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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin we still going here?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut hey sorry I've been a bit busy the last couple days and forgot to say something, but I don't think there's any way for me to come back now. And since I'm starting an internship soon, it could be a good time to start that 2v2 we were going to do, otherwise I'll probably need to take a break for a bit since I won't have much time

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin i think they are still going and honestly, that game will be much more time consuming i think than either this one or a mirror match for our 3rd set anyway. at any rate, i havent had much time this week either but just wanted to check in. 🙂 seems like the game nearly over but i thought this round might be somewhat interesting still but maybe not. 😛 anywaty open to whatever whenever we always have good battles. 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut the reason the other one might be better is cause I'd only have one turn every turn. I do have some time this week so maybe we do one more turn in this one just to see what happens, so I'll do it tomorrow morning

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              i feel like if we are going to have a competitive match we will need to coordinate on both sets of turns that's definitely how they were doing it when they played me as a team. let's not forget also they have played map at least 5 times as many times as we have. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 23

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 23
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 10 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 13 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 9 PUs
                
                    Research Technology - Germany
                        Trigger germanaTAT: Germany gains access to AdvancedTanks
                        Germany spend 0 on tech rolls
                            Germany roll 12,6,7,12,11,3,12,4,1 and gets 3 hits
                        Germany removing all Technology Tokens after successful research.
                        Germany discover AdvancedTanks
                
                    Execute Operation Lila - Germany
                        Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                        Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                        Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                        Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 5  for Trigger SZ44PlaceGermanBattleship)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                        Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                        Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                        Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanCruiser)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                        Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                        Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                        Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                        Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                        Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                        Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanDestroyer)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                        Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                        Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                        Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanSubmarine)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                        Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                        Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                        Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                        Germany spend 1 PUs on User Action: Action GermanySaveVichyTransport
                        Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44RemoveVichyTransport
                        Trigger SZ44RemoveVichyTransport: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                        Action GermanySaveVichyTransport activates a trigger called: Trigger SZ44PlaceGermanTransport
                        Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 7  for Trigger SZ44PlaceGermanTransport)
                
                    Combat Move - Germany
                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        2 units repaired.
                            2 germanBattleship-damageds owned by the Germany removed in 34 Sea Zone
                            2 germanBattleships owned by the Germany added in 34 Sea Zone
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanBattleship and 1 germanHeavyDestroyer moved from 26 Sea Zone to 23 Sea Zone
                        2 germanBattleships and 7 germanCruisers moved from 34 Sea Zone to 23 Sea Zone
                        3 germanStrategicBombers moved from Northern Spain to 23 Sea Zone
                        1 germanNavalFighter moved from Southern Germany to 23 Sea Zone
                        2 germanNavalFighters moved from Northern France to 23 Sea Zone
                        1 germanInfantry moved from Belorussia to Orel Kursk
                              Germany take Orel Kursk from Russia
                        1 germanInfantry moved from Eastern Poland to Pinsk Marshes
                              Germany take Pinsk Marshes from Russia
                        1 germanInfantry moved from Western Ukraine to Kharkov
                        2 germanInfantrys moved from Southern Ukraine to Kharkov
                        4 germanFighters moved from Romania to Kharkov
                        1 germanTransport moved from 43 Sea Zone to 46 Sea Zone
                
