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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for :sweden:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Italy round 22

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 22
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 2,10,2,9,3,9,10,3,9 and gets 0 hits
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
        
            Non Combat Move - Italy
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                Trigger italianAP2: Italy has 1 Material placed in Rome
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 Material and 1 italianAirTransport moved from Istanbul to Southern Italy
                1 italianAirTransport moved from Istanbul to Rome
                1 Material and 1 Train moved from Rome to Southern Italy
                1 Train moved from Southern Italy to Rome
                1 italianAntiAirGun, 1 italianAntiTankGun, 5 italianInfantrys, 2 italianMech.Infantrys and 5 italianTanks moved from Tobruk to Cyrenaica
                1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Istanbul to 52 Sea Zone
                1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 52 Sea Zone to 50 Sea Zone
                2 italianAlpineInfantrys moved from Greece to 50 Sea Zone
                2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianCruisers, 3 italianDestroyers, 2 italianInfantrys, 2 italianMarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
                2 italianAlpineInfantrys, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from 46 Sea Zone to Rome
                1 italianArtillery moved from Southern Italy to Rome
                1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
                3 italianAlpineInfantrys, 5 italianArtillerys, 1 italianCombatEngineer and 4 italianInfantrys moved from Northern Spain to Southern Spain
                4 italianNavalFighters moved from Istanbul to Sicily
        
            Purchase Units - Italy
                Italy buy 4 italianAlpineInfantrys, 2 italianDestroyers, 1 italianHeavyDestroyer and 2 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Italy
                1 italianAlpineInfantry and 2 italianInfantrys placed in Sicily
                3 italianAlpineInfantrys placed in Rome
                2 italianDestroyers and 1 italianHeavyDestroyer placed in 46 Sea Zone
        
            Turn Complete - Italy
                Italy collect 35 PUs; end with 35 PUs
                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
                Units generate 9 techTokens; Italy end with 18 techTokens
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin probably gonna have a battle soon you gonna bit up for a bit yet?

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              colin @ubernaut
              last edited by

              @ubernaut yep

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Usa round 22

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 22
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                
                    Combat Move - Usa
                        Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                        Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                        Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        4 units repaired.
                            4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                            4 americanBattleships owned by the Usa added in 115 Sea Zone
                        1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                        2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                        1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin here we go… again 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 22

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 22
                    
                        Research Technology - Usa
                            Usa spend 0 on tech rolls
                                Usa roll 6,9,1,9,8,2,4,5,3,1,7,8,11,3,9,5,7,1 and gets 0 hits
                    
                        Combat Move - Usa
                            Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                            Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                            Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            4 units repaired.
                                4 americanBattleship-damageds owned by the Usa removed in 115 Sea Zone
                                4 americanBattleships owned by the Usa added in 115 Sea Zone
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanCombatEngineer, 16 americanInfantrys and 4 americanMarines moved from Western Sahara to 61 Sea Zone
                            2 americanAdvancedSubmarines, 2 americanBattleships, 2 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 8 americanDestroyers, 2 americanHeavyDestroyers, 16 americanInfantrys, 4 americanMarines, 6 americanNavalFighters, 8 americanSubmarines and 7 americanTransports moved from 61 Sea Zone to 43 Sea Zone
                            1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters moved from 43 Sea Zone to Algeria
                    
