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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Usa round 19

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 19
        
            Research Technology - Usa
                Trigger americanaTDB: Usa gains access to DestroyerBombardement
                Usa spend 0 on tech rolls
                Usa removing all Technology Tokens after successful research.
                Usa discover DestroyerBombardement
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                1 americanInfantry moved from Gibraltar to 41 Sea Zone
                1 americanInfantry moved from 41 Sea Zone to Southern Spain
                1 americanSubmarine moved from 123 Sea Zone to 124 Sea Zone
                12 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin new day new kind of scramble gamble 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut ready now

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Usa round 19

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 19
              
                  Research Technology - Usa
                      Trigger americanaTDB: Usa gains access to DestroyerBombardement
                      Usa spend 0 on tech rolls
                          Usa roll 12,8,3,12,11,1,8,9,5 and gets 2 hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover DestroyerBombardement
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanInfantry moved from Gibraltar to 41 Sea Zone
                      1 americanInfantry moved from 41 Sea Zone to Southern Spain
                      1 americanSubmarine moved from 123 Sea Zone to 124 Sea Zone
                      12 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone
              
                  Combat - Usa
                      Battle in Southern Spain
                          Usa attack with 1 americanInfantry
                          Italy defend with 1 Flagpole and 1 italianInfantry
                              Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.17 expected hits
                              Italy roll dice for 1 italianInfantry in Southern Spain, round 2 : 0/1 hits, 0.33 expected hits
                              1 italianInfantry owned by the Italy lost in Southern Spain
                          Usa win, taking Southern Spain from Italy with 1 americanInfantry remaining. Battle score for attacker is 3
                          Casualties for Italy: 1 italianInfantry
                      Battle in 123 Sea Zone
                          Usa attack with 12 americanNavalFighters and 1 americanSubmarine
                          Japan defend with 1 japaneseDestroyer
                              Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Usa roll dice for 12 americanNavalFighters in 123 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                              Japan roll dice for 1 japaneseDestroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                              1 americanSubmarine owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                          Usa win with 12 americanNavalFighters remaining. Battle score for attacker is 1
                          Casualties for Usa: 1 americanSubmarine
                          Casualties for Japan: 1 japaneseDestroyer
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      12 americanNavalFighters moved from 123 Sea Zone to 124 Sea Zone
                      1 americanAirTransport moved from Gibraltar to Central Britain
                      1 americanAirTransport moved from Hawaiian Islands to San Francisco
                      1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                      4 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                      3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from Azores to 40 Sea Zone
                      3 americanArtillerys, 4 americanInfantrys, 1 americanMech.Infantry and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                      3 americanArtillerys, 4 americanInfantrys and 1 americanMech.Infantry moved from 41 Sea Zone to Gibraltar
                      1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                      1 americanCruiser, 2 americanDestroyers and 2 americanSubmarines moved from 30 Sea Zone to 39 Sea Zone
                      2 americanSubmarines moved from 45 Sea Zone to 42 Sea Zone
                      2 Materials and 2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                      2 Materials, 2 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                      2 Materials and 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                      4 americanAdvancedSubmarines, 4 americanBattleships, 4 americanCarriers, 4 americanCruisers, 16 americanDestroyers, 4 americanHeavyDestroyers, 13 americanSubmarines and 4 americanTransports moved from 120 Sea Zone to 124 Sea Zone
                      1 americanSubmarine moved from 126 Sea Zone to 124 Sea Zone
                      1 Train moved from Central US to Washington
                      2 Materials and 1 Train moved from Washington to Los Angeles
                      1 Train moved from Los Angeles to Washington
              
                  Purchase Units - Usa
                      Usa buy 1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 1 americanHeavyDestroyer, 5 americanInfantrys, 1 americanNavalFighter and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                      1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier and 1 americanHeavyDestroyer placed in 30 Sea Zone
                      1 americanNavalFighter placed in Washington
                      1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                      3 americanInfantrys placed in Northeastern US
                      2 americanInfantrys placed in San Francisco
              