                    Combat - Germany
                        Battle in Kharkov
                            Germany attack with 4 germanFighters and 3 germanInfantrys
                            Russia defend with 1 Flagpole and 2 russianInfantrys
                                Germany roll dice for 4 germanFighters and 3 germanInfantrys in Kharkov, round 2 : 4/7 hits, 2.42 expected hits
                                Russia roll dice for 2 russianInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                            Germany win, taking Kharkov from Russia with 4 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 2 russianInfantrys
                        Battle in 23 Sea Zone
                            Germany attack with 3 germanBattleships, 7 germanCruisers, 1 germanHeavyDestroyer, 3 germanNavalFighters and 3 germanStrategicBombers
                            Britain defend with 4 britishSubmarines
                                DepthChargeAttack fire in 23 Sea Zone : 0/4 hits, 0.58 expected hits
                            4 britishSubmarines owned by the Britain Submerged
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        4 germanFighters moved from Kharkov to Southern Ukraine
                        1 germanMech.Infantry moved from Bessarabia to Southern Ukraine
                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Southern Ukraine
                        1 germanAirTransport moved from Southern Ukraine to Romania
                        1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
                        1 Truck moved from Southern Ukraine to Hungary Slovakia
                        1 Truck moved from Romania to Hungary Slovakia
                        1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia
                        1 germanAntiTankGun, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank moved from Eastern Poland to Belorussia
                        1 germanAirTransport and 2 germanInfantrys moved from Poland to Belorussia
                        1 germanAirTransport moved from Belorussia to Poland
                        1 Train moved from Northern Italy to Austria
                        1 Train and 2 germanAlpineInfantrys moved from Austria to Northern Spain
                        3 germanFighters moved from Northern Spain to Morrocco
                        1 germanCombatEngineer moved from Northern Spain to Vichy France
                        1 germanTransport moved from 44 Sea Zone to 46 Sea Zone
                        2 Materials and 1 germanAirTransport moved from Vichy France to Morrocco
                        2 germanAlpineInfantrys moved from Northern Spain to Southern Spain
                        6 germanArtillerys moved from Northern Spain to Southern Spain
                        10 germanInfantrys moved from Northern Spain to Vichy France
                        12 germanInfantrys moved from Northern Spain to Southern Spain
                        1 Train and 2 germanAntiAirGuns moved from Northern Spain to Vichy France
                        1 Train moved from Eastern France to Northern France
                        1 Train and 2 germanAntiAirGuns moved from Northern France to Vichy France
                        1 Train moved from Berlin to Northern Germany
                        1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                        1 Train moved from Vichy France to Berlin
                        1 Train moved from Vichy France to Low Countries
                        1 Train moved from Vichy France to Eastern France
                        3 germanNavalFighters and 3 germanStrategicBombers moved from 23 Sea Zone to Northern France
                        1 Train moved from Northern Spain to Austria
                        1 germanCombatEngineer moved from Western France to Northern Spain
                        1 germanCombatEngineer moved from Northern France to Western France
                        1 germanCombatEngineer moved from Low Countries to Northern France
                        1 germanArtillery and 2 germanInfantrys moved from Finland to 29 Sea Zone
                        1 germanArtillery and 2 germanInfantrys moved from 29 Sea Zone to Leningrad
                        1 Truck moved from Eastern Finland to Finland
                
                    Purchase Units - Germany
                        Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
                        Germany buy 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 3 germanDestroyers, 1 germanEntrenchment, 1 germanFighter, 1 germanFortification, 3 germanInfantrys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        Units in Morrocco being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Morrocco
                        Germany undo move 1.
                        Units in Morrocco being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Morrocco
                        Germany undo move 1.
                        1 germanDestroyer placed in 22 Sea Zone
                        2 germanDestroyers placed in 23 Sea Zone
                        1 germanAlpineInfantry and 2 germanInfantrys placed in Austria
                        1 germanCombatEngineer and 1 germanInfantry placed in Northern Germany
                        1 germanFighter placed in Southern Germany
                        1 germanArtillery and 1 germanTank placed in Western Germany
                        Turning on Edit Mode
                        EDIT: Adding units owned by Germany to Morrocco: 1 germanFortification
                        EDIT: Removing units owned by Germany from Morrocco: 2 Materials
                        EDIT: Turning off Edit Mode
                
                    Activate Technology - Germany
                        Germany activating AdvancedTanks
                        Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
                
                    Turn Complete - Germany
                        Germany collect 73 PUs; end with 73 PUs
                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Units Change Ownership
                            Some Units in Morrocco change ownership: 2 germanCombatEngineers
                            Some Units in Vichy France change ownership: 1 Material and 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        3 germanInfantrys placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 4 PUs; end with 4 PUs
                        Units Change Ownership
                            Some Units in Morrocco change ownership: 2 germanCombatEngineers
                            Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 3 germanInfantrys
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - DanubeAxis
                        1 germanArtillery placed in Hungary Slovakia
                        3 germanInfantrys placed in Romania
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                            Some Units in Romania change ownership: 3 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Finland
                        1 germanArtillery and 2 germanInfantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 10 PUs; end with 10 PUs
                        Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 23 Sea Zone : : -0.58
                Germany : 1.58
                Russia : 0.33
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut the way I thought we were going to do it was with fairly limited communication, since to me that's kind of the point of having several players on each team, that it's less organized. and the fact they've played more shouldn't matter since I think they were planning to be on different teams

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin no they will definitely be coordinating if we don't i do not think we stand a chance to beat them.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut like @colin said I thought me and Gully were splitting up between the teams as would you guys. Mabe you didn't remember that part of the conversation in the planing thread.