                        Combat - Usa
                            Battle in Algeria
                                Usa attack with 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters
                                VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 2 germanEntrenchments; Germany defend with 1 UnitsForExiledAllies, 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                    Usa roll dice for 2 americanBattleships, 2 americanCruisers, 8 americanDestroyers and 2 americanHeavyDestroyers in Algeria, round 2 : 2/16 hits, 4.33 expected hits
                                Units damaged: 2 germanEntrenchments owned by the VichyFrance
                                    Usa roll dice for 1 americanCombatEngineer, 16 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 2 : 4/27 hits, 6.25 expected hits
                                    VichyFrance roll dice for 2 germanAlpineInfantrys, 1 germanCombatEngineer and 2 germanEntrenchments in Algeria, round 2 : 3/5 hits, 2.58 expected hits
                                    1 germanEntrenchment owned by the VichyFrance, 1 germanCombatEngineer owned by the Germany, 3 americanInfantrys owned by the Usa and 2 germanAlpineInfantrys owned by the Germany lost in Algeria
                                    Usa roll dice for 1 americanCombatEngineer, 13 americanInfantrys, 4 americanMarines and 6 americanNavalFighters in Algeria, round 3 : 3/24 hits, 5.75 expected hits
                                    VichyFrance roll dice for 1 germanEntrenchment in Algeria, round 3 : 1/1 hits, 0.58 expected hits
                                    1 germanEntrenchment owned by the VichyFrance and 1 americanInfantry owned by the Usa lost in Algeria
                                Some non-combat units are destroyed: 
                                Usa win, taking Algeria from VichyFrance with 1 americanCombatEngineer, 12 americanInfantrys, 4 americanMarines and 6 americanNavalFighters remaining. Battle score for attacker is 12
                                Casualties for Usa: 4 americanInfantrys
                                Casualties for Germany: 2 germanAlpineInfantrys and 1 germanCombatEngineer
                                Casualties for VichyFrance: 2 germanEntrenchments
                            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco
                            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria
                            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia
                            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria
                            Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria
                            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Morrocco
                            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia
                            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria
                            Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria
                            Trigger SouthernAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southern Algeria
                            Trigger SouthwesternAlgeriaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Southwestern Algeria
                            Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Morrocco
                            Trigger TunisiaVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Tunisia
                            Trigger MorroccoVichyFlagpole2: has removed 1 Flagpole owned by VichyFrance in Morrocco
                            Trigger SouthernAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southern Algeria
                            Trigger TunisiaVichyFlagpole1: Germany has 1 Flagpole placed in Tunisia
                            Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France
                            Trigger MorroccoVichyFlagpole1: Germany has 1 Flagpole placed in Morrocco
                            Trigger SouthwesternAlgeriaVichyFlagpole1: Germany has 1 Flagpole placed in Southwestern Algeria
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger UnitsEAAlgeria: ExiledAllies has 1 britishInfantry placed in Algeria
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            6 americanNavalFighters moved from Algeria to 43 Sea Zone
                            1 americanAirTransport and 2 americanInfantrys moved from Central Britain to Gibraltar
                            2 americanNavalFighters moved from San Francisco to 115 Sea Zone
                            1 americanAirTransport and 2 americanInfantrys moved from San Francisco to Hawaiian Islands
                            2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                            1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to 61 Sea Zone
                            1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                            1 americanParatrooper moved from Gibraltar to 42 Sea Zone
                            1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 42 Sea Zone to 43 Sea Zone
                            1 americanAntiAirGun, 3 americanArtillerys, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from 43 Sea Zone to Algeria
                            1 americanBattleship, 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                            2 Materials and 1 Train moved from Washington to Los Angeles
                            1 Train moved from San Francisco to Washington
                    
                        Purchase Units - Usa
                            Usa buy 1 americanAdvancedSubmarine, 1 americanAirTransport, 1 americanHeavyDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 1 americanParatrooper and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                            1 americanAirTransport, 1 americanInfantry and 1 americanParatrooper placed in Washington
                            2 americanTransports placed in 115 Sea Zone
                            2 americanInfantrys and 1 americanMarine placed in San Francisco
                    
                        Activate Technology - Usa
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery
                            Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun
                            Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2
                    
                        Turn Complete - Usa
                            Usa collect 70 PUs; end with 70 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                            Units generate 9 techTokens; Usa end with 27 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : -7.33
                    VichyFrance : 0.83
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin :united_states: stats

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Turkey round 22

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 22
                        
                            Combat Move - Turkey
                                1 turkishDestroyer and 1 turkishSubmarine moved from 61 Sea Zone to 43 Sea Zone
                        
