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    • E Offline
      egg_salad
      last edited by

      TripleA Turn Summary: Iuz round 1

      TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

      Game History

      Round: 1
      
          Politics and Events - Iuz
              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Iuz Event Checker 5)
              Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Iuz Event Checker 4)
              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Iuz Event Checker 1)
              Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Iuz Event Checker 3)
              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Iuz Event Checker 2)
              Note to players Iuz: Iuz the OldSired by a demon prince upon the one-time Witch Queen of Perrenland, Iuz became a demi-god in his own right, worshipped by those who cherish deceit, pain, and oppression. He began....
              Trigger Iuz Is Human: Iuz activates Human_Player
              Trigger Iuz Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
              Trigger Iuz Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
      
          Diplomacy and Assassination - Iuz
              Trigger Iuz HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
              Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
              Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
              Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Iuz_the_Old
      
          Combat Move - Iuz
              1 veteran moved from The Horned Society to Freehold
              1 goblin moved from The Horned Society to Freehold
              1 goblin moved from The Horned Society to Freehold
              1 veteran moved from The Horned Society to Freehold
              1 hobgoblin moved from Dorakaa to Molag
              1 bowman moved from Dorakaa to Molag
              1 veteran moved from Dorakaa to Molag
              1 hobgoblin moved from Dorakaa to Molag
              1 goblin moved from Howling Hills to Dorakaa
              1 scout moved from Koblekk to The Horned Society
              1 veteran moved from Vlekstaad to Forlorn East
              1 veteran moved from Hold of Stonefist to Forlorn East
              1 scout moved from Vlekstaad to Forlorn East
      
          Combat - Iuz
              Battle in Forlorn East
                  Iuz attack with 1 scout and 2 veterans
                  Neutral defend with 1 berserker
                      cavalry fire in Forlorn East : 0/1 hits, 0.17 expected hits
                      Iuz roll dice for 1 scout and 2 veterans in Forlorn East, round 2 : 2/3 hits, 0.83 expected hits
                      Neutral roll dice for 1 berserker in Forlorn East, round 2 : 0/1 hits, 0.17 expected hits
                      1 berserker owned by the Neutral lost in Forlorn East
                  Iuz loses 0 PUs for violating Forlorn Easts neutrality.
                  Iuz win, taking Forlorn East from Neutral with 1 scout and 2 veterans remaining. Battle score for attacker is 4
                  Casualties for Neutral: 1 berserker
              Battle in Freehold
                  Iuz attack with 2 goblins and 2 veterans
                  Neutral defend with 2 conscripts
                      Iuz roll dice for 2 goblins and 2 veterans in Freehold, round 2 : 2/4 hits, 1.33 expected hits
                      Neutral roll dice for 2 conscripts in Freehold, round 2 : 0/2 hits, 0.67 expected hits
                      2 conscripts owned by the Neutral lost in Freehold
                  Iuz loses 0 PUs for violating Freeholds neutrality.
                  Iuz win, taking Freehold from Neutral with 2 goblins and 2 veterans remaining. Battle score for attacker is 6
                  Casualties for Neutral: 2 conscripts
      
          Non Combat Move - Iuz
              1 goblin moved from Howling Hills to The Horned Society
              1 scout moved from Koblekk to Molag
      
          Recruit Units - Iuz
              Iuz buy 1 hobgoblin, 1 orc and 1 troll; Remaining resources: 0 PUs; 
      
          Triggered Units - Iuz
              Iuz builds 0 units.
      
          Place Units - Iuz
              1 hobgoblin placed in Molag
              1 orc and 1 troll placed in Dorakaa
      
          Turn Complete - Iuz
              Note to players Iuz: Iuz Exposes Furyondy's FlankTo claim victory, Iuz must open a new front. He sends emissaries to the Baklunish west; to Zeif, Ekbir, Tusmit, and Ket. If the Archclericy of Veluna is threatene....
              Note to players Iuz: Howl from the NorthBy impersonating Vatun, Great God of the North, Iuz attempts to enlist the barbaric Cruski, Schnai, and Fruztii. They are skeptical, but he succeeds in subjugating Sevvord....
              Iuz collect 27 PUs; end with 27 PUs
              Objective Iuz Exposes Furyondys Flank: Iuz met a national objective for an additional 2 PUs; end with 29 PUs
              Objective Howl From the North: Iuz met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Neutral : -0.83
      cavalry fire in Forlorn East : : -0.17
      Iuz : 1.83
      

      Territory Summary for Iuz :

      Vlekstaad : 1 fortification, 1 hero, 2 scouts and 1 veteran
      Koblekk : 1 scout and 1 veteran
      Freehold : 1 flag, 2 goblins and 2 veterans
      Dorakaa : 1 Iuz_the_Old, 3 fortifications, 1 goblin, 3 orcs, 1 troll and 1 veteran
      Howling Hills : 1 goblin, 1 hero and 1 hobgoblin
      Forlorn East : 1 flag, 1 scout and 2 veterans
      Hold of Stonefist : 1 veteran
      The Horned Society : 1 fortification, 2 goblins, 1 scout and 1 veteran
      Molag : 1 bowman, 2 fortifications, 1 hero, 4 hobgoblins, 3 orcs, 1 scout and 4 veterans
      White Fanged Bay : 1 half-galley
      

      Production/PUs Summary :

      Iuz : 27 / 32
      Furyondy : 25 / 25
      Great_Kingdom : 29 / 25
      Nyrond : 25 / 25
      Scarlet_Brotherhood : 28 / 35
      Keoland : 25 / 25
      Ket : 15 / 30
      Iron_League : 20 / 30
      Pomarj : 20 / 30
      Suel : 20 / 30
      

      Dice Statistics:

      Total
              1 was rolled 3 times
              2 was rolled 3 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 2 times
          Average roll : 3.438
          Median : 3.500
          Variance : 0.222
          Standard Deviation : 0.471
          Total rolls : 16
      
      Null / Other
              1 was rolled 1 times
              3 was rolled 1 times
              5 was rolled 3 times
          Average roll : 3.800
          Median : 5.000
          Variance : 1.708
          Standard Deviation : 1.307
          Total rolls : 5
      
      Neutral Combat
              4 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 1 times
          Average roll : 5.000
          Median : 5.000
          Variance : 0.750
          Standard Deviation : 0.866
          Total rolls : 3
      
      Iuz Combat
              1 was rolled 2 times
              2 was rolled 3 times
              3 was rolled 1 times
              4 was rolled 1 times
              6 was rolled 1 times
          Average roll : 2.625
          Median : 2.000
          Variance : 0.762
          Standard Deviation : 0.873
          Total rolls : 8
      

      Savegame

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      • E Offline
        egg_salad
        last edited by

        TripleA Manual Gamesave Post: Keoland round 1

        TripleA Manual Gamesave Post for game: Greyhawk Wars, version: 1.1

        Game History

        Round: 1
        
            Politics and Events - Keoland
                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Keoland Event Checker 3)
                Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Keoland Event Checker 2)
                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Keoland Event Checker 1)
                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Keoland Event Checker 5)
                Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Keoland Event Checker 4)
                Note to players Keoland: King Kimbertos Skotti of KeolandElected to the Throne of the Lion by the Noble Council of Niole Dra, King Kimbertos Skotti rules the oldest and perhaps most stable of the great nations of th....
                Trigger Keoland Is Human: Keoland activates Human_Player
                Trigger Keoland Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                Trigger Keoland Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
        
