TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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@colin :united_states: stats
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TripleA Turn Summary: Turkey round 22
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 22 Combat Move - Turkey 1 turkishDestroyer and 1 turkishSubmarine moved from 61 Sea Zone to 43 Sea Zone Combat - Turkey Germany scrambles 1 units out of Morrocco to defend against the attack in 43 Sea Zone Battle in 43 Sea Zone Usa loiter and taunt; Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine Germany defend with 1 germanFighter and 1 germanTransport Turkey roll dice for 1 turkishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Turkey roll dice for 1 turkishDestroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanFighter and 1 germanTransport in 43 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 turkishDestroyer owned by the Turkey lost in 43 Sea Zone 1 turkishSubmarine owned by the Turkey Submerged Germany win with 1 germanFighter and 1 germanTransport remaining. Battle score for attacker is -8 Casualties for Turkey: 1 turkishDestroyer Moving scrambled unit from 43 Sea Zone back to originating territory: Morrocco Non Combat Move - Turkey 1 turkishInfantry moved from Eastern Turkey to Turkey Purchase Units - Turkey Turkey buy 1 turkishTank; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishTank placed in Turkey Turn Complete - Turkey Turkey collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Turkey : -0.50 Germany : 0.50 -
@colin :germany: R22
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@colin we still going here?
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@ubernaut hey sorry I've been a bit busy the last couple days and forgot to say something, but I don't think there's any way for me to come back now. And since I'm starting an internship soon, it could be a good time to start that 2v2 we were going to do, otherwise I'll probably need to take a break for a bit since I won't have much time
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@colin i think they are still going and honestly, that game will be much more time consuming i think than either this one or a mirror match for our 3rd set anyway. at any rate, i havent had much time this week either but just wanted to check in.
seems like the game nearly over but i thought this round might be somewhat interesting still but maybe not.
anywaty open to whatever whenever we always have good battles. 
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@ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning
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i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have.

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TripleA Turn Summary: Finland round 23
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Research Technology - Germany Trigger germanaTAT: Germany gains access to AdvancedTanks Germany spend 0 on tech rolls Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedTanks Execute Operation Lila - Germany Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5 for Trigger SZ44PlaceGermanBattleship) Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7 for Trigger SZ44PlaceGermanCruiser) Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12 for Trigger SZ44PlaceGermanDestroyer) Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4 for Trigger SZ44PlaceGermanDestroyer) Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7 for Trigger SZ44PlaceGermanSubmarine) Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12 for Trigger SZ44PlaceGermanSubmarine) Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7 for Trigger SZ44PlaceGermanTransport) Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone 2 germanBattleships owned by the Germany added in 34 Sea Zone Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone 2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone 3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone 1 germanNavalFighter moved from Southern Germany to 23 Sea Zone 2 germanNavalFighters moved from Northern France to 23 Sea Zone 1 germanInfantry moved from Belorussia to Orel Kursk Germany take Orel Kursk from Russia 1 germanInfantry moved from Eastern Poland to Pinsk Marshes Germany take Pinsk Marshes from Russia 1 germanInfantry moved from Western Ukraine to Kharkov 2 germanInfantrys moved from Southern Ukraine to Kharkov 4 germanFighters moved from Romania to Kharkov 1 germanTransport moved from 43 Sea Zone to 46 Sea Zone Combat - Germany Battle in Kharkov Germany attack with 4 germanFighters and 3 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in 23 Sea Zone Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers Britain defend with 4 britishSubmarines DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits 4 britishSubmarines owned by the Britain Submerged Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 4 germanFighters moved from Kharkov to Southern Ukraine 1 germanMech.Infantry moved from Bessarabia to Southern Ukraine 1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine 1 germanAirTransport moved from Southern Ukraine to Romania 1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine 1 Truck moved from Southern Ukraine to Hungary Slovakia 1 Truck moved from Romania to Hungary Slovakia 1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia 1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia 1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia 1 germanAirTransport moved from Belorussia to Poland 1 Train moved from Northern Italy to Austria 1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain 3 germanFighters moved from Northern Spain to Morrocco 1 germanCombatEngineer moved from Northern Spain to Vichy France 1 germanTransport moved from 44 Sea Zone to 46 Sea Zone 2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco 2 germanAlpineInfantrys moved from Northern Spain to Southern Spain 6 germanArtillerys moved from Northern Spain to Southern Spain 10 germanInfantrys moved from Northern Spain to Vichy France 12 germanInfantrys moved from Northern Spain to Southern Spain 1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France 1 Train moved from Eastern France to Northern France 1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France 1 Train moved from Berlin to Northern Germany 1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France 1 Train moved from Vichy France to Berlin 1 Train moved from Vichy France to Low Countries 1 Train moved from Vichy France to Eastern France 3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France 1 Train moved from Northern Spain to Austria 1 germanCombatEngineer moved from Western France to Northern Spain 1 germanCombatEngineer moved from Northern France to Western France 1 germanCombatEngineer moved from Low Countries to Northern France 1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone 1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad 1 Truck moved from Eastern Finland to Finland Purchase Units - Germany Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Morrocco being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Morrocco Germany undo move 1. Units in Morrocco being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Morrocco Germany undo move 1. 1 germanDestroyer placed in 22 Sea Zone 2 germanDestroyers placed in 23 Sea Zone 1 germanAlpineInfantry and 2 germanInfantrys placed in Austria 1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany 1 germanFighter placed in Southern Germany 1 germanArtillery and 1 germanTank placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification EDIT: Removing units owned by Germany from Morrocco: 2 Materials EDIT: Turning off Edit Mode Activate Technology - Germany Germany activating AdvancedTanks Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman Turn Complete - Germany Germany collect 73 PUs; end with 73 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Morrocco change ownership: 2 germanCombatEngineers Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 4 PUs; end with 4 PUs Units Change Ownership Some Units in Morrocco change ownership: 2 germanCombatEngineers Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanArtillery placed in Hungary Slovakia 3 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrysCombat Hit Differential Summary :
DepthChargeAttack fire in 23 Sea Zone : : -0.58 Germany : 1.58 Russia : 0.33 -
@ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams
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@colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.
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@Nothingtoseehere yeah i did but we thought it might make more sense to stick together as a team you weren't part of that conversation.
at any rate, seems like maybe the whole thing is bust at this point since @colin is probably going to be strapped for time. -
@colin i think you need to redo your purchase phase not sure why you edited in your purchase it looked like it was working but you just never added the fort i guess it wouldnt let you for soem reason, but either way you now have a fort and a trench in your placement phase that are essentially free since you never removed the ip's to build them.
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@ubernaut I figured since we're not doing much more in this game, I can just leave them unplaced and it's as if I bought them. As for the other game, I can make some time, but I didn't want to do the whole game myself right now is what I was saying
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@colin i think we should maybe chat in a bit i'll have a battle in a minute.

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@ubernaut ok I have to leave in like 15 minutes though
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@colin it wil be less than that almost ready now

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TripleA Move Summary: Russia round 23
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 23 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Archangel to Eastern Karelia 2 russianInfantrys moved from Novgorod to Pskov 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianInfantry moved from Eastern Ukraine to Kharkov 1 russianInfantry moved from Voronezh to Kharkov 1 russianFighter moved from Voronezh to Eastern Karelia 1 russianFighter moved from Voronezh to Pskov 2 russianTacticalBombers moved from Voronezh to Orel Kursk 4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov 2 russianTacticalBombers moved from Turkey to Romania 1 russianTacticalBomber moved from Turkey to Romania 1 russianArtillery moved from Peking to Chahar 12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar -
@colin scramble time
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