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    Over the Top test 1

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    • GenerationKILLG Offline
      GenerationKILL
      last edited by

      TripleA Turn Summary: British-Commonwealth round 8

      TripleA Turn Summary for game: Over The Top, version: 1.0.0

      Game History

      Round: 8
      
          Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
              Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
              Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
              2 Battlecruisers moved from SZ 48 to SZ 87
      
          Load Munitions - British-Commonwealth
              British-Commonwealth collect 0 PUs; end with 51 PUs
              British-Commonwealth creates 4 Munitionss in SZ 42
              British-Commonwealth creates 2 Munitionss in SZ 87
      
          Fire Munitions and Combat Move - British-Commonwealth
                  British-Commonwealth takes Hurghada from Imperial-German-Afrika
                  British-Commonwealth takes Transvaal from Imperial-German-Afrika
                  British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
              4 Munitionss moved from SZ 42 to SZ 50
              1 Cavalry, 1 Field-Artillery, 4 Infantrys and 1 Troop-Transport moved from SZ 48 to SZ 42
              1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 3 Field-Artillerys moved from Oman to al-Hasa
              2 Zeppelins moved from Australia to al-Hasa
              1 Cavalry, 1 Field-Artillery and 4 Infantrys moved from SZ 42 to Oman
              2 Cavalrys moved from British E. Africa to Southern Sudan
              1 Infantry moved from Northern Sudan to Hurghada
              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
              1 Elite-Defensive-Infantry, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
              2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 1 Freighter moved from SZ 44 to SZ 43
              2 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
              1 Elite-Defensive-Infantry moved from SZ 43 to Oman
              1 Elite-Offensive-Infantry moved from S. Africa to Transvaal
              3 Elite-Defensive-Infantrys moved from S. Africa to Buchuanaland
              1 Elite-Offensive-Infantry moved from S. Africa to Buchuanaland
              1 Bomber moved from Kabinda to S. Rhodesia
              1 Bomber moved from Kabinda to German Southwest Africa
              1 Infantry moved from Kabinda to Nye Lukemba
      
          Purchase Units - British-Commonwealth
              British-Commonwealth buy 5 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport; Remaining resources: 4 PUs; 
      
          Combat - British-Commonwealth
              Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
              British-Commonwealth creates battle in territory OVER THE TOP
              British-Commonwealth creates battle in territory SZ 87
              Battle in SZ 87
                  British-Commonwealth attack with 2 Battlecruisers and 2 Munitionss
                  Imperial-German-Afrika defend with 1 Destroyer
                      British-Commonwealth roll dice for 2 Battlecruisers and 2 Munitionss in SZ 87, round 2 : 2/1 hits, 1.67 expected hits
                      Imperial-German-Afrika roll dice for 1 Destroyer in SZ 87, round 2 : 1/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Imperial-German-Afrika and 1 Battlecruiser owned by the British-Commonwealth lost in SZ 87
                      2 Munitionss owned by the British-Commonwealth lost in SZ 87
                  British-Commonwealth takes SZ 87 from Imperial-German-Afrika
                  British-Commonwealth win
                  . Battle score for attacker is -4
                  Casualties for British-Commonwealth: 1 Battlecruiser and 2 Munitionss
                  Casualties for Imperial-German-Afrika: 1 Destroyer
              Battle in German Southwest Africa
                  British-Commonwealth attack with 1 Bomber
                  Imperial-German-Afrika defend with 1 Infantry
                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 2 : 0/1 hits, 0.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 2 : 0/1 hits, 0.17 expected hits
                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 3 : 0/1 hits, 0.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 3 : 0/1 hits, 0.17 expected hits
                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 4 : 0/1 hits, 0.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 4 : 0/1 hits, 0.17 expected hits
                      British-Commonwealth roll dice for 1 Bomber in German Southwest Africa, round 5 : 1/1 hits, 0.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Infantry in German Southwest Africa, round 5 : 0/1 hits, 0.17 expected hits
                      1 Infantry owned by the Imperial-German-Afrika lost in German Southwest Africa
                  British-Commonwealth win
                  . Battle score for attacker is 2
                  Casualties for Imperial-German-Afrika: 1 Infantry
              Battle in SZ 50
                  British-Commonwealth attack with 4 Munitionss
                  Imperial-German-Afrika defend with 4 Harbor-Defensess
                      British-Commonwealth roll dice for 4 Munitionss in SZ 50, round 2 : 1/1 hits, 1.33 expected hits
                  1 Harbor-Defenses owned by the Imperial-German-Afrika lost in SZ 50
                      4 Munitionss owned by the British-Commonwealth lost in SZ 50
                  Imperial-German-Afrika win
                  . Battle score for attacker is 3
                  Casualties for Imperial-German-Afrika: 1 Harbor-Defenses
                  Casualties for British-Commonwealth: 4 Munitionss
              Battle in al-Hasa
                  British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins
                  Ottomans defend with 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin
                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 2 : 4/1 hits, 3.67 expected hits
                      Ottomans roll dice for 1 Field-Artillery, 10 Infantrys, 2 Trenchess and 1 Zeppelin in al-Hasa, round 2 : 2/0 hits, 2.00 expected hits
                  2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in al-Hasa
                      British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 3 : 4/1 hits, 3.33 expected hits
                      Ottomans roll dice for 1 Field-Artillery, 10 Infantrys and 1 Zeppelin in al-Hasa, round 3 : 2/0 hits, 2.00 expected hits
                      4 Infantrys owned by the Ottomans and 2 Elite-Offensive-Infantrys owned by the British-Commonwealth lost in al-Hasa
                      British-Commonwealth roll dice for 1 Bomber, 3 Field-Artillerys and 2 Zeppelins in al-Hasa, round 4 : 2/1 hits, 1.83 expected hits
                      Ottomans roll dice for 1 Field-Artillery, 6 Infantrys and 1 Zeppelin in al-Hasa, round 4 : 1/1 hits, 1.33 expected hits
                      2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                      British-Commonwealth roll dice for 1 Bomber, 2 Field-Artillerys and 2 Zeppelins in al-Hasa, round 5 : 2/1 hits, 1.50 expected hits
                      Ottomans roll dice for 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in al-Hasa, round 5 : 1/0 hits, 1.00 expected hits
                      2 Infantrys owned by the Ottomans and 1 Field-Artillery owned by the British-Commonwealth lost in al-Hasa
                  2 Zeppelins owned by the British-Commonwealth and 1 Bomber owned by the British-Commonwealth retreated
                  1 Field-Artillery owned by the British-Commonwealth retreated to Oman
                  Ottomans win with 1 Field-Artillery, 2 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 0
                  Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Field-Artillerys
                  Casualties for Ottomans: 8 Infantrys and 2 Trenchess
              Battle in S. Rhodesia
                  British-Commonwealth attack with 1 Bomber
                  Imperial-German-Afrika defend with 1 Cavalry
                      British-Commonwealth roll dice for 1 Bomber in S. Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      Imperial-German-Afrika roll dice for 1 Cavalry in S. Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                      1 Cavalry owned by the Imperial-German-Afrika lost in S. Rhodesia
                  British-Commonwealth win
                  . Battle score for attacker is 4
                  Casualties for Imperial-German-Afrika: 1 Cavalry
              Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
      
