TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
-
@colin quickie bombard ool if you are around
-
TripleA Turn Summary: Usa round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 10 Research Technology - Usa Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Usa spend 0 on tech rolls Usa roll 1,6,11,3,7,4,4,10,7 and gets 0 hits Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanInfantry moved from Azores to 39 Sea Zone 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanInfantry moved from 41 Sea Zone to Southern Spain Combat - Usa Battle in Southern Spain Usa attack with 1 americanInfantry Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.00 expected hits Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 1/1 hits, 0.17 expected hits Italy roll dice for 1 germanAntiAirGun and 2 germanInfantrys in Southern Spain, round 2 : 1/3 hits, 0.83 expected hits 2 germanInfantrys owned by the Germany, 1 americanInfantry owned by the Usa and 1 germanAntiAirGun owned by the Germany lost in Southern Spain Italy win with no units remaining. Battle score for attacker is 7 Casualties for Usa: 1 americanInfantry Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from 144 Sea Zone to Queensland 1 americanNavalFighter moved from San Francisco to 116 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to Johnston Island 1 americanNavalFighter moved from San Francisco to Hawaiian Islands 2 americanNavalFighters moved from 61 Sea Zone to Central Britain 1 Material and 1 americanAirTransport moved from Washington to Los Angeles 7 americanInfantrys and 1 americanMarine moved from Dutch New Guinea to 144 Sea Zone 2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 11 americanDestroyers, 7 americanInfantrys, 1 americanMarine, 3 americanNavalFighters, 10 americanSubmarines and 5 americanTransports moved from 144 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 1 americanDestroyer, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone 9 americanInfantrys and 1 americanMarine moved from 116 Sea Zone to Johnston Island 2 americanInfantrys moved from Gibraltar to 41 Sea Zone 1 americanInfantry moved from Gibraltar to 41 Sea Zone 1 americanInfantry moved from Gibraltar to 41 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 21 Sea Zone 4 americanInfantrys moved from 21 Sea Zone to Central Britain 1 americanInfantry and 2 americanMarines moved from Azores to 39 Sea Zone 1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone 1 americanCarrier, 1 americanCruiser and 3 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone 3 americanDestroyers moved from 62 Sea Zone to 41 Sea Zone 1 americanAntiAirGun, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar 2 americanInfantrys moved from Washington to 30 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 2 americanInfantrys moved from 39 Sea Zone to Azores 2 Materials and 1 Train moved from Washington to Los Angeles 1 Truck moved from Washington to Central US Purchase Units - Usa Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction Usa buy 2 americanAdvancedSubmarines, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 1 americanNavalFighter, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 2 americanAdvancedSubmarines, 1 americanBattleship and 1 americanCarrier placed in 156 Sea Zone 1 americanNavalFighter placed in San Francisco 1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone 1 americanTransport placed in 30 Sea Zone 2 americanInfantrys placed in Washington Activate Technology - Usa Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 72 PUs; end with 72 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs Units generate 9 techTokens; Usa end with 18 techTokens
Combat Hit Differential Summary :
Usa : 1.83 Italy : 0.17
-
@colin battle stats for
-
TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 10 Combat Move - Turkey Combat - Turkey Non Combat Move - Turkey Purchase Units - Turkey Turkey buy 1 turkishEntrenchment and 2 turkishInfantrys; Remaining resources: 0 PUs; Place Units - Turkey Units in Turkey being upgraded or consumed: 1 Material 1 turkishEntrenchment and 2 turkishInfantrys placed in Turkey Turn Complete - Turkey Turkey collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
@colin R11
-
TripleA Turn Summary: Finland round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 12 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,3,4,1,3,4,8,10,9 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to War Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanTank moved from West Africa to French West Africa VichyFrance take French West Africa from ExiledAllies 1 germanTank moved from French West Africa to West Africa 5 germanInfantrys moved from Northern Germany to 25 Sea Zone 2 germanArtillerys moved from Northern Germany to 25 Sea Zone 1 germanParatrooper moved from Norway to 25 Sea Zone 3 germanAlpineInfantrys moved from Norway to 25 Sea Zone 2 germanAlpineInfantrys and 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone 1 germanAlpineInfantry moved from Central Norway to 12 Sea Zone 3 germanAlpineInfantrys