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    TWW 3.0 warmup with dice. Gully (ax) vs NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      how's it going with your game have you tried live play for battles yet? we had to revert back to 1.9 because we were having too many problems.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 2 Replies Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut Haven't tried Livebattles yet. We are kinda less worried about OOL of the defender and just go with what feels right. Mostly there aren't any complains.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @Nothingtoseehere yeah but the attacker always knows the intent to push the battle or not i don't think its the same at all doing things that way. 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut: Yeah I'm probably going for a live battle next german turn.

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            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut We'll go back to 1.9 too. 2.0 just doesn't seem stableenough yet. @Gully Do you have time tonight?

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              • N Offline
                Nothingtoseehere
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 17:01:13
                Savegame

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                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Germany round 1

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 1
                  
                      Research Technology - Germany
                          Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    @Gully: I started a new game in 1.9.

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gully
                      last edited by

                      okay. I got this "tired after work" thing again. Lets see if I can make the move tonight.

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        Gully
                        last edited by

                        TripleA Manual Gamesave Post: Japan round 1

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0

                        Game History

                        Round: 1
                        
                            Research Technology - Japan
                                Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                                Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                                Japan spend 0 on tech rolls
                                    Japan rolls : 0/0 hits, 0,00 expected hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                                Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                                Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                                Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Adding Technology ImprovedFighters for Germany
                                EDIT: Turning off Edit Mode
                                1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                1 japaneseAntiTankGun moved from Shansi to Inner Mongolia
                                1 japaneseTank moved from Shanghai to Shensi
                                1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
                                1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                                1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma
                                1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                                1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                                4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                                1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
                                1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                                1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                                1 japaneseMarine moved from Saigon to 94 Sea Zone
                                1 japaneseMarine moved from French Indochina to 94 Sea Zone
                                2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                                2 japaneseMarines moved from Hainan to 95 Sea Zone
                                2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                                4 japaneseMarines moved from 93 Sea Zone to Borneo
                                1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                                1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
                                1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                                1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                                1 japaneseMarine moved from Palau Island to 130 Sea Zone
                                1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                                1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone
                                1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                1 japaneseFighter moved from Shanghai to Fo Kien
                                EDIT: 2 germanArtillerys moved from Northern Germany to Norway
                                EDIT: 1 germanInfantry moved from Northern Germany to Norway
                                1 japaneseMarine moved from Japan to 98 Sea Zone
                                1 japaneseMarine moved from Korea to 98 Sea Zone
                                2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                                2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                                4 japaneseMarines moved from 127 Sea Zone to Luzon
                                1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                                1 japaneseStrategicBomber moved from Japan to Luzon
                                1 japaneseFighter moved from Japan to Shansi
                                1 japaneseInfantry moved from Shanghai to Anhwei
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei
                                1 japaneseFighter moved from Manchuria to Inner Mongolia
                                1 japaneseNavalFighter moved from Saigon to Burma
                                1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                        

                        Combat Hit Differential Summary :

                        Japan rolls : 0,00
                        

                        Savegame

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                        • G Offline
                          Gully
                          last edited by

                          okay here we go.

                          Edits: Added Fighter Tech for Germany, that one got lost on the broken dicerolls. Idk if triggers are missing. Thats probably repaired at the end of Ger2. And I took back the transport inf-Copenhagen and art-Norway to Northern Germany, instead transported inf-Copenhagen and art-Northern Germany to Norway.

                          Scramble is possible to 115 (Pearl Harbor), 148 (Java) and 127 (Luzon).

                          N 2 Replies Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @Gully
                            last edited by

                            @Gully Scramble to SZ 148 and 127. No Scramble to SZ 115. I think Lobby is appropriate for the OOL.