                  Activate Technology - Usa
                      Usa activating DestroyerBombardement
                      Trigger americanDB1: Setting canBombard to true for unitAttachment attached to americanDestroyer
                      Trigger americanDB1: Setting bombard to 1 for unitAttachment attached to americanDestroyer
                      Trigger americanDB2: Setting canBombard to true for unitAttachment attached to americanHeavyDestroyer
                      Trigger americanDB2: Setting bombard to 3 for unitAttachment attached to americanHeavyDestroyer
                      Trigger americanAL2: Setting transportCapacity to 4 for unitAttachment attached to americanAirTransport
                      Trigger americanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to americanAirfield
                      Trigger americanAL1: Setting transportCapacity to 7 for unitAttachment attached to americanTransport
              
                  Turn Complete - Usa
                      Usa collect 73 PUs; end with 73 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Usa : 0.50
              Japan : 0.75
              Italy : -0.33
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin :united_states: stats

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Turkey round 19

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 19
                  
                      Combat Move - Turkey
                  
                      Combat - Turkey
                          1 turkishDestroyer moved from 64 Sea Zone to 61 Sea Zone
                          1 Truck and 1 turkishAntiAirGun moved from Turkey to Western Turkey
                          1 Truck moved from Western Turkey to Turkey
                  
                      Purchase Units - Turkey
                          Turkey buy 1 turkishInfantry; Remaining resources: 1 PUs; 
                  
                      Place Units - Turkey
                          1 turkishInfantry placed in Turkey
                  
                      Turn Complete - Turkey
                          Turkey collect 6 PUs; end with 7 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin :germany: R20

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 20

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 20
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 10 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 13 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 8 PUs
                      
                          Research Technology - Germany
                              Trigger germanaTAM: Germany gains access to AdvancedMechanization
                              Germany spend 0 on tech rolls
                                  Germany roll 5,4,12,3,3,5,10,8,9 and gets 1 hit
                              Germany removing all Technology Tokens after successful research.
                              Germany discover AdvancedMechanization
                      
                          Politics - Germany
                              Giving back territories to original owners
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              3 germanStrategicBombers moved from Southern Ukraine to Eastern Turkey
                              1 germanTacticalBomber moved from Eastern Germany to Belorussia
                              1 germanInfantry moved from Eastern Poland to Belorussia
                              3 germanTacticalBombers moved from Romania to Belorussia
                      
