TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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TripleA Turn Summary: Sweden round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden 1 swedishSubmarine moved from 12 Sea Zone to 24 Sea Zone Non Combat Move - Sweden Turn Complete - Sweden
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Italy round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Research Technology - Italy Trigger italianaTAL: Italy gains access to AdvancedLogistics Italy spend 0 on tech rolls Italy roll 7,7,8,2,2,4,5,4,1 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Belgian Congo to Tanganyika Italy take Tanganyika from Britain 2 italianAlpineInfantrys, 2 italianArtillerys and 1 italianInfantry moved from Eastern Turkey to Northern Iran Combat - Italy Battle in Northern Iran Italy attack with 2 italianAlpineInfantrys, 2 italianArtillerys and 1 italianInfantry Russia defend with 1 Flagpole and 1 russianAlpineInfantry Italy roll dice for 2 italianAlpineInfantrys, 2 italianArtillerys and 1 italianInfantry in Northern Iran, round 2 : 1/5 hits, 1.42 expected hits Russia roll dice for 1 russianAlpineInfantry in Northern Iran, round 2 : 1/1 hits, 0.42 expected hits 1 russianAlpineInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Northern Iran Italy win, taking Northern Iran from Russia with 2 italianAlpineInfantrys and 2 italianArtillerys remaining. Battle score for attacker is 1 Casualties for Italy: 1 italianInfantry Casualties for Russia: 1 russianAlpineInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 2 italianNavalFighters moved from Turkey to Abyssinia 2 italianAirTransports, 2 italianCombatEngineers and 1 italianFighter moved from Cairo to Abyssinia 1 italianAirTransport moved from Abyssinia to Southern Italy 2 italianAirTransports moved from Abyssinia to Cairo 1 italianAirTransport moved from Cairo to Southern Italy 2 italianAirTransports moved from Northern Italy to Rome 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Greece to 52 Sea Zone 1 italianInfantry and 1 italianMech.Infantry moved from Trans Jordan to 53 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Sinai to 53 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 italianMech.Infantry moved from 72 Sea Zone to Anglo Egyptian Sudan 1 italianArtillery and 1 italianInfantry moved from 72 Sea Zone to Abyssinia 1 italianInfantry moved from 72 Sea Zone to Anglo Egyptian Sudan 2 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Cairo 1 italianDestroyer and 1 italianSubmarine moved from 51 Sea Zone to 72 Sea Zone 1 italianDestroyer and 1 italianSubmarine moved from 72 Sea Zone to 76 Sea Zone 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 1 italianSubmarine and 2 italianTransports moved from 73 Sea Zone to 76 Sea Zone 1 Train moved from Northern Yugoslavia to Northern Italy 1 Train and 1 italianAntiAirGun moved from Northern Italy to Rome 2 Materials and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Northern Italy 2 Materials and 2 Trucks moved from Western Egypt to Abyssinia 1 Truck and 1 italianArtillery moved from Cairo to Abyssinia 1 Truck and 1 italianArtillery moved from Central Egpyt to Kenya Uganda 1 Truck moved from Abyssinia to Cairo 1 italianMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 italianTanks moved from Belgian Congo to Kenya Uganda 2 italianInfantrys, 2 italianMech.Infantrys and 1 italianTank moved from Cairo to Anglo Egyptian Sudan 1 italianCombatEngineer and 1 italianInfantry moved from Abyssinia to Kenya Uganda 3 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan 3 italianInfantrys moved from Cairo to Central Egpyt 1 italianAlpineInfantry and 2 italianInfantrys moved from Turkey to Eastern Turkey 1 italianAlpineInfantry and 1 italianParatrooper moved from Eastern Turkey to Northern Iran Purchase Units - Italy Italy buy 2 italianHulls, 3 italianInfantrys, 1 italianMarine and 2 italianNavalFighters; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 2 italianNavalFighters placed in Northern Italy 2 italianHulls placed in 72 Sea Zone 1 italianMarine placed in Cairo 3 italianInfantrys placed in Turkey Turn Complete - Italy Italy collect 55 PUs; end with 55 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Italy : -0.42 Russia : 0.58
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@colin go for
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TripleA Turn Summary: Turkey round 19
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 19 Combat Move - Turkey Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey Turn Complete - Turkey
