TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2
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@colin got a little distracted earlier
anyway go for :russia: -
TripleA Turn Summary: Russia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Russia Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Trigger russianaTAL: Russia gains access to AdvancedLogistics Russia spend 0 on tech rolls Russia roll 2,4,10,4,3,8,9,10,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Smolensk to Orel Kursk Russia take Orel Kursk from Germany 1 russianAlpineInfantry and 1 russianInfantry moved from Southern Caucasus to Northern Iran 1 russianArtillery moved from Eastern Iran to Northern Iran 1 russianInfantry moved from Kansk to Eastern Siberia Russia take Eastern Siberia from Japan Combat - Russia Battle in Northern Iran Russia attack with 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry in Northern Iran, round 2 : 0/3 hits, 0.58 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Iran Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Northern Iran, round 3 : 0/2 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Northern Iran, round 4 : 1/2 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 4 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Northern Iran Russia win, taking Northern Iran from Italy with 1 russianAlpineInfantry and 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianArtillery, 3 russianInfantrys, 1 russianMech.Infantry and 1 russianTank moved from Volgarod to Stalingrad 3 russianInfantrys moved from Tula to Stalingrad 3 russianMech.Infantrys moved from Astrakhan to Stalingrad 1 Train and 2 russianInfantrys moved from Vologda to Stalingrad 1 Train moved from Volgarod to Urals 1 Train and 2 russianInfantrys moved from Urals to Stalingrad 2 Trains moved from Stalingrad to Moscow 1 Train, 1 russianAntiTankGun and 1 russianInfantry moved from Moscow to Stalingrad 1 Material, 2 Trucks and 1 russianArtillery moved from Moscow to Stalingrad 1 russianCombatEngineer and 1 russianMech.Infantry moved from Southern Caucasus to Stalingrad 1 russianAirTransport moved from Southern Caucasus to Moscow 1 Truck, 2 russianInfantrys and 1 russianMech.Infantry moved from Southern Caucasus to Stalingrad 1 Train moved from Astrakhan to Urals 2 Trucks moved from Stalingrad to Moscow 2 Trucks moved from Stalingrad to Volgarod 1 Truck moved from Stalingrad to Volgarod 1 russianAlpineInfantry, 14 russianAntiTankGuns, 14 russianArtillerys, 3 russianCombatEngineers, 4 russianInfantrys, 2 russianMarines and 3 russianParatroopers moved from Novgorod to Moscow 1 Truck and 1 russianAntiAirGun moved from Novgorod to Moscow 2 russianInfantrys moved from Siberia to Kansk 2 russianInfantrys moved from Omsk to Siberia 1 russianFighter moved from Moscow to Volgarod 1 russianFighter moved from Stalingrad to Volgarod Purchase Units - Russia Russia buy 1 russianAntiAirGun, 3 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 12 russianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment 3 russianAntiTankGuns and 1 russianFortification placed in Stalingrad Units in Moscow being upgraded or consumed: 1 Material 1 russianAntiAirGun, 1 russianEntrenchment and 3 russianInfantrys placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Urals Turn Complete - Russia Russia collect 53 PUs; end with 53 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Italy : 0.00 Russia : -0.58 -
@ubernaut back to you
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TripleA Move Summary: Japan round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseArtillery and 2 japaneseInfantrys moved from Irkutsk to Eastern Siberia 2 japaneseFighters and 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters moved from Thailand to Shensi 1 japaneseInfantry moved from Hunan to Hupeh 2 japaneseInfantrys moved from Kweichow to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Kwangtung to Hupeh 2 japaneseFighters moved from French Indochina to Hupeh 1 japaneseInfantry and 3 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 148 Sea Zone 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 2 japaneseInfantrys and 2 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseNavalFighters moved from 129 Sea Zone to Celebes 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 129 Sea Zone to Dutch New Guinea 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to 130 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 130 Sea Zone 2 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 146 Sea Zone -
@colin got a few scrambles here
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@ubernaut ready now if you are