                          Combat - Germany
                              Germany creates battle in territory 7 Sea Zone
                              Strategic bombing raid in Eastern Turkey
                                  Bombing raid in Eastern Turkey rolls: 4,3,6 and causes: 6 damage to unit: Rail
                                  Bombing raid in Eastern Turkey causes 6 damage total. 
                                      1 Rail owned by the Turkey lost in Eastern Turkey
                              Battle in Belorussia
                                  Germany attack with 1 germanInfantry and 4 germanTacticalBombers
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 1 germanInfantry and 4 germanTacticalBombers in Belorussia, round 2 : 1/5 hits, 2.17 expected hits
                                      Russia roll dice for 1 russianInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Belorussia
                                  Germany win, taking Belorussia from Russia with 1 germanInfantry and 4 germanTacticalBombers remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                      
                          Non Combat Move - Germany
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 3 germanMech.Infantrys moved from Western Ukraine to Eastern Ukraine
                              1 germanInfantry moved from Bessarabia to Southern Ukraine
                              1 Truck and 1 germanInfantry moved from Romania to Eastern Ukraine
                              1 germanTank moved from Hungary Slovakia to Western Ukraine
                              2 germanInfantrys moved from Romania to Western Ukraine
                              1 Truck and 1 germanArtillery moved from Eastern Poland to Eastern Ukraine
                              1 germanMech.Infantry moved from Eastern Poland to Southern Ukraine
                              12 germanAntiTankGuns, 22 germanArtillerys, 3 germanCombatEngineers, 42 germanInfantrys, 2 germanParatroopers and 15 germanTanks moved from Kharkov to Eastern Ukraine
                              1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Eastern Ukraine
                              1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                              2 germanBattleships, 7 germanCruisers, 11 germanDestroyers and 13 germanTransports moved from 23 Sea Zone to 34 Sea Zone
                              1 germanArtillery moved from Low Countries to Northern France
                              1 germanArtillery moved from Northern France to Western France
                              1 germanCombatEngineer moved from Northern France to Low Countries
                              1 germanCombatEngineer moved from Western France to Northern France
                              1 Train moved from Vichy France to Northern France
                              1 Train and 2 germanAntiAirGuns moved from Northern France to Northern Germany
                              2 Trucks moved from Kharkov to Western Ukraine
                              4 germanMech.Infantrys moved from Kharkov to Eastern Ukraine
                              3 germanStrategicBombers moved from Eastern Turkey to Southern Ukraine
                              3 germanFighters moved from Western France to Algeria
                              3 germanFighters moved from Western France to Morrocco
                              1 germanAirTransport and 2 germanInfantrys moved from Poland to Eastern Ukraine
                              1 germanAirTransport moved from Eastern Ukraine to Southern Ukraine
                              1 germanAirTransport moved from Eastern Poland to Poland
                              1 germanFighter moved from Vichy France to Southern Ukraine
                              4 germanTacticalBombers moved from Belorussia to Romania
                              1 Train moved from Hungary Slovakia to Eastern Germany
                              1 Train and 2 germanArtillerys moved from Eastern Germany to Bessarabia
                              1 Train moved from Berlin to Northern Germany
                              1 Train and 3 germanInfantrys moved from Northern Germany to Bessarabia
                              3 germanInfantrys moved from Northern France to Low Countries
                              1 germanAirTransport moved from Vichy France to Romania
                              4 germanInfantrys moved from Algeria to Morrocco
                              2 Trucks and 2 germanAntiAirGuns moved from Algeria to Morrocco
                              2 Trucks moved from Morrocco to Algeria
                              1 germanSubmarine moved from 6 Sea Zone to 4 Sea Zone
                              1 germanSubmarine moved from 7 Sea Zone to 4 Sea Zone
                              1 germanSubmarine moved from 22 Sea Zone to 7 Sea Zone
                              1 germanInfantry moved from Vichy France to 44 Sea Zone
                              1 germanCombatEngineer moved from Vichy France to 44 Sea Zone
                              1 Material moved from Vichy France to 44 Sea Zone
                              1 Material, 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                              4 germanNavalFighters moved from Northern France to Northern Spain
                              2 germanFighters moved from Western France to Morrocco
                              1 Material, 1 germanCombatEngineer and 1 germanInfantry moved from 43 Sea Zone to Morrocco
                              1 germanFighter moved from Northern Spain to Northern France
                              1 germanInfantry moved from Northern Spain to Madrid
                              1 Train moved from Vichy France to Berlin
                              2 Materials and 1 Train moved from Berlin to Poland
                              1 Train moved from Poland to Eastern Germany
                              1 Train moved from Northern Germany to Eastern France
                      
                          Purchase Units - Germany
                              Germany buy 1 Truck, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 1 germanBattleship, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanDocks, 4 germanInfantrys, 1 germanNavalFighter and 1 germanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              2 germanDestroyers placed in 34 Sea Zone
                              Germany undo move 1.
                              1 germanSubmarine placed in 22 Sea Zone
                              2 germanDestroyers placed in 34 Sea Zone
                              1 germanAntiAirGun placed in Low Countries
                              Units in Poland being upgraded or consumed: 3 Materials
                              1 germanDocks and 2 germanInfantrys placed in Poland
                              1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                              Units in 27 Sea Zone being upgraded or consumed: 1 germanHull
                              1 germanBattleship placed in 27 Sea Zone
                              1 germanNavalFighter placed in Southern Germany
                              2 germanAlpineInfantrys placed in Austria
                              1 Truck placed in Eastern Germany
                      