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Germany round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedDestroyers Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Sweden to Central Norway Germany take Central Norway from ExiledAllies 1 germanInfantry moved from Novgorod to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanInfantry moved from Novgorod to Smolensk 1 germanInfantry moved from Orel Kursk to Smolensk 2 germanInfantrys moved from Voronezh to Caucasus 1 germanFighter moved from Kharkov to Smolensk 1 germanFighter moved from Kharkov to Caucasus 6 germanFighters moved from Sweden to 24 Sea Zone 12 germanAdvancedSubmarines, 2 germanBattleships, 2 germanCruisers, 5 germanDestroyers and 26 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone 6 germanNavalFighters and 1 germanTacticalBomber moved from Northern Germany to 24 Sea Zone 3 germanNavalFighters moved from Low Countries to 24 Sea Zone 2 germanNavalFighters moved from Western Germany to 24 Sea Zone 3 germanNavalFighters moved from Northern France to 24 Sea Zone 2 germanStrategicBombers moved from Eastern Poland to 23 Sea Zone
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@colin got a big one here
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TripleA Turn Summary: Finland round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 6,8,4,6,3,4,12,7,1,9,9,10,10,10,5,3,11,8 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedDestroyers Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Sweden to Central Norway Germany take Central Norway from ExiledAllies 1 germanInfantry moved from Novgorod to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanInfantry moved from Novgorod to Smolensk 1 germanInfantry moved from Orel Kursk to Smolensk 2 germanInfantrys moved from Voronezh to Caucasus 1 germanFighter moved from Kharkov to Smolensk 1 germanFighter moved from Kharkov to Caucasus 6 germanFighters moved from Sweden to 24 Sea Zone 12 germanAdvancedSubmarines, 2 germanBattleships, 2 germanCruisers, 5 germanDestroyers and 26 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone 6 germanNavalFighters and 1 germanTacticalBomber moved from Northern Germany to 24 Sea Zone 3 germanNavalFighters moved from Low Countries to 24 Sea Zone 2 germanNavalFighters moved from Western Germany to 24 Sea Zone 3 germanNavalFighters moved from Northern France to 24 Sea Zone 2 germanStrategicBombers moved from Eastern Poland to 23 Sea Zone Combat - Germany Britain scrambles 1 units out of Scotland to defend against the attack in 24 Sea Zone Britain scrambles 6 units out of Central Britain to defend against the attack in 24 Sea Zone Battle in Smolensk Germany attack with 1 germanFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianAntiAirGun AntiAircraftGun fire in Smolensk : 1/1 hits, 0.25 expected hits 1 germanFighter owned by the Germany lost in Smolensk Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianAntiAirGun in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk 1 germanInfantry owned by the Germany retreated to Orel Kursk Russia win with 1 russianAntiAirGun remaining. Battle score for attacker is -14 Casualties for Germany: 1 germanFighter and 1 germanInfantry Battle in Caucasus Germany attack with 1 germanFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianAntiAirGun AntiAircraftGun fire in Caucasus : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 2 germanInfantrys in Caucasus, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0.25 expected hits 1 russianAntiAirGun owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianAntiAirGun Battle in 23 Sea Zone Germany attack with 2 germanStrategicBombers Russia defend with 1 russianSubmarine DepthChargeAttack fire in 23 Sea Zone : 1/2 hits, 0.17 expected hits 1 russianSubmarine owned by the Russia lost in 23 Sea Zone Germany win with 2 germanStrategicBombers remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianSubmarine Battle in 24 Sea Zone Germany attack with 12 germanAdvancedSubmarines, 2 germanBattleships, 2 germanCruisers, 5 germanDestroyers, 6 germanFighters, 14 germanNavalFighters, 26 germanSubmarines and 1 germanTacticalBomber Sweden defend with 1 swedishSubmarine; Usa defend with 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 5 americanDestroyers, 1 americanNavalFighter and 9 americanTransports; Britain defend with 1 britishBattleship, 7 britishCruisers, 15 britishDestroyers, 1 britishFighter, 5 