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gully
                              last edited by

                              TripleA Turn Summary: Thailand round 1

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                              Game History

                              Round: 1
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 8 PUs
                              
                                  Research Technology - Japan
                                      Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                                      Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                                      Japan spend 0 on tech rolls
                                          Japan rolls : 0/0 hits, 0,00 expected hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                                      Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                                      Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                                      Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Adding Technology ImprovedFighters for Germany
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                      1 japaneseAntiTankGun moved from Shansi to Inner Mongolia
                                      1 japaneseTank moved from Shanghai to Shensi
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi
                                      1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                                      1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 1 japaneseInfantry moved from French Indochina to Burma
                                      1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                                      1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                                      4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                                      1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
                                      1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
                                      1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                                      1 japaneseMarine moved from Saigon to 94 Sea Zone
                                      1 japaneseMarine moved from French Indochina to 94 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                                      2 japaneseMarines moved from Hainan to 95 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                                      4 japaneseMarines moved from 93 Sea Zone to Borneo
                                      1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                                      1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
                                      1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                                      1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                                      1 japaneseMarine moved from Palau Island to 130 Sea Zone
                                      1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                                      1 japaneseCruiser moved from 95 Sea Zone to 93 Sea Zone
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                      1 japaneseFighter moved from Shanghai to Fo Kien
                                      EDIT: 2 germanArtillerys moved from Northern Germany to Norway
                                      EDIT: 1 germanInfantry moved from Northern Germany to Norway
                                      1 japaneseMarine moved from Japan to 98 Sea Zone
                                      1 japaneseMarine moved from Korea to 98 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                                      2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                                      4 japaneseMarines moved from 127 Sea Zone to Luzon
                                      1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                                      1 japaneseStrategicBomber moved from Japan to Luzon
                                      1 japaneseFighter moved from Japan to Shansi
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Anhwei
                                      1 japaneseFighter moved from Manchuria to Inner Mongolia
                                      1 japaneseNavalFighter moved from Saigon to Burma
                                      1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                                      1 japaneseCombatEngineer moved from French Indochina to Burma
                              