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TripleA Turn Summary: Thailand round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan roll 1,9,1,8,1,9,6,9,4 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 2 japaneseInfantrys moved from Irkutsk to Eastern Siberia 2 japaneseFighters and 3 japaneseInfantrys moved from Shansi to Shensi 2 japaneseFighters moved from Thailand to Shensi 1 japaneseInfantry moved from Hunan to Hupeh 2 japaneseInfantrys moved from Kweichow to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shanghai to Hupeh 2 japaneseFighters moved from Kwangtung to Hupeh 2 japaneseFighters moved from French Indochina to Hupeh 1 japaneseInfantry and 3 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 147 Sea Zone 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Borneo to 93 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 148 Sea Zone 1 japaneseMarine moved from Java to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Sumatra 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 2 japaneseInfantrys and 2 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseNavalFighters moved from 129 Sea Zone to Celebes 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseNavalFighters moved from 129 Sea Zone to Dutch New Guinea 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 2 japaneseDestroyers and 2 japaneseSubmarines moved from 129 Sea Zone to 146 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to 130 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 130 Sea Zone 2 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 146 Sea Zone Combat - Japan Battle in Celebes Japan attack with 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanInfantry Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters in Celebes, round 2 : 1/4 hits, 1.17 expected hits ExiledAllies roll dice for 1 americanInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Celebes Japan win, taking Celebes from ExiledAllies with 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanInfantry Battle in 146 Sea Zone Japan attack with 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseSubmarines and 1 japaneseTransport Usa defend with 1 americanCruiser Japan roll dice for 4 japaneseSubmarines in 146 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japan roll dice for 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers and 1 japaneseTransport in 146 Sea Zone, round 2 : 8/19 hits, 7.92 expected hits Usa roll dice for 1 americanCruiser in 146 Sea Zone, round 2 : 0/1 hits, 0.58 expected hits 1 americanCruiser owned by the Usa lost in 146 Sea Zone Japan win, taking 146 Sea Zone from Neutral with 4 japaneseBattleships, 3 japaneseCarriers, 4 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseSubmarines and 1 japaneseTransport remaining. Battle score for attacker is 12 Casualties for Usa: 1 americanCruiser Battle in 130 Sea Zone Japan attack with 2 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanDestroyer Japan roll dice for 1 japaneseSubmarine in 130 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseNavalFighters in 130 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Usa roll dice for 1 americanDestroyer in 130 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 americanDestroyer owned by the Usa lost in 130 Sea Zone Japan win with 2 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Battle in Sumatra Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Sumatra, round 2 : 1/4 hits, 1.25 expected hits ExiledAllies roll dice for 1 britishInfantry in Sumatra, round 2 : 0/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain lost in Sumatra Japan win, taking Sumatra from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Dutch New Guinea Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Dutch New Guinea, round 2 : 1/4 hits, 1.08 expected hits ExiledAllies roll dice for 1 americanInfantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 americanInfantry owned by the Usa lost in Dutch New Guinea Japan win, taking Dutch New Guinea from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Battle in Hupeh Japan attack with 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 chineseAntiAirGun and 1 chineseInfantry AntiAircraftGun fire in Hupeh : 0/1 hits, 0.17 expected hits Japan roll dice for 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 2 : 3/9 hits, 2.17 expected hits China roll dice for 1 chineseAntiAirGun and 1 chineseInfantry in Hupeh, round 2 : 0/2 hits, 0.58 expected hits 1 chineseInfantry owned by the China and 1 chineseAntiAirGun owned by the China lost in Hupeh Japan win, taking Hupeh from China with 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 7 Casualties for China: 1 chineseAntiAirGun and 1 chineseInfantry Battle in Eastern Siberia Japan attack with 1 japaneseArtillery and 2 japaneseInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 2/3 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Siberia Japan win, taking Eastern Siberia from Russia with 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Shensi Japan attack with 4 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 4 japaneseFighters and 3 japaneseInfantrys in Shensi, round 2 : 3/7 hits, 2.50 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 2 : 0/3 hits, 0.75 expected hits 3 chineseInfantrys owned by the China lost in Shensi Japan win, taking Shensi from China with 4 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 9 Casualties for China: 3 chineseInfantrys Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseFighters moved from Shensi to Hong Kong 2 japaneseFighters moved from Shensi to Shansi 2 japaneseFighters moved from Hupeh to Shanghai 2 japaneseFighters moved from Hupeh to Shansi 1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Kwangtung 2 japaneseNavalFighters moved from Southern Thailand to French Indochina 2 japaneseNavalFighters moved from Sumatra to 147 Sea Zone 2 japaneseNavalFighters moved from Celebes to 146 Sea Zone 2 japaneseNavalFighters moved from Dutch New Guinea to 146 Sea Zone 2 japaneseNavalFighters moved from 130 Sea Zone to 146 Sea Zone 3 Materials and 3 japaneseAirTransports moved from Hong Kong to Java 1 Material and 1 japaneseAirTransport moved from Tokyo to Kyushu Shikoku 1 japaneseAirTransport moved from Kyushu Shikoku to Tokyo 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 Material moved from Tokyo to 99 Sea Zone 1 japaneseArtillery moved from Japan to 99 Sea Zone 1 Material, 1 japaneseArtillery and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Material and 1 japaneseArtillery moved from 98 Sea Zone to Korea 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 1 japaneseCombatEngineer moved from Borneo to 93 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 148 Sea Zone to Java 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseSubmarine moved from 129 Sea Zone to 147 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Shanghai 1 Train and 2 japaneseArtillerys moved from Korea to Yakut 1 Train moved from Yakut to Korea 1 Train moved from Burma to Hong Kong 1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Shantung 1 Material and 1 Truck moved from Manchuria to Anhwei 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 Truck moved from Shansi to Peking 1 Truck moved from Peking to Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 2 Trucks, 1 japaneseAntiTankGun and 1 japaneseParatrooper moved from Shansi to Hunan 2 Trucks moved from Hunan to Kwangtung 1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan 1 Truck moved from Hunan to Anhwei 1 japaneseInfantry moved from Rangoon to Burma 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseArtillerys moved from Yakut to Irkutsk 1 japaneseInfantry moved from Hunan to Kweichow 1 japaneseInfantry moved from Kweichow to Yunnan 1 japaneseInfantry moved from Yunnan to Burma Purchase Units - Japan Japan buy 2 japaneseDestroyers, 1 japaneseDocks, 8 japaneseInfantrys, 1 japaneseNavalFighter, 2 japaneseSubmarines and 2 japaneseTransports; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Java being upgraded or consumed: 3 Materials 1 japaneseDocks placed in Java 1 japaneseNavalFighter placed in Japan 1 japaneseDestroyer, 1 japaneseSubmarine and 1 japaneseTransport placed in 98 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 1 japaneseSubmarine and 1 japaneseTransport placed in 96 Sea Zone 2 japaneseInfantrys placed in Irkutsk 1 japaneseInfantry placed in Shanghai 2 japaneseInfantrys placed in Hong Kong 3 japaneseInfantrys placed in Borneo Activate Technology - Japan Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 80 PUs; end with 80 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 83 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 86 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
ExiledAllies : -0.33 Usa : -0.83 Japan : 0.50 China : -1.33 AntiAircraftGun fire in Hupeh : : -0.17 Russia : -0.33 -
@colin go for :china: :spain: :united_kingdom: :sweden: please dont forget to to post after china and uk so i can see those dice stats.

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TripleA Turn Summary: China round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseAlpineInfantry and 4 chineseInfantrys moved from Kansu to Hupeh 2 chineseFighters moved from Chungking to Hupeh Combat - China Battle in Hupeh China attack with 1 chineseAlpineInfantry, 2 chineseFighters and 4 chineseInfantrys Japan defend with 1 Flagpole and 3 japaneseInfantrys China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 4 chineseInfantrys in Hupeh, round 2 : 1/7 hits, 1.08 expected hits Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 3 : 1/5 hits, 0.92 expected hits Japan roll dice for 2 japaneseInfantrys in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hupeh China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 4 : 0/5 hits, 0.92 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseAlpineInfantry, 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 5 : 1/5 hits, 0.92 expected hits Japan roll dice for 1 japaneseInfantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh China win, taking Hupeh from Japan with 1 chineseAlpineInfantry, 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0 Casualties for China: 3 chineseInfantrys Casualties for Japan: 3 japaneseInfantrys Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Hupeh to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh 1 Truck moved from Hupeh to Chungking 2 chineseInfantrys moved from Northern China to Inner Mongolia 6 chineseInfantrys moved from Inner Mongolia to Hupeh 2 chineseAlpineInfantrys and 1 chineseArtillery