and 1 germanTransport moved from 12 Sea Zone to 24 Sea Zone 1 germanAlpineInfantry, 2 germanArtillerys, 5 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 25 Sea Zone to 23 Sea Zone 6 germanInfantrys moved from Low Countries to 23 Sea Zone 5 germanInfantrys moved from Northern France to 23 Sea Zone 1 germanCombatEngineer moved from Low Countries to 23 Sea Zone 1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 23 Sea Zone to 24 Sea Zone 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper moved from 24 Sea Zone to Scotland 2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 2 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone 3 germanInfantrys moved from Eastern Poland to Belorussia 2 germanStrategicBombers moved from Eastern Germany to Belorussia 1 germanAirTransport and 1 germanAlpineInfantry moved from Western France to Southern Britain Combat - Germany Germany lands units in Southern Britain Germany creates battle in territory Southern Britain Battle in Scotland Germany attack with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment Germany roll dice for 2 germanBattleships and 3 germanCruisers in Scotland, round 2 : 2/7 hits, 2.42 expected hits Britain roll dice for 1 britishEntrenchment in Scotland, round 2 : 0/1 hits, 0.67 expected hits 1 britishEntrenchment owned by the Britain lost in Scotland Germany captures one of Britain capitals Germany converts britishBarracks into different units Germany converts britishDocks into different units Germany win, taking Southern Britain from Britain, taking Scotland from Britain with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishEntrenchment Battle in Belorussia Germany attack with 3 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys Germany roll dice for 3 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 2 : 1/5 hits, 1.00 expected hits Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 3 : 0/4 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 1/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Belorussia Germany roll dice for 1 germanInfantry and 2 germanStrategicBombers in Belorussia, round 4 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Belorussia, round 4 : 1/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Belorussia retreated to Belorussia Russia win with 1 russianInfantry remaining. Battle score for attacker is -6 Casualties for Germany: 3 germanInfantrys Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Belorussia to Eastern Germany 1 germanInfantry moved from Leningrad to Lativa Estonia 1 germanInfantry moved from Romania to Bessarabia 1 germanInfantry moved from Romania to Bessarabia 1 germanInfantry moved from Romania to Western Ukraine 1 germanInfantry moved from Eastern Poland to Western Ukraine 1 germanInfantry moved from Eastern Poland to Lithuania 1 germanInfantry moved from Leningrad to Western Karelia 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Leningrad to Eastern Finland 1 Truck and 1 germanInfantry moved from Finland to Central Norway 2 germanInfantrys moved from Finland to Eastern Finland 1 germanAntiAirGun moved from Northern Germany to 25 Sea Zone 1 germanAntiAirGun moved from Low Countries to 25 Sea Zone 2 germanAntiAirGuns and 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone 1 germanArtillery moved from Low Countries to 23 Sea Zone 2 germanAntiAirGuns, 1 germanArtillery and 1 germanTransport moved from 23 Sea Zone to 24 Sea Zone 2 germanAntiAirGuns and 1 germanArtillery moved from 24 Sea Zone to Scotland 1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 germanAntiAirGun and 1 germanInfantry moved from 44 Sea Zone to Southern Spain 1 germanTransport moved from 45 Sea Zone to 43 Sea Zone 2 germanInfantrys moved from Morrocco to 43 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 2 germanInfantrys moved from 44 Sea Zone to Southern Spain 1 Train moved from Low Countries to Berlin 1 Train and 3 germanInfantrys moved from Berlin to Northern France 1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Low Countries 1 Material and 1 Truck moved from Berlin to Low Countries 1 germanInfantry moved from Berlin to Northern Germany 1 germanStrategicBomber moved from Southern Germany to Eastern Germany 1 Truck and 1 germanAntiAirGun moved from Poland to Low Countries 1 Train moved from Northern Germany to Eastern Germany 1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany 1 Train moved from Northern Germany to Western Germany 1 Train and 1 germanAntiAirGun moved from Western Germany to Low Countries 1 germanAlpineInfantry and 1 germanInfantry moved from Western France to Northern France 1 germanAirTransport moved from Western France to Northern France 1 Material and 1 Train moved from Vichy France to Low Countries 3 germanNavalFighters moved from Northern France to Low Countries 2 germanFighters moved from Low Countries to Northern France 1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland 3 Trucks and 3 germanInfantrys moved from Eastern Poland to Northern Germany 1 germanAirTransport moved from Southern Britain to Northern France 1 germanAirTransport