britishNavalFighters and 6 britishTransports DepthChargeAttack fire in 24 Sea Zone : 0/5 hits, 0.42 expected hits CruiserAntiAircraftGun fire in 24 Sea Zone : 1/9 hits, 1.50 expected hits 1 germanFighter owned by the Germany lost in 24 Sea Zone Germany roll dice for 12 germanAdvancedSubmarines and 26 germanSubmarines in 24 Sea Zone, round 2 : 13/38 hits, 14.67 expected hits Units damaged: 1 americanCarrier owned by the Usa 9 americanTransports owned by the Usa and 3 britishTransports owned by the Britain lost in 24 Sea Zone Britain roll dice for 1 swedishSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits Germany roll dice for 2 germanBattleships, 2 germanCruisers, 5 germanDestroyers, 5 germanFighters, 14 germanNavalFighters and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 15/31 hits, 14.67 expected hits Britain roll dice for 2 americanBattleships, 1 americanCarrier, 2 americanCruisers, 5 americanDestroyers, 1 americanNavalFighter, 1 britishBattleship, 7 britishCruisers, 15 britishDestroyers, 1 britishFighter, 5 britishNavalFighters and 3 britishTransports in 24 Sea Zone, round 2 : 17/46 hits, 17.25 expected hits 5 americanDestroyers owned by the Usa, 1 swedishSubmarine owned by the Sweden, 12 germanSubmarines owned by the Germany, 3 britishTransports owned by the Britain, 5 germanDestroyers owned by the Germany and 6 britishDestroyers owned by the Britain lost in 24 Sea Zone 1 americanCarrier owned by the Usa lost in 24 Sea Zone 1 americanCarrier-damaged owned by the Usa added in 24 Sea Zone CruiserAntiAircraftGun fire in 24 Sea Zone : 1/9 hits, 1.50 expected hits 1 germanNavalFighter owned by the Germany lost in 24 Sea Zone Germany roll dice for 12 germanAdvancedSubmarines and 14 germanSubmarines in 24 Sea Zone, round 3 : 10/26 hits, 10.67 expected hits 1 americanCarrier-damaged owned by the Usa and 9 britishDestroyers owned by the Britain lost in 24 Sea Zone Germany roll dice for 2 germanBattleships, 2 germanCruisers, 5 germanFighters, 13 germanNavalFighters and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 13/25 hits, 12.83 expected hits Units damaged: 1 britishBattleship owned by the Britain and 2 americanBattleships owned by the Usa Britain roll dice for 2 americanBattleships, 2 americanCruisers, 1 americanNavalFighter, 1 britishBattleship, 7 britishCruisers, 1 britishFighter and 5 britishNavalFighters in 24 Sea Zone, round 3 : 10/22 hits, 11.67 expected hits 1 britishCruiser owned by the Britain, 5 britishNavalFighters owned by the Britain, 10 germanSubmarines owned by the Germany, 2 americanCruisers owned by the Usa, 1 americanNavalFighter owned by the Usa and 1 britishFighter owned by the Britain lost in 24 Sea Zone 1 britishBattleship owned by the Britain and 2 americanBattleships owned by the Usa lost in 24 Sea Zone 1 britishBattleship-damaged owned by the Britain and 2 americanBattleship-damageds owned by the Usa added in 24 Sea Zone CruiserAntiAircraftGun fire in 24 Sea Zone : 0/6 hits, 1.00 expected hits Germany roll dice for 12 germanAdvancedSubmarines and 4 germanSubmarines in 24 Sea Zone, round 4 : 6/16 hits, 7.33 expected hits 3 britishCruisers owned by the Britain, 1 britishBattleship-damaged owned by the Britain and 2 americanBattleship-damageds owned by the Usa lost in 24 Sea Zone Germany roll dice for 2 germanBattleships, 2 germanCruisers, 5 germanFighters, 13 germanNavalFighters and 1 germanTacticalBomber in 24 Sea Zone, round 4 : 12/25 hits, 12.83 expected hits Britain roll dice for 3 britishCruisers in 24 Sea Zone, round 4 : 3/3 hits, 1.75 expected hits Units damaged: 2 germanBattleships owned by the Germany 3 britishCruisers owned by the Britain and 1 germanSubmarine owned by the Germany lost in 24 Sea Zone 2 germanBattleships owned by the Germany lost in 24 Sea Zone 2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone Germany win, taking 24 Sea Zone from Neutral with 12 germanAdvancedSubmarines, 2 germanBattleship-damageds, 2 germanCruisers, 5 germanFighters, 13 germanNavalFighters, 3 germanSubmarines and 1 germanTacticalBomber remaining. Battle score for attacker is 343 Casualties for Germany: 2 germanBattleships, 5 germanDestroyers, 1 germanFighter, 1 germanNavalFighter and 23 germanSubmarines Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 7 britishCruisers, 15 britishDestroyers, 1 britishFighter, 5 britishNavalFighters and 6 britishTransports Casualties for Usa: 2 americanBattleships, 2 americanBattleship-damageds, 1 americanCarrier, 1 americanCarrier-damaged, 2 americanCruisers, 5 