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    Can the value for createResourcesList be 0?

    Scheduled Pinned Locked Moved Map Making
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    • Michael HooverM Offline
      Michael Hoover
      last edited by

      Just curious as I am working on a new map and would like to be able to modify values based on certain criteria, but to do so I think I would have to have the ability to create, even if that ability is zero (if that makes sense).

      I'm no where near close to testing the map otherwise I would just see if it blows up lol.

      Map Maker of: Twelve Clans and Labyrinth

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators @Michael Hoover
        last edited by

        @Michael-Hoover Very similar matter to this one:
        https://forums.triplea-game.org/topic/1945/trigger-createsunitslist-count-from-1-to-0/4

        Never tried to set that that to 0, but this is something you (or anyone) can easily test in about 1 minute.

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        • Michael HooverM Offline
          Michael Hoover
          last edited by

          You're right...I was just hoping someone knew offhand. I did a quick test on a different map and was pleasantly surprised that yes, you can set it zero!

          example: <option name="createsResourcesList" value="0:PUs"/>

          Map Maker of: Twelve Clans and Labyrinth

          RogerCooperR 1 Reply Last reply Reply Quote 0
          • RogerCooperR Offline
            RogerCooper @Michael Hoover
            last edited by

            @Michael-Hoover It can be negative, effectively creating a maintenance cost. A number of scenarios use that feature.

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            • Michael HooverM Offline
              Michael Hoover
              last edited by

              Right on! Thanks for the info 👍

              Map Maker of: Twelve Clans and Labyrinth

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