moved from Chungking to Hupeh 1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan 1 Truck moved from Chungking to Kansu 1 Truck moved from Eastern Szechwan to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan 1 Truck moved from Eastern Szechwan to Chungking 1 Truck moved from Eastern Szechwan to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseCombatEngineer and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 1 chineseAntiAirGun, 1 chineseAntiTankGun and 1 chineseArtillery placed in Chungking 1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Kansu 2 chineseInfantrys placed in Northern China Turn Complete - China China collect 21 PUs; end with 21 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 24 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
China : -0.83 Japan : 0.67 -
TripleA Move Summary: Britain round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Tanganyika 1 britishInfantry moved from Belgian Congo to Tanganyika 2 britishMarines moved from Southern Britain to 23 Sea Zone 4 britishMarines moved from Central Britain to 23 Sea Zone 6 britishInfantrys moved from London to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 23 Sea Zone 4 britishMarines and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishMarines moved from 12 Sea Zone to Norway 2 britishMarines and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishMarines moved from 12 Sea Zone to Central Norway 2 britishCombatEngineers and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishCombatEngineers moved from 12 Sea Zone to Central Norway 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Southern Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishInfantrys moved from Scotland to 7 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 1 britishBattleship and 7 britishCruisers moved from 23 Sea Zone to 12 Sea Zone 1 britishSubmarine moved from 150 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishNavalFighter moved from Central Britain to Norway 2 britishInfantrys moved from 12 Sea Zone to Central Norway 8 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from Bengal to Rangoon 1 britishFighter and 1 britishTacticalBomber moved from Calcutta to Rangoon -
@ubernaut some battles for later
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@colin up for battle
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TripleA Turn Summary: Australia round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 14 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,7,6,6,2,3,6,10,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks moved from Belgian Congo to Tanganyika 1 britishInfantry moved from Belgian Congo to Tanganyika 2 britishMarines moved from Southern Britain to 23 Sea Zone 4 britishMarines moved from Central Britain to 23 Sea Zone 6 britishInfantrys moved from London to 23 Sea Zone 1 britishCombatEngineer moved from London to 23 Sea Zone 1 britishCombatEngineer moved from Southern Britain to 23 Sea Zone 4 britishMarines and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishMarines moved from 12 Sea Zone to Norway 2 britishMarines and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishMarines moved from 12 Sea Zone to Central Norway 2 britishCombatEngineers and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishCombatEngineers moved from 12 Sea Zone to Central Norway 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 12 Sea Zone 4 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Southern Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Norway 2 britishInfantrys moved from Central Britain to 23 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 23 Sea Zone to 12 Sea Zone 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishInfantrys moved from Scotland to 7 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 1 britishBattleship and 7 britishCruisers moved from 23 Sea Zone to 12 Sea Zone 1 britishSubmarine moved from 150 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from Queensland to 148 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishNavalFighter moved from Central Britain to Norway 2 britishInfantrys moved from 12 Sea Zone to Central Norway 8 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from Bengal to Rangoon 1 britishFighter and 1 britishTacticalBomber moved from Calcutta to Rangoon Combat - Britain Germany scrambles 1 units out of Norway to defend against the attack in 12 Sea Zone Germany scrambles to create a battle in territory 12 Sea Zone Japan scrambles 2 units out of 147 Sea Zone to defend against the attack in 148 Sea Zone Germany scrambles 1 units out of Norway to defend against the attack in Central Norway Battle in Southern Iran Britain attack with 3 britishInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 3 britishInfantrys in Southern Iran, round 2 : 1/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Southern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Southern Iran Britain win, taking Southern Iran from Italy with 2 britishInfantrys remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Battle in 