                          Activate Technology - Germany
                              Germany activating AdvancedMechanization
                              Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
                              Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
                              Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
                              Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
                      
                          Turn Complete - Germany
                              Germany collect 62 PUs; end with 62 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 65 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 68 PUs
                              Units generate 9 techTokens; Germany end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                                  Some Units in Morrocco change ownership: 1 Material and 2 germanCombatEngineers
                                  Some Units in Vichy France change ownership: 1 Material
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanFortification and 1 germanTransport; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Morrocco
                              1 germanTransport placed in 44 Sea Zone
                              1 Material placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 12 PUs; end with 12 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 8 PUs
                              Units Change Ownership
                                  Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Morrocco change ownership: 2 germanCombatEngineers
                                  Some Units in Vichy France change ownership: 2 Materials
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 1 germanMech.Infantry and 2 germanParatroopers; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanParatroopers placed in Romania
                              1 germanMech.Infantry placed in Hungary Slovakia
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 1 germanMech.Infantry
                                  Some Units in Romania change ownership: 2 germanParatroopers
                      
                          Purchase Units - Finland
                              Finland buy 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 10 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 4 germanCombatEngineers
                                  Some Units in Finland change ownership: 1 Truck, 1 germanAntiAirGun and 1 germanAntiTankGun
                      

                      Combat Hit Differential Summary :

                      Germany : -1.17
                      Russia : -0.25
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Russia round 20

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 20
                          
                              Research Technology - Russia
                                  Trigger russianaTIM: Russia gains access to ImprovedMechanization
                                  Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedLogistics
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  1 russianInfantry moved from Pskov to Belorussia
                                  1 russianInfantry moved from Orel Kursk to Belorussia
                                  1 russianInfantry moved from Orel Kursk to Kharkov
                                  1 russianInfantry moved from Voronezh to Kharkov
                                  2 russianTacticalBombers moved from Stalingrad to Belorussia
                                  2 russianTacticalBombers moved from Stalingrad to Kharkov
                                  2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                                  2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                  1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                                  2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                                  12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin quick scramble if you are around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Russia round 20

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 20
                              
                                  Research Technology - Russia
                                      Trigger russianaTIM: Russia gains access to ImprovedMechanization
                                      Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery
                                      Russia spend 0 on tech rolls
                                          Russia roll 10,12,10,1,12,7,2,5,1 and gets 2 hits
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover ImprovedLogistics
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Pskov to Belorussia
                                      1 russianInfantry moved from Orel Kursk to Belorussia
                                      1 russianInfantry moved from Orel Kursk to Kharkov
                                      1 russianInfantry moved from Voronezh to Kharkov
                                      2 russianTacticalBombers moved from Stalingrad to Belorussia
                                      2 russianTacticalBombers moved from Stalingrad to Kharkov
                                      2 russianFighters and 2 russianNavalFighters moved from Caucasus to Kharkov
                                      2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                      1 russianCombatEngineer and 1 russianInfantry moved from Yakut to Northern Manchuria
                                      2 russianInfantrys moved from Eastern Mongolia to Northern Manchuria
                                      12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 17 russianInfantrys moved from Chahar to Northern Manchuria
                              