            Diplomacy and Assassination - Keoland
        

        Combat Hit Differential Summary :

        Savegame

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        • T Offline
          Toadkillerdog
          last edited by

          Not sure why, but the forum post stuff didn't work.

          triplea_1905_Keo2.tsvg

          1 Reply Last reply Reply Quote 0
          • T Offline
            Toadkillerdog
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 7:12:58 PM
            Savegame

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            • B Offline
              B-Mode
              last edited by

              i thin i did this right?

              triplea_1905_keo3.tsvg

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              • P Offline
                Petey
                last edited by

                TripleA Turn Summary: Iron_League round 1

                TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                Game History

                Round: 1
                
                    Politics and Events - Iron_League
                        Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Iron League Event Checker 5)
                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Iron League Event Checker 4)
                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Iron League Event Checker 1)
                        Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Iron League Event Checker 3)
                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Iron League Event Checker 2)
                        Note to players Iron_League: Cobb Darg of IrongateIn the turmoil of House Naelax's rise to the Great Kingdom's Malachite Throne, several small southern provinces took the opportunity to break away from the empire. Onnwa....
                        Trigger Iron League Is Human: Iron_League activates Human_Player
                        Trigger Iron League Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
                        Trigger Iron League Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                        Trigger Iron League Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                
                    Diplomacy and Assassination - Iron_League
                        Iron_League spend 8 PUs on User Action: Action 3 Iron League Diplomacy Glorioles
                            Action 3 Iron League Diplomacy Glorioles : rolling (3 out of 6) result: 6 = Failure!
                            Failure changes chance for Action 3 Iron League Diplomacy Glorioles to 4:6
                            Iron_League fails on action: Action 3 Iron League Diplomacy Glorioles
                        Iron_League spend 10 PUs on User Action: Action 3 Iron League Diplomacy Hepmonaland
                            Action 3 Iron League Diplomacy Hepmonaland : rolling (2 out of 6) result: 3 = Failure!
                            Failure changes chance for Action 3 Iron League Diplomacy Hepmonaland to 3:6
                            Iron_League fails on action: Action 3 Iron League Diplomacy Hepmonaland
                        Iron_League spend 8 PUs on User Action: Action 3 Iron League Diplomacy Hollow Highlands
                            Action 3 Iron League Diplomacy Hollow Highlands : rolling (4 out of 6) result: 4 = Success!
                        Action 3 Iron League Diplomacy Hollow Highlands activates a trigger called: Trigger Iron League Diplomacy Hollow Highlands A
                        Trigger Iron League Diplomacy Hollow Highlands A: has removed 3 halflings owned by Neutral in Hollow Highlands
                        Action 3 Iron League Diplomacy Hollow Highlands activates a trigger called: Trigger Iron League Diplomacy Hollow Highlands B
                        Trigger Iron League Diplomacy Hollow Highlands B: Iron_League takes ownership of territory Hollow Highlands
                        Trigger Iron League Diplomacy Hollow Highlands B: Iron_League has 3 halflings placed in Hollow Highlands
                        Trigger Iron League HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                        Trigger Iron League HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                        Trigger Iron League HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                        Trigger Iron League HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Cobb_Darg
                
                    Combat Move - Iron_League
                        1 dwarf moved from Irongate to Idee
                        1 veteran_il moved from Irongate to Idee
                        1 bowman moved from Irongate to Idee
                        1 dwarf moved from Irongate to Idee
                        1 dwarf moved from Irongate to Idee
                        1 dwarf moved from Irongate to Idee
                        1 veteran_il moved from Irongate to Idee
                        1 veteran_il moved from Irongate to Idee
                        1 veteran_il moved from Irongate to Idee
                        1 halfling moved from The Headlands to Idee
                        1 halfling moved from The Headlands to Idee
                        1 hero moved from Onnwal to Idee
                        1 halfling moved from County of Sunndi to Pitchfield
                        1 dwarf moved from County of Sunndi to Pitchfield
                        1 halfling moved from County of Sunndi to Pitchfield
                        1 dwarf moved from County of Sunndi to Pitchfield
                        1 hero moved from County of Sunndi to Pitchfield
                        1 scout_il moved from County of Sunndi to Pitchfield
                
                    Combat - Iron_League
                        Battle in Pitchfield
                            Iron_League attack with 2 dwarfs, 2 halflings, 1 hero and 1 scout_il
                            Scarlet_Brotherhood defend with 1 conscript, 2 orcs, 2 scouts and 1 veteran
                                cavalry fire in Pitchfield : 0/1 hits, 0.17 expected hits
                                cavalry fire in Pitchfield : 0/2 hits, 0.33 expected hits
                                Iron_League roll dice for 2 dwarfs, 2 halflings, 1 hero and 1 scout_il in Pitchfield, round 2 : 2/5 hits, 2.00 expected hits
                                Scarlet_Brotherhood roll dice for 1 conscript, 2 orcs, 2 scouts and 1 veteran in Pitchfield, round 2 : 2/6 hits, 1.83 expected hits
                                2 scouts owned by the Scarlet_Brotherhood and 2 halflings owned by the Iron_League lost in Pitchfield
                                Iron_League roll dice for 2 dwarfs, 1 hero and 1 scout_il in Pitchfield, round 3 : 1/3 hits, 1.33 expected hits
                                Scarlet_Brotherhood roll dice for 1 conscript, 2 orcs and 1 veteran in Pitchfield, round 3 : 1/4 hits, 1.50 expected hits
                                1 scout_il owned by the Iron_League and 1 conscript owned by the Scarlet_Brotherhood lost in Pitchfield
                                Iron_League roll dice for 2 dwarfs and 1 hero in Pitchfield, round 4 : 1/2 hits, 1.00 expected hits
                                Scarlet_Brotherhood roll dice for 2 orcs and 1 veteran in Pitchfield, round 4 : 1/3 hits, 1.17 expected hits
                            Units damaged: 1 dwarf owned by the Iron_League
                                1 orc owned by the Scarlet_Brotherhood lost in Pitchfield
                                Iron_League roll dice for 2 dwarfs and 1 hero in Pitchfield, round 5 : 1/2 hits, 1.00 expected hits
                                Scarlet_Brotherhood roll dice for 1 orc and 1 veteran in Pitchfield, round 5 : 2/2 hits, 0.83 expected hits
                            Units damaged: 1 dwarf owned by the Iron_League
                                1 dwarf owned by the Iron_League and 1 orc owned by the Scarlet_Brotherhood lost in Pitchfield
                                Iron_League roll dice for 1 dwarf and 1 hero in Pitchfield, round 6 : 0/1 hits, 0.50 expected hits
                                Scarlet_Brotherhood roll dice for 1 veteran in Pitchfield, round 6 : 0/1 hits, 0.50 expected hits
                                Iron_League roll dice for 1 dwarf and 1 hero in Pitchfield, round 7 : 1/1 hits, 0.50 expected hits
                                Scarlet_Brotherhood roll dice for 1 veteran in Pitchfield, round 7 : 0/1 hits, 0.50 expected hits
                                1 veteran owned by the Scarlet_Brotherhood lost in Pitchfield
                            Iron_League win, taking Pitchfield from Scarlet_Brotherhood with 1 dwarf and 1 hero remaining. Battle score for attacker is 11
                            Casualties for Iron_League: 1 dwarf, 2 halflings and 1 scout_il
                            Casualties for Scarlet_Brotherhood: 1 conscript, 2 orcs, 2 scouts and 1 veteran
                        Battle in Idee
                            Iron_League attack with 1 bowman, 4 dwarfs, 2 halflings, 1 hero and 4 veteran_ils
                            Scarlet_Brotherhood defend with 2 champions, 1 conscript, 2 fortifications, 1 hero, 1 scout and 1 veteran
                                cavalry fire in Idee : 0/1 hits, 0.17 expected hits
                                Iron_League roll dice for 1 bowman, 4 dwarfs, 2 halflings, 1 hero and 4 veteran_ils in Idee, round 2 : 0/10 hits, 2.17 expected hits
                                Scarlet_Brotherhood roll dice for 2 champions, 1 conscript, 2 fortifications, 1 hero, 1 scout and 1 veteran in Idee, round 2 : 4/5 hits, 3.17 expected hits
                            Units damaged: 4 dwarfs owned by the Iron_League
                            4 dwarfs owned by the Iron_League, 1 hero owned by the Iron_League, 1 bowman owned by the Iron_League, 2 halflings owned by the Iron_League and 4 veteran_ils owned by the Iron_League retreated to Irongate
                
