TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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TripleA Turn Summary: Thailand round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 8 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 7,9,2,2,7,6,9,4,5,12,4,9,1,11,5,5,2,1 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedProduction Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 120 Sea Zone to 115 Sea Zone 5 japaneseBattleship-damageds and 4 japaneseCruisers moved from 124 Sea Zone to 115 Sea Zone 8 japaneseSubmarines moved from 123 Sea Zone to 115 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 3 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone 3 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Shantung 3 japaneseFighters moved from Shanghai to Peking 3 japaneseFighters moved from Manchuria to Peking 4 japaneseArtillerys and 4 japaneseInfantrys moved from Manchuria to Peking 1 japaneseAntiTankGun moved from Shanghai to Shantung 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseAntiTankGun moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from French Indochina to Kwangtung Japan take Kwangtung from China 1 japaneseInfantry moved from French Indochina to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Manchuria to Chahar Manchuria take Chahar from Russia 1 japaneseStrategicBomber moved from Burma to Eastern Madras 2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Burma to Rangoon Combat - Japan Usa scrambles 5 units out of Hawaiian Islands to defend against the attack in 115 Sea Zone Strategic bombing raid in Eastern Madras AntiAircraftGun fire in Eastern Madras : 0/2 hits, 0.33 expected hits Bombing raid in Eastern Madras rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Eastern Madras causes 0 damage total. Battle in Shantung Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys in Shantung, round 2 : 1/4 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shantung Japan win, taking Shantung from China with 1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Peking Japan attack with 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys China defend with 1 Flagpole, 1 Material and 1 Rail; Russia defend with 5 russianArtillerys and 6 russianInfantrys Japan roll dice for 4 japaneseArtillerys, 6 japaneseFighters and 7 japaneseInfantrys in Peking, round 2 : 5/17 hits, 5.42 expected hits China roll dice for 5 russianArtillerys and 6 russianInfantrys in Peking, round 2 : 7/11 hits, 4.08 expected hits 3 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 7 japaneseInfantrys owned by the Japan lost in Peking Japan roll dice for 4 japaneseArtillerys and 6 japaneseFighters in Peking, round 3 : 3/10 hits, 3.33 expected hits China roll dice for 3 russianArtillerys and 3 russianInfantrys in Peking, round 3 : 3/6 hits, 2.25 expected hits 1 russianInfantry owned by the Russia, 3 japaneseArtillerys owned by the Japan and 2 russianArtillerys owned by the Russia lost in Peking Japan roll dice for 1 japaneseArtillery and 6 japaneseFighters in Peking, round 4 : 2/7 hits, 2.33 expected hits China roll dice for 1 russianArtillery and 2 russianInfantrys in Peking, round 4 : 1/3 hits, 1.08 expected hits 2 russianInfantrys owned by the Russia and 1 japaneseArtillery owned by the Japan lost in Peking China win with 1 russianArtillery remaining. Battle score for attacker is -3 Casualties for Japan: 4 japaneseArtillerys and 7 japaneseInfantrys Casualties for Russia: 4 russianArtillerys and 6 russianInfantrys 6 japaneseFighters owned by the Japan retreated Battle in Rangoon Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Rangoon, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Fo Kien Japan attack with 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseAntiTankGuns, 1 japaneseArtillery and 1 japaneseInfantry in Fo Kien, round 2 : 0/4 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan roll dice for 2 japaneseAntiTankGuns and 1 japaneseArtillery in Fo Kien, round 3 : 1/3 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 3 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseAntiTankGuns and 1 japaneseArtillery remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in 115 Sea Zone Japan attack with 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines Usa defend with 1 americanAdvancedSubmarine, 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports DepthChargeAttack fire in 115 Sea Zone : 0/2 hits, 0.50 expected hits Japan roll dice for 8 japaneseSubmarines in 115 Sea Zone, round 2 : 4/8 hits, 2.00 expected hits 3 americanTransports owned by the Usa lost in 115 Sea Zone Usa roll dice for 1 americanAdvancedSubmarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseBattleship, 5 japaneseBattleship-damageds, 6 japaneseCruisers and 2 japaneseDestroyers in 115 Sea Zone, round 2 : 8/15 hits, 7.58 expected hits Units damaged: 3 americanBattleships owned by the Usa Usa roll dice for 3 americanBattleships, 1 americanBattleship-damaged, 4 americanCarrier-damageds, 4 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 3 americanTransports in 115 Sea Zone, round 2 : 11/24 hits, 9.67 expected hits Units damaged: 1 japaneseBattleship owned by the Japan 1 japaneseCruiser owned by the Japan, 8 japaneseSubmarines owned by the Japan, 1 americanHeavyDestroyer owned by the Usa, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan, 1 americanAdvancedSubmarine owned by the Usa and 1 americanNavalFighter owned by the Usa lost in 115 Sea Zone 1 japaneseBattleship owned by the Japan lost in 115 Sea Zone 1 japaneseBattleship-damaged owned by the Japan added in 115 Sea Zone 3 americanBattleships owned by the Usa lost in 115 Sea Zone 3 americanBattleship-damageds owned by the Usa added in 115 Sea Zone Japan roll dice for 6 japaneseBattleship-damageds and 5 japaneseCruisers in 115 Sea Zone, round 3 : 8/11 hits, 6.00 expected hits Usa roll dice for 4 americanBattleship-damageds, 4 americanCarrier-damageds, 4 americanCruisers and 4 americanNavalFighters in 115 Sea Zone, round 3 : 6/16 hits, 7.00 expected hits 5 japaneseCruisers owned by the Japan, 1 japaneseBattleship-damaged owned by the Japan, 4 americanNavalFighters owned by the Usa and 4 americanCarrier-damageds owned by the Usa lost in 115 Sea Zone Japan roll dice for 5 japaneseBattleship-damageds in 115 Sea Zone, round 4 : 3/5 hits, 2.92 expected hits Usa roll dice for 4 americanBattleship-damageds and 4 americanCruisers in 115 Sea Zone, round 4 : 7/8 hits, 4.33 expected hits 3 americanCruisers owned by the Usa and 5 japaneseBattleship-damageds owned by the Japan lost in 115 Sea Zone Usa win with 4 americanBattleship-damageds and 1 americanCruiser remaining. Battle score for attacker is 14 Casualties for Usa: 1 americanAdvancedSubmarine, 3 americanBattleships, 4 americanCarrier-damageds, 3 americanCruisers, 1 americanHeavyDestroyer, 5 americanNavalFighters and 6 americanTransports Casualties for Japan: 1 japaneseBattleship, 6 japaneseBattleship-damageds, 6 japaneseCruisers, 2 japaneseDestroyers and 8 japaneseSubmarines Non Combat Move - Japan Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseInfantrys and 1 japaneseMarine moved from Wake Island to 120 Sea Zone 2 japaneseInfantrys, 1 japaneseMarine and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 1 japaneseInfantry and 2 japaneseMarines moved from Wake Island to 120 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 1 japaneseTransport moved from 120 Sea Zone to 127 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 127 Sea Zone to Luzon 1 japaneseSubmarine moved from 128 Sea Zone to 95 Sea Zone 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseAntiTankGun and 1 japaneseInfantry moved from French Indochina to Burma 2 japaneseInfantrys moved from Thailand to Southern Thailand 6 japaneseFighters moved from Peking to Manchuria 4 japaneseInfantrys moved from Burma to French Indochina 1 japaneseStrategicBomber moved from Eastern Madras to Burma 1 japaneseTacticalBomber moved from Rangoon to Burma 2 japaneseNavalFighters moved from Marianas Island to Luzon Purchase Units - Japan Japan buy 1 japaneseArtillery, 2 japaneseCruisers, 2 japaneseDestroyers, 5 japaneseInfantrys and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseInfantrys placed in Luzon 1 japaneseArtillery placed in Shanghai 3 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone 2 japaneseCruisers placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedProduction Turn Complete - Japan Japan collect 52 PUs; end with 52 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 55 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 58 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 6 PUs; end with 6 PUs Some Units in Manchuria change ownership: 3 japaneseCombatEngineers and 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 5 japaneseCombatEngineers Some Units in Thailand change ownership: 2 japaneseInfantrysCombat Hit Differential Summary :
Usa : 3.67 Japan : 3.75 China : 3.83 AntiAircraftGun fire in Eastern Madras : : -0.33 Britain : 0.58 DepthChargeAttack fire in 115 Sea Zone : : -0.50 -
@ubernaut back to you
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@colin hey im gonna attack yunan with 1 inf and two planes assuming you dont want to scramble the 1 tac bomber
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@ubernaut correct