moved from Northern France to Northern Germany 1 Train moved from Northern France to Paris 1 Train moved from Low Countries to Eastern Poland 1 Train moved from Low Countries to Berlin 1 Truck moved from Low Countries to Western Germany 2 germanTanks moved from Bulgaria to Eastern Poland 1 Train moved from Low Countries to Eastern Poland 2 germanInfantrys moved from Eastern Poland to Western Ukraine Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanEntrenchment, 5 germanInfantrys, 1 germanParatrooper and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Low Countries being upgraded or consumed: 2 Materials 1 germanAirfield and 1 germanEntrenchment placed in Low Countries 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper placed in Northern Germany 1 germanDestroyer and 2 germanTransports placed in 25 Sea Zone 1 germanDestroyer placed in 25 Sea Zone 1 germanTransport placed in 27 Sea Zone 1 germanArtillery placed in Western Germany 3 germanInfantrys placed in Eastern Germany 1 germanInfantry placed in Berlin Activate Technology - Germany Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged Turn Complete - Germany Germany collect 66 PUs; end with 66 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs Units generate 12 techTokens; Germany end with 21 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 2 germanInfantrys; Remaining resources: 13 PUs; Place Units - VichyFrance 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 15 PUs; end with 28 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 1 germanAntiTankGun and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 12 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanInfantrys
Combat Hit Differential Summary :
Britain : -0.67 Germany : -1.92 Russia : 2.00
-
@ubernaut back to you
-
TripleA Move Summary: Russia round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianTacticalBombers moved from Orel Kursk to Western Karelia 1 russianInfantry moved from Eastern Karelia to Western Karelia 2 russianInfantrys moved from Novgorod to Leningrad 2 russianFighters moved from Moscow to Leningrad 1 russianInfantry moved from Pskov to Lativa Estonia 1 russianInfantry moved from Belorussia to Lithuania 1 russianFighter moved from Smolensk to Lativa Estonia 1 russianFighter moved from Smolensk to Lithuania 1 russianInfantry moved from Kharkov to Pinsk Marshes Russia take Pinsk Marshes from Germany 1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray 9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
-
@colin quickie live battle to give you control of
-
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover AdvancedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianTacticalBombers moved from Orel Kursk to Western Karelia 1 russianInfantry moved from Eastern Karelia to Western Karelia 2 russianInfantrys moved from Novgorod to Leningrad 2 russianFighters moved from Moscow to Leningrad 1 russianInfantry moved from Pskov to Lativa Estonia 1 russianInfantry moved from Belorussia to Lithuania 1 russianFighter moved from Smolensk to Lativa Estonia 1 russianFighter moved from Smolensk to Lithuania 1 russianInfantry moved from Kharkov to Pinsk Marshes Russia take Pinsk Marshes from Germany 1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray 9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray Combat - Russia Battle in Khabarovskiy Kray Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Western Karelia Russia attack with 1 russianInfantry and 2 russianTacticalBombers Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Leningrad Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia Russia win with 1 russianFighter remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Lithuania Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Lithuania Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Lithuania to Belorussia 1 russianFighter moved from Lativa Estonia to Orel Kursk 2 russianFighters moved from Leningrad to Orel Kursk 2 russianTacticalBombers moved from Western Karelia to Vologda 2 russianFighters moved from Moscow to Caucasus 1 Material and 1 russianAirTransport moved from Moscow to Caucasus 1 russianAirTransport moved from Caucasus to Smolensk 1 russianInfantry moved from Southern Ukraine to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Southern Caucasus 1 Train moved from Kansk to Omsk 1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus 1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus 1 Train moved from Southern Caucasus to Caucasus 1 Truck and 1 russianInfantry moved from Vologda to Caucasus 5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus 1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus 1 Truck moved from Smolensk to Moscow 1 Material and 1 Truck moved from Moscow to Stalingrad 1 Truck moved from Yakut to Novosibirsk 1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk 4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia 4 russianMech.Infantrys moved from Smolensk to Orel Kursk 4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia 8 russianTanks moved from Smolensk