                    Non Combat Move - Iron_League
                        1 scout_il moved from The Headlands to Irongate
                        1 veteran_il moved from Onnwal to Irongate
                        1 veteran_il moved from Onnwal to Irongate
                
                    Recruit Units - Iron_League
                        Iron_League buy nothing; Remaining resources: 4 PUs; 
                
                    Triggered Units - Iron_League
                        Iron_League builds 0 units.
                
                    Turn Complete - Iron_League
                        Note to players Iron_League: Lordship of the IslesLongtime rivals to the Sea Barons, the lords of the Duxchan Islands joined the Iron League after seceding from the Great Kingdom. Now the Scarlet Brotherhood infiltrats ....
                        Note to players Iron_League: The Iron League's Eastern PactThe Great Kingdom's aggressions bring Nyrond and the Iron League together. But even before the ink on their alliance can dry, the Scarlet Broterhood's usurpatio....
                        Iron_League collect 21 PUs; end with 25 PUs
                        Objective Lordship of the Isles: Iron_League met a national objective for an additional 4 PUs; end with 29 PUs
                        Objective Iron Leagues Eastern Pact: Iron_League met a national objective for an additional 4 PUs; end with 33 PUs
                

                Combat Hit Differential Summary :

                Iron_League : -2.50
                cavalry fire in Pitchfield : : -0.50
                Scarlet_Brotherhood : 0.50
                cavalry fire in Idee : : -0.17
                

                Territory Summary for Iron_League :

                Pitchfield : 1 dwarf and 1 hero
                Hollow Highlands : 1 flag, 3 halflings
                Irongate : 1 Cobb_Darg, 1 bowman, 4 dwarfs, 3 fortifications, 2 halflings, 1 hero, 1 scout_il and 6 veteran_ils
                Sulward City : 2 veteran_ils
                County of Sunndi : 1 fortification
                Duxchan : 1 fortification, 1 hero, 1 scout_il and 2 veteran_ils
                Lordship Isles East : 2 half-galleys
                The Lordship Isles : 1 galley and 1 half-galley
                Scant Strait : 1 galley and 1 half-galley
                

                Savegame

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                • M Offline
                  McCarty13
                  last edited by

                  TripleA Turn Summary: Pomarj round 1

                  TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                  Game History

                  Round: 1
                  
                      Politics and Events - Pomarj
                          Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Pomarj Event Checker 1)
                          Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 2)
                          Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Pomarj Event Checker 3)
                          Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 4)
                          Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 5)
                          Note to players Pomarj: The Despot Turrosh MakA century ago, elves and dwarves drove the orcs and goblins out of their homes in the Lortmil Mountains. The survivors occupied the Pomarj, enslaving the petty human ba....
                          Trigger Pomarj Is Human: Pomarj activates Human_Player
                          Trigger Pomarj Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                          Trigger Pomarj Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                  
                      Diplomacy and Assassination - Pomarj
                          Pomarj spend 12 PUs on User Action: Action 3 Pomarj Diplomacy Dreadwood
                              Action 3 Pomarj Diplomacy Dreadwood : rolling (4 out of 6) result: 6 = Failure!
                              Failure changes chance for Action 3 Pomarj Diplomacy Dreadwood to 5:6
                              Pomarj fails on action: Action 3 Pomarj Diplomacy Dreadwood
                          Pomarj spend 16 PUs on User Action: Action 3 Pomarj Diplomacy Lortmil South
                              Action 3 Pomarj Diplomacy Lortmil South : rolling (4 out of 6) result: 2 = Success!
                          Action 3 Pomarj Diplomacy Lortmil South activates a trigger called: Trigger Pomarj Diplomacy Lortmil South A
                          Trigger Pomarj Diplomacy Lortmil South A: has removed 2 dwarfs and 1 orc owned by Neutral in Lortmil South
                          Action 3 Pomarj Diplomacy Lortmil South activates a trigger called: Trigger Pomarj Diplomacy Lortmil South B
                          Trigger Pomarj Diplomacy Lortmil South B: Pomarj takes ownership of territory Lortmil South
                          Trigger Pomarj Diplomacy Lortmil South B: Pomarj has 3 orcs placed in Lortmil South
                          Trigger Pomarj HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                          Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                          Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                          Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Turrosh_Mak
                  
                      Combat Move - Pomarj
                          1 hobgoblin moved from Suss Forest to Celene
                          1 veteran moved from Elredd to Celene
                          1 hobgoblin moved from Suss Forest to Celene
                          1 hero moved from Elredd to Celene
                          1 orc moved from Drachensgrab Hills to Lortmil South
                          1 hero moved from Gryrax to Lortmil South
                          1 veteran moved from Havenhill to Lortmil South
                          1 goblin moved from Fenrill to Lortmil South
                          1 goblin moved from Fenrill to Lortmil South
                          1 man-at-arms moved from Fenrill to Celene
                          1 orc moved from Gryrax to Principality of Ulek
                          1 goblin moved from Gryrax to Principality of Ulek
                          1 orc moved from Gryrax to Principality of Ulek
                          1 goblin moved from Drachensgrab Hills to Lortmil South
                  