12 Sea Zone Britain attack with 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports Germany defend with 1 germanNavalFighter Britain roll dice for 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports in 12 Sea Zone, round 2 : 10/17 hits, 6.67 expected hits Germany roll dice for 1 germanNavalFighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 germanNavalFighter owned by the Germany lost in 12 Sea Zone Britain win, taking 12 Sea Zone from Neutral with 1 britishBattleship, 7 britishCruisers, 8 britishDestroyers and 10 britishTransports remaining. Battle score for attacker is 11 Casualties for Germany: 1 germanNavalFighter Battle in Norway Britain attack with 6 britishInfantrys, 4 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanEntrenchment and 2 germanInfantrys Britain roll dice for 6 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 2 : 1/12 hits, 1.50 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 2 : 2/3 hits, 1.67 expected hits 2 britishInfantrys owned by the Britain lost in Norway Britain roll dice for 4 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 3 : 0/10 hits, 1.33 expected hits Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 3 : 2/3 hits, 1.67 expected hits 2 britishInfantrys owned by the Britain lost in Norway Britain roll dice for 2 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 4 : 1/8 hits, 1.17 expected hits Germany roll dice for 1 germanEntrenchment and 2 germanInfantrys in Norway, round 4 : 0/3 hits, 1.67 expected hits 1 germanInfantry owned by the Germany lost in Norway Britain roll dice for 2 britishInfantrys, 4 britishMarines and 2 britishNavalFighters in Norway, round 5 : 4/8 hits, 1.17 expected hits Germany roll dice for 1 germanEntrenchment and 1 germanInfantry in Norway, round 5 : 1/2 hits, 1.17 expected hits 1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain and 1 germanEntrenchment owned by the Germany lost in Norway Some non-combat units are destroyed: Britain win, taking Norway from Germany with 1 britishInfantry, 4 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is -3 Casualties for Britain: 5 britishInfantrys Casualties for Germany: 1 germanEntrenchment and 2 germanInfantrys Battle in Central Norway Britain attack with 2 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines Germany defend with 1 Flagpole, 1 germanEntrenchment and 1 germanNavalFighter Britain roll dice for 2 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines in Central Norway, round 2 : 1/10 hits, 1.00 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Germany roll dice for 1 germanEntrenchment and 1 germanNavalFighter in Central Norway, round 2 : 1/2 hits, 1.08 expected hits 1 britishInfantry owned by the Britain lost in Central Norway Britain roll dice for 2 britishCombatEngineers, 5 britishInfantrys and 2 britishMarines in Central Norway, round 3 : 3/9 hits, 0.92 expected hits Germany roll dice for 1 germanEntrenchment and 1 germanNavalFighter in Central Norway, round 3 : 1/2 hits, 1.08 expected hits 1 britishInfantry owned by the Britain, 1 germanNavalFighter owned by the Germany and 1 germanEntrenchment owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 2 britishCombatEngineers, 4 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 11 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanEntrenchment and 1 germanNavalFighter Battle in Rangoon Britain attack with 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber in Rangoon, round 2 : 2/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Britain win, taking Rangoon from Japan with 1 britishFighter, 2 britishInfantrys and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in 148 Sea Zone Britain attack with 1 britishNavalFighter and 1 britishSubmarine Japan defend with 2 japaneseNavalFighters and 2 japaneseTransports Britain roll dice for 1 britishSubmarine in 148 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseTransport owned by the Japan lost in 148 Sea Zone Britain roll dice for 1 britishNavalFighter in 148 Sea Zone, round 2 : 1/1 hits, 0.58 expected hits Japan roll dice for 2 japaneseNavalFighters and 1 japaneseTransport in 148 Sea Zone, round 2 : 2/3 hits, 1.08 expected hits 1 britishSubmarine owned by the Britain, 1 japaneseTransport owned by the Japan and 1 britishNavalFighter owned by the Britain lost in 148 Sea Zone Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is -4 Casualties for Japan: 2 japaneseTransports Casualties for Britain: 1 britishNavalFighter and 1 britishSubmarine Battle in Tanganyika Britain attack with 4 britishArtillerys, 2 britishCombatEngineers, 3 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 3 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 2 : 0/12 hits, 1.33 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Tanganyika Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 3 : 0/11 hits, 1.25 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 3 : 0/1 hits, 0.42 expected hits Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 4 : 3/11 hits, 1.25 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 4 : 