to Belorussia 1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk 1 russianInfantry moved from Vologda to Eastern Karelia 2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov 2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk 1 russianInfantry moved from Smolensk to Orel Kursk 5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia 2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh 1 russianInfantry moved from Voronezh to Caucasus 2 russianInfantrys moved from Volgarod to Stalingrad 2 russianInfantrys moved from Irkutsk to Yakut 1 russianInfantry moved from Soviet Far East to Far Eastern Republic Purchase Units - Russia Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Caucasus being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Caucasus 2 russianNavalFighters placed in Urals 2 russianSubmarines placed in 56 Sea Zone 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 1 russianArtillery placed in Novosibirsk 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Moscow 2 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating AdvancedArtillery Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2 Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3 Turn Complete - Russia Russia collect 74 PUs; end with 74 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Manchuria : -0.42 Finland : 0.67 Germany : -0.50 Russia : 1.83
-
@colin battle stats for gotta think about a bit before i make my move for but i dont see any combat so see ya tomorrrow most likely
-
TripleA Turn Summary: Brazil round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Combat Move - Brazil Combat - Brazil 1 brazilianFighter moved from Eastern Brazil to Cameroon 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone 1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone 1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon 2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone 1 brazilianTank moved from French Guyana to Eastern Brazil Purchase Units - Brazil Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianTransport placed in 65 Sea Zone Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Brazil round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Combat Move - Brazil Combat - Brazil 1 brazilianFighter moved from Eastern Brazil to Cameroon 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone 1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone 1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon 2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone 1 brazilianTank moved from French Guyana to Eastern Brazil Purchase Units - Brazil Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
@colin sorry slight adjustment realized building that tranny with no air cover was pretty dumb.
-
TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 9,6,2,9,2,3,9,12,7,8,10,7,3,1,3,4,6,10,12,2,7,1,9,6,10,8,1 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedLogistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Shantung to Anhwei Japan take Anhwei from China 1 japaneseInfantry moved from Shantung to Shensi Japan take Shensi from China 2 japaneseInfantrys moved from Peking to Shansi 2 japaneseInfantrys moved from Chahar to Suiyuan 2 japaneseFighters moved from Northern Manchuria to Suiyuan 2 japaneseFighters moved from Northern Manchuria to Shansi 1 japaneseStrategicBomber moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Kamchatka to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseInfantry moved from Chahar to Suiyuan 1 japaneseInfantry moved from Peking to Shansi Combat - Japan Strategic bombing raid in Yakut AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits Bombing raid in Yakut rolls: 6 and causes: 4 damage to unit: Rail Bombing raid in Yakut causes 4 damage total. 1 Rail owned by the Russia lost in Yakut Battle in Shansi Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Shansi Japan win, taking Shansi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Battle in Suiyuan Japan attack with 2 japaneseFighters and 3 japaneseInfantrys China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits China roll dice for 2 chineseInfantrys in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for China: 2 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Northern Manchuria 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Fo Kien to Kwangtung 1 japaneseSubmarine moved from 126 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone 4 japaneseCarriers and 8 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone 1 japaneseBattleship, 2 japaneseCruisers and 5 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone 4 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone 2 japaneseBattleships, 5 japaneseCruisers and 9 japaneseDestroyers moved from 129 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from Phillippines to 129 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from 93 Sea Zone to Brunei 2 japaneseInfantrys moved from Phillippines to 127 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone 2 japaneseMarines moved from Luzon to 127 