                            Combat - Turkey
                                Germany scrambles 1 units out of Morrocco to defend against the attack in 43 Sea Zone
                                Battle in 43 Sea Zone
                                    Usa loiter and taunt; Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine
                                    Germany defend with 1 germanFighter and 1 germanTransport
                                        Turkey roll dice for 1 turkishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                        Turkey roll dice for 1 turkishDestroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                        Germany roll dice for 1 germanFighter and 1 germanTransport in 43 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                                        1 turkishDestroyer owned by the Turkey lost in 43 Sea Zone
                                    1 turkishSubmarine owned by the Turkey Submerged
                                    Germany win with 1 germanFighter and 1 germanTransport remaining. Battle score for attacker is -8
                                    Casualties for Turkey: 1 turkishDestroyer
                                Moving scrambled unit from 43 Sea Zone back to originating territory: Morrocco
                        
                            Non Combat Move - Turkey
                                1 turkishInfantry moved from Eastern Turkey to Turkey
                        
                            Purchase Units - Turkey
                                Turkey buy 1 turkishTank; Remaining resources: 0 PUs; 
                        
                            Place Units - Turkey
                                1 turkishTank placed in Turkey
                        
                            Turn Complete - Turkey
                                Turkey collect 6 PUs; end with 6 PUs
                        

                        Combat Hit Differential Summary :

                        Turkey : -0.50
                        Germany : 0.50
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin :germany: R22

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin we still going here?

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut hey sorry I've been a bit busy the last couple days and forgot to say something, but I don't think there's any way for me to come back now. And since I'm starting an internship soon, it could be a good time to start that 2v2 we were going to do, otherwise I'll probably need to take a break for a bit since I won't have much time

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin i think they are still going and honestly, that game will be much more time consuming i think than either this one or a mirror match for our 3rd set anyway. at any rate, i havent had much time this week either but just wanted to check in. 🙂 seems like the game nearly over but i thought this round might be somewhat interesting still but maybe not. 😛 anywaty open to whatever whenever we always have good battles. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Finland round 23

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 23
                                      
                                          Reconnaissance Missions - Finland
                                              Finland collect 0 PUs; end with 10 PUs
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 13 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Germany
                                              Trigger germanaTAT: Germany gains access to AdvancedTanks
                                              Germany spend 0 on tech rolls
                                                  Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover AdvancedTanks
                                      
                                          Execute Operation Lila - Germany
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                                              Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                                              Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5  for Trigger SZ44PlaceGermanBattleship)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                                              Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                                              Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanCruiser)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                                              Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                                              Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                                              Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                                              Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                                              Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                                              Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanSubmarine)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                                              Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                                              Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                                              Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
                                              Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
                                              Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                                              Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
                                              Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanTransport)
                                      
                                          Combat Move - Germany
                                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              2 units repaired.
                                                  2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone
                                                  2 germanBattleships owned by the Germany added in 34 Sea Zone
                                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                              1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone
                                              2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone
                                              3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone
                                              1 germanNavalFighter moved from Southern Germany to 23 Sea Zone
                                              2 germanNavalFighters moved from Northern France to 23 Sea Zone
                                              1 germanInfantry moved from Belorussia to Orel Kursk
                                                    Germany take Orel Kursk from Russia
                                              1 germanInfantry moved from Eastern Poland to Pinsk Marshes
                                                    Germany take Pinsk Marshes from Russia
                                              1 germanInfantry moved from Western Ukraine to Kharkov
                                              2 germanInfantrys moved from Southern Ukraine to Kharkov
                                              4 germanFighters moved from Romania to Kharkov
                                              1 germanTransport moved from 43 Sea Zone to 46 Sea Zone
                                      
                                          Combat - Germany
                                              Battle in Kharkov
                                                  Germany attack with 4 germanFighters and 3 germanInfantrys
                                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                                      Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits
                                                      Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                                      2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                                  Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Germany: 1 germanInfantry
                                                  Casualties for Russia: 2 russianInfantrys
                                              Battle in 23 Sea Zone
                                                  Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers
                                                  Britain defend with 4 britishSubmarines
                                                      DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits
                                                  4 britishSubmarines owned by the Britain Submerged
                                      
