, 1.67 expected hits Italy roll dice for 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank in Western Egypt, round 2 : 8/28 hits, 7.17 expected hits Egypt roll dice for 3 britishEntrenchments in Western Egypt, round 2 : 0/3 hits, 1.75 expected hits 3 britishEntrenchments owned by the Egypt lost in Western Egypt Some non-combat units are destroyed: Italy win, taking Western Egypt from Egypt with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank remaining. Battle score for attacker is 18 Casualties for Egypt: 3 britishEntrenchments Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianStrategicBomber moved from Bombay to Southern Caucasus 1 italianNavalFighter and 1 italianTacticalBomber moved from Western Egypt to Crete 2 italianNavalFighters and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah 1 Material and 1 italianAirTransport moved from Rome to Sinai 1 italianAntiAirGun and 1 italianArtillery moved from Southern Italy to 49 Sea Zone 1 italianAntiAirGun, 1 italianArtillery and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianAntiAirGun and 1 italianArtillery moved from 51 Sea Zone to Western Egypt 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Tobruk to 51 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 53 Sea Zone to Sinai 1 italianFighter moved from Northern Italy to Crete 1 Truck and 1 italianAntiAirGun moved from Rome to Southern Italy 1 Train moved from Northern Italy to Southern Italy 1 Material and 1 Train moved from Southern Italy to Rome 1 Train moved from Rome to Southern Italy 1 Material and 1 Train moved from Southern Italy to Northern Italy 2 Trucks moved from Cyrenaica to Al Kufrah Purchase Units - Italy Italy buy 1 italianAirTransport, 2 italianCombatEngineers, 1 italianEntrenchment, 5 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Sinai being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Sinai 1 italianAirTransport placed in Northern Italy 1 italianTransport placed in 49 Sea Zone 1 italianCombatEngineer and 3 italianInfantrys placed in Rome 1 italianCombatEngineer and 2 italianInfantrys placed in Southern Italy Turn Complete - Italy Italy collect 33 PUs; end with 33 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 36 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 39 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Egypt : -1.75 Italy : 0.17
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@colin go for
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@ubernaut yeah sorry I was pretty busy today but ill get to it tomorrow morning
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@colin no worries seems like its gonna get pretty interesting in france had hoped i had sufficently motivated you to go back to england
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TripleA Turn Summary: Usa round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Usa Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange Usa spend 0 on tech rolls Usa roll 5,4,2,8,5,8,6,1,7 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone 1 americanArtillery, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 116 Sea Zone to 144 Sea Zone 1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to New Guinea 1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from New South Wales to 161 Sea Zone 1 americanArtillery, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 161 Sea Zone to 145 Sea Zone 1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 145 Sea Zone to Papua 1 americanInfantry moved from Queensland to 152 Sea Zone 1 americanInfantry and 1 americanTransport moved from 152 Sea Zone to 145 Sea Zone 1 americanInfantry moved from 145 Sea Zone to Dutch New Guinea 1 americanInfantry moved from Queensland to Northern Territory Australia take Northern Territory from Japan 1 americanStrategicBomber moved from Gibraltar to Eastern France 1 americanStrategicBomber moved from Southern Britain to Western Germany Combat - Usa Strategic bombing raid in Western Germany Bombing raid in Western Germany rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Eastern France Bombing raid in Eastern France rolls: 6 and causes: 1 damage to unit: Rail Bombing raid in Eastern France causes 1 damage total. 1 Rail owned by the Germany lost in Eastern France Battle in Dutch New Guinea Battle in New Guinea Usa attack with 1 americanArtillery, 2 americanInfantrys and 1 americanMarine Japan defend with 1 Flagpole and 1 japaneseInfantry Usa roll dice for 1 americanArtillery, 2 americanInfantrys and 1 americanMarine in New Guinea, round 2 : 2/4 hits, 0.58 expected hits Japan roll dice for 1 japaneseInfantry in New Guinea, round 2 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in New Guinea Usa win, taking Dutch New Guinea from Japan, taking New Guinea from Japan with 1 americanArtillery, 1 americanInfantry and 1 americanMarine remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseInfantry Battle in Papua Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines Japan defend with 1 Flagpole and 1 japaneseInfantry Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Papua, round 2 : 1/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Papua Usa win, taking Papua from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from New South Wales to 161 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 161 Sea Zone to 151 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from 151 Sea Zone to Northern Territory 2 americanNavalFighters moved from 151 Sea Zone to New South Wales 1 americanCruiser and 2 americanDestroyers moved from 143 Sea Zone to 151 Sea Zone 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers moved from 156 Sea Zone to 116 Sea Zone 2 americanDestroyers moved from 132 Sea Zone to 143 Sea Zone 3 americanInfantrys moved from Queensland to New South Wales 1 americanMarine moved from Queensland to Northern Territory 1 americanTransport moved from 152 Sea Zone to 161 Sea Zone 1 americanTransport moved from 152 Sea Zone to 151 Sea Zone 1 americanStrategicBomber moved from Western Germany to Northern France 1 americanStrategicBomber moved from Eastern France to Northern France 1 americanAirTransport, 1 americanAntiTankGun, 4 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 4 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from Western France to Northern France 1 americanBattleship and 9 americanTransports moved from 34 Sea Zone to 23 Sea Zone 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from British Columbia to 116 Sea Zone 1 americanNavalFighter moved from Chicago to British Columbia 1 Truck and 1 americanAntiAirGun moved from Southern Central US to Los Angeles 1 Train moved from Washington to Florida Peninsula 1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Washington 1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington Purchase Units - Usa Usa buy 1 americanCruiser, 3 americanDestroyers, 1 americanDocks, 1 americanInfantry, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone 1 americanInfantry placed in Hawaiian Islands 1 americanTransport placed in 115 Sea Zone Units in Washington being upgraded or consumed: 2 Materials 1 americanDocks placed in Washington 1 americanCruiser, 2 americanDestroyers and 1 americanTransport placed in 30 Sea Zone 1 americanNavalFighter placed in Chicago Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 18 techTokens
Combat Hit Differential Summary :
Usa : 1.33 Japan : 0.17
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@ubernaut back to you
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TripleA Move Summary: Germany round 12
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 12 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanAirTransport, 2 germanNavalFighters and 1 germanParatrooper moved from Eastern Finland to Eastern Karelia 2 germanInfantrys moved from Pinsk Marshes to Orel Kursk 1 germanInfantry moved from Western Ukraine to Kharkov Germany take Kharkov from Russia 2 germanInfantrys moved from Bessarabia to Southern Ukraine 2 germanFighters moved from Eastern Poland to Orel Kursk 2 germanTacticalBombers moved from Poland to Orel Kursk 2 germanFighters moved from Southern Caucasus to Southern Ukraine 2 germanStrategicBombers moved from Southern Caucasus to Bombay 2 germanInfantrys moved from Northern Spain to Southern Spain 2 germanNavalFighters moved from Vichy France to Southern Spain 1 germanHeavyArtillery moved from Northern Spain to Western France 6 germanArtillerys and 6 germanInfantrys moved from Vichy France to Western France 1 germanInfantry moved from Gold Coast to French Central Africa VichyFrance take French Central Africa from Britain 2 germanMobileArtillerys and 2 germanTanks moved from Eastern French Africa to Nigeria Germany take Nigeria from Britain