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 93 Sea Zone to Brunei 2 Trains moved from Manchuria to Peking 2 Trains and 4 japaneseAlpineInfantrys moved from Peking to Northern Manchuria 2 Trains moved from Northern Manchuria to Manchuria 3 Trucks moved from Manchuria to Peking 3 Trucks and 3 japaneseArtillerys moved from Peking to Northern Manchuria 1 japaneseStrategicBomber moved from Yakut to Northern Manchuria 2 japaneseFighters moved from Suiyuan to Northern Manchuria 2 japaneseFighters moved from Shansi to Manchuria 4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Peking to Chahar 1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Manchuria 1 Material and 1 Truck moved from Korea to Manchuria 1 Material and 1 japaneseAirTransport moved from Japan to Eastern Manchuria 1 japaneseAirTransport moved from Eastern Manchuria to Japan 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Chahar 1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Shantung to Anhwei 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseAntiTankGuns moved from Shantung to 97 Sea Zone 2 japaneseAntiTankGuns and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 1 Material and 1 Truck moved from Tokyo to Japan 2 japaneseAntiTankGuns moved from 96 Sea Zone to Fo Kien 1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo Purchase Units - Japan Japan buy 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 1 japaneseCruiser, 3 japaneseDestroyers, 3 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseSubmarine and 1 japaneseTransport placed in 93 Sea Zone 1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo 1 japaneseAntiAirGun placed in Japan 3 japaneseDestroyers placed in 99 Sea Zone 1 japaneseCruiser placed in 99 Sea Zone Activate Technology - Japan Japan activating ImprovedLogistics Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield Turn Complete - Japan Japan collect 67 PUs; end with 67 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Chahar change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 Material Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria Units in Eastern Manchuria being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Eastern Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Chahar change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 Material and 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseAntiTankGun and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 1 japaneseAntiTankGun and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseAntiTankGun and 2 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Yakut : : -0.17 Japan : 1.33 China : 0.00
-
@ubernaut back to you
-
TripleA Turn Summary: China round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 11 Research Technology - China China spend 0 on tech rolls China roll 1,6,9,8,2,12,1,4,3 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedArtillery Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Inner Mongolia to Shensi 2 chineseInfantrys moved from Hupeh to Shensi Combat - China Battle in Shensi China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 4/4 hits, 1.17 expected hits Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi China win, taking Shensi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Shensi to Hupeh 2 chineseFighters moved from Inner Mongolia to Kweichow 3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Western Szechwan 1 Truck, 3 chineseInfantrys and 2 chineseMech.Infantrys moved from Tsinghai to Eastern Szechwan 2 chineseMech.Infantrys moved from Inner Mongolia to Chungking 1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh 1 chineseMech.Infantry moved from Hupeh to Chungking 1 Material and 1 chineseMech.Infantry moved from Chungking to Kweichow 3 chineseMech.Infantrys moved from Kweichow to Chungking 1 chineseAntiTankGun and 3 chineseInfantrys moved from Kansu to Inner Mongolia 1 chineseArtillery moved from Hupeh to Inner Mongolia 2 chineseInfantrys moved from Hupeh to Hunan 12 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys and 4 chineseInfantrys moved from Hupeh to Kweichow 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseAlpineInfantry and 1 chineseArtillery moved from Kweichow to Eastern Szechwan 1 chineseAlpineInfantry, 1 chineseAntiTankGun and 2 chineseInfantrys moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Eastern Szechwan to Yunnan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAirfields, 8 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - China Units in Hupeh being upgraded or consumed: 1 Material 1 chineseAirfield and 2 chineseInfantrys placed in Hupeh Units in Kweichow being upgraded or consumed: 1 Material 1 chineseAirfield and 2 chineseInfantrys placed in Kweichow 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedArtillery Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese Turn Complete - China China collect 28 PUs; end with 28 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
China : 2.83 Japan : -0.25
-
@colin stats
-
@ubernaut just so you know I'm leaving in about a half an hour for the night