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TripleA Turn Summary: China round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Hong Kong to Kwangtung 1 chineseInfantry moved from Hunan to Kwangtung 1 chineseInfantry moved from Kweichow to Kwangsi 1 chineseInfantry moved from Eastern Szechwan to Yunnan 2 chineseFighters moved from Chungking to Kwangsi 2 chineseFighters moved from Chungking to Yunnan Combat - China Battle in Kwangtung China attack with 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits Japan roll dice for 1 japaneseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung China win, taking Kwangtung from Japan with 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Kwangsi China attack with 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 1 chineseInfantry in Kwangsi, round 2 : 3/3 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangsi China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Yunnan China attack with 2 chineseFighters and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kwangsi to Chungking 2 chineseFighters moved from Yunnan to Chungking 3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Eastern Szechwan 3 Materials and 3 Trucks moved from Chungking to Singkiang 4 chineseAntiAirGuns and 6 chineseMech.Infantrys moved from Kweichow to Hupeh 2 chineseAlpineInfantrys and 2 chineseMech.Infantrys moved from Hupeh to Eastern Szechwan 4 chineseMech.Infantrys moved from Hupeh to Chungking 1 chineseMech.Infantry and 1 chineseTank moved from Chungking to Eastern Szechwan 3 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseMech.Infantry and 3 chineseTanks moved from Kweichow to Eastern Szechwan 1 chineseAlpineInfantry and 3 chineseInfantrys moved from Chungking to Eastern Szechwan 1 chineseCombatEngineer moved from Hunan to Hupeh 1 chineseCombatEngineer moved from Tsinghai to Singkiang 1 chineseInfantry moved from Shansi to Inner Mongolia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 Materials, 1 chineseAircraftPlant, 3 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 22 PUs; 18 techTokens; Place Units - China Units in Singkiang being upgraded or consumed: 3 Materials 1 chineseAircraftPlant and 3 chineseInfantrys placed in Singkiang 2 Materials and 1 chineseAlpineInfantry placed in Chungking 2 chineseAlpineInfantrys placed in Hupeh Turn Complete - China China collect 33 PUs; end with 55 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 58 PUs Units generate 3 techTokens; China end with 21 techTokensCombat Hit Differential Summary :
China : 2.83 Japan : 1.17 -
@colin :china: stats
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TripleA Move Summary: Britain round 22
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover AdvancedSpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 34 Sea Zone 12 britishNavalFighters moved from Southern Britain to 34 Sea Zone 12 britishNavalFighters moved from Central Britain to 34 Sea Zone 9 britishNavalFighters moved from London to 34 Sea Zone 7 britishArtillerys and 8 britishInfantrys moved from Turkey to Western Turkey 11 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber moved from Iraq to Northern Iran 1 britishFighter, 1 britishNavalFighter and 3 britishStrategicBombers moved from Cairo to Northern Iran 6 britishInfantrys moved from Eastern Madras to 85 Sea Zone 6 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone 1 britishInfantry moved from 87 Sea Zone to Rangoon 3 britishInfantrys moved from 87 Sea Zone to Southern Thailand 2 britishInfantrys moved from 87 Sea Zone to Rangoon 2 britishBattleships moved from 88 Sea Zone to 87 Sea Zone 2 britishCruisers moved from 93 Sea Zone to 87 Sea Zone 2 britishNavalFighters moved from 93 Sea Zone to Southern Thailand 2 britishNavalFighters moved from Calcutta to Rangoon 2 britishNavalFighters moved from Calcutta to Southern Thailand 3 britishInfantrys moved from Borneo to 93 Sea Zone 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone 3 britishInfantrys moved from 87 Sea Zone to Southern Thailand 2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone 2 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Papua 1 britishInfantry and 2 britishMarines moved from Brunei to 93 Sea Zone 1 britishInfantry, 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone 1 britishInfantry and 2 britishMarines moved from 146 Sea Zone to Dutch New Guinea -
@colin here we go