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @Nothingtoseehere yeah i did but we thought it might make more sense to stick together as a team you weren't part of that conversation. 🙂 at any rate, seems like maybe the whole thing is bust at this point since @colin is probably going to be strapped for time.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin i think you need to redo your purchase phase not sure why you edited in your purchase it looked like it was working but you just never added the fort i guess it wouldnt let you for soem reason, but either way you now have a fort and a trench in your placement phase that are essentially free since you never removed the ip's to build them.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut I figured since we're not doing much more in this game, I can just leave them unplaced and it's as if I bought them. As for the other game, I can make some time, but I didn't want to do the whole game myself right now is what I was saying

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by ubernaut

                              @colin i think we should maybe chat in a bit i'll have a battle in a minute. 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut ok I have to leave in like 15 minutes though

                                ubernautU 4 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin it wil be less than that almost ready now 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Russia round 23

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 23
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover AdvancedTanks
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            2 russianInfantrys moved from Archangel to Eastern Karelia
                                            2 russianInfantrys moved from Novgorod to Pskov
                                            1 russianInfantry moved from Smolensk to Orel Kursk
                                            1 russianInfantry moved from Eastern Ukraine to Kharkov
                                            1 russianInfantry moved from Voronezh to Kharkov
                                            1 russianFighter moved from Voronezh to Eastern Karelia
                                            1 russianFighter moved from Voronezh to Pskov
                                            2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                            4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                            2 russianTacticalBombers moved from Turkey to Romania
                                            1 russianTacticalBomber moved from Turkey to Romania
                                            1 russianArtillery moved from Peking to Chahar
                                            12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin scramble time

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Russia round 23

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 23
                                        
                                            Research Technology - Russia
                                                Russia spend 0 on tech rolls
                                                    Russia roll 3,3,6,2,4,11,12,5,2,5,5,12,10,4,1,7,2,10 and gets 2 hits
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover AdvancedTanks
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                Turning on Edit Mode
                                                EDIT: Changing PUs for Germany from 82 to 80
                                                EDIT: Turning off Edit Mode
                                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                2 russianInfantrys moved from Archangel to Eastern Karelia
                                                2 russianInfantrys moved from Novgorod to Pskov
                                                1 russianInfantry moved from Smolensk to Orel Kursk
                                                1 russianInfantry moved from Eastern Ukraine to Kharkov
                                                1 russianInfantry moved from Voronezh to Kharkov
                                                1 russianFighter moved from Voronezh to Eastern Karelia
                                                1 russianFighter moved from Voronezh to Pskov
                                                2 russianTacticalBombers moved from Voronezh to Orel Kursk
                                                4 russianFighters and 4 russianNavalFighters moved from Turkey to Kharkov
                                                2 russianTacticalBombers moved from Turkey to Romania
                                                1 russianTacticalBomber moved from Turkey to Romania
                                                1 russianArtillery moved from Peking to Chahar
                                                12 russianAlpineInfantrys, 15 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys moved from Northern Manchuria to Chahar
                                        
                                            Combat - Russia
                                                Strategic bombing raid in Romania
                                                    Bombing raid in Romania rolls: 2,1 and causes: 3 damage to unit: Rail
                                                    Bombing raid in Romania rolls: 2 and causes: 2 damage to unit: germanAirTransport
                                                    Bombing raid in Romania causes 5 damage total.  Damaged units is as follows: Rail = 3, germanAirTransport = 2
                                                        1 germanAirTransport owned by the Germany lost in Romania
                                                Battle in Pskov
                                                    Russia attack with 1 russianFighter and 2 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                        Russia roll dice for 1 russianFighter and 2 russianInfantrys in Pskov, round 2 : 1/3 hits, 0.75 expected hits
                                                        Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 germanInfantry owned by the Germany lost in Pskov
                                                    Russia win, taking Pskov from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                                Battle in Kharkov
                                                    Russia attack with 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters
                                                    Germany defend with 1 Flagpole and 2 germanInfantrys
                                                        Russia roll dice for 4 russianFighters, 2 russianInfantrys and 4 russianNavalFighters in Kharkov, round 2 : 4/10 hits, 3.50 expected hits
                                                        Germany roll dice for 2 germanInfantrys in Kharkov, round 2 : 1/2 hits, 0.67 expected hits
                                                        1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Kharkov
                                                    Russia win, taking Kharkov from Germany with 4 russianFighters, 1 russianInfantry and 4 russianNavalFighters remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                                    Casualties for Germany: 2 germanInfantrys
                                                Battle in Eastern Karelia
                                                    Russia attack with 1 russianFighter and 2 russianInfantrys
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                        Russia roll dice for 1 russianFighter and 2 russianInfantrys in Eastern Karelia, round 2 : 0/3 hits, 0.75 expected hits
                                                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia lost in Eastern Karelia
                                                        Russia roll dice for 1 russianFighter and 1 russianInfantry in Eastern Karelia, round 3 : 1/2 hits, 0.58 expected hits
                                                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                                    Russia win with 1 russianFighter remaining. Battle score for attacker is -3
                                                    Casualties for Russia: 2 russianInfantrys
                                                    Casualties for Germany: 1 germanInfantry
                                                Battle in Chahar
                                                    Russia attack with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys
                                                    Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                        Russia roll dice for 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 15 russianInfantrys in Chahar, round 2 : 12/45 hits, 10.83 expected hits
                                                        Manchuria roll dice for 1 japaneseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits
                                                        1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Chahar
                                                    Russia win, taking Chahar from Manchuria with 12 russianAlpineInfantrys, 16 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 14 russianInfantrys remaining. Battle score for attacker is 0
                                                    Casualties for Russia: 1 russianInfantry
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Battle in Orel Kursk
                                                    Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                                        Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Orel Kursk, round 2 : 1/3 hits, 1.17 expected hits
                                                        Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 germanInfantry owned by the Germany lost in Orel Kursk
                                                    Russia win, taking Orel Kursk from Germany with 1 russianInfantry and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                                    Casualties for Germany: 1 germanInfantry
                                        