                                  Combat - Russia
                                      Battle in Belorussia
                                          Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                                              Germany roll dice for 1 germanInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits
                                              1 germanInfantry owned by the Germany lost in Belorussia
                                          Russia win, taking Belorussia from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Khabarovskiy Kray
                                          Russia attack with 2 russianInfantrys
                                          Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                              Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 2 : 0/2 hits, 0.33 expected hits
                                              Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                              Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 3 : 1/2 hits, 0.33 expected hits
                                              Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 1/1 hits, 0.42 expected hits
                                              1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                          Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianInfantry remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Northern Manchuria
                                          Russia attack with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys
                                          Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseParatrooper
                                              Russia roll dice for 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys in Northern Manchuria, round 2 : 23/54 hits, 15.00 expected hits
                                              Manchuria roll dice for 1 japaneseParatrooper in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                                              1 japaneseParatrooper owned by the Japan lost in Northern Manchuria
                                          Russia win, taking Northern Manchuria from Manchuria with 12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianCombatEngineer, 1 russianHeavyArtillery and 20 russianInfantrys remaining. Battle score for attacker is 4
                                          Casualties for Japan: 1 japaneseParatrooper
                                      Battle in Kharkov
                                          Russia attack with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers in Kharkov, round 2 : 2/8 hits, 3.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Kharkov
                                          Russia win, taking Kharkov from Germany with 2 russianFighters, 2 russianInfantrys, 2 russianNavalFighters and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      2 russianTacticalBombers moved from Belorussia to Voronezh
                                      2 russianFighters moved from Kharkov to Voronezh
                                      1 russianNavalFighter and 2 russianTacticalBombers moved from Kharkov to Stalingrad
                                      1 russianNavalFighter moved from Kharkov to Astrakhan
                                      1 russianAirTransport, 1 russianFighter and 1 russianParatrooper moved from Turkey to Voronezh
                                      1 russianAirTransport moved from Voronezh to Moscow
                                      1 russianTacticalBomber moved from Urals to Stalingrad
                                      5 russianFighters moved from Turkey to Stalingrad
                                      2 russianNavalFighters moved from Turkey to Astrakhan
                                      2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                                      2 russianInfantrys moved from 56 Sea Zone to Turkey
                                      1 Material, 1 Train and 1 russianInfantry moved from Moscow to Stalingrad
                                      1 Train moved from Stalingrad to Moscow
                                      1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
                                      1 Train and 2 russianInfantrys moved from Volgarod to Caucasus
                                      1 Train moved from Caucasus to Moscow
                                      1 Truck moved from Vologda to Moscow
                                      1 Material and 1 Truck moved from Moscow to Voronezh
                                      1 Truck and 1 russianHeavyArtillery moved from Leningrad to Voronezh
                                      1 Truck moved from Voronezh to Smolensk
                                      1 Truck and 1 russianAntiAirGun moved from Smolensk to Voronezh
                                      3 Trucks moved from Voronezh to Smolensk
                                      1 Truck moved from Southern Caucasus to Smolensk
                                      2 Trucks and 2 russianAntiAirGuns moved from Caucasus to Voronezh
                                      2 Trucks moved from Voronezh to Smolensk
                                      1 Truck moved from Caucasus to Smolensk
                                      1 Truck moved from Stalingrad to Altay
                                      3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Leningrad to Orel Kursk
                                      1 russianMech.Infantry and 1 russianTank moved from Caucasus to Voronezh
                                      2 russianInfantrys moved from Vologda to Eastern Karelia
                                      10 russianArtillerys, 2 russianCombatEngineers, 1 russianHeavyArtillery, 14 russianInfantrys and 2 russianParatroopers moved from Leningrad to Pskov
                                      1 russianInfantry moved from Moscow to Smolensk
                                      1 russianInfantry moved from Voronezh to Orel Kursk
                                      3 russianInfantrys moved from Stalingrad to Voronezh
                                      1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Caucasus to Voronezh
                                      1 russianCombatEngineer moved from Caucasus to Stalingrad
                                      2 russianAlpineInfantrys and 1 russianMarine moved from Caucasus to Southern Caucasus
                                      2 russianInfantrys moved from Irkutsk to Yakut
                                      1 russianInfantry moved from Soviet Far East to Eastern Evenki
                              
                                  Purchase Units - Russia
                                      Russia buy 1 russianAirTransport, 2 russianAirfields, 3 russianHeavyArtillerys, 7 russianInfantrys, 1 russianNavalFighter, 2 russianParatroopers and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Voronezh being upgraded or consumed: 1 Material
                                      1 russianAirfield placed in Voronezh
                                      Units in Stalingrad being upgraded or consumed: 1 Material
                                      1 russianAirfield and 3 russianHeavyArtillerys placed in Stalingrad
                                      1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper placed in Urals
                                      2 russianSubmarines placed in 56 Sea Zone
                                      3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                      2 russianInfantrys placed in Southern Caucasus
                                      2 russianInfantrys placed in Irkutsk
                              