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TripleA Turn Summary: Australia round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 25 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 15 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 7,12,6,2,1,1,9,11,12,1,4,4,6,12,2,4,8,8 and gets 3 hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedSpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishBattleships, 4 britishCruisers and 3 britishDestroyers moved from 21 Sea Zone to 34 Sea Zone 12 britishNavalFighters moved from Southern Britain to 34 Sea Zone 12 britishNavalFighters moved from Central Britain to 34 Sea Zone 9 britishNavalFighters moved from London to 34 Sea Zone 7 britishArtillerys and 8 britishInfantrys moved from Turkey to Western Turkey 11 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber moved from Iraq to Northern Iran 1 britishFighter, 1 britishNavalFighter and 3 britishStrategicBombers moved from Cairo to Northern Iran 6 britishInfantrys moved from Eastern Madras to 85 Sea Zone 6 britishInfantrys and 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone 1 britishInfantry moved from 87 Sea Zone to Rangoon 3 britishInfantrys moved from 87 Sea Zone to Southern Thailand 2 britishInfantrys moved from 87 Sea Zone to Rangoon 2 britishBattleships moved from 88 Sea Zone to 87 Sea Zone 2 britishCruisers moved from 93 Sea Zone to 87 Sea Zone 2 britishNavalFighters moved from 93 Sea Zone to Southern Thailand 2 britishNavalFighters moved from Calcutta to Rangoon 2 britishNavalFighters moved from Calcutta to Southern Thailand 3 britishInfantrys moved from Borneo to 93 Sea Zone 3 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone 3 britishInfantrys moved from 87 Sea Zone to Southern Thailand 2 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 149 Sea Zone 2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 145 Sea Zone 2 britishInfantrys and 1 britishMarine moved from 145 Sea Zone to Papua 1 britishInfantry and 2 britishMarines moved from Brunei to 93 Sea Zone 1 britishInfantry, 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone 1 britishInfantry and 2 britishMarines moved from 146 Sea Zone to Dutch New Guinea Combat - Britain Germany scrambles 2 units out of Northern France to defend against the attack in 34 Sea Zone Germany scrambles 6 units out of Western France to defend against the attack in 34 Sea Zone Germany scrambles 4 units out of Northern Spain to defend against the attack in 34 Sea Zone Battle in Dutch New Guinea Battle in Papua Battle in Southern Thailand Britain attack with 6 britishInfantrys and 4 britishNavalFighters Japan defend with 3 japaneseInfantrys; Thailand defend with 1 Flagpole and 1 Rail Britain roll dice for 2 britishBattleships and 2 britishCruisers in Southern Thailand, round 2 : 2/6 hits, 2.17 expected hits Britain roll dice for 6 britishInfantrys and 4 britishNavalFighters in Southern Thailand, round 2 : 3/10 hits, 2.33 expected hits Thailand roll dice for 3 japaneseInfantrys in Southern Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 britishInfantry owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Southern Thailand Britain win, taking Dutch New Guinea from Japan, taking Papua from Japan, taking Southern Thailand from Thailand with 5 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishInfantry Casualties for Japan: 3 japaneseInfantrys Battle in Western Turkey Britain attack with 7 britishArtillerys and 8 britishInfantrys Italy defend with 1 Flagpole and 4 italianAlpineInfantrys Britain roll dice for 7 britishArtillerys and 8 britishInfantrys in Western Turkey, round 2 : 5/15 hits, 3.67 expected hits Italy roll dice for 4 italianAlpineInfantrys in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits 1 britishInfantry owned by the Britain and 4 italianAlpineInfantrys owned by the Italy lost in Western Turkey Britain win, taking Western Turkey from Italy with 7 britishArtillerys and 7 britishInfantrys remaining. Battle score for attacker is 13 Casualties for Britain: 1 britishInfantry Casualties for Italy: 4 italianAlpineInfantrys Battle in Northern Iran Britain attack with 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber Italy defend with 1 Flagpole, 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines Britain roll dice for 1 britishFighter, 11 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 2 : 5/20 hits, 2.75 expected hits Italy roll dice for 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines in Northern Iran, round 2 : 3/8 hits, 2.92 expected hits 3 britishInfantrys owned by the Britain, 3 italianMarines owned by the Italy and 2 italianInfantrys owned by the Italy lost in Northern Iran Britain roll dice for 1 britishFighter, 8 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber in Northern Iran, round 3 : 3/17 hits, 2.50 expected hits Italy roll dice for 3 italianArtillerys in Northern Iran, round 3 : 2/3 hits, 1.25 expected