                      Combat - Pomarj
                          Battle in Celene
                              Pomarj attack with 1 hero, 2 hobgoblins, 1 man-at-arms and 1 veteran
                              Neutral defend with 4 elfs and 1 fortification
                                  Pomarj roll dice for 1 hero, 2 hobgoblins, 1 man-at-arms and 1 veteran in Celene, round 2 : 1/4 hits, 1.33 expected hits
                              Units damaged: 1 elf owned by the Neutral
                                  Neutral roll dice for 4 elfs and 1 fortification in Celene, round 2 : 3/4 hits, 1.33 expected hits
                              Units damaged: 2 hobgoblins owned by the Pomarj
                                  1 veteran owned by the Pomarj lost in Celene
                                  Pomarj roll dice for 1 hero, 2 hobgoblins and 1 man-at-arms in Celene, round 3 : 1/3 hits, 1.00 expected hits
                              Units damaged: 1 elf owned by the Neutral
                                  Neutral roll dice for 4 elfs and 1 fortification in Celene, round 3 : 2/4 hits, 1.33 expected hits
                              1 man-at-arms owned by the Pomarj and 1 hobgoblin owned by the Pomarj lost in Celene
                              1 hobgoblin owned by the Pomarj and 1 hero owned by the Pomarj retreated to Lortmil South
                              Neutral win with 4 elfs and 1 fortification remaining. Battle score for attacker is -18
                              Casualties for Pomarj: 1 hobgoblin, 1 man-at-arms and 1 veteran
                          Battle in Principality of Ulek
                              Pomarj attack with 1 goblin and 2 orcs
                              Neutral defend with 2 veterans
                                  Pomarj roll dice for 1 goblin and 2 orcs in Principality of Ulek, round 2 : 1/3 hits, 1.33 expected hits
                                  Neutral roll dice for 2 veterans in Principality of Ulek, round 2 : 2/2 hits, 1.00 expected hits
                              Units damaged: 2 orcs owned by the Pomarj
                                  1 veteran owned by the Neutral lost in Principality of Ulek
                                  Pomarj roll dice for 1 goblin and 2 orcs in Principality of Ulek, round 3 : 0/3 hits, 1.33 expected hits
                                  Neutral roll dice for 1 veteran in Principality of Ulek, round 3 : 1/1 hits, 0.50 expected hits
                                  1 goblin owned by the Pomarj lost in Principality of Ulek
                                  Pomarj roll dice for 2 orcs in Principality of Ulek, round 4 : 0/2 hits, 1.00 expected hits
                                  Neutral roll dice for 1 veteran in Principality of Ulek, round 4 : 0/1 hits, 0.50 expected hits
                                  Pomarj roll dice for 2 orcs in Principality of Ulek, round 5 : 1/2 hits, 1.00 expected hits
                                  Neutral roll dice for 1 veteran in Principality of Ulek, round 5 : 0/1 hits, 0.50 expected hits
                                  1 veteran owned by the Neutral lost in Principality of Ulek
                              Pomarj loses 0 PUs for violating Principality of Uleks neutrality.
                              Pomarj win, taking Principality of Ulek from Neutral with 2 orcs remaining. Battle score for attacker is 7
                              Casualties for Neutral: 2 veterans
                              Casualties for Pomarj: 1 goblin
                  
                      Non Combat Move - Pomarj
                          1 orc moved from Gryrax to Principality of Ulek
                          1 goblin moved from Gryrax to Principality of Ulek
                          1 veteran moved from Havenhill to Principality of Ulek
                          1 hero moved from Fenrill to Principality of Ulek
                  
                      Triggered Units - Pomarj
                          Pomarj builds 0 units.
                  
                      Turn Complete - Pomarj
                          Note to players Pomarj: An Alliance Where None Has StoodNo civilized nation will treat with the Orcish Empire of the Pomarj. But perhaps mutual benefit can be found with the Scarlet Brotherhood.  The Pomarj receive....
                          Pomarj collect 21 PUs (2 lost to blockades); end with 23 PUs
                          Objective Alliance Where None Has Stood: Pomarj met a national objective for an additional 4 PUs; end with 27 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral : 2.83
                  Pomarj : -3.00
                  

                  Savegame

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                  • M Offline
                    McCarty13
                    last edited by

                    TripleA Turn Summary: Pomarj round 1

                    TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                    Game History

                    Round: 1
                    
                        Politics and Events - Pomarj
                            Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Pomarj Event Checker 1)
                            Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 2)
                            Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Pomarj Event Checker 3)
                            Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 4)
                            Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 5)
                            Note to players Pomarj: The Despot Turrosh MakA century ago, elves and dwarves drove the orcs and goblins out of their homes in the Lortmil Mountains. The survivors occupied the Pomarj, enslaving the petty human ba....
                            Trigger Pomarj Is Human: Pomarj activates Human_Player
                            Trigger Pomarj Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                            Trigger Pomarj Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                    
                        Diplomacy and Assassination - Pomarj
                            Pomarj spend 12 PUs on User Action: Action 3 Pomarj Diplomacy Dreadwood
                                Action 3 Pomarj Diplomacy Dreadwood : rolling (4 out of 6) result: 6 = Failure!
                                Failure changes chance for Action 3 Pomarj Diplomacy Dreadwood to 5:6
                                Pomarj fails on action: Action 3 Pomarj Diplomacy Dreadwood
                            Pomarj spend 16 PUs on User Action: Action 3 Pomarj Diplomacy Lortmil South
                                Action 3 Pomarj Diplomacy Lortmil South : rolling (4 out of 6) result: 2 = Success!
                            Action 3 Pomarj Diplomacy Lortmil South activates a trigger called: Trigger Pomarj Diplomacy Lortmil South A
                            Trigger Pomarj Diplomacy Lortmil South A: has removed 2 dwarfs and 1 orc owned by Neutral in Lortmil South
                            Action 3 Pomarj Diplomacy Lortmil South activates a trigger called: Trigger Pomarj Diplomacy Lortmil South B
                            Trigger Pomarj Diplomacy Lortmil South B: Pomarj takes ownership of territory Lortmil South
                            Trigger Pomarj Diplomacy Lortmil South B: Pomarj has 3 orcs placed in Lortmil South
                            Trigger Pomarj HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                            Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                            Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                            Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Turrosh_Mak
                    
                        Combat Move - Pomarj
                            1 hobgoblin moved from Suss Forest to Celene
                            1 veteran moved from Elredd to Celene
                            1 hobgoblin moved from Suss Forest to Celene
                            1 hero moved from Elredd to Celene
                            1 orc moved from Drachensgrab Hills to Lortmil South
                            1 hero moved from Gryrax to Lortmil South
                            1 veteran moved from Havenhill to Lortmil South
                            1 goblin moved from Fenrill to Lortmil South
                            1 goblin moved from Fenrill to Lortmil South
                            1 man-at-arms moved from Fenrill to Celene
                            1 orc moved from Gryrax to Principality of Ulek
                            1 goblin moved from Gryrax to Principality of Ulek
                            1 orc moved from Gryrax to Principality of Ulek
                            1 goblin moved from Drachensgrab Hills to Lortmil South
                    