                                  Activate Technology - Russia
                                      Russia activating ImprovedLogistics
                                      Trigger russianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to russianAirfield
                              
                                  Turn Complete - Russia
                                      Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                      Trigger LLrTRA: China has 1 Truck placed in Altay
                                      Russia collect 75 PUs; end with 75 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                      Units generate 9 techTokens; Russia end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Manchuria : -0.17
                              Germany : -0.58
                              Russia : 8.00
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin :russia: stats

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 20

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 20
                                  
                                      Combat Move - Brazil
                                  
                                      Combat - Brazil
                                  
                                      Non Combat Move - Brazil
                                          1 brazilianFighter moved from Gibraltar to West Africa
                                          1 brazilianFighter moved from Eastern Brazil to West Africa
                                          2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 62 Sea Zone to 41 Sea Zone
                                          1 brazilianTransport moved from 62 Sea Zone to 65 Sea Zone
                                          1 brazilianCombatEngineer and 1 brazilianInfantry moved from Eastern Brazil to Rio de Janeiro
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Brazil
                                          1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin 🗾

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 20

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 20
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 14 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 10 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                              Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                              Japan spend 0 on tech rolls
                                                  Japan roll 1,12,1,4,11,9,11,8,7 and gets 1 hit
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover AdvancedLogistics
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks moved from Burma to Bengal
                                              1 japaneseInfantry moved from Rangoon to Bengal
                                              1 japaneseInfantry moved from Peking to Shansi
                                                    Japan take Shansi from China
                                              1 japaneseInfantry moved from Peking to Chahar
                                                    Manchuria take Chahar from Russia
                                              1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Anhwei
                                      
                                          Combat - Japan
                                              Battle in Bengal
                                                  Japan attack with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks
                                                  Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                                                      Japan roll dice for 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks in Bengal, round 2 : 10/49 hits, 10.25 expected hits
                                                      Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                                                      2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                                                  Japan win, taking Bengal from Britain with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks remaining. Battle score for attacker is 9
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
                                              Battle in Anhwei
                                                  Japan attack with 1 japaneseArtillery and 3 japaneseInfantrys
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 4/4 hits, 0.83 expected hits
                                                      China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 chineseInfantry owned by the China lost in Anhwei
                                                  Japan win, taking Anhwei from China with 1 japaneseArtillery and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              5 japaneseBattleships, 14 japaneseCruisers and 26 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
                                              4 japaneseCarriers and 8 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
                                              2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
                                              1 Material and 1 japaneseAirTransport moved from Tokyo to Marianas Island
                                              1 japaneseInfantry moved from Thailand to Burma
                                              3 japaneseSubmarines moved from 130 Sea Zone to 127 Sea Zone
                                              3 japaneseSubmarines moved from 129 Sea Zone to 127 Sea Zone
                                              1 japaneseFighter moved from Japan to Marianas Island
                                              2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
                                              1 japaneseInfantry and 2 japaneseMarines moved from Tokyo to 99 Sea Zone
                                              1 japaneseCombatEngineer moved from Japan to 99 Sea Zone
                                              1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 123 Sea Zone
                                              1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
                                              1 japaneseAirTransport moved from Japan to Tokyo
                                              1 japaneseInfantry moved from Tokyo to Japan
                                              2 japaneseFighters moved from Japan to Marianas Island
                                              1 japaneseAirTransport moved from Manchuria to Tokyo
                                              1 Train moved from Shanghai to Peking
                                              3 japaneseFighters moved from Manchuria to Japan
                                              1 japaneseInfantry moved from Peking to Shantung
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Manchuria
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAirfield, 1 japaneseBattleship, 1 japaneseCombatEngineer, 2 japaneseCruisers, 3 japaneseDestroyers and 3 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseCombatEngineer and 3 japaneseMarines placed in Tokyo
                                              1 japaneseDestroyer placed in 93 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseBattleship and 2 japaneseCruisers placed in 99 Sea Zone
                                              2 japaneseDestroyers placed in 99 Sea Zone
                                              Units in Marianas Island being upgraded or consumed: 1 Material
                                              1 japaneseAirfield placed in Marianas Island
                                      