0/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Tanganyika Britain win, taking Tanganyika from Italy with 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianInfantry Moving scrambled unit from 148 Sea Zone to Java Moving scrambled unit from 148 Sea Zone to Java Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Spain from Southern Britain: 1 spanishFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Spain to Gibraltar: 1 spanishFighter EDIT: Turning off Edit Mode Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger britishProd1: Britain has 1 Material placed in London Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway 2 britishInfantrys moved from Labrador to 2 Sea Zone 1 britishInfantry moved from Labrador to 2 Sea Zone 3 britishInfantrys and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone 1 britishCruiser moved from 21 Sea Zone to 7 Sea Zone 9 britishDestroyers moved from 23 Sea Zone to 12 Sea Zone 2 britishNavalFighters moved from Norway to 23 Sea Zone 1 britishCombatEngineer moved from Exiled Allies to London 1 britishCombatEngineer moved from Scotland to Central Britain 1 Train moved from Exiled Allies to London 1 Material and 1 Train moved from London to Central Britain 3 britishNavalFighters moved from Southern Britain to Gibraltar 1 britishNavalFighter moved from Exiled Allies to Central Britain 1 britishArtillery moved from Central Britain to Scotland 1 britishArtillery moved from London to Central Britain 3 britishInfantrys moved from 7 Sea Zone to Central Britain 1 Truck moved from Exiled Allies to London 1 Truck and 1 britishAntiAirGun moved from London to Southern Britain 1 Truck moved from Southern Britain to Exiled Allies 1 britishTank moved from Central Britain to Southern Britain 1 britishMech.Infantry moved from Central Britain to London 2 britishInfantrys moved from Central Britain to Southern Britain 1 Truck moved from Belgian Congo to Cape Town 3 britishInfantrys moved from Cape Town to Eastern South Africa 1 britishFighter and 1 britishTacticalBomber moved from Rangoon to Calcutta 1 Material and 1 Truck moved from Rhodesia to Tanganyika 1 Truck moved from Tanganyika to Eastern South Africa 1 britishInfantry and 1 britishMarine moved from Calcutta to Bengal 1 britishInfantry moved from New Dehli to Bombay 2 britishNavalFighters moved from New South Wales to Queensland 1 britishCombatEngineer moved from New South Wales to Queensland 1 Train moved from Central Britain to Exiled Allies 2 britishInfantrys moved from Central Britain to London 5 britishInfantrys moved from Quebec to Labrador 2 britishInfantrys moved from Ontario to Quebec Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishCombatEngineer, 2 britishEntrenchments and 6 britishInfantrys; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in London being upgraded or consumed: 1 Material 1 britishAntiAirGun, 1 britishEntrenchment and 3 britishInfantrys placed in London 2 britishInfantrys placed in Southern Britain 1 britishCombatEngineer and 1 britishInfantry placed in Scotland Units in Central Britain being upgraded or consumed: 1 Material 1 britishAntiAirGun and 1 britishEntrenchment placed in Central Britain Turn Complete - Britain Britain collect 26 PUs; end with 26 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 29 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 31 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 32 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 33 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 2 britishCombatEngineers Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Dutch East Indies change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishTransports; Remaining resources: 1 PUs; Place Units - Canada 2 britishTransports placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Some Units in 19 Sea Zone change ownership: 2 britishTransports Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFighter; Remaining resources: 3 PUs; Place Units - ExiledAllies 1 britishFighter placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 12 PUs; end with 15 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Units Change Ownership Some Units in Central Norway change ownership: 2 britishCombatEngineers Some Units in Dutch East Indies change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishFighter Some Units in Norway change ownership: 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishDestroyer; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishDestroyer placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishDestroyer Some Units in Cape Town change ownership: 2 britishCombatEngineers Purchase Units - India India buy 1 britishArtillery, 1 britishDestroyer and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - India 1 britishInfantry placed in Calcutta 1 britishDestroyer placed in 85 Sea Zone 1 britishArtillery placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 85 Sea Zone change ownership: 1 britishDestroyer Some Units in Bombay change ownership: 1 britishArtillery and 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishNavalFighter; Remaining resources: 6 PUs; Place Units - Australia 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 23 PUs Units Change Ownership Some Units in New South Wales change ownership: 1 Material and 1 britishNavalFighter Some Units in Queensland change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Japan : 0.50 Italy : 0.42 Britain : 8.00 Germany : -1.83 -