hits 2 britishInfantrys owned by the Britain and 3 italianArtillerys owned by the Italy lost in Northern Iran Britain win, taking Northern Iran from Italy with 1 britishFighter, 6 britishInfantrys, 4 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is 15 Casualties for Britain: 5 britishInfantrys Casualties for Italy: 3 italianArtillerys, 2 italianInfantrys and 3 italianMarines Battle in Rangoon Britain attack with 3 britishInfantrys and 2 britishNavalFighters Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 3 britishInfantrys and 2 britishNavalFighters in Rangoon, round 2 : 3/5 hits, 1.25 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Britain win, taking Rangoon from Japan with 3 britishInfantrys and 2 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in 34 Sea Zone Britain attack with 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 33 britishNavalFighters Germany defend with 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports CruiserAntiAircraftGun fire in 34 Sea Zone : 1/7 hits, 1.17 expected hits 1 britishNavalFighter owned by the Britain lost in 34 Sea Zone Britain roll dice for 4 britishBattleships, 4 britishCruisers, 3 britishDestroyers and 32 britishNavalFighters in 34 Sea Zone, round 2 : 24/47 hits, 25.08 expected hits Germany roll dice for 2 germanBattleship-damageds, 7 germanCruisers, 4 germanDestroyers, 10 germanFighters, 2 germanNavalFighters and 13 germanTransports in 34 Sea Zone, round 2 : 16/38 hits, 12.33 expected hits Units damaged: 4 britishBattleships owned by the Britain 9 britishNavalFighters owned by the Britain, 7 germanFighters owned by the Germany, 4 germanDestroyers owned by the Germany, 13 germanTransports owned by the Germany and 3 britishDestroyers owned by the Britain lost in 34 Sea Zone 4 britishBattleships owned by the Britain lost in 34 Sea Zone 4 britishBattleship-damageds owned by the Britain added in 34 Sea Zone 4 britishCruisers owned by the Britain and 4 britishBattleship-damageds owned by the Britain retreated to 21 Sea Zone Germany win with 2 germanBattleship-damageds, 7 germanCruisers, 3 germanFighters and 2 germanNavalFighters remaining. Battle score for attacker is -22 Casualties for Britain: 4 britishBattleships, 3 britishDestroyers and 10 britishNavalFighters Casualties for Germany: 4 germanDestroyers, 7 germanFighters and 13 germanTransports Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France Moving scrambled unit from 34 Sea Zone back to originating territory: Northern France Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain Moving scrambled unit from 34 Sea Zone back to originating territory: Northern Spain Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from Southern Thailand to Calcutta 8 britishNavalFighters moved from 34 Sea Zone to Gibraltar 7 britishNavalFighters moved from 34 Sea Zone to Central Britain 8 britishNavalFighters moved from 34 Sea Zone to Southern Britain 3 britishNavalFighters and 1 britishTacticalBomber moved from Northern Iran to Cairo 3 britishStrategicBombers moved from Northern Iran to Turkey 1 britishFighter and 1 britishNavalFighter moved from Northern Iran to Iraq 2 britishNavalFighters moved from Rangoon to Calcutta 2 britishNavalFighters moved from Southern Thailand to 87 Sea Zone 1 Material, 2 britishAirTransports, 2 britishAlpineInfantrys and 1 britishParatrooper moved from Central Britain to Gibraltar 1 britishAirTransport moved from Cairo to Italian Somaliland 2 britishAirTransports moved from Cairo to Belgian Congo 1 britishAirTransport moved from New South Wales to New Zealand 1 britishDestroyer and 1 britishSubmarine moved from 61 Sea Zone to 39 Sea Zone 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone 1 Material and 1 britishMech.Infantry moved from Brunei to 93 Sea Zone 1 Material, 1 britishCarrier, 1 britishMech.Infantry and 1 britishTransport moved from 93 Sea Zone to 87 Sea Zone 1 Material and 1 britishMech.Infantry moved from 87 Sea Zone to Sumatra 2 britishArtillerys and 1 britishMarine moved from Brunei to 93 Sea Zone 2 britishArtillerys, 3 britishDestroyers, 1 britishMarine, 3 britishSubmarines and 1 britishTransport moved from 93 Sea Zone to 146 Sea Zone 3 britishInfantrys moved from Celebes to 147 Sea Zone 2 britishArtillerys and 1 britishMarine moved from 146 Sea Zone to Dutch New Guinea 3 britishInfantrys and 1 britishTransport moved from 147 Sea Zone to 145 Sea Zone 3 britishInfantrys moved from 145 Sea Zone to Papua 1 britishCombatEngineer and 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 1 britishCombatEngineer, 2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone 1 britishCombatEngineer and 2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea 7 britishDestroyers and 7 britishSubmarines moved from 147 Sea Zone to 146 Sea Zone 3 Materials and 1 Train moved from Ontario to Quebec 1 Train moved from Quebec to Ontario 1 Train and 2 britishAntiAirGuns moved from Eastern Madras to Calcutta 1 Train moved from Calcutta to Bombay 1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Material and 1 Truck moved from London to Central Britain 1 Truck moved from Central Britain to London 1 Material and 1 Truck moved from London to Southern Britain 1 Truck moved from Southern Britain to London 2 Materials and 2 Trucks moved from Gold Coast to West Africa 1 Truck moved from West Africa to Nigeria 2 Trucks moved from West Africa to French West Africa 1 Material and 1 Truck moved from Belgian Congo to Central Egpyt 2 Trucks moved from Southern Anglo Egyptian Sudan to Belgian Congo 2 Materials and 2 Trucks moved from Belgian Congo to Italian Somaliland 1 Material and 1 Truck moved from Cape Town to Belgian Congo 2 Trucks moved from Iraq to Cairo 1 Material and 1 Truck moved from Bombay to Bengal 2 Trucks and 2 britishInfantrys moved from Western Madras to Bengal 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to West Africa 1 britishCombatEngineer and 1 britishMech.Infantry moved from Southwestern Australia to Northern Territory 1 britishTank moved from Northwestern Australia to Northern Territory 1 britishAntiTankGun, 9 britishArtillerys, 1 britishCombatEngineer and 11 britishInfantrys moved from Cairo to Western Egypt 1 britishAntiTankGun moved from Central Egpyt to Western Egypt 6 britishInfantrys moved from West Africa to Western Sahara 1 britishArtillery moved from Bombay to Western Madras 1 britishInfantry moved from Eastern Madras to Calcutta 2 britishInfantrys moved from Western Bengal to Bengal 1 britishAntiTankGun, 15 britishArtillerys, 3 britishCombatEngineers, 42 britishInfantrys, 3 britishMech.Infantrys and 4 britishTanks moved from Calcutta to Bengal Purchase Units - Britain Britain buy 1 britishAirfield, 3 britishDestroyers, 1 britishEntrenchment and 4 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Gibraltar being upgraded or consumed: 1 Material 1 britishAirfield placed in Gibraltar Units in Bengal being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Bengal 3 britishDestroyers placed in 21 Sea Zone 4 britishSubmarines placed in 23 Sea Zone Activate Technology - Britain Britain activating AdvancedSpecialWarfare Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2 Britain giving technology to Usa: AdvancedSpecialWarfare Turn Complete - Britain Britain collect 45 PUs; end with 45 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 53 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 54 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 55 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 56 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Egpyt change ownership: 1 Material Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Northern Territory change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 3 Materials Some Units in Southwestern Australia change ownership: 1 Material Some Units in Sumatra change ownership: 1 Material Some Units in West Africa change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishTransport placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport Some Units in Quebec change ownership: 3 Materials Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishBarracks, 1 britishMech.Infantry and 1 britishTank; Remaining resources: 3 PUs; Place Units - ExiledAllies Units in West Africa being upgraded or consumed: 3 Materials 1 britishBarracks placed in West Africa 1 britishMech.Infantry and 1 britishTank placed in Gold Coast 2 Materials placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 32 PUs; end with 35 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 34 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 33 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 32 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 30 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 3 Materials Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer Some Units in Gold Coast change ownership: 1 britishMech.Infantry and 1 britishTank Some Units in Sumatra change ownership: 1 Material Some Units in West Africa change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Central Egpyt change ownership: 1 Material Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 Material and 1 Truck placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 Material and 1 Truck Purchase Units - India India repair damage of 2x Rail; Remaining resources: 11 PUs; India buy 1 Material and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 Material placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 5 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 3 britishInfantrys placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 16 PUs; end with 16 PUs Units Change Ownership Some Units in New South Wales change ownership: 3 britishInfantrys Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northern Territory change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 MaterialCombat Hit Differential Summary :