                                          Activate Technology - Japan
                                              Japan activating AdvancedLogistics
                                              Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
                                              Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
                                      
                                          Turn Complete - Japan
                                              Japan collect 66 PUs; end with 66 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 69 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Manchuria change ownership: 5 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
                                      
                                          Place Units - Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 8 PUs; end with 13 PUs
                                              Some Units in Manchuria change ownership: 5 japaneseCombatEngineers and 3 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Thailand
                                              3 japaneseInfantrys placed in Thailand
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Japan from Burma: 1 japaneseInfantry
                                              EDIT: Adding units owned by Japan to Thailand: 1 japaneseInfantry
                                              EDIT: Turning off Edit Mode
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Japan : 2.92
                                      China : -0.25
                                      Britain : -0.33
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 20

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Shensi to Anhwei
                                                  3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 3 chineseMech.Infantrys moved from Hunan to Anhwei
                                                  3 chineseTanks moved from Kweichow to Anhwei
                                                  1 chineseInfantry moved from Hunan to Kwangtung
                                                        China take Kwangtung from Japan
                                                  1 chineseInfantry moved from Kweichow to Kwangsi
                                                        China take Kwangsi from Japan
                                                  1 chineseTank moved from Kweichow to Yunnan
                                                        China take Yunnan from Japan
                                                  1 chineseTank moved from Yunnan to Kweichow
                                          
                                              Combat - China
                                                  Battle in Anhwei
                                                      China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks
                                                      Japan defend with 1 Flagpole, 1 japaneseArtillery and 3 japaneseInfantrys
                                                          China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.08 expected hits
                                                          Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 1/4 hits, 1.08 expected hits
                                                          1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                                                      China win, taking Anhwei from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks remaining. Battle score for attacker is 10
                                                      Casualties for China: 1 chineseInfantry
                                                      Casualties for Japan: 1 japaneseArtillery and 3 japaneseInfantrys
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  1 Truck moved from Altay to Singkiang
                                                  1 Truck and 1 chineseInfantry moved from Singkiang to Western Szechwan
                                                  2 Materials and 2 Trucks moved from Tsinghai to Hupeh
                                                  2 Trucks moved from Hupeh to Chungking
                                                  1 Truck moved from Hupeh to Singkiang
                                                  1 Truck moved from Eastern Szechwan to Singkiang
                                                  1 Material, 4 chineseAntiAirGuns and 5 chineseMech.Infantrys moved from Chungking to Hupeh
                                                  5 chineseMech.Infantrys moved from Hupeh to Chungking
                                                  2 chineseMech.Infantrys moved from Chungking to Tsinghai
                                                  3 chineseMech.Infantrys moved from Hunan to Chungking
                                                  2 chineseInfantrys moved from Singkiang to Tsinghai
                                                  2 chineseInfantrys moved from Tsinghai to Kansu
                                                  1 chineseCombatEngineer moved from Kansu to Hupeh
                                                  1 chineseInfantry moved from Hupeh to Shensi
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 Truck, 1 chineseAlpineInfantry, 1 chineseBarracks, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 15 PUs; 12 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Hupeh being upgraded or consumed: 3 Materials
                                                  1 chineseBarracks placed in Hupeh
                                                  1 Truck, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                  1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 32 PUs; end with 47 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 50 PUs
                                                  Units generate 3 techTokens; China end with 15 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : 0.92
                                          Japan : -0.08
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :china: stats

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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