                                  Combat - Japan
                                      Britain scrambles 1 units out of Java to defend against the attack in 148 Sea Zone
                                      Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone
                                      Battle in 148 Sea Zone
                                          Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters
                                          Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
                                              Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 2 : 4/7 hits, 2,58 expected hits
                                              Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport in 148 Sea Zone, round 2 : 3/5 hits, 1,50 expected hits
                                          Units damaged: 1 japaneseBattleship owned by the Japan
                                              1 britishCarrier owned by the Britain, 1 britishNavalFighter owned by the Britain, 1 japaneseDestroyer owned by the Japan, 1 britishTransport owned by the Britain, 1 britishDestroyer owned by the Britain and 1 japaneseCarrier owned by the Japan lost in 148 Sea Zone
                                              1 japaneseBattleship owned by the Japan lost in 148 Sea Zone
                                          1 japaneseBattleship-damaged owned by the Japan and 1 japaneseCarrier-damaged owned by the Japan added in 148 Sea Zone
                                          1 britishCarrier-damaged owned by the Britain added in 148 Sea Zone
                                              Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged, 1 japaneseDestroyer and 2 japaneseNavalFighters in 148 Sea Zone, round 3 : 2/4 hits, 1,75 expected hits
                                              Britain roll dice for 1 britishCarrier-damaged and 1 britishCruiser in 148 Sea Zone, round 3 : 1/2 hits, 0,58 expected hits
                                              1 britishCruiser owned by the Britain, 1 japaneseDestroyer owned by the Japan and 1 britishCarrier-damaged owned by the Britain lost in 148 Sea Zone
                                          Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCarrier-damaged and 2 japaneseNavalFighters remaining. Battle score for attacker is 16
                                          Casualties for Japan: 1 japaneseBattleship, 1 japaneseCarrier and 2 japaneseDestroyers
                                          Casualties for Britain: 1 britishCarrier, 1 britishCarrier-damaged, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
                                      Battle in Burma
                                          Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter
                                          Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                              Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 2 : 1/6 hits, 0,83 expected hits
                                              Britain roll dice for 2 britishInfantrys in Burma, round 2 : 0/2 hits, 0,83 expected hits
                                              1 britishInfantry owned by the Britain lost in Burma
                                              Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 3 : 1/6 hits, 0,83 expected hits
                                              Britain roll dice for 1 britishInfantry in Burma, round 3 : 1/1 hits, 0,42 expected hits
                                              1 britishInfantry owned by the Britain and 1 japaneseAntiTankGun owned by the Japan lost in Burma
                                          Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is 2
                                          Casualties for Britain: 2 britishInfantrys
                                          Casualties for Japan: 1 japaneseAntiTankGun
                                      Battle in Inner Mongolia
                                          Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys in Inner Mongolia, round 2 : 6/10 hits, 1,83 expected hits
                                              China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 1/2 hits, 0,75 expected hits
                                              1 japaneseAntiTankGun owned by the Japan, 1 chineseInfantry owned by the China and 1 chineseAlpineInfantry owned by the China lost in Inner Mongolia
                                          Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseAntiTankGun
                                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry
                                      Battle in Shensi
                                          Japan attack with 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                                              China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 0/5 hits, 1,75 expected hits
                                              China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 1/4 hits, 0,67 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Shensi
                                              China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 2/4 hits, 1,50 expected hits
                                              China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 0/4 hits, 0,67 expected hits
                                              1 chineseAntiAirGun owned by the China and 1 chineseAntiTankGun owned by the China lost in Shensi
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 4 : 2/4 hits, 1,50 expected hits
                                              China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 4 : 0/2 hits, 0,50 expected hits
                                              1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Shensi
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Shensi from China with 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 12
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                                      Battle in Anhwei
                                          Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                                          China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 2 : 0/3 hits, 1,08 expected hits
                                              China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 0/2 hits, 0,33 expected hits
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 3 : 0/3 hits, 1,08 expected hits
                                              China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 3 : 0/2 hits, 0,33 expected hits
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 4 : 0/3 hits, 1,08 expected hits
                                              China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 4 : 0/2 hits, 0,33 expected hits
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 5 : 1/3 hits, 1,08 expected hits
                                              China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 5 : 0/2 hits, 0,33 expected hits
                                              1 chineseAntiTankGun owned by the China lost in Anhwei
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Anhwei, round 6 : 1/3 hits, 1,08 expected hits
                                              China roll dice for 1 chineseInfantry in Anhwei, round 6 : 1/1 hits, 0,25 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                          Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
                                          Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Fo Kien
                                          Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry
                                          China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                                              Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Fo Kien, round 2 : 2/3 hits, 0,83 expected hits
                                              China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 0/2 hits, 0,50 expected hits
                                              2 chineseInfantrys owned by the China lost in Fo Kien
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 6
                                          Casualties for China: 2 chineseInfantrys
                                      Battle in Kwangtung
                                          Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 2 : 1/5 hits, 1,42 expected hits
                                              China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 0/2 hits, 0,58 expected hits
                                              1 chineseInfantry owned by the China lost in Kwangtung
                                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 3 : 0/5 hits, 1,42 expected hits
                                              China roll dice for 1 chineseArtillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Kwangtung
                                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 4 : 1/4 hits, 1,25 expected hits
                                              China roll dice for 1 chineseArtillery in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                                              1 chineseArtillery owned by the China lost in Kwangtung
                                          Japan win, taking Kwangtung from China with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 4
                                          Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in 127 Sea Zone
                                          Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports
                                          Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                                              Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                                              Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 1/3 hits, 0,92 expected hits
                                          Units damaged: 1 japaneseBattleship owned by the Japan
                                              1 americanTacticalBomber owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone
                                              1 japaneseBattleship owned by the Japan lost in 127 Sea Zone
                                          1 japaneseBattleship-damaged owned by the Japan added in 127 Sea Zone
                                              Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                                              Usa roll dice for 1 americanCruiser in 127 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                              1 americanCruiser owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                                          Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCruiser and 2 japaneseTransports remaining. Battle score for attacker is 1
                                          Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                                          Casualties for Japan: 1 japaneseBattleship and 1 japaneseDestroyer
                                      Battle in Luzon
                                          Japan attack with 4 japaneseMarines and 1 japaneseStrategicBomber
                                          Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry
                                              Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 2 : 0/5 hits, 1,17 expected hits
                                              Usa roll dice for 1 americanInfantry in Luzon, round 2 : 0/1 hits, 0,50 expected hits
                                              Japan roll dice for 4 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 3 : 0/5 hits, 1,17 expected hits
                                              Usa roll dice for 1 americanInfantry in Luzon, round 3 : 1/1 hits, 0,50 expected hits
                                              1 japaneseMarine owned by the Japan lost in Luzon
                                              Japan roll dice for 3 japaneseMarines and 1 japaneseStrategicBomber in Luzon, round 4 : 1/4 hits, 0,92 expected hits
                                              Usa roll dice for 1 americanInfantry in Luzon, round 4 : 1/1 hits, 0,50 expected hits
                                              1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Luzon
                                          Some non-combat units are destroyed: 
                                          Japan converts americanBarracks into different units
                                          Japan win, taking Luzon from Usa with 2 japaneseMarines and 1 japaneseStrategicBomber remaining. Battle score for attacker is -5
                                          Casualties for Japan: 2 japaneseMarines
                                          Casualties for Usa: 1 americanInfantry
                                      Battle in Borneo
                                          Japan attack with 4 japaneseMarines
                                          ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                                              Japan roll dice for 1 japaneseCruiser in Borneo, round 2 : 0/1 hits, 0,25 expected hits
                                              Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 1/4 hits, 0,67 expected hits
                                              ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 0/2 hits, 0,50 expected hits
                                              1 britishAntiAirGun owned by the Britain lost in Borneo
                                              Japan roll dice for 4 japaneseMarines in Borneo, round 3 : 0/4 hits, 0,67 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                                              Japan roll dice for 4 japaneseMarines in Borneo, round 4 : 3/4 hits, 0,67 expected hits
                                              ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                                              1 britishInfantry owned by the Britain lost in Borneo
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Borneo from ExiledAllies with 4 japaneseMarines remaining. Battle score for attacker is 7
                                          Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                                      Battle in 115 Sea Zone
                                          Japan attack with 1 japaneseDestroyer, 6 japaneseNavalFighters and 2 japaneseSubmarines
                                          Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                                              Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 2/2 hits, 0,50 expected hits
                                          Units damaged: 1 americanBattleship owned by the Usa
                                              1 americanDestroyer owned by the Usa lost in 115 Sea Zone
                                              Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 4/7 hits, 3,25 expected hits
                                              Usa roll dice for 1 americanBattleship and 2 americanCruisers in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                                              2 americanCruisers owned by the Usa, 1 japaneseSubmarine owned by the Japan, 1 americanBattleship owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 115 Sea Zone
                                          Japan win with 6 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 39
                                          Casualties for Usa: 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                                          Casualties for Japan: 1 japaneseDestroyer and 1 japaneseSubmarine
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from 148 Sea Zone: 1 japaneseCarrier-damaged and 1 japaneseNavalFighter
                                      EDIT: Adding units owned by Japan to 148 Sea Zone: 1 japaneseCarrier
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Adding Technology SpecialWarfare for Japan
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Inner Mongolia
                                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Anhwei to Shansi
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
                                      1 japaneseFighter moved from Fo Kien to Shansi
                                      1 japaneseFighter moved from Kwangtung to Shansi
                                      1 japaneseFighter moved from Inner Mongolia to Shansi
                                      1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Shansi
                                      1 Train moved from Tokyo to 99 Sea Zone
                                      1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                      1 Train moved from 98 Sea Zone to Korea
                                      1 Material moved from Shanghai to 97 Sea Zone
                                      1 Material and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                      1 japaneseArtillery moved from Japan to 98 Sea Zone
                                      1 Material and 1 japaneseArtillery moved from 98 Sea Zone to Korea
                                      1 japaneseCombatEngineer moved from Manchuria to Korea
                                      1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Shansi
                                      1 Truck and 1 japaneseArtillery moved from Korea to Peking
                                      1 japaneseInfantry moved from Korea to Manchuria
                                      1 japaneseTank moved from Korea to Peking
                                      1 japaneseAlpineInfantry moved from Eastern Manchuria to Northern Manchuria
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                      1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                      1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                      1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                                      1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                      1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 96 Sea Zone to Fo Kien
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                                      1 japaneseNavalFighter moved from Burma to Thailand
                                      1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Shansi
                                      1 Truck moved from Saigon to French Indochina
                                      1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                                      1 japaneseInfantry moved from Saigon to French Indochina
                                      1 japaneseStrategicBomber moved from Luzon to Peking
                                      2 japaneseCarriers moved from 120 Sea Zone to 126 Sea Zone
                                      6 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
                                      1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                                      1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                                      1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 122 Sea Zone
                                      2 japaneseMarines moved from 122 Sea Zone to Okinawa
                                      1 Truck moved from Shanghai to Peking
                              