                        Combat - Pomarj
                            Battle in Celene
                                Pomarj attack with 1 hero, 2 hobgoblins, 1 man-at-arms and 1 veteran
                                Neutral defend with 4 elfs and 1 fortification
                                    Pomarj roll dice for 1 hero, 2 hobgoblins, 1 man-at-arms and 1 veteran in Celene, round 2 : 1/4 hits, 1.33 expected hits
                                Units damaged: 1 elf owned by the Neutral
                                    Neutral roll dice for 4 elfs and 1 fortification in Celene, round 2 : 3/4 hits, 1.33 expected hits
                                Units damaged: 2 hobgoblins owned by the Pomarj
                                    1 veteran owned by the Pomarj lost in Celene
                                    Pomarj roll dice for 1 hero, 2 hobgoblins and 1 man-at-arms in Celene, round 3 : 1/3 hits, 1.00 expected hits
                                Units damaged: 1 elf owned by the Neutral
                                    Neutral roll dice for 4 elfs and 1 fortification in Celene, round 3 : 2/4 hits, 1.33 expected hits
                                1 man-at-arms owned by the Pomarj and 1 hobgoblin owned by the Pomarj lost in Celene
                                1 hobgoblin owned by the Pomarj and 1 hero owned by the Pomarj retreated to Lortmil South
                                Neutral win with 4 elfs and 1 fortification remaining. Battle score for attacker is -18
                                Casualties for Pomarj: 1 hobgoblin, 1 man-at-arms and 1 veteran
                            Battle in Principality of Ulek
                                Pomarj attack with 1 goblin and 2 orcs
                                Neutral defend with 2 veterans
                                    Pomarj roll dice for 1 goblin and 2 orcs in Principality of Ulek, round 2 : 1/3 hits, 1.33 expected hits
                                    Neutral roll dice for 2 veterans in Principality of Ulek, round 2 : 2/2 hits, 1.00 expected hits
                                Units damaged: 2 orcs owned by the Pomarj
                                    1 veteran owned by the Neutral lost in Principality of Ulek
                                    Pomarj roll dice for 1 goblin and 2 orcs in Principality of Ulek, round 3 : 0/3 hits, 1.33 expected hits
                                    Neutral roll dice for 1 veteran in Principality of Ulek, round 3 : 1/1 hits, 0.50 expected hits
                                    1 goblin owned by the Pomarj lost in Principality of Ulek
                                    Pomarj roll dice for 2 orcs in Principality of Ulek, round 4 : 0/2 hits, 1.00 expected hits
                                    Neutral roll dice for 1 veteran in Principality of Ulek, round 4 : 0/1 hits, 0.50 expected hits
                                    Pomarj roll dice for 2 orcs in Principality of Ulek, round 5 : 1/2 hits, 1.00 expected hits
                                    Neutral roll dice for 1 veteran in Principality of Ulek, round 5 : 0/1 hits, 0.50 expected hits
                                    1 veteran owned by the Neutral lost in Principality of Ulek
                                Pomarj loses 0 PUs for violating Principality of Uleks neutrality.
                                Pomarj win, taking Principality of Ulek from Neutral with 2 orcs remaining. Battle score for attacker is 7
                                Casualties for Neutral: 2 veterans
                                Casualties for Pomarj: 1 goblin
                    
                        Non Combat Move - Pomarj
                            1 orc moved from Gryrax to Principality of Ulek
                            1 goblin moved from Gryrax to Principality of Ulek
                            1 veteran moved from Havenhill to Principality of Ulek
                            1 hero moved from Fenrill to Principality of Ulek
                    
                        Triggered Units - Pomarj
                            Pomarj builds 0 units.
                    
                        Turn Complete - Pomarj
                            Note to players Pomarj: An Alliance Where None Has StoodNo civilized nation will treat with the Orcish Empire of the Pomarj. But perhaps mutual benefit can be found with the Scarlet Brotherhood.  The Pomarj receive....
                            Pomarj collect 21 PUs (2 lost to blockades); end with 23 PUs
                            Objective Alliance Where None Has Stood: Pomarj met a national objective for an additional 4 PUs; end with 27 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : 2.83
                    Pomarj : -3.00
                    

                    Savegame

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                    • M Offline
                      McCarty13
                      last edited by

                      That was disastrous. Also failed to upload the saved game and then wanted me to take the Suel turn so I backed out. Here'autosaveBeforeEndTurn.tsvg s the file...I hope.

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                      • J Offline
                        jwallgood
                        last edited by

                        suel end turn 1.tsvg

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                        • E Offline
                          egg_salad
                          last edited by

                          TripleA Turn Summary: Iuz round 2

                          TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                          Game History

                          Round: 2
                          
                              Politics and Events - Iuz
                                  Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Iuz Event Checker 5)
                                  Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Iuz Event Checker 4)
                                  Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Iuz Event Checker 1)
                                  Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Iuz Event Checker 3)
                                  Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Iuz Event Checker 2)
                                  Trigger Iuz Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
                                  Trigger Iuz Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                                  Iuz takes Political Action: Political Action Iuz Make Peace Pomarj
                                      Iuz fails on action: Political Action Iuz Make Peace Pomarj
                                  Note to players Iuz: <body><h2>Event: Riftcrag declares for Iuz!</h2>The bandit lords of Riftcrag and Greenkeep declare their allegiance to Iuz and place themselves at his disposal.</body>
                                  Trigger Iuz Event 19b: Iuz takes ownership of territory Riftcrag
                                  Trigger Iuz Event 19b: Iuz takes ownership of territory Greenkeep
                                  Trigger Iuz Event 19a: has removed 2 conscripts owned by Neutral in Riftcrag
                                  Trigger Iuz Event 19a: has removed 2 conscripts owned by Neutral in Greenkeep
                                  Trigger Iuz Event 19b: Iuz has 2 conscripts placed in Riftcrag
                                  Trigger Iuz Event 19b: Iuz has 2 bugbears placed in Greenkeep
                          
                              Diplomacy and Assassination - Iuz
                                  Trigger Iuz HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                                  Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                                  Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                                  Trigger Iuz HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Iuz_the_Old
                          
                              Combat Move - Iuz
                                  1 veteran moved from Forlorn East to Forlorn Forest
                                  1 veteran moved from Vlekstaad to Forlorn Forest
                                  1 goblin moved from Howling Hills to The Horned Society
                                  1 orc moved from Dorakaa to The Horned Society
                                  1 troll moved from Dorakaa to The Horned Society
                                  1 orc moved from Dorakaa to The Horned Society
                                  1 orc moved from Dorakaa to The Horned Society
                                  1 veteran moved from Dorakaa to The Horned Society
                                  1 veteran moved from Koblekk to The Horned Society
                          
                              Combat - Iuz
                                  Battle in Forlorn Forest
                                      Iuz attack with 2 veterans
                                      Neutral defend with 1 conscript
                                          Iuz roll dice for 2 veterans in Forlorn Forest, round 2 : 1/2 hits, 0.67 expected hits
                                          Neutral roll dice for 1 conscript in Forlorn Forest, round 2 : 0/1 hits, 0.33 expected hits
                                          1 conscript owned by the Neutral lost in Forlorn Forest
                                      Iuz loses 0 PUs for violating Forlorn Forests neutrality.
                                      Iuz win, taking Forlorn Forest from Neutral with 2 veterans remaining. Battle score for attacker is 3
                                      Casualties for Neutral: 1 conscript
                          
                              Non Combat Move - Iuz
                          
                              Recruit Units - Iuz
                                  Iuz buy 1 fortification and 3 hobgoblins; Remaining resources: 0 PUs; 
                          
                              Triggered Units - Iuz
                                  Iuz builds 0 units.
                          
                              Place Units - Iuz
                                  1 fortification placed in Howling Hills
                                  3 hobgoblins placed in Dorakaa
                          
                              Turn Complete - Iuz
                                  Iuz collect 27 PUs; end with 27 PUs
                                  Objective Iuz Exposes Furyondys Flank: Iuz met a national objective for an additional 2 PUs; end with 29 PUs
                                  Objective Howl From the North: Iuz met a national objective for an additional 3 PUs; end with 32 PUs
                          

                          Combat Hit Differential Summary :

                          Neutral : -0.33
                          Iuz : 0.33
                          

                          Savegame

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                          • E Offline
                            egg_salad
                            last edited by

                            TripleA Manual Gamesave Post: Keoland round 2

                            TripleA Manual Gamesave Post for game: Greyhawk Wars, version: 1.1

                            Game History

                            Round: 2
                            
                                Politics and Events - Keoland
                                    Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 3)
                                    Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Keoland Event Checker 2)
                                    Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 1)
                                    Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Keoland Event Checker 5)
                                    Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Keoland Event Checker 4)
                                    Trigger Keoland Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                                    Trigger Keoland Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                                    Trigger Keoland Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                                    Note to players Keoland: Event: Famine Strikes!A long winter, little rain, and heavy conscriptions have combined to cause food shortages. Between the famine and the accompanying unrest, you have difficulty raising n....
                                    Trigger Keoland Event 9: Keoland met a national objective for an additional -10 PUs; end with 25 PUs
                            