americanDestroyers, 1 americanNavalFighter and 9 americanTransports Casualties for Sweden: 1 swedishSubmarine Trigger LiberationTurkey5: Setting switch to true for conditionAttachmentLiberationTurkey attached to Turkey Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Caucasus to Kharkov 1 germanAirTransport moved from Kharkov to Berlin 1 germanAirTransport moved from Finland to Berlin 1 germanAirTransport moved from Sweden to Berlin 1 germanAirTransport moved from Northern Germany to Berlin 2 germanStrategicBombers moved from 23 Sea Zone to Low Countries 3 germanNavalFighters moved from 24 Sea Zone to Northern Norway 3 germanNavalFighters moved from 24 Sea Zone to Sweden 3 germanNavalFighters moved from 24 Sea Zone to Northern France 3 germanNavalFighters moved from 24 Sea Zone to Low Countries 5 germanFighters, 1 germanNavalFighter and 1 germanTacticalBomber moved from 24 Sea Zone to Northern Germany 1 germanNavalFighter moved from Southern Germany to Northern Germany 2 germanMarines and 1 germanParatrooper moved from Norway to 25 Sea Zone 4 germanInfantrys moved from Northern Germany to 25 Sea Zone 4 germanInfantrys, 2 germanMarines, 1 germanParatrooper and 5 germanTransports moved from 25 Sea Zone to 22 Sea Zone 4 germanInfantrys, 2 germanMarines and 1 germanParatrooper moved from 22 Sea Zone to Northern France 1 Material, 1 Truck and 1 germanHeavyArtillery moved from Gibraltar to 43 Sea Zone 1 germanInfantry moved from Southern Spain to 43 Sea Zone 2 germanTransports moved from 43 Sea Zone to 44 Sea Zone 1 germanArtillery and 2 germanInfantrys moved from Vichy France to 44 Sea Zone 1 germanCombatEngineer moved from Northern Spain to 44 Sea Zone 1 germanArtillery, 1 germanCombatEngineer, 1 germanCruiser, 2 germanInfantrys and 2 germanTransports moved from 44 Sea Zone to 43 Sea Zone 1 germanCombatEngineer moved from 43 Sea Zone to Gibraltar 1 Material, 1 Truck, 1 germanArtillery, 1 germanHeavyArtillery and 2 germanInfantrys moved from 43 Sea Zone to Morrocco 1 germanInfantry moved from 43 Sea Zone to Gibraltar 1 Train and 2 germanInfantrys moved from Austria to Eastern Poland 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland 1 Train and 2 germanInfantrys moved from Hungary Slovakia to Bessarabia 1 Train moved from Bessarabia to Eastern Germany 1 Train moved from Romania to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland 1 Train moved from Eastern Poland to Hungary Slovakia 3 Trucks, 1 germanArtillery, 1 germanCombatEngineer and 1 germanParatrooper moved from Sweden to Northern Norway 3 Trucks moved from Northern Norway to Northern Sweden 1 Truck and 1 germanAntiAirGun moved from Finland to Novgorod 1 Truck moved from Finland to Leningrad 3 Trucks and 3 germanAntiAirGuns moved from Leningrad to Novgorod 2 Trucks, 1 germanCombatEngineer and 1 germanHeavyArtillery moved from Novgorod to Northern Finland 2 Trucks moved from Novgorod to Belorussia 3 Trucks, 1 germanArtillery, 1 germanHeavyArtillery and 1 germanInfantry moved from Lativa Estonia to Eastern Finland 3 Trucks moved from Eastern Finland to Finland 1 Material and 1 germanMech.Infantry moved from Belorussia to Novgorod 2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Novgorod to Pskov 2 germanMech.Infantrys moved from Pskov to Novgorod 1 Truck moved from Orel Kursk to Bessarabia 1 germanAntiAirGun and 1 germanMech.Infantry moved from Voronezh to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Voronezh 4 germanHeavyTank-damageds moved from Voronezh to Orel Kursk 2 germanHeavyTank-damageds moved from Orel Kursk to Belorussia 2 germanHeavyTank-damageds moved from Novgorod to Pskov 1 Truck moved from Algeria to Tunisia 1 Truck and 1 germanAntiAirGun moved from Tunisia to Algeria 1 Material and 1 Truck moved from Algeria to Morrocco 2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Gold Coast to Belgian Congo 1 germanAlpineInfantry moved from Sweden to Norway 1 germanArtillery and 1 germanParatrooper moved from Norway to Central Norway 1 germanAlpineInfantry and 3 germanInfantrys moved from Sweden to Central Norway 1 germanArtillery, 1 germanHeavyArtillery and 2 germanInfantrys moved from Northern Finland to Northern Norway 2 germanInfantrys and 1 germanParatrooper moved from Finland to Northern Finland 2 germanArtillerys, 1 germanHeavyArtillery and 2 germanInfantrys moved from Leningrad to Eastern Finland 1 germanArtillery and 1 germanInfantry moved from Lativa Estonia to Pskov 1 germanCombatEngineer and 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Kharkov