                                  Purchase Units - Japan
                                      Japan repair damage of 1x Rail; Remaining resources: 33 PUs; 5 techTokens; 
                                      Japan buy 2 Materials, 1 ResearchCenter, 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseSubmarine; Remaining resources: 0 PUs; 5 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseAlpineInfantry placed in Kyushu Shikoku
                                      2 Materials and 1 japaneseAirTransport placed in Japan
                                      Units in Korea being upgraded or consumed: 2 Materials
                                      1 ResearchCenter and 1 japaneseArtillery placed in Korea
                                      1 japaneseSubmarine placed in 99 Sea Zone
                              
                                  Activate Technology - Japan
                                      Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                      Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer
                                      Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                              
                                  Turn Complete - Japan
                                      Japan collect 52 PUs; end with 52 PUs
                                      Units generate 6 techTokens; Japan end with 11 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 7 PUs; end with 9 PUs
                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 Material and 1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 7 PUs; end with 7 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                          Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              China AntiTankGun : -0,33
                              Japan regular : 3,00
                              ExiledAllies regular : -1,17
                              China regular : -1,92
                              Japan rolls : 0,00
                              Usa regular : 1,25
                              Britain regular : 1,67
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                Gully
                                last edited by

                                Reminder that Germany and Japan both have only 6 instead of 11 TechTokens. Only the leftmost dice shall count, reload and edit if necessary.

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Move Summary: China round 1

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          2 chineseInfantrys moved from Hunan to Shensi
                                          1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi
                                          1 chineseFighter moved from Chungking to Shensi
                                  

                                  Savegame

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                                  • N Offline
                                    Nothingtoseehere @Gully
                                    last edited by

                                    @Gully I'm going to assume Scramble since it's quite a bit in your favor if ou do so

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                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Turn Summary: China round 1

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                      Game History

                                      Round: 1
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseInfantrys moved from Hunan to Shensi
                                              1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Shensi
                                              1 chineseFighter moved from Chungking to Shensi
                                      