Japan : -0.42 AntiAircraftGun fire in Burma : : -0.08 Italy : 0.17 Britain : 5.25 Thailand : 0.00 CruiserAntiAircraftGun fire in 34 Sea Zone : : -0.17 Germany : 3.67 -
@colin go for :sweden:
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TripleA Turn Summary: Italy round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 2,10,2,9,3,9,10,3,9 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 Material and 1 italianAirTransport moved from Istanbul to Southern Italy 1 italianAirTransport moved from Istanbul to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianAntiAirGun, 1 italianAntiTankGun, 5 italianInfantrys, 2 italianMech.Infantrys and 5 italianTanks moved from Tobruk to Cyrenaica 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Istanbul to 52 Sea Zone 1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 52 Sea Zone to 50 Sea Zone 2 italianAlpineInfantrys moved from Greece to 50 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone 2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Rome 1 italianArtillery moved from Southern Italy to Rome 1 italianTransport moved from 49 Sea Zone to 46 Sea Zone 3 italianAlpineInfantrys, 5 italianArtillerys, 1 italianCombatEngineer and 4 italianInfantrys moved from Northern Spain to Southern Spain 4 italianNavalFighters moved from Istanbul to Sicily Purchase Units - Italy Italy buy 4 italianAlpineInfantrys, 2 italianDestroyers, 1 italianHeavyDestroyer and 2 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianAlpineInfantry and 2 italianInfantrys placed in Sicily 3 italianAlpineInfantrys placed in Rome 2 italianDestroyers and 1 italianHeavyDestroyer placed in 46 Sea Zone Turn Complete - Italy Italy collect 35 PUs; end with 35 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 38 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
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@ubernaut back to you
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@colin probably gonna have a battle soon you gonna bit up for a bit yet?
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@ubernaut yep
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TripleA Move Summary: Usa round 22
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Usa Usa spend 0 on tech rolls Combat Move - Usa Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 4 units repaired. 4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone 4 americanBattleships owned by the Usa added in 115 Sea Zone 1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone 2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria -
@colin here we go… again

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TripleA Turn Summary: Usa round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 6,9,1,9,8,2,4,5,3,1,7,8,11,3,9,5,7,1 and gets 0 hits Combat Move - Usa Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 4 units repaired. 4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone 4 americanBattleships owned by the Usa added in 115 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone 2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria Combat - Usa Battle in Algeria Usa attack with 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 2 germanEntrenchments; Germany defend with 1 UnitsForExiledAllies, 2 germanAlpineInfantrys and 1 germanCombatEngineer Usa roll dice for 2 americanBattleships, 2 americanCruisers, 8 americanDestroyers and 2 americanHeavyDestroyers in Algeria, round 2 : 2/16 hits, 4.33 expected hits Units damaged: 2 germanEntrenchments owned by the VichyFrance Usa roll dice for 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 2 : 4/27 hits, 6.25 expected hits VichyFrance roll dice for 2 germanAlpineInfantrys, 1 germanCombatEngineer and 2 germanEntrenchments in Algeria, round 2 : 3/5 hits, 2.58 expected hits 1 germanEntrenchment owned by the VichyFrance, 1 germanCombatEngineer owned by the Germany, 3 americanInfantrys owned by the Usa and 2 germanAlpineInfantrys owned by the Germany lost in Algeria Usa roll dice for 1 americanCombatEngineer, 13 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 3 : 3/24 hits, 