to Voronezh 2 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper moved from Northern France to Low Countries 1 germanCombatEngineer and 3 germanInfantrys moved from Northern France to Western France 1 germanInfantry moved from Southern Spain to Northern Spain 2 germanArtillerys and 8 germanInfantrys moved from Southern Spain to Gibraltar 1 germanCombatEngineer and 1 germanInfantry moved from Tunisia to Algeria 2 germanArtillerys, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Sahara to West Africa 3 germanArtillerys and 3 germanInfantrys moved from French West Africa to Gold Coast 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Gold Coast to Nigeria 1 germanAntiTankGun, 4 germanArtillerys and 6 germanInfantrys moved from Nigeria to Cameroon 2 germanInfantrys moved from Berlin to Eastern Germany 1 germanAntiTankGun moved from Novgorod to Pskov Purchase Units - Germany Germany buy 2 germanArtillerys, 4 germanDestroyers, 2 germanEntrenchments, 4 germanHulls and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Novgorod being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Novgorod Units in Gibraltar being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Gibraltar 4 germanDestroyers placed in 25 Sea Zone 4 germanHulls placed in 27 Sea Zone 2 germanArtillerys placed in Belorussia 2 germanInfantrys placed in Sweden 2 germanInfantrys placed in Austria 2 germanInfantrys placed in Algeria Activate Technology - Germany Germany activating ImprovedDestroyers Trigger germanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to germanDestroyer Turn Complete - Germany Germany collect 104 PUs; end with 104 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 107 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 110 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 113 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 Materials Some Units in Northern Finland change ownership: 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanDestroyer and 1 germanSubmarine; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanDestroyer and 1 germanSubmarine placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 16 PUs; end with 17 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanDestroyer and 1 germanSubmarine Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 2 Materials Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineer
Combat Hit Differential Summary :
DepthChargeAttack fire in 24 Sea Zone : : -0.42 AntiAircraftGun fire in Smolensk : : 0.75 CruiserAntiAircraftGun fire in 24 Sea Zone : : -2.00 AntiAircraftGun fire in Caucasus : : -0.25 Britain : -0.75 DepthChargeAttack fire in 23 Sea Zone : : 0.83 Germany : -4.08 Russia : 0.50
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@colin go for
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TripleA Turn Summary: Russia round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 11,11,10,4,5,6,1,5,7,8,5,9,12,6,11,4,10,8,7,7,5,2,3,5,10,3,8 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedProduction Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Leningrad 1 russianFighter moved from Moscow to Caucasus 2 russianInfantrys moved from Southern Caucasus to Caucasus 3 russianFighters moved from Volgarod to Caucasus 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys moved from Kansk to Eastern Siberia Combat - Russia Russia lands units in Leningrad Russia creates battle in territory Leningrad Some non-combat units are destroyed: Battle in Caucasus Russia attack with 4 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 4 russianFighters and 2 russianInfantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits 2 germanInfantrys owned by the Germany lost in Caucasus Russia win, taking Leningrad from Germany, taking Caucasus from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Eastern Siberia Russia attack with 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys in Eastern Siberia, round 2 : 3/20 hits, 3.67 expected hits Japan roll dice for 1 japaneseInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Eastern Siberia Russia win, taking Eastern Siberia from Japan with 1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 13 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianAirTransport moved from Leningrad to Vologda 3 russianInfantrys moved from Volgarod to Stalingrad 3 russianFighters moved from Caucasus to Volgarod 1 russianFighter moved from Caucasus to Stalingrad 2 russianInfantrys moved from Siberia to Novosibirsk 2 russianInfantrys