                                Diplomacy and Assassination - Keoland
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • T Offline
                              Toadkillerdog
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 1.9, time: 11:16:44 AM
                              Savegame

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                              • T Offline
                                Toadkillerdog
                                last edited by

                                TripleA Move Summary: Keoland round 2

                                TripleA Move Summary for game: Greyhawk Wars, version: 1.1

                                Game History

                                Round: 2
                                
                                    Politics and Events - Keoland
                                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 3)
                                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Keoland Event Checker 2)
                                        Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 1)
                                        Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Keoland Event Checker 5)
                                        Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Keoland Event Checker 4)
                                        Trigger Keoland Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                                        Trigger Keoland Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                                        Trigger Keoland Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                                        Note to players Keoland: Event: Famine Strikes!A long winter, little rain, and heavy conscriptions have combined to cause food shortages. Between the famine and the accompanying unrest, you have difficulty raising n....
                                        Trigger Keoland Event 9: Keoland met a national objective for an additional -10 PUs; end with 25 PUs
                                
                                    Diplomacy and Assassination - Keoland
                                        Keoland spend 3 PUs on User Action: Action 3 Keoland Diplomacy Sterich
                                            Action 3 Keoland Diplomacy Sterich : rolling (3 out of 6) result: 1 = Success!
                                        Action 3 Keoland Diplomacy Sterich activates a trigger called: Trigger Keoland Diplomacy Sterich A
                                        Trigger Keoland Diplomacy Sterich A: has removed 3 conscripts owned by Neutral in Sterich
                                        Action 3 Keoland Diplomacy Sterich activates a trigger called: Trigger Keoland Diplomacy Sterich B
                                        Trigger Keoland Diplomacy Sterich B: Keoland takes ownership of territory Sterich
                                        Trigger Keoland Diplomacy Sterich B: Keoland has 3 conscripts placed in Sterich
                                        Keoland spend 7 PUs on User Action: Action 3 Keoland Diplomacy Hillfolk
                                            Action 3 Keoland Diplomacy Hillfolk : rolling (4 out of 6) result: 6 = Failure!
                                            Failure changes chance for Action 3 Keoland Diplomacy Hillfolk to 5:6
                                            Keoland fails on action: Action 3 Keoland Diplomacy Hillfolk
                                        Trigger Keoland HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                                        Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                                        Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                                        Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Skotti
                                
                                    Combat Move - Keoland
                                        2 dwarfs, 1 halfling and 3 veterans moved from The Yeomanry to Tors
                                        1 hero moved from The Yeomanry to Tors
                                        1 veteran moved from Loftwick to The Yeomanry
                                        1 man-at-arms moved from The Yeomanry to Loftwick
                                        1 man-at-arms moved from The Yeomanry to Loftwick
                                        1 elf moved from Niole Dra to Gradsul
                                        1 dwarf moved from Niole Dra to Gradsul
                                        1 Skotti moved from Niole Dra to Gradsul
                                        1 hero moved from Rushmoors to Gradsul
                                        1 bowman moved from Rushmoors to Gradsul
                                        1 veteran moved from Rushmoors to Gradsul
                                        1 elf moved from Rushmoors to Gradsul
                                        1 man-at-arms moved from Dilwych to Jurnre
                                        1 galley moved from Flotsam and Jetsom to Sea of Ulek
                                        1 half-galley moved from Flotsam and Jetsom to Sea of Ulek
                                

                                Savegame

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                                • T Offline
                                  Toadkillerdog
                                  last edited by

                                  TripleA Turn Summary: Keoland round 2

                                  TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                                  Game History

                                  Round: 2
                                  
                                      Politics and Events - Keoland
                                          Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 3)
                                          Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 3  for Trigger Keoland Event Checker 2)
                                          Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Keoland Event Checker 1)
                                          Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Keoland Event Checker 5)
                                          Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Keoland Event Checker 4)
                                          Trigger Keoland Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                                          Trigger Keoland Event Checker 2: Neutral has 1 binary_switch_2 placed in Sea of Dust
                                          Trigger Keoland Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                                          Note to players Keoland: Event: Famine Strikes!A long winter, little rain, and heavy conscriptions have combined to cause food shortages. Between the famine and the accompanying unrest, you have difficulty raising n....
                                          Trigger Keoland Event 9: Keoland met a national objective for an additional -10 PUs; end with 25 PUs
                                  
                                      Diplomacy and Assassination - Keoland
                                          Keoland spend 3 PUs on User Action: Action 3 Keoland Diplomacy Sterich
                                              Action 3 Keoland Diplomacy Sterich : rolling (3 out of 6) result: 1 = Success!
                                          Action 3 Keoland Diplomacy Sterich activates a trigger called: Trigger Keoland Diplomacy Sterich A
                                          Trigger Keoland Diplomacy Sterich A: has removed 3 conscripts owned by Neutral in Sterich
                                          Action 3 Keoland Diplomacy Sterich activates a trigger called: Trigger Keoland Diplomacy Sterich B
                                          Trigger Keoland Diplomacy Sterich B: Keoland takes ownership of territory Sterich
                                          Trigger Keoland Diplomacy Sterich B: Keoland has 3 conscripts placed in Sterich
                                          Keoland spend 7 PUs on User Action: Action 3 Keoland Diplomacy Hillfolk
                                              Action 3 Keoland Diplomacy Hillfolk : rolling (4 out of 6) result: 6 = Failure!
                                              Failure changes chance for Action 3 Keoland Diplomacy Hillfolk to 5:6
                                              Keoland fails on action: Action 3 Keoland Diplomacy Hillfolk
                                          Trigger Keoland HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                                          Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                                          Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                                          Trigger Keoland HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Skotti
                                  
                                      Combat Move - Keoland
                                          2 dwarfs, 1 halfling and 3 veterans moved from The Yeomanry to Tors
                                          1 hero moved from The Yeomanry to Tors
                                          1 veteran moved from Loftwick to The Yeomanry
                                          1 man-at-arms moved from The Yeomanry to Loftwick
                                          1 man-at-arms moved from The Yeomanry to Loftwick
                                          1 elf moved from Niole Dra to Gradsul
                                          1 dwarf moved from Niole Dra to Gradsul
                                          1 Skotti moved from Niole Dra to Gradsul
                                          1 hero moved from Rushmoors to Gradsul
                                          1 bowman moved from Rushmoors to Gradsul
                                          1 veteran moved from Rushmoors to Gradsul
                                          1 elf moved from Rushmoors to Gradsul
                                          1 man-at-arms moved from Dilwych to Jurnre
                                          1 galley moved from Flotsam and Jetsom to Sea of Ulek
                                          1 half-galley moved from Flotsam and Jetsom to Sea of Ulek
                                  