                                          Combat - China
                                              Japan scrambles 2 units out of Shansi to defend against the attack in Shensi
                                              Battle in Shensi
                                                  China attack with 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank
                                                  Japan defend with 1 Flagpole, 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 2 chineseInfantrys and 1 chineseTank in Shensi, round 2 : 1/5 hits, 1,42 expected hits
                                                      Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 2 : 1/6 hits, 2,17 expected hits
                                                      1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shensi
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter, 1 chineseInfantry and 1 chineseTank in Shensi, round 3 : 3/4 hits, 1,25 expected hits
                                                      Japan roll dice for 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks in Shensi, round 3 : 1/5 hits, 1,92 expected hits
                                                      1 chineseInfantry owned by the China, 1 japaneseMech.Infantry owned by the Japan and 2 japaneseTanks owned by the Japan lost in Shensi
                                                      China roll dice for 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseTank in Shensi, round 4 : 1/3 hits, 1,08 expected hits
                                                      Japan roll dice for 2 japaneseFighters in Shensi, round 4 : 1/2 hits, 1,00 expected hits
                                                      1 japaneseFighter owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi
                                                      China roll dice for 1 chineseFighter and 1 chineseTank in Shensi, round 5 : 2/2 hits, 0,92 expected hits
                                                      Japan roll dice for 1 japaneseFighter in Shensi, round 5 : 1/1 hits, 0,50 expected hits
                                                      1 japaneseFighter owned by the Japan and 1 chineseTank owned by the China lost in Shensi
                                                  China win with 1 chineseFighter remaining. Battle score for attacker is 27
                                                  Casualties for China: 1 chineseAlpineInfantry, 2 chineseInfantrys and 1 chineseTank
                                                  Casualties for Japan: 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              1 chineseFighter moved from Shensi to Northern China
                                              2 chineseInfantrys moved from Ningsia to Northern China
                                              1 chineseInfantry moved from Kansu to Northern China
                                              1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                              1 chineseTank moved from Singkiang to Northern China
                                              1 chineseInfantry moved from Tsinghai to Ningsia
                                              1 chineseInfantry moved from Chungking to Kansu
                                              1 chineseInfantry moved from Kweichow to Hupeh
                                              1 chineseInfantry moved from Kweichow to Chungking
                                              1 chineseInfantry moved from Kwangsi to Hunan
                                              1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                              1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Tsinghai
                                              1 chineseCombatEngineer moved from Singkiang to Ningsia
                                              1 chineseMech.Infantry moved from Northern China to Singkiang
                                              1 Truck and 1 chineseAntiAirGun moved from Singkiang to Northern China
                                              1 chineseInfantry moved from Western Szechwan to Tsinghai
                                              1 Truck and 1 chineseArtillery moved from Chungking to Northern China
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAlpineInfantry and 5 chineseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - China
                                              1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China
                                              3 chineseInfantrys placed in Chungking
                                              1 chineseInfantry placed in Singkiang
                                      
                                          Turn Complete - China
                                              China collect 26 PUs; end with 26 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Japan regular : -1,58
                                      China regular : 2,33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @Gully
                                        last edited by

                                        @Gully: Well so much for being favorable. That was lucky.

                                        G 1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully @Nothingtoseehere
                                          last edited by

                                          @Nothingtoseehere I still like Japan's position. Only problem is if you attack the Java Seazone and get more than one hit. Maybe it was greedy to use the Naval-Fgt in Burma instead of holding it back as replacement.

                                          N 2 Replies Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Move Summary: Britain round 1

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0

                                            Game History

                                            Round: 1
                                            
                                                Research Technology - Britain
                                                    Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                    Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishDestroyer and 1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone
                                                    1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone
                                                    1 britishDestroyer moved from 13 Sea Zone to 24 Sea Zone
                                                    1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone
                                                    1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
                                                    1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone
                                                    1 britishMarine moved from Gibraltar to 42 Sea Zone
                                                    1 britishCruiser, 1 britishDestroyer, 1 britishMarine and 1 britishTransport moved from 42 Sea Zone to 62 Sea Zone
                                                    1 britishMarine moved from 62 Sea Zone to West Africa
                                                    1 britishStrategicBomber moved from London to 21 Sea Zone
                                                    1 britishFighter moved from London to 24 Sea Zone
                                                    1 britishNavalFighter moved from Central Britain to 24 Sea Zone
                                            

                                            Savegame

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