          Non Combat Move - British-Commonwealth
              1 Bomber moved from S. Rhodesia to Niangara
              1 Bomber moved from German Southwest Africa to Chikapa
              1 Bomber and 1 Zeppelin moved from al-Hasa to Oman
              1 Zeppelin moved from al-Hasa to Oman
              1 Field-Artillery moved from British E. Africa to I. Somaliland
              British-Commonwealth undo move 5.
              1 Field-Artillery moved from British E. Africa to I. Somaliland
      
          Place Units - British-Commonwealth
              1 Troop-Transport placed in SZ 66
              2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery placed in Australia
              3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
      
          Turn Complete - British-Commonwealth
              British-Commonwealth collect 56 PUs; end with 60 PUs
              British-Commonwealth creates 4 Munitionss in SZ 42
              British-Commonwealth creates 1 Munitions in SZ 87
      

      Combat Hit Differential Summary :

      Imperial-German-Afrika regular : -0.17
      British-Commonwealth regular : 1.17
      Ottomans regular : -0.33
      

      Savegame

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      • GenerationKILLG Offline
        GenerationKILL
        last edited by

        TripleA Turn Summary: Italians round 8

        TripleA Turn Summary for game: Over The Top, version: 1.0.0

        Game History

        Round: 8
        
            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                7 Field-Artillerys moved from Tuscany to Piedmont
                1 Cavalry moved from Naples to Piedmont
                1 Infantry moved from Rome to Naples
                4 Elite-Defensive-Infantrys moved from Rome to Tuscany
                3 Elite-Offensive-Infantrys moved from Rome to Tuscany
        
            Load Munitions - Italians
                Italians collect 0 PUs; end with 35 PUs
        
            Purchase Units - Italians
                Italians buy 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Harbor-Defenses, 1 Infantry and 2 Trenchess; Remaining resources: 0 PUs; 
        
            Combat - Italians
                Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                Italians creates battle in territory OVER THE TOP
                Italians creates battle in territory Piedmont
                Battle in Piedmont
                    Italians attack with 1 Cavalry and 7 Field-Artillerys
                    Austrians defend with 1 Factory and 2 Infantrys
                        Italians roll dice for 1 Cavalry and 7 Field-Artillerys in Piedmont, round 2 : 3/1 hits, 2.67 expected hits
                        Austrians roll dice for 2 Infantrys in Piedmont, round 2 : 0/1 hits, 0.33 expected hits
                        2 Infantrys owned by the Austrians lost in Piedmont
                    Italians win, taking Piedmont from Austrians with 1 Cavalry and 7 Field-Artillerys remaining. Battle score for attacker is 4
                    Casualties for Austrians: 2 Infantrys
                Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
        