TripleA Turn Summary: Sweden round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Combat Move - Sweden Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden 1 swedishSubmarine moved from 23 Sea Zone to 12 Sea Zone Combat - Sweden Non Combat Move - Sweden Turn Complete - SwedenCombat Hit Differential Summary :
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@ubernaut back to you
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TripleA Move Summary: Italy round 18
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from Java: 2 japaneseNavalFighters EDIT: Adding units owned by Japan to 147 Sea Zone: 2 japaneseNavalFighters EDIT: Turning off Edit Mode 1 italianNavalFighter moved from Turkey to Northern Iran 2 italianAlpineInfantrys, 2 italianArtillerys and 2 italianInfantrys moved from Eastern Turkey to Northern Iran 1 italianNavalFighter moved from Turkey to Northern Iran 1 italianInfantry moved from Cairo to 72 Sea Zone 1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone 1 italianInfantry moved from 76 Sea Zone to Tanganyika 1 italianInfantry moved from Kenya Uganda to Belgian Congo 1 italianInfantry moved from Congo to Belgian Congo 1 italianFighter, 1 italianNavalFighter and 2 italianTacticalBombers moved from Abyssinia to Belgian Congo 3 italianTanks moved from Anglo Egyptian Sudan to Belgian Congo 1 italianStrategicBomber moved from Cairo to Belgian Congo -
@colin got a few here
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TripleA Turn Summary: Italy round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,5,10,8,3,6,6,8,4 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedLogistics Combat Move - Italy Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Japan from Java: 2 japaneseNavalFighters EDIT: Adding units owned by Japan to 147 Sea Zone: 2 japaneseNavalFighters EDIT: Turning off Edit Mode Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianNavalFighter moved from Turkey to Northern Iran 2 italianAlpineInfantrys, 2 italianArtillerys and 2 italianInfantrys moved from Eastern Turkey to Northern Iran 1 italianNavalFighter moved from Turkey to Northern Iran 1 italianInfantry moved from Cairo to 72 Sea Zone 1 italianInfantry and 1 italianTransport moved from 72 Sea Zone to 76 Sea Zone 1 italianInfantry moved from 76 Sea Zone to Tanganyika 1 italianInfantry moved from Kenya Uganda to Belgian Congo 1 italianInfantry moved from Congo to Belgian Congo 1 italianFighter, 1 italianNavalFighter and 2 italianTacticalBombers moved from Abyssinia to Belgian Congo 3 italianTanks moved from Anglo Egyptian Sudan to Belgian Congo 1 italianStrategicBomber moved from Cairo to Belgian Congo Combat - Italy Battle in Belgian Congo Italy attack with 1 italianFighter, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber, 2 italianTacticalBombers and 3 italianTanks ExiledAllies defend with 1 Flagpole and 1 Occupation; Britain defend with 1 britishEntrenchment and 2 britishInfantrys Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber, 2 italianTacticalBombers and 3 italianTanks in Belgian Congo, round 2 : 2/10 hits, 3.08 expected hits ExiledAllies roll dice for 1 britishEntrenchment and 2 britishInfantrys in Belgian Congo, round 2 : 2/3 hits, 1.25 expected hits 2 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Belgian Congo Italy roll dice for 1 italianFighter, 1 italianNavalFighter, 1 italianStrategicBomber, 2 italianTacticalBombers and 3 italianTanks in Belgian Congo, round 3 : 2/8 hits, 2.75 expected hits ExiledAllies roll dice for 1 britishEntrenchment in Belgian Congo, round 3 : 0/1 hits, 0.42 expected hits 1 britishEntrenchment owned by the Britain lost in Belgian Congo Some non-combat units are destroyed: Italy win, taking Belgian Congo from ExiledAllies with 1 italianFighter, 1 italianNavalFighter, 1 italianStrategicBomber, 2 italianTacticalBombers and 3 italianTanks remaining. Battle score for attacker is 6 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys Battle in Northern Iran Italy attack with 2 italianAlpineInfantrys, 2 italianArtillerys, 2 italianInfantrys and 2 italianNavalFighters Russia defend with 1 Flagpole, 1 russianAlpineInfantry and 1 russianArtillery Italy roll dice for 2 italianAlpineInfantrys, 2 italianArtillerys, 2 italianInfantrys and 2 italianNavalFighters in Northern Iran, round 2 : 1/8 hits, 2.00 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Northern Iran, round 2 : 2/2 hits, 0.92 expected hits 1 russianArtillery owned by the Russia and 2 italianInfantrys owned by the Italy lost in Northern Iran 2 italianArtillerys owned by the Italy and 2 italianAlpineInfantrys owned by the Italy retreated to Eastern Turkey Russia win with 1 russianAlpineInfantry remaining. Battle score for attacker is -2 Casualties for Italy: 2 italianInfantrys Casualties for Russia: 1 russianArtillery Battle in Tanganyika Italy attack with 1 italianInfantry Britain defend with 1 Flagpole, 1 Material, 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks Italy roll dice for 1 italianBattleship in Tanganyika, round 2 : 1/2 hits, 0.83 expected hits Italy roll dice for 1 italianInfantry in Tanganyika, round 2 : 0/1 hits, 0.08 expected hits Britain roll dice for 4 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks in Tanganyika, round 2 : 7/14 hits, 5.25 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Tanganyika Britain win with 4 britishArtillerys, 2 britishCombatEngineers, 1 britishInfantry, 3 britishMech.Infantrys, 1 britishParatrooper and 2 britishTanks remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 2 italianNavalFighters moved from Northern Iran to Turkey 1 italianFighter, 1 italianNavalFighter, 1 italianStrategicBomber and 2 italianTacticalBombers moved from Belgian Congo to Abyssinia 1 italianFighter moved from Cairo to Abyssinia 1 italianFighter moved from Northern Italy to Cairo 1 Material and 1 italianAirTransport moved from Southern Italy to Abyssinia 1 Material and 1 italianAirTransport moved from Southern Italy to Cairo 2 Materials and 2 italianAirTransports moved from Rome to Cairo 2 Materials moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTank moved from Greece to 50 Sea Zone 2 Materials, 1 italianDestroyer, 1 italianSubmarine and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 Materials moved from 51 Sea Zone to Western Egypt 2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone 1 italianTransport moved from 53 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from Greece to 52 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone 4 italianInfantrys and 1 italianTank moved from 53 Sea Zone to Cairo 2 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone 1 italianInfantry and 1 italianMarine moved from Cairo to 72 Sea Zone 3 italianDestroyers, 3 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 72 Sea Zone to 76 Sea Zone 2 italianMarines moved from Madagascar to 79 Sea Zone 2 italianMarines, 2 italianSubmarines and 2 italianTransports moved from 79 Sea Zone to 76 Sea Zone 3 italianInfantrys and 3 italianMarines moved from 76 Sea Zone to Kenya Uganda 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer and 1 italianSubmarine moved from 53 Sea Zone to 73 Sea Zone 1 Train, 1 italianCombatEngineer and 1 italianInfantry moved from Rome to Greece 1 Train moved from Greece to Northern Yugoslavia 1 Truck and 1 italianArtillery moved from Trans Jordan to Central Egpyt 2 Trucks moved from Trans Jordan to Western Egypt 1 Truck and 1 italianInfantry moved from Cairo to Abyssinia 1 Truck moved from Abyssinia to Cairo 1 italianArtillery, 1 italianCombatEngineer and 2 italianMech.Infantrys moved from Trans Jordan to Cairo 1 italianArtillery and 1 italianInfantry moved from Trans Jordan to Sinai 1 italianInfantry and 1 italianMech.Infantry moved from Turkey to Trans Jordan 1 italianAlpineInfantry and 1 italianInfantry moved from Turkey to Eastern Turkey 3 italianInfantrys moved from Cairo to Central Egpyt 2 italianTransports moved from 76 Sea Zone to 73 Sea Zone 1 italianCombatEngineer moved from British Somaliland to Abyssinia 1 italianInfantry and 1 italianMech.Infantry moved from Abyssinia to Belgian Congo 1 italianAlpineInfantry and 1 italianInfantry moved from Abyssinia to Kenya Uganda Purchase Units - Italy Italy buy 2 italianAirTransports, 1 italianAirfield, 1 italianAlpineInfantry, 2 italianAntiAirGuns, 1 italianCombatEngineer, 1 italianDestroyer, 1 italianFactory, 5 italianInfantrys and 1 italianSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Abyssinia being upgraded or consumed: 1 Material 1 italianAirfield placed in Abyssinia Units in Cairo being upgraded or consumed: 3 Materials 1 italianFactory placed in Cairo 2 italianAirTransports and 2 italianAntiAirGuns placed in Northern Italy 1 italianDestroyer and 1 italianSubmarine placed in 72 Sea Zone 1 italianCombatEngineer placed in Rome 2 italianInfantrys placed in Southern Italy 1 italianAlpineInfantry and 2 italianInfantrys placed in Turkey 1 italianInfantry placed in Cairo Activate Technology - Italy Italy activating ImprovedLogistics Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Italy giving technology to Germany: ImprovedLogistics Turn Complete - Italy Italy collect 53 PUs; end with 53 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 56 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 59 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
ExiledAllies : 0.33 Italy : -2.75 Britain : 1.75 Russia : 1.08 -
@colin go for :united_states:

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TripleA Turn Summary: Turkey round 18
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 18 Combat Move - Turkey Trigger LiberationTurkey10: Setting switch to false for conditionAttachmentLiberationTurkey attached to Turkey Turn Complete - TurkeyCombat Hit Differential Summary :
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