moved from Omsk to Novosibirsk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Novosibirsk 1 Train and 2 russianInfantrys moved from Urals to Moscow 1 Train moved from Moscow to Urals 3 russianInfantrys moved from Vologda to Moscow 3 Trucks moved from Moscow to Omsk 2 Trucks moved from Stalingrad to Novosibirsk 1 Truck moved from Stalingrad to Novosibirsk 1 russianAntiTankGun moved from Moscow to Vologda 1 Train and 1 russianAntiAirGun moved from Moscow to Vologda 1 Train moved from Vologda to Urals Purchase Units - Russia Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 3 russianInfantrys placed in Southern Caucasus 1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Stalingrad 4 russianInfantrys placed in Moscow 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Vologda 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating ImprovedProduction Turn Complete - Russia Russia collect 49 PUs; end with 49 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 52 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Japan : -0.33 Germany : -0.50 Russia : -0.33
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@ubernaut back to you
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TripleA Move Summary: Japan round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Irkutsk to Kansk Japan take Kansk from Russia 1 japaneseInfantry moved from Yunnan to Kweichow 2 japaneseFighters and 3 japaneseInfantrys moved from Hunan to Kweichow 2 japaneseFighters moved from French Indochina to Kweichow 1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to Kweichow 2 japaneseFighters moved from Shansi to Kweichow 1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from Palau Island to 130 Sea Zone 4 japaneseBattleships, 1 japaneseCombatEngineer, 4 japaneseCruisers, 7 japaneseInfantrys, 2 japaneseMarines and 5 japaneseTransports moved from 130 Sea Zone to 123 Sea Zone 1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island 7 japaneseNavalFighters moved from 130 Sea Zone to Marianas Island 1 japaneseNavalFighter moved from Japan to Marianas Island
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@colin got a quickie here
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@ubernaut sorry wasn't around yesterday, but I am today
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@colin up for battle
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@ubernaut sorry for some reason the email notifications haven't been showing up lately, but I'm ready now
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TripleA Turn Summary: Thailand round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 1,6,5,10,2,1,11,7,4 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Irkutsk to Kansk Japan take Kansk from Russia 1 japaneseInfantry moved from Yunnan to Kweichow 2 japaneseFighters and 3 japaneseInfantrys moved from Hunan to Kweichow 2 japaneseFighters moved from French Indochina to Kweichow 1 japaneseFighter and 1 japaneseTacticalBomber moved from Thailand to Kweichow 2 japaneseFighters moved from Shansi to Kweichow 1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from Palau Island to 130 Sea Zone 4 japaneseBattleships, 1 japaneseCombatEngineer, 4 japaneseCruisers, 7 japaneseInfantrys, 2 japaneseMarines and 5 japaneseTransports moved from 130 Sea Zone to 123 Sea Zone 1 japaneseCombatEngineer, 7 japaneseInfantrys and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island 7 japaneseNavalFighters moved from 130 Sea Zone to Marianas Island 1 japaneseNavalFighter moved from Japan to Marianas Island Combat - Japan Battle in Kweichow Japan attack with 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 chineseAntiAirGun and 3 chineseInfantrys AntiAircraftGun fire in Kweichow : 0/1 hits, 0.17 expected hits Japan roll dice for 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 4/12 hits, 4.00 expected hits China roll dice for 1 chineseAntiAirGun and 3 chineseInfantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits 3 chineseInfantrys owned by the China and 1 chineseAntiAirGun owned by the China lost in Kweichow Japan win, taking Kweichow from China with 7 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 13 Casualties for China: 1 chineseAntiAirGun and 3 chineseInfantrys Battle in Marianas Island Japan attack with 1 japaneseCombatEngineer, 7 japaneseInfantrys, 2 japaneseMarines and 8 japaneseNavalFighters Britain defend with 1 Flagpole, 2 britishInfantrys and 2 britishMarines Japan roll dice for 4 japaneseBattleships and 4 