                                            Non Combat Move - Russia
                                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                3 russianTacticalBombers moved from Romania to Turkey
                                                4 russianNavalFighters moved from Kharkov to Voronezh
                                                4 russianFighters moved from Kharkov to Smolensk
                                                2 russianTacticalBombers moved from Orel Kursk to Moscow
                                                1 russianFighter moved from Pskov to Moscow
                                                1 russianFighter moved from Eastern Karelia to Moscow
                                                1 Material and 1 russianAirTransport moved from Moscow to Stalingrad
                                                1 russianAirTransport moved from Urals to Moscow
                                                1 russianAirTransport moved from Novosibirsk to Irkutsk
                                                1 Material, 1 Train and 1 russianInfantry moved from Moscow to Irkutsk
                                                1 Train and 2 russianInfantrys moved from Omsk to Irkutsk
                                                1 Train moved from Irkutsk to Omsk
                                                1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                                1 Truck moved from Smolensk to Moscow
                                                2 Trucks and 2 russianInfantrys moved from Moscow to Voronezh
                                                2 Trucks moved from Voronezh to Tula
                                                1 Truck and 1 russianInfantry moved from Vologda to Smolensk
                                                1 Truck moved from Smolensk to Moscow
                                                4 Trucks moved from Smolensk to Voronezh
                                                4 Trucks and 4 russianHeavyArtillerys moved from Voronezh to Novgorod
                                                1 Material and 1 Truck moved from Stalingrad to Novgorod
                                                4 russianMobileArtillerys moved from Moscow to Voronezh
                                                2 russianMobileArtillerys moved from Stalingrad to Voronezh
                                                1 russianAlpineInfantry, 3 russianAntiAirGuns, 2 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys, 1 russianMarine, 11 russianMech.Infantrys and 9 russianTanks moved from Southern Caucasus to Voronezh
                                                2 russianTanks moved from Western Kazahk to Voronezh
                                                1 russianInfantry moved from Vologda to Novgorod
                                                2 russianInfantrys moved from Moscow to Novgorod
                                                2 russianArtillerys, 1 russianHeavyArtillery and 1 russianParatrooper moved from Smolensk to Novgorod
                                                2 russianAlpineInfantrys, 10 russianArtillerys, 3 russianCombatEngineers, 5 russianHeavyArtillerys and 4 russianParatroopers moved from Voronezh to Smolensk
                                                1 russianInfantry moved from Volgarod to Moscow
                                                3 russianInfantrys moved from Stalingrad to Voronezh
                                                1 russianHeavyArtillery and 1 russianInfantry moved from Novosibirsk to Kansk
                                                1 russianCombatEngineer moved from Kansk to Irkutsk
                                                2 russianInfantrys moved from Irkutsk to Yakut
                                                1 russianInfantry moved from Khabarovskiy Kray to Yakut
                                        