            Non Combat Move - Italians
        
            Place Units - Italians
                2 Trenchess placed in Tuscany
                1 Harbor-Defenses placed in SZ 30
                4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry placed in Rome
        
            Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 0.33
        Austrians regular : -0.33
        

        Savegame

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        • GenerationKILLG Offline
          GenerationKILL
          last edited by

          TripleA Turn Summary: Americans round 8

          TripleA Turn Summary for game: Over The Top, version: 1.0.0

          Game History

          Round: 8
          
              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                  Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                  Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  2 Fighters moved from Marseilles to Piedmont
                  4 Field-Artillerys and 8 Infantrys moved from Bordeaux to Marseilles
                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 2 Tanks moved from United States to SZ 24
                  4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Freighters, 2 Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                  2 Troop-Transports moved from SZ 22 to SZ 20
          
              Load Munitions - Americans
                  Americans collect 0 PUs; end with 56 PUs
          
              Purchase Units - Americans
                  Americans buy 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Tanks and 1 Troop-Transport; Remaining resources: 0 PUs; 
          
              Combat - Americans
                  Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                  Americans creates battle in territory OVER THE TOP
                  Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
          
              Non Combat Move - Americans
          
              Place Units - Americans
                  1 Troop-Transport placed in SZ 24
                  1 Field-Artillery placed in Fontainbleu
                  2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Tanks placed in United States
          
              Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • djabwanaD Offline
            djabwana
            last edited by

            TripleA Turn Summary: Bolsheviks round 8

            TripleA Turn Summary for game: Over The Top, version: 1.0.0

            Game History

            Round: 8
            
                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Bolsheviks
                    Trigger -infraDuringCombatMove-Bolsheviks-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                    Trigger Add Bolsheviks Munitions: Bolsheviks has 1 Gas-Munitions and 1 Munitions placed in By DKJD
            
                Load Munitions - Bolsheviks
                    Bolsheviks collect 0 PUs; end with 35 PUs
                    Bolsheviks creates 1 Infantry in Ivanova
            
                Fire Munitions and Combat Move - Bolsheviks
                    4 Fighters moved from Ivanova to Tula
                    4 Zeppelins moved from Ivanova to Tula
                    1 Zeppelin moved from Bolshevik Revolution to Ivanova
                    1 Fighter moved from Russian Infiltration to Ivanova
                    3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from Russian Infiltration to BR 4
                    3 Cavalrys, 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry moved from BR 4 to Vologda
                    10 Infantrys moved from Ivanova to Yaroslavl
                    2 Field-Artillerys moved from Ivanova to Yaroslavl
                    2 Field-Artillerys moved from Ivanova to Gorkiy
                    10 Infantrys moved from Ivanova to Gorkiy
                    1 Elite-Offensive-Infantry moved from Ivanova to Yaroslavl
                    1 Elite-Offensive-Infantry moved from Ivanova to Gorkiy
                    1 Infantry moved from Tambov to Tula
                    1 Infantry moved from Penza to Tambov
                    2 Cavalrys moved from Bolshevik Revolution to BR 2
                    2 Cavalrys moved from BR 2 to Russian Infiltration
            
                Purchase Units - Bolsheviks
                    Bolsheviks buy 4 Fighters; Remaining resources: 3 PUs; 
            