                                      Combat - Keoland
                                          Battle in Sea of Ulek
                                              Keoland attack with 1 galley and 1 half-galley
                                              Scarlet_Brotherhood defend with 1 galley
                                                  Keoland roll dice for 1 galley and 1 half-galley in Sea of Ulek, round 2 : 0/2 hits, 0.83 expected hits
                                                  Scarlet_Brotherhood roll dice for 1 galley in Sea of Ulek, round 2 : 1/1 hits, 0.50 expected hits
                                              1 half-galley owned by the Keoland lost in Sea of Ulek
                                              1 galley owned by the Keoland retreated to Flotsam and Jetsom
                                              Scarlet_Brotherhood win with 1 galley remaining. Battle score for attacker is -6
                                              Casualties for Keoland: 1 half-galley
                                          Battle in Tors
                                              Keoland attack with 2 dwarfs, 1 halfling, 1 hero and 3 veterans
                                              Neutral defend with 2 bullywugs and 1 dwarf
                                                  Keoland roll dice for 2 dwarfs, 1 halfling, 1 hero and 3 veterans in Tors, round 2 : 5/6 hits, 2.67 expected hits
                                                  Neutral roll dice for 2 bullywugs and 1 dwarf in Tors, round 2 : 0/3 hits, 1.17 expected hits
                                                  1 dwarf owned by the Neutral and 2 bullywugs owned by the Neutral lost in Tors
                                              Keoland loses 0 PUs for violating Torss neutrality.
                                              Keoland win, taking Tors from Neutral with 2 dwarfs, 1 halfling, 1 hero and 3 veterans remaining. Battle score for attacker is 13
                                              Casualties for Neutral: 2 bullywugs and 1 dwarf
                                  
                                      Non Combat Move - Keoland
                                          1 veteran moved from Rushmoors to Gradsul
                                          1 man-at-arms moved from Dilwych to Jurnre
                                          1 man-at-arms moved from Dilwych to Gradsul
                                          1 veteran moved from Rushmoors to Niole Dra
                                  
                                      Recruit Units - Keoland
                                          Keoland buy 1 galley and 1 veteran; Remaining resources: 0 PUs; 
                                  
                                      Triggered Units - Keoland
                                          Keoland builds 0 units.
                                  
                                      Place Units - Keoland
                                          1 galley placed in Sea of Ulek
                                          1 veteran placed in Gradsul
                                  
                                      Turn Complete - Keoland
                                          Keoland collect 31 PUs (1 lost to blockades); end with 31 PUs
                                          Objective Treaty of Niole Dra: Keoland met a national objective for an additional 4 PUs; end with 35 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Neutral : -1.17
                                  Scarlet_Brotherhood : 0.50
                                  Keoland : 1.50
                                  

                                  Savegame

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                                  • B Offline
                                    B-Mode
                                    last edited by

                                    triplea_1905_iron2.tsvg

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                                    • P Offline
                                      Petey
                                      last edited by

                                      TripleA Manual Gamesave Post: Pomarj round 1

                                      TripleA Manual Gamesave Post for game: Greyhawk Wars, version: 1.1

                                      Game History

                                      Round: 1
                                      
                                          Politics and Events - Pomarj
                                              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 1)
                                              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Pomarj Event Checker 2)
                                              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Pomarj Event Checker 3)
                                              Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Pomarj Event Checker 4)
                                              Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Pomarj Event Checker 5)
                                              Note to players Pomarj: The Despot Turrosh MakA century ago, elves and dwarves drove the orcs and goblins out of their homes in the Lortmil Mountains. The survivors occupied the Pomarj, enslaving the petty human ba....
                                              Trigger Pomarj Is Human: Pomarj activates Human_Player
                                              Trigger Pomarj Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
                                      
                                          Diplomacy and Assassination - Pomarj
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • M Offline
                                        McCarty13
                                        last edited by

                                        TripleA Turn Summary: Pomarj round 1

                                        TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                                        Game History

                                        Round: 1
                                        
                                            Politics and Events - Pomarj
                                                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Pomarj Event Checker 1)
                                                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Pomarj Event Checker 2)
                                                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 4  for Trigger Pomarj Event Checker 3)
                                                Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Pomarj Event Checker 4)
                                                Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Pomarj Event Checker 5)
                                                Note to players Pomarj: The Despot Turrosh MakA century ago, elves and dwarves drove the orcs and goblins out of their homes in the Lortmil Mountains. The survivors occupied the Pomarj, enslaving the petty human ba....
                                                Trigger Pomarj Is Human: Pomarj activates Human_Player
                                                Trigger Pomarj Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
                                        
                                            Diplomacy and Assassination - Pomarj
                                                Trigger Pomarj HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                                                Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                                                Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                                                Trigger Pomarj HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Turrosh_Mak
                                        
                                            Combat Move - Pomarj
                                                1 goblin moved from Gryrax to Principality of Ulek
                                                1 orc moved from Gryrax to Principality of Ulek
                                                1 goblin moved from Welkwood South to Wild Coast
                                                1 veteran moved from Welkwood South to Wild Coast
                                                1 veteran moved from Elredd to Wild Coast
                                                1 veteran moved from Elredd to Wild Coast
                                                1 hero moved from Elredd to Wild Coast
                                                1 hero moved from Gryrax to Principality of Ulek
                                                1 goblin moved from Gryrax to Principality of Ulek
                                                1 goblin moved from Gryrax to Principality of Ulek
                                                1 goblin moved from Welkwood South to Wild Coast
                                        
                                            Combat - Pomarj
                                                Battle in Wild Coast
                                                    Pomarj attack with 2 goblins, 1 hero and 3 veterans
                                                    Neutral defend with 3 sellswords
                                                        Pomarj roll dice for 2 goblins, 1 hero and 3 veterans in Wild Coast, round 2 : 1/5 hits, 2.50 expected hits
                                                        Neutral roll dice for 3 sellswords in Wild Coast, round 2 : 1/3 hits, 1.00 expected hits
                                                        1 goblin owned by the Pomarj and 1 sellsword owned by the Neutral lost in Wild Coast
                                                        Pomarj roll dice for 1 goblin, 1 hero and 3 veterans in Wild Coast, round 3 : 1/4 hits, 2.00 expected hits
                                                        Neutral roll dice for 2 sellswords in Wild Coast, round 3 : 0/2 hits, 0.67 expected hits
                                                        1 sellsword owned by the Neutral lost in Wild Coast
                                                        Pomarj roll dice for 1 goblin, 1 hero and 3 veterans in Wild Coast, round 4 : 2/4 hits, 2.00 expected hits
                                                        Neutral roll dice for 1 sellsword in Wild Coast, round 4 : 0/1 hits, 0.33 expected hits
                                                        1 sellsword owned by the Neutral lost in Wild Coast
                                                    Pomarj loses 0 PUs for violating Wild Coasts neutrality.
                                                    Pomarj win, taking Wild Coast from Neutral with 1 goblin, 1 hero and 3 veterans remaining. Battle score for attacker is 9
                                                    Casualties for Pomarj: 1 goblin
                                                    Casualties for Neutral: 3 sellswords
                                                Battle in Principality of Ulek
                                                    Pomarj attack with 3 goblins, 1 hero and 1 orc
                                                    Neutral defend with 2 veterans
                                                        Pomarj roll dice for 3 goblins, 1 hero and 1 orc in Principality of Ulek, round 2 : 3/4 hits, 2.17 expected hits
                                                        Neutral roll dice for 2 veterans in Principality of Ulek, round 2 : 1/2 hits, 1.00 expected hits
                                                    Units damaged: 1 orc owned by the Pomarj
                                                        2 veterans owned by the Neutral lost in Principality of Ulek
                                                    Pomarj loses 0 PUs for violating Principality of Uleks neutrality.
                                                    Pomarj win, taking Principality of Ulek from Neutral with 3 goblins, 1 hero and 1 orc remaining. Battle score for attacker is 10
                                                    Casualties for Neutral: 2 veterans
                                        
