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    Revisiting an old project

    Scheduled Pinned Locked Moved Maps & Mods
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    • HeppsH Offline
      Hepps Moderators
      last edited by

      Parthia is almost done.... down to 2 nations left to do.

      0_1500915513451_New Parthia units 2.png

      "A joyous heart sours with the burden of expectation"
      Hepster

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      • HeppsH Offline
        Hepps Moderators
        last edited by

        And Parthia is done.... the vaunted Cataphract of Persia is ready to ride clear across to the Mediterranean.

        0_1500948837685_New Parthia units 3.png

        Now onto the Macedonians.

        "A joyous heart sours with the burden of expectation"
        Hepster

        prastleP 1 Reply Last reply Reply Quote 1
        • prastleP Offline
          prastle Moderators Admin @Hepps
          last edited by

          @Hepps needs dominant bows on horse archers 😉

          looks gd 🙂

          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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          • HeppsH Offline
            Hepps Moderators
            last edited by

            And as a little sampling of how I am going to up-grade the new map visually...

            0_1500997428769_New Parthia units with desert relief png.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            prastleP redrumR 2 Replies Last reply Reply Quote 0
            • prastleP Offline
              prastle Moderators Admin @Hepps
              last edited by

              @Hepps the WAVES the Sands!
              🙂

              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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              • redrumR Offline
                redrum Admin @Hepps
                last edited by

                @Hepps Love all the units so far. I'm not convinced on the map change though. Given that there aren't any territory effects, I think it would be kind of confusing to have different visual terrains. A good example is Napoleonic Empires where the vast majority of players prefer the non-topographic map.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                HeppsH 1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators
                  last edited by Hepps

                  Seleucid I almost done.

                  0_1501082879678_New Seleucid Units.png

                  With water effects

                  0_1501086861989_New Seleucid Units 2.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • HeppsH Offline
                    Hepps Moderators @redrum
                    last edited by Hepps

                    @redrum I was just fooling around. I had already figured the map is pretty busy already.

                    The only thing I plan on doing is the sea zones. You can see above just how much better it looks.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • FrostionF Offline
                      Frostion Admin
                      last edited by Frostion

                      I like texturing, as you can see on my maps. But I think this map should be careful with texturing. It's kind of hard to explain, but it seems to me that this map should not over do texturing. Maybe it is because of the cartoon stile units. 🤔

                      If I was you I would choose to texture both land and sea. But I would texture sea more subtly, less sharply, more discreet than what you have shown in the picture. Also I would do the exact same thing to land. I guess it would end up being like the classic look, but with a discreet texturing.

                      At least I hope you try it out. Maybe it would please both conservatives, who do not like texturing, as well as people who like textures, like me and you 😁 @Hepps

                      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @Frostion
                        last edited by

                        @Frostion Yah, want to find a happy medium.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • HeppsH Offline
                          Hepps Moderators
                          last edited by

                          BTW if anyone who actually plays this and has some skills.... there is a fair number of things that need to be done to improve play. If anyone wants to jump on in with some of the placement files and what-not.... I probably won't do them if its left to me.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          prastleP 1 Reply Last reply Reply Quote 0
                          • prastleP Offline
                            prastle Moderators Admin @Hepps
                            last edited by

                            @Hepps What is it you are thinking of changing?

                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @prastle
                              last edited by

                              @prastle Well Im now almost complete.

                              What Ive done is...

                              1. Changed the game to use the Rome Total War map.

                              2. Redone all of the unit placements manually.

                              3. Centered all of the names in the exact center of every territory.

                              4. Done the placements so that the name in each territory is never covered by units. (2 exceptions for really small territories)

                              5. Over sized the placements to ensure there is no unit overlap.

                              6. Created artwork for the menu box at the bottom left of the map.

                              7. Added custom dice to the map.

                              8. Created new PU markers to suit the theme of the map.

                              9. Added wave textures and SZ borders to all SZ.

                              10. Added new Border colouration to all Territories.

                              11. All round sexified 270BC without actually changing anything about the game-play.

                              Should be ready by the end of this evening.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              prastleP HeppsH 2 Replies Last reply Reply Quote 0
                              • prastleP Offline
                                prastle Moderators Admin @Hepps
                                last edited by

                                @Hepps lol i should have asked more clearly canuck
                                what was it you wanted changed that you needed help with?

                                it appears you have done a fine job! 🙂

                                If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @prastle
                                  last edited by

                                  @prastle Well it won't be done tonight... the whole name place system is a complete and total waste of time and energy. Whom ever devised this hellish system without having a step in the map maker where you can plug it in... is a satanic demon from the 11th pale of hell. And when I'm done being a scourge to this planet I will torment him for an eternity when I finally get to hell.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  prastleP redrumR 2 Replies Last reply Reply Quote 0
                                  • prastleP Offline
                                    prastle Moderators Admin @Hepps
                                    last edited by

                                    @Hepps off topic but Rolf was in the lobby this morning! 🙂

                                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                    HeppsH 1 Reply Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Moderators @prastle
                                      last edited by

                                      @prastle What!?!?!? Awesome.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

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                                      • redrumR Offline
                                        redrum Admin @Hepps
                                        last edited by

                                        @Hepps Sounds like an enhancement request for the map maker tools... 🙂

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators
                                          last edited by

                                          Almost 100% done. The Name placements and a few last unit changes are all that are left...

                                          ... here's a little taste.

                                          0_1501350187149_New 270bc decorative example.png

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

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                                          • HeppsH Offline
                                            Hepps Moderators @redrum
                                            last edited by Hepps

                                            @redrum said in Revisiting an old project:

                                            @Hepps Sounds like an enhancement request for the map maker tools... 🙂

                                            Yes... I suppose in my hostile venting way... that was a request to make an improvement to the tools.

                                            It would be ideal if there were a step that functioned exactly like the manual placement picker... but when you ran the name placement picker and clicked on the territory it then loaded the shape of the territory name from the "territoryNames" folder to the corresponding name... Creating the red outline box of the exact size of the image to be imbedded. That would be an addition that would encourage map makers to actually bother doing names in this manner... as currently it is an extremely laborious process that yields absolutely no results other than to allow other people to change names after the fact... which IMHO is still a wasted effort since even if someone wanted to do such a thing they'd still have to create a new image (or all of them) and then have to make changes to the XML and numerous other folders as well. So I remain thoroughly confused as to why we ever instituted this process initially as it offers no real value over just imbedding the names in the relief layer when the map is drawn.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

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