                                            Purchase Units - Russia
                                                Russia buy 1 russianAirTransport, 1 russianCombatEngineer, 1 russianEntrenchment, 12 russianInfantrys and 5 russianMobileArtillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Russia
                                                Units in Novgorod being upgraded or consumed: 1 Material
                                                1 russianEntrenchment placed in Novgorod
                                                1 russianAirTransport placed in Urals
                                                1 russianInfantry and 3 russianMobileArtillerys placed in Moscow
                                                1 russianInfantry and 2 russianMobileArtillerys placed in Stalingrad
                                                1 russianCombatEngineer and 2 russianInfantrys placed in Southern Caucasus
                                                2 russianInfantrys placed in Omsk
                                                2 russianInfantrys placed in Vologda
                                                2 russianInfantrys placed in Volgarod
                                                2 russianInfantrys placed in Irkutsk
                                        
                                            Activate Technology - Russia
                                                Russia activating AdvancedTanks
                                                Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian
                                        
                                            Turn Complete - Russia
                                                Russia collect 74 PUs; end with 74 PUs
                                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                                Units generate 9 techTokens; Russia end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Manchuria : 0.75
                                        Germany : 1.08
                                        Russia : 1.42
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin :russia: stats

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Brazil round 23

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 23
                                            
                                                Combat Move - Brazil
                                                    2 brazilianTransports moved from 64 Sea Zone to 62 Sea Zone
                                                    1 brazilianTransport moved from 64 Sea Zone to 63 Sea Zone
                                                    2 brazilianInfantrys moved from Eastern Brazil to 63 Sea Zone
                                                    2 brazilianInfantrys and 1 brazilianTransport moved from 63 Sea Zone to 64 Sea Zone
                                                    4 brazilianInfantrys moved from Western Sahara to 62 Sea Zone
                                                    4 brazilianInfantrys and 2 brazilianTransports moved from 62 Sea Zone to 64 Sea Zone
                                                    6 brazilianInfantrys moved from 64 Sea Zone to Liberia
                                                    1 brazilianTank moved from Western Sahara to Liberia
                                                    1 brazilianArtillery, 2 brazilianFighters and 1 brazilianInfantry moved from West Africa to Liberia
                                            
                                                Combat - Brazil
                                                    Battle in Liberia
                                                        Brazil attack with 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank
                                                        Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole and 3 Infantrys
                                                            Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 7 brazilianInfantrys and 1 brazilianTank in Liberia, round 2 : 1/11 hits, 2.25 expected hits
                                                            Neutral roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Liberia, round 2 : 1/5 hits, 1.50 expected hits
                                                            1 brazilianInfantry owned by the Brazil and 1 Artillery owned by the Neutral lost in Liberia
                                                            Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 6 brazilianInfantrys and 1 brazilianTank in Liberia, round 3 : 1/10 hits, 2.08 expected hits
                                                            Neutral roll dice for 1 Fighter and 3 Infantrys in Liberia, round 3 : 4/4 hits, 1.25 expected hits
                                                            1 Fighter owned by the Neutral and 4 brazilianInfantrys owned by the Brazil lost in Liberia
                                                            Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 2 brazilianInfantrys and 1 brazilianTank in Liberia, round 4 : 0/6 hits, 1.42 expected hits
                                                            Neutral roll dice for 3 Infantrys in Liberia, round 4 : 1/3 hits, 1.00 expected hits
                                                            1 brazilianInfantry owned by the Brazil lost in Liberia
                                                            Brazil roll dice for 1 brazilianArtillery, 2 brazilianFighters, 1 brazilianInfantry and 1 brazilianTank in Liberia, round 5 : 1/5 hits, 1.25 expected hits
                                                            Neutral roll dice for 3 Infantrys in Liberia, round 5 : 1/3 hits, 1.00 expected hits
                                                            1 brazilianInfantry owned by the Brazil and 1 Infantry owned by the Neutral lost in Liberia
                                                        1 brazilianArtillery and 1 brazilianTank retreated to West Africa
                                                        Neutral win with 2 Infantrys remaining. Battle score for attacker is -3
                                                        Casualties for Brazil: 7 brazilianInfantrys
                                                        Casualties for Neutral: 1 Artillery, 1 Fighter and 1 Infantry
                                                    2 brazilianFighters moved from Liberia to West Africa
                                                    2 brazilianArtillerys moved from Western Sahara to West Africa
                                                    1 brazilianArtillery, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil
                                            
                                                Purchase Units - Brazil
                                                    Brazil buy 2 brazilianInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Brazil
                                                    2 brazilianInfantrys placed in Rio de Janeiro
                                            
                                                Turn Complete - Brazil
                                                    Brazil collect 7 PUs; end with 8 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : 2.25
                                            Brazil : -4.00
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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