                                          Non Combat Move - Germany
                                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              4 germanFighters moved from Kharkov to Southern Ukraine
                                              1 germanMech.Infantry moved from Bessarabia to Southern Ukraine
                                              1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine
                                              1 germanAirTransport moved from Southern Ukraine to Romania
                                              1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
                                              1 Truck moved from Southern Ukraine to Hungary Slovakia
                                              1 Truck moved from Romania to Hungary Slovakia
                                              1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
                                              1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia
                                              1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia
                                              1 germanAirTransport moved from Belorussia to Poland
                                              1 Train moved from Northern Italy to Austria
                                              1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain
                                              3 germanFighters moved from Northern Spain to Morrocco
                                              1 germanCombatEngineer moved from Northern Spain to Vichy France
                                              1 germanTransport moved from 44 Sea Zone to 46 Sea Zone
                                              2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco
                                              2 germanAlpineInfantrys moved from Northern Spain to Southern Spain
                                              6 germanArtillerys moved from Northern Spain to Southern Spain
                                              10 germanInfantrys moved from Northern Spain to Vichy France
                                              12 germanInfantrys moved from Northern Spain to Southern Spain
                                              1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France
                                              1 Train moved from Eastern France to Northern France
                                              1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France
                                              1 Train moved from Berlin to Northern Germany
                                              1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                              1 Train moved from Vichy France to Berlin
                                              1 Train moved from Vichy France to Low Countries
                                              1 Train moved from Vichy France to Eastern France
                                              3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France
                                              1 Train moved from Northern Spain to Austria
                                              1 germanCombatEngineer moved from Western France to Northern Spain
                                              1 germanCombatEngineer moved from Northern France to Western France
                                              1 germanCombatEngineer moved from Low Countries to Northern France
                                              1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone
                                              1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad
                                              1 Truck moved from Eastern Finland to Finland
                                      
                                          Purchase Units - Germany
                                              Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
                                              Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Germany
                                              Units in Morrocco being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Morrocco
                                              Germany undo move 1.
                                              Units in Morrocco being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Morrocco
                                              Germany undo move 1.
                                              1 germanDestroyer placed in 22 Sea Zone
                                              2 germanDestroyers placed in 23 Sea Zone
                                              1 germanAlpineInfantry and 2 germanInfantrys placed in Austria
                                              1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany
                                              1 germanFighter placed in Southern Germany
                                              1 germanArtillery and 1 germanTank placed in Western Germany
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification
                                              EDIT: Removing units owned by Germany from Morrocco: 2 Materials
                                              EDIT: Turning off Edit Mode
                                      
                                          Activate Technology - Germany
                                              Germany activating AdvancedTanks
                                              Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                                      
                                          Turn Complete - Germany
                                              Germany collect 73 PUs; end with 73 PUs
                                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                                              Units generate 9 techTokens; Germany end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                                  Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                                      
                                          Purchase Units - VichyFrance
                                              VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              3 germanInfantrys placed in Vichy France
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 4 PUs; end with 4 PUs
                                              Units Change Ownership
                                                  Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                                  Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys
                                      
                                          Purchase Units - DanubeAxis
                                              DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              1 germanArtillery placed in Hungary Slovakia
                                              3 germanInfantrys placed in Romania
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 12 PUs
                                              Units Change Ownership
                                                  Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                                                  Some Units in Romania change ownership: 3 germanInfantrys
                                      
                                          Purchase Units - Finland
                                              Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Finland
                                              1 germanArtillery and 2 germanInfantrys placed in Finland
                                      
                                          Turn Complete - Finland
                                              Finland collect 10 PUs; end with 10 PUs
                                              Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      DepthChargeAttack fire in 23 Sea Zone : : -0.58
                                      Germany : 1.58
                                      Russia : 0.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut like @colin said I thought me and Gully were splitting up between the teams as would you guys. Mabe you didn't remember that part of the conversation in the planing thread.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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