                Combat - Bolsheviks
                    Trigger -infraDuringCombatMove-Bolsheviks-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                    Bolsheviks creates battle in territory OVER THE TOP
                    Battle in Tula
                        Bolsheviks attack with 4 Fighters, 1 Infantry and 4 Zeppelins
                        Russians defend with 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery
                            Russians roll AA dice in Tula : 1/1 hits, 0.50 expected hits
                            1 Fighter owned by the Bolsheviks lost in Tula
                            Bolsheviks roll dice for 3 Fighters, 1 Infantry and 4 Zeppelins in Tula, round 2 : 3/1 hits, 2.50 expected hits
                            Russians roll dice for 1 AA-Gun, 8 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 2 : 3/0 hits, 3.00 expected hits
                            3 Zeppelins owned by the Bolsheviks, 1 AA-Gun owned by the Russians and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                            Bolsheviks roll dice for 3 Fighters, 1 Infantry and 1 Zeppelin in Tula, round 3 : 2/0 hits, 2.00 expected hits
                            Russians roll dice for 6 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 3 : 2/1 hits, 2.33 expected hits
                            1 Infantry owned by the Bolsheviks, 1 Zeppelin owned by the Bolsheviks and 2 Elite-Defensive-Infantrys owned by the Russians lost in Tula
                            Bolsheviks roll dice for 3 Fighters in Tula, round 4 : 1/1 hits, 1.50 expected hits
                            Russians roll dice for 4 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 4 : 1/1 hits, 1.67 expected hits
                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                            Bolsheviks roll dice for 2 Fighters in Tula, round 5 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 3 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 5 : 1/1 hits, 1.33 expected hits
                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                            Bolsheviks roll dice for 1 Fighter in Tula, round 6 : 1/1 hits, 0.50 expected hits
                            Russians roll dice for 2 Elite-Defensive-Infantrys and 1 Field-Artillery in Tula, round 6 : 1/0 hits, 1.00 expected hits
                        1 Elite-Defensive-Infantry owned by the Russians and 1 Fighter owned by the Bolsheviks lost in Tula
                        Russians win with 1 Elite-Defensive-Infantry and 1 Field-Artillery remaining. Battle score for attacker is -56
                        Casualties for Bolsheviks: 4 Fighters, 1 Infantry and 4 Zeppelins
                        Casualties for Russians: 1 AA-Gun and 7 Elite-Defensive-Infantrys
                    Trigger Remove Bolsheviks Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Bolsheviks in By DKJD
            
                Non Combat Move - Bolsheviks
            
                Place Units - Bolsheviks
                    3 Fighters placed in Russian Infiltration
                    1 Fighter placed in Bolshevik Revolution
            
                Turn Complete - Bolsheviks
                    Bolsheviks collect 35 PUs; end with 38 PUs
                    Bolsheviks creates 1 Infantry in Ivanova
            

            Combat Hit Differential Summary :

            Bolsheviks regular : 0.50
            Russians regular : -1.33
            Russians AA : 0.50
            

            Savegame

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            • djabwanaD Offline
              djabwana
              last edited by

              TripleA Turn Summary: Germans round 9

              TripleA Turn Summary for game: Over The Top, version: 1.0.0

              Game History

              Round: 9
              
                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                      Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                      Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      1 Heavy-Artillery moved from Venice to Piedmont
                      3 Heavy-Artillerys moved from St. Petersburg to Kaluga
                      5 Railguns moved from RR 8 to RR 5
              
                  Load Munitions - Germans
                      Germans collect 0 PUs; end with 129 PUs
                      Germans creates 1 Gas-Munitions in Bavaria
                      Germans creates 1 Gas-Munitions in Innsbruck
                      Germans creates 3 Gas-Munitionss in Kaluga
                      Germans creates 1 Gas-Munitions and 8 Munitionss in Kiel
                      Germans creates 1 Gas-Munitions in Piedmont
                      Germans creates 10 Munitionss in RR 5
                      Germans creates 2 Munitionss in SZ 7
                      Germans creates 1 Gas-Munitions in Verdun
              
                  Fire Munitions and Combat Move - Germans
                      2 Field-Artillerys moved from St. Petersburg to Kaluga
                      1 Cavalry moved from St. Petersburg to Finland
                            Germans take Finland from Russians
                      1 Cavalry moved from Smolensk to Petrozavodsk
                            Germans take Petrozavodsk from Russians
                      1 Cavalry moved from Saratov to Tula
                      1 Cavalry moved from Smolensk to Tula
                      2 Infantrys moved from Belarus to Oryol
                      1 Infantry moved from Belarus to Smolensk
                      1 Fighter moved from Belarus to Tula
                      1 Fighter moved from Belarus to Oryol
                      5 Infantrys moved from Venice to Piedmont
                      3 Zeppelins moved from Poland to Piedmont
                      1 Heavy-Artillery and 5 Infantrys moved from Innsbruck to Venice
                      1 Heavy-Artillery and 7 Infantrys moved from Bavaria to Innsbruck
                      7 Infantrys moved from Saxony to Innsbruck
                      1 Zeppelin moved from Berlin to Piedmont
                      4 Infantrys moved from Berlin to Saxony
                      2 Infantrys moved from Hanover to Bavaria
                      3 Infantrys moved from Ruhr to Bavaria
                      3 Infantrys moved from Kiel to Ruhr
                      1 Fighter moved from Poland to Innsbruck
                      1 Armored-Train and 1 Train moved from RR 23 to RR 20
                      1 Red-Baron moved from Bar-Le-Duc to Rhiems
                      2 Infantrys moved from Verdun to Rhiems
                      2 Infantrys moved from Verdun to Argonne
                      1 Fighter moved from Vimy to Argonne
                      1 Heavy-Artillery moved from Verdun to Mont Blanc
                      1 Cavalry moved from Douamont to Bar-Le-Duc
                      1 Cavalry moved from Douamont to Vimy
                      1 Infantry moved from Paschendale to Vimy
                      1 Infantry moved from Somme to Vimy
                      1 Infantry moved from Rhineland to Metz
                      6 Infantrys moved from Northern Rhineland to RR 122
                      1 Armored-Train, 6 Infantrys and 1 Train moved from RR 122 to RR 119
                      5 Infantrys moved from RR 119 to Brussels
                      1 Infantry moved from RR 119 to Brussels
                      1 Fighter moved from Vimy to Argonne
                      1 Zeppelin moved from Vimy to Rhiems
              