                                            Non Combat Move - Pomarj
                                                Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Pomarj Mercenaries Wild Coast)
                                                Success changes chance for Trigger Pomarj Mercenaries Wild Coast to 2:6
                                                Note to players Pomarj: Hero Action: Mercenaries Sign OnAfter spending some time and money in one of the less savory corners of the Flanaess, you have secured the services of two mercenary units.   They are availab....
                                                Trigger Pomarj Mercenaries Wild Coast: Pomarj has 1 bugbear placed in Wild Coast
                                                Trigger Pomarj Mercenaries Wild Coast: Pomarj has 1 brigantine placed in Woolly Bay
                                                1 hobgoblin moved from Suss Forest to Welkwood South
                                                1 hobgoblin moved from Suss Forest to Welkwood South
                                                1 hero moved from Fenrill to Welkwood South
                                                1 veteran moved from Suss Forest to Welkwood South
                                                1 man-at-arms moved from Fenrill to Welkwood South
                                                1 goblin moved from Fenrill to Gryrax
                                                1 veteran moved from Havenhill to Gryrax
                                                1 man-at-arms moved from Fenrill to Gryrax
                                                1 goblin moved from Fenrill to Gryrax
                                                1 veteran moved from Gryrax to Principality of Ulek
                                                1 veteran moved from Havenhill to Gryrax
                                        
                                            Recruit Units - Pomarj
                                                Trigger Rolling is a Failure! (Rolled at 1 out of 64 Result: 5  for Trigger Pomarj Mercenaries Unique)
                                                Pomarj buy 1 galley, 1 goblin, 2 orcs and 1 veteran; Remaining resources: 0 PUs; 
                                        
                                            Triggered Units - Pomarj
                                                Pomarj builds 0 units.
                                        
                                            Place Units - Pomarj
                                                1 galley placed in Woolly Bay
                                                1 goblin placed in Welkwood South
                                                2 orcs and 1 veteran placed in Drachensgrab Hills
                                        
                                            Turn Complete - Pomarj
                                                Note to players Pomarj: An Alliance Where None Has StoodNo civilized nation will treat with the Orcish Empire of the Pomarj. But perhaps mutual benefit can be found with the Scarlet Brotherhood.  The Pomarj receive....
                                                Pomarj collect 22 PUs (2 lost to blockades); end with 22 PUs
                                                Objective Alliance Where None Has Stood: Pomarj met a national objective for an additional 4 PUs; end with 26 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Neutral : -1.00
                                        Pomarj : -1.67
                                        

                                        Savegame

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                                        • J Offline
                                          jwallgood
                                          last edited by

                                          TripleA Turn Summary: Suel round 1

                                          TripleA Turn Summary for game: Greyhawk Wars, version: 1.1

                                          Game History

                                          Round: 1
                                          
                                              Politics and Events - Suel
                                                  Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Suel Event Checker 3)
                                                  Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 5  for Trigger Suel Event Checker 2)
                                                  Trigger Rolling is a Failure! (Rolled at 3 out of 6 Result: 6  for Trigger Suel Event Checker 5)
                                                  Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 2  for Trigger Suel Event Checker 4)
                                                  Trigger Rolling is a Success! (Rolled at 3 out of 6 Result: 1  for Trigger Suel Event Checker 1)
                                                  Note to players Suel: King Ingemar Hartensen of the SuelThe Snow Barbarians, or Kingdom of the Schnai, have always bickered with their cousins, the Ice Barbarians (Cruski) and the Frost Barbarians (Fruztii), alth....
                                                  Trigger Suel Is Human: Suel activates Human_Player
                                                  Trigger Suel Event Checker 3: Neutral has 1 binary_switch_3 placed in Sea of Dust
                                                  Trigger Suel Event Checker 4: Neutral has 1 binary_switch_4 placed in Sea of Dust
                                                  Trigger Suel Event Checker 1: Neutral has 1 binary_switch_1 placed in Sea of Dust
                                          
                                              Diplomacy and Assassination - Suel
                                                  Suel spend 10 PUs on User Action: Action 3 Suel Diplomacy Tribute
                                                      Action 3 Suel Diplomacy Tribute : rolling (3 out of 6) result: 3 = Success!
                                                  Action 3 Suel Diplomacy Tribute activates a trigger called: Trigger Suel Diplomacy Tribute
                                                  Trigger Suel Diplomacy Tribute: Suel met a national objective for an additional 20 PUs; end with 40 PUs
                                                  Trigger Suel HardAI CannonFodderFix: Setting unitsNotAllowed cleared  for territoryEffectAttachment attached to ungovernable
                                                  Trigger Suel HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to bowman
                                                  Trigger Suel HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to hero
                                                  Trigger Suel HardAI CannonFodderFix: Setting canNotMoveDuringCombatMove to false for unitAttachment attached to Ingemar
                                          
                                              Combat Move - Suel
                                                  3 conscript_ss moved from Schnai to Spikey Forest
                                                  1 veteran_s moved from Schnai to Spikey Forest
                                                  1 conscript_s moved from Fruztii to Spikey Forest
                                                  1 veteran_s moved from Fruztii to Spikey Forest
                                                  4 veteran_ss moved from Soull to Spikey Forest
                                          
                                              Combat - Suel
                                                  Battle in Spikey Forest
                                                      Suel attack with 4 conscript_ss and 6 veteran_ss
                                                      Neutral defend with 1 bugbear and 1 conscript
                                                          Suel roll dice for 4 conscript_ss and 6 veteran_ss in Spikey Forest, round 2 : 3/10 hits, 2.67 expected hits
                                                          Neutral roll dice for 1 bugbear and 1 conscript in Spikey Forest, round 2 : 0/2 hits, 0.83 expected hits
                                                          1 conscript owned by the Neutral and 1 bugbear owned by the Neutral lost in Spikey Forest
                                                      Suel loses 0 PUs for violating Spikey Forests neutrality.
                                                      Suel win, taking Spikey Forest from Neutral with 4 conscript_ss and 6 veteran_ss remaining. Battle score for attacker is 8
                                                      Casualties for Neutral: 1 bugbear and 1 conscript
                                          
                                              Non Combat Move - Suel
                                                  1 veteran_s moved from Soull to Schnai
                                          
                                              Recruit Units - Suel
                                                  Suel buy 1 bowman, 1 champion_s, 1 galley_s, 2 man-at-armss and 1 veteran_s; Remaining resources: 1 PUs; 
                                          
                                              Triggered Units - Suel
                                                  Suel builds 0 units.
                                          
                                              Place Units - Suel
                                                  1 galley_s placed in Fjords
                                                  1 bowman, 1 champion_s and 1 man-at-arms placed in Krakenheim
                                                  1 man-at-arms and 1 veteran_s placed in Soull
                                          
                                              Turn Complete - Suel
                                                  Note to players Suel: Vatun ReturnsThe Suloise tribes of Fruztii, Schnai, and Cruski have always considered the Hold of Stonefist an enemy. But with the seeming reappearance of Vatun, Great God of the North, the ....
                                                  Suel collect 22 PUs; end with 23 PUs
                                                  Objective Vatun Returns: Suel met a national objective for an additional 4 PUs; end with 27 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Neutral : -0.83
                                          Suel : 0.33
                                          

                                          Savegame

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                                          • J Offline
                                            jwallgood
                                            last edited by

                                            Saved_Suel_turn_2.tsvg

                                            1 Reply Last reply Reply Quote 0

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