japaneseCruisers in Marianas Island, round 2 : 4/12 hits, 4.33 expected hits Britain roll dice for 2 britishInfantrys and 2 britishMarines in Marianas Island, round 2 : 2/4 hits, 1.50 expected hits 2 britishInfantrys owned by the Britain, 2 britishMarines owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Marianas Island Japan win, taking Marianas Island from Britain with 1 japaneseCombatEngineer, 5 japaneseInfantrys, 2 japaneseMarines and 8 japaneseNavalFighters remaining. Battle score for attacker is 8 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 2 britishInfantrys and 2 britishMarines Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 8 japaneseNavalFighters moved from Marianas Island to 123 Sea Zone 2 japaneseFighters moved from Kweichow to Thailand 2 japaneseFighters moved from Kweichow to Shansi 1 japaneseFighter and 1 japaneseTacticalBomber moved from Kweichow to French Indochina 2 japaneseFighters moved from Kweichow to Hunan 1 Material and 1 japaneseAirTransport moved from Shanghai to Hunan 1 japaneseAirTransport moved from Hunan to Shanghai 2 japaneseAirTransports moved from Shanghai to Tokyo 2 japaneseAirTransports moved from Japan to Tokyo 1 japaneseAirTransport moved from French Indochina to Tokyo 2 japaneseTransports moved from 96 Sea Zone to 99 Sea Zone 4 japaneseDestroyers and 1 japaneseSubmarine moved from 96 Sea Zone to 123 Sea Zone 4 japaneseCarriers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 130 Sea Zone to 123 Sea Zone 3 japaneseSubmarines moved from 148 Sea Zone to 128 Sea Zone 1 Train and 2 japaneseArtillerys moved from Manchuria to Shansi 1 Train moved from Shansi to Shanghai 1 Train and 2 japaneseInfantrys moved from Shanghai to Shansi 1 Train and 2 japaneseArtillerys moved from Korea to Yakut 1 Train moved from Yakut to Peking 1 japaneseMech.Infantry moved from Irkutsk to Yakut 1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Yakut to Irkutsk 1 Material and 1 Truck moved from Shansi to Hunan 1 Truck moved from Hunan to Kwangtung 2 Trucks moved from Anhwei to Shanghai 1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Shansi 1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Hunan 1 Truck moved from Hunan to French Indochina 1 Material and 1 Truck moved from French Indochina to Burma 2 Trucks moved from Hunan to Peking 1 japaneseInfantry moved from Manchuria to Peking 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Shensi to Hunan 1 japaneseInfantry moved from Shansi to Shensi 1 japaneseCombatEngineer moved from Shanghai to Anhwei 1 japaneseInfantry moved from Hong Kong to Kwangtung 1 japaneseInfantry moved from Burma to Yunnan 2 japaneseInfantrys moved from Rangoon to Burma 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseCombatEngineer moved from Tokyo to Japan 8 japaneseArtillerys and 8 japaneseInfantrys moved from Irkutsk to Western Evenki Purchase Units - Japan Japan buy 1 Rail, 2 japaneseAlpineInfantrys, 2 japaneseCombatEngineers, 2 japaneseDestroyers, 2 japaneseEntrenchments, 6 japaneseInfantrys, 2 japaneseMarines, 2 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Irkutsk being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Irkutsk Units in Hunan being upgraded or consumed: 2 Materials 1 Rail and 1 japaneseEntrenchment placed in Hunan 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseMarine placed in Kyushu Shikoku 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo Japan undo move 4. 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine placed in Tokyo 1 japaneseDestroyer, 2 japaneseSubmarines and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseDestroyer placed in 99 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hong Kong 2 japaneseInfantrys placed in Shanghai Turn Complete - Japan Japan collect 82 PUs; end with 82 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 85 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 88 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseAntiTankGun, 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; Thailand buy 1 japaneseArtillery, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
AntiAircraftGun fire in Kweichow : : -0.17 Japan : -0.33 China : -1.17 Britain : 0.50
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@colin go for
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TripleA Turn Summary: Sweden round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 20 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden Turn Complete - Sweden
Combat Hit Differential Summary :