                  Purchase Units - Germans
                      Germans buy 3 Bombers, 3 Cavalrys, 1 Emplace-Heavy-Artillery, 2 Factorys, 1 Heavy-Artillery, 12 Infantrys and 5 Trenchess; Remaining resources: 0 PUs; 
              
                  Combat - Germans
                      Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                      Germans creates battle in territory OVER THE TOP
                      Germans creates battle in territory By DKJD
                      Battle in Rhiems
                          Germans attack with 2 Infantrys, 1 Red-Baron and 1 Zeppelin
                          French defend with 1 Elite-Offensive-Infantry and 2 Infantrys
                              Germans roll dice for 2 Infantrys, 1 Red-Baron and 1 Zeppelin in Rhiems, round 2 : 2/1 hits, 1.67 expected hits
                              French roll dice for 1 Elite-Offensive-Infantry and 2 Infantrys in Rhiems, round 2 : 1/1 hits, 0.50 expected hits
                              1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Rhiems
                              Germans roll dice for 1 Infantry, 1 Red-Baron and 1 Zeppelin in Rhiems, round 3 : 2/1 hits, 1.33 expected hits
                              French roll dice for 1 Elite-Offensive-Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                          1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                          Germans win, taking By DKJD from British, taking Rhiems from French with 1 Infantry, 1 Red-Baron and 1 Zeppelin remaining. Battle score for attacker is 5
                          Casualties for Germans: 1 Infantry
                          Casualties for French: 1 Elite-Offensive-Infantry and 2 Infantrys
                      Battle in Argonne
                          Germans attack with 2 Fighters and 2 Infantrys
                          French defend with 1 Elite-Offensive-Infantry
                              Germans roll dice for 2 Fighters and 2 Infantrys in Argonne, round 2 : 1/1 hits, 1.33 expected hits
                              French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 2 : 0/1 hits, 0.17 expected hits
                          1 Elite-Offensive-Infantry owned by the French lost in Argonne
                          Germans win, taking Argonne from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                          Casualties for French: 1 Elite-Offensive-Infantry
                      Battle in Kaluga
                          Germans attack with 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys
                          Russians defend with 1 Infantry
                              Germans roll Gas dice in Kaluga : 0/1 hits, 0.67 expected hits
                              Germans roll dice for 2 Field-Artillerys, 3 Gas-Munitionss and 3 Heavy-Artillerys in Kaluga, round 2 : 2/1 hits, 2.67 expected hits
                              Russians roll dice for 1 Infantry in Kaluga, round 2 : 0/1 hits, 0.17 expected hits
                              1 Infantry owned by the Russians lost in Kaluga
                          3 Gas-Munitionss owned by the Germans lost in Kaluga
                          Germans win, taking Kaluga from Russians with 2 Field-Artillerys and 3 Heavy-Artillerys remaining. Battle score for attacker is 2
                          Casualties for Russians: 1 Infantry
                          Casualties for Germans: 3 Gas-Munitionss
                      Battle in Oryol
                          Germans attack with 1 Fighter and 2 Infantrys
                          Russians defend with 1 Elite-Offensive-Infantry
                              Germans roll dice for 1 Fighter and 2 Infantrys in Oryol, round 2 : 1/1 hits, 0.83 expected hits
                              Russians roll dice for 1 Elite-Offensive-Infantry in Oryol, round 2 : 0/1 hits, 0.17 expected hits
                          1 Elite-Offensive-Infantry owned by the Russians lost in Oryol
                          Germans win, taking Oryol from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                          Casualties for Russians: 1 Elite-Offensive-Infantry
                      Battle in Tula
                          Germans attack with 2 Cavalrys and 1 Fighter
                          Russians defend with 1 Elite-Defensive-Infantry and 1 Field-Artillery
                              Germans roll dice for 2 Cavalrys and 1 Fighter in Tula, round 2 : 1/1 hits, 0.83 expected hits
                              Russians roll dice for 1 Elite-Defensive-Infantry and 1 Field-Artillery in Tula, round 2 : 1/1 hits, 0.67 expected hits
                          1 Elite-Defensive-Infantry owned by the Russians and 1 Cavalry owned by the Germans lost in Tula
                              Germans roll dice for 1 Cavalry and 1 Fighter in Tula, round 3 : 1/1 hits, 0.67 expected hits
                              Russians roll dice for 1 Field-Artillery in Tula, round 3 : 0/1 hits, 0.33 expected hits
                          1 Field-Artillery owned by the Russians lost in Tula
                          Germans win, taking Tula from Russians with 1 Cavalry and 1 Fighter remaining. Battle score for attacker is 4
                          Casualties for Germans: 1 Cavalry
                          Casualties for Russians: 1 Elite-Defensive-Infantry and 1 Field-Artillery
                      Battle in Piedmont
                          Germans attack with 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins
                          Italians defend with 1 Cavalry, 1 Factory and 7 Field-Artillerys; Americans defend with 2 Fighters
                              Germans roll Gas dice in Piedmont : 1/1 hits, 0.67 expected hits
                          1 Field-Artillery owned by the Italians lost in Piedmont
                              Germans roll dice for 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 4 Zeppelins in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                              Italians roll dice for 1 Cavalry, 6 Field-Artillerys and 2 Fighters in Piedmont, round 2 : 3/1 hits, 3.17 expected hits
                          2 Field-Artillerys owned by the Italians, 1 Cavalry owned by the Italians and 3 Infantrys owned by the Germans lost in Piedmont
                          1 Gas-Munitions owned by the Germans lost in Piedmont
                              Germans roll dice for 1 Heavy-Artillery, 2 Infantrys and 4 Zeppelins in Piedmont, round 3 : 3/1 hits, 2.17 expected hits
                              Italians roll dice for 4 Field-Artillerys and 2 Fighters in Piedmont, round 3 : 2/1 hits, 2.33 expected hits
                          3 Field-Artillerys owned by the Italians and 2 Infantrys owned by the Germans lost in Piedmont
                              Germans roll dice for 1 Heavy-Artillery and 4 Zeppelins in Piedmont, round 4 : 1/1 hits, 1.33 expected hits
                              Italians roll dice for 1 Field-Artillery and 2 Fighters in Piedmont, round 4 : 2/1 hits, 1.33 expected hits
                          1 Field-Artillery owned by the Italians, 1 Zeppelin owned by the Germans and 1 Heavy-Artillery owned by the Germans lost in Piedmont
                          3 Zeppelins owned by the Germans retreated
                          Italians win with 2 Fighters remaining. Battle score for attacker is 7
                          Casualties for Italians: 1 Cavalry and 7 Field-Artillerys
                          Casualties for Germans: 1 Gas-Munitions, 1 Heavy-Artillery, 5 Infantrys and 1 Zeppelin
                      Trigger Remove Germans Munitions 1: has removed 2 Munitionss owned by Germans in SZ 7
                      Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                      Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                      Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                      Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 8 Munitionss owned by Germans in Kiel
                      Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                      Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Verdun
              
                  Non Combat Move - Germans
                      3 Zeppelins moved from Piedmont to Innsbruck
                      1 Fighter moved from Oryol to Karkov
                      1 Fighter moved from Tula to Smolensk
                      2 Fighters moved from Argonne to Vimy
                      1 Red-Baron moved from Rhiems to Bar-Le-Duc
                      1 Zeppelin moved from Rhiems to Vimy
                      1 Zeppelin moved from Vimy to Brussels
                      1 Infantry moved from Verdun to Mont Blanc
                      1 AA-Gun moved from Poland to Silesia
                      1 AA-Gun moved from Bulgaria to Serbia
                      1 AA-Gun moved from Berlin to Hanover
              
                  Place Units - Germans
                      1 Factory and 2 Trenchess placed in Vimy
                      1 Factory and 2 Trenchess placed in Brussels
                      1 Emplace-Heavy-Artillery placed in Kiel
                      1 Bomber, 3 Cavalrys, 2 Infantrys and 1 Trenches placed in St. Petersburg
                      2 Bombers, 1 Heavy-Artillery and 3 Infantrys placed in Bavaria
                      1 Infantry placed in Kiel
                      6 Infantrys placed in Berlin
                      Trigger EmplaceGermans-Kiel: has removed 1 Emplace-Heavy-Artillery and 1 Heavy-Artillery owned by Germans in Kiel
                      Trigger EmplaceGermans-Kiel: Germans has 1 Heavy-Artillery-Emplacement placed in Kiel
              
                  Turn Complete - Germans
                      Germans collect 129 PUs; end with 129 PUs
                      Germans creates 1 Gas-Munitions in Bavaria
                      Germans creates 1 Gas-Munitions in Innsbruck
                      Germans creates 3 Gas-Munitionss in Kaluga
                      Germans creates 10 Munitionss in Kiel
                      Germans creates 1 Gas-Munitions in Mont Blanc
                      Germans creates 10 Munitionss in RR 5
                      Germans creates 2 Munitionss in SZ 7
                      Germans creates 1 Gas-Munitions in Venice
              

              Combat Hit Differential Summary :

              Germans Gas : -0.33
              Italians regular : 0.17
              French regular : 0.17
              Russians regular : -0.33
              Germans regular : 1.00
              

              Savegame

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              • djabwanaD Offline
                djabwana
                last edited by

                TripleA Turn Summary: Imperial-German-Afrika round 9

                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                Game History

                Round: 9
                
                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                        Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                        Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                
                    Load Munitions - Imperial-German-Afrika
                        Imperial-German-Afrika collect 0 PUs; end with 20 PUs
                        Imperial-German-Afrika creates 6 Munitionss in Angolia
                        Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                
                    Fire Munitions and Combat Move - Imperial-German-Afrika
                        3 Munitionss moved from German E. Afrika to Mumbaza
                        6 Munitionss moved from German E. Afrika to Rhodesia
                        1 Munitions moved from German E. Afrika to Rhodesia
                        1 Infantry moved from German E. Afrika to Mumbaza
                        1 Infantry moved from German E. Afrika to Rhodesia
                        1 Infantry moved from German E. Afrika to Mumbaza
                        1 Infantry moved from German E. Afrika to Rhodesia
                        6 Munitionss moved from Angolia to Buchuanaland
                        1 Fighter moved from German E. Afrika to Buchuanaland
                        3 Infantrys moved from Angolia to Buchuanaland
                        1 Infantry moved from Angolia to Buchuanaland
                        Imperial-German-Afrika undo move 11.
                        1 Infantry moved from Egypt to Hurghada
                
                    Purchase Units - Imperial-German-Afrika
                        Imperial-German-Afrika repair damage of 2x Factory; Remaining resources: 18 PUs; 
                        Imperial-German-Afrika buy 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
                
                    Combat - Imperial-German-Afrika
                        Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                        Imperial-German-Afrika creates battle in territory OVER THE TOP
                        Battle in Rhodesia
                            Imperial-German-Afrika attack with 2 Infantrys and 7 Munitionss
                            French-Colonial-Africa defend with 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                                Imperial-German-Afrika roll dice for 2 Infantrys and 7 Munitionss in Rhodesia, round 2 : 3/1 hits, 2.67 expected hits
                                British-Commonwealth roll dice for 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                            1 Elite-Offensive-Infantry owned by the French-Colonial-Africa, 1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Defensive-Infantry owned by the French-Colonial-Africa lost in Rhodesia
                                7 Munitionss owned by the Imperial-German-Afrika lost in Rhodesia
                            Imperial-German-Afrika takes Rhodesia from British-Commonwealth
                            Imperial-German-Afrika win
                            . Battle score for attacker is 4
                            Casualties for Imperial-German-Afrika: 1 Infantry and 7 Munitionss
                            Casualties for French-Colonial-Africa: 1 Elite-Defensive-Infantry and 1 Elite-Offensive-Infantry
                        Battle in Buchuanaland
                            Imperial-German-Afrika attack with 1 Fighter, 3 Infantrys and 6 Munitionss
                            British-Commonwealth defend with 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                                Imperial-German-Afrika roll dice for 1 Fighter, 3 Infantrys and 6 Munitionss in Buchuanaland, round 2 : 3/0 hits, 3.00 expected hits
                                British-Commonwealth roll dice for 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 1.17 expected hits
                                1 Infantry owned by the Imperial-German-Afrika, 2 Elite-Defensive-Infantrys owned by the British-Commonwealth and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                6 Munitionss owned by the Imperial-German-Afrika lost in Buchuanaland
                                Imperial-German-Afrika roll dice for 1 Fighter and 2 Infantrys in Buchuanaland, round 3 : 1/1 hits, 0.83 expected hits
                                British-Commonwealth roll dice for 1 Elite-Defensive-Infantry in Buchuanaland, round 3 : 0/1 hits, 0.33 expected hits
                            1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                            Imperial-German-Afrika takes Buchuanaland from British-Commonwealth
                            Imperial-German-Afrika win
                            . Battle score for attacker is 10
                            Casualties for Imperial-German-Afrika: 1 Infantry and 6 Munitionss
                            Casualties for British-Commonwealth: 3 Elite-Defensive-Infantrys and 1 Elite-Offensive-Infantry
                        Battle in Hurghada
                            Imperial-German-Afrika attack with 1 Infantry
                            British-Commonwealth defend with 1 Infantry
                                Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                British-Commonwealth roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 3 : 1/1 hits, 0.17 expected hits
                                British-Commonwealth roll dice for 1 Infantry in Hurghada, round 3 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the British-Commonwealth lost in Hurghada
                            Imperial-German-Afrika takes Hurghada from British-Commonwealth
                            Imperial-German-Afrika win
                            . Battle score for attacker is 2
                            Casualties for British-Commonwealth: 1 Infantry
                        Battle in Mumbaza
                            Imperial-German-Afrika attack with 2 Infantrys and 3 Munitionss
                            French-Colonial-Africa defend with 1 Infantry
                                Imperial-German-Afrika roll dice for 2 Infantrys and 3 Munitionss in Mumbaza, round 2 : 1/1 hits, 1.33 expected hits
                                French-Colonial-Africa roll dice for 1 Infantry in Mumbaza, round 2 : 0/1 hits, 0.17 expected hits
                                1 Infantry owned by the French-Colonial-Africa lost in Mumbaza
                                3 Munitionss owned by the Imperial-German-Afrika lost in Mumbaza
                            Imperial-German-Afrika takes Mumbaza from French-Colonial-Africa
                            Imperial-German-Afrika win
                            . Battle score for attacker is 2
                            Casualties for French-Colonial-Africa: 1 Infantry
                            Casualties for Imperial-German-Afrika: 3 Munitionss
                        Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                
                    Non Combat Move - Imperial-German-Afrika
                        1 Fighter moved from Buchuanaland to Angolia
                
                    Place Units - Imperial-German-Afrika
                        1 Fighter and 2 Infantrys placed in Angolia
                        3 Infantrys placed in German E. Afrika
                
                    Turn Complete - Imperial-German-Afrika
                        Imperial-German-Afrika collect 19 PUs; end with 19 PUs
                        Imperial-German-Afrika creates 6 Munitionss in Angolia
                        Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                

                Combat Hit Differential Summary :

                Imperial-German-Afrika regular : 0.83
                British-Commonwealth regular : -0.33
                French-Colonial-Africa regular : -0.17
                

                Savegame

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                • GenerationKILLG Offline
                  GenerationKILL
                  last edited by

                  TripleA Turn Summary: French round 9

                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                  Game History

                  Round: 9
                  
                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                          Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                          Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                  
                      Load Munitions - French
                          French collect 0 PUs; end with 66 PUs
                          French creates 8 Munitionss in SZ 29
                  
                      Fire Munitions and Combat Move - French
                          3 Battleships moved from SZ 29 to SZ 30
                          2 Battlecruisers and 1 Destroyer moved from SZ 29 to SZ 30
                          2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys moved from Paris to RR 27
                          1 Armored-Train, 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 1 Train moved from RR 27 to RR 46
                          2 Infantrys moved from RR 46 to Tuscany
                          2 Elite-Defensive-Infantrys moved from RR 46 to Tuscany
                          1 Elite-Offensive-Infantry moved from RR 46 to Tuscany
                          6 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Infantrys moved from Marseilles to Piedmont
                          6 Infantrys moved from Picardy to RR 17
                          1 Elite-Offensive-Infantry moved from Chaumont to Rhiems
                          1 Elite-Offensive-Infantry moved from Chaumont to Argonne
                          1 Infantry moved from Chaumont to Rhiems
                          1 Infantry moved from Chaumont to Argonne
                          1 Infantry moved from Soissons to Somme
                                French take Somme from Germans
                          1 Elite-Offensive-Infantry and 1 Field-Artillery moved from Chantilly to Soissons
                          1 Elite-Defensive-Infantry moved from Chantilly to Chaumont
                          1 Armored-Train, 6 Infantrys and 1 Train moved from RR 17 to RR 38
                          6 Infantrys moved from RR 38 to Piedmont
                          1 Infantry moved from Paris to Marseilles
                  
                      Purchase Units - French
                          French buy 1 Battleship, 1 Destroyer, 1 Elite-Offensive-Infantry, 1 Field-Artillery, 9 Infantrys and 1 Zeppelin; Remaining resources: 0 PUs; 
                  
                      Combat - French
                          Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                          French creates battle in territory OVER THE TOP
                          French creates battle in territory By DKJD
                          Battle in Rhiems
                              French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                              Germans defend with 1 Infantry
                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.50 expected hits
                                  Germans roll dice for 1 Infantry in Rhiems, round 2 : 0/1 hits, 0.17 expected hits
                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 3 : 1/1 hits, 0.50 expected hits
                                  Germans roll dice for 1 Infantry in Rhiems, round 3 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Rhiems
                              French win, taking By DKJD from Germans, taking Rhiems from Germans with 1 Elite-Offensive-Infantry and 1 Infantry remaining. Battle score for attacker is 2
                              Casualties for Germans: 1 Infantry
                          Battle in Argonne
                              French attack with 1 Elite-Offensive-Infantry and 1 Infantry
                              Germans defend with 2 Infantrys
                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 2 : 0/1 hits, 0.50 expected hits
                                  Germans roll dice for 2 Infantrys in Argonne, round 2 : 0/1 hits, 0.33 expected hits
                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 3 : 0/1 hits, 0.50 expected hits
                                  Germans roll dice for 2 Infantrys in Argonne, round 3 : 0/1 hits, 0