5.75 expected hits VichyFrance roll dice for 1 germanEntrenchment in Algeria, round 3 : 1/1 hits, 0.58 expected hits 1 germanEntrenchment owned by the VichyFrance and 1 americanInfantry owned by the Usa lost in Algeria Some non-combat units are destroyed: Usa win, taking Algeria from VichyFrance with 1 americanCombatEngineer, 12 americanInfantrys, 4 americanMarines and 6 americanNavalFighters remaining. Battle score for attacker is 12 Casualties for Usa: 4 americanInfantrys Casualties for Germany: 2 germanAlpineInfantrys and 1 germanCombatEngineer Casualties for VichyFrance: 2 germanEntrenchments Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria Trigger VichyMedTurnsGerman: Germany takes ownership of territory Morrocco Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria Trigger SouthernAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southern Algeria Trigger SouthwesternAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southwestern Algeria Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Morrocco Trigger TunisiaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Tunisia Trigger MorroccoVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Morrocco Trigger SouthernAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southern Algeria Trigger TunisiaVichyFlagpole1: Germany has 1 Flagpole placed in Tunisia Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France Trigger MorroccoVichyFlagpole1: Germany has 1 Flagpole placed in Morrocco Trigger SouthwesternAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southwestern Algeria Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger UnitsEAAlgeria: ExiledAllies has 1 britishInfantry placed in Algeria Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 6 americanNavalFighters moved from Algeria to 43 Sea Zone 1 americanAirTransport and 2 americanInfantrys moved from Central Britain to Gibraltar 2 americanNavalFighters moved from San Francisco to 115 Sea Zone 1 americanAirTransport and 2 americanInfantrys moved from San Francisco to Hawaiian Islands 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to 61 Sea Zone 1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone 1 americanParatrooper moved from Gibraltar to 42 Sea Zone 1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 42 Sea Zone to 43 Sea Zone 1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from 43 Sea Zone to Algeria 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from San Francisco to Washington Purchase Units - Usa Usa buy 1 americanAdvancedSubmarine, 1 americanAirTransport, 1 americanHeavyDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanParatrooper and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 1 americanHull and 1 americanTransport placed in 156 Sea Zone 1 americanAirTransport, 1 americanInfantry and 1 americanParatrooper placed in Washington 2 americanTransports placed in 115 Sea Zone 2 americanInfantrys and 1 americanMarine placed in San Francisco Activate Technology - Usa Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2 Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 27 techTokensCombat Hit Differential Summary :
Usa : -7.33 VichyFrance : 0.83 -
@colin :united_states: stats
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TripleA Turn Summary: Turkey round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Combat Move - Turkey 1 turkishDestroyer and 1 turkishSubmarine moved from 61 Sea Zone to 43 Sea Zone Combat - Turkey Germany scrambles 1 units out of Morrocco to defend against the attack in 43 Sea Zone Battle in 43 Sea Zone Usa loiter and taunt; Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine Germany defend with 1 germanFighter and 1 germanTransport Turkey roll dice for 1 turkishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Turkey roll dice for 1 turkishDestroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanTransport in 43 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 turkishDestroyer owned by the Turkey lost in 43 Sea Zone 1 turkishSubmarine owned by the Turkey Submerged Germany win with 1 germanFighter and 1 germanTransport remaining. Battle score for attacker is -8 Casualties for Turkey: 1 turkishDestroyer Moving scrambled unit from 43 Sea Zone back to originating territory: Morrocco Non Combat Move - Turkey 1 turkishInfantry moved from Eastern Turkey to Turkey Purchase Units - Turkey Turkey buy 1 turkishTank; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishTank placed in Turkey Turn Complete - Turkey Turkey collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Turkey : -0.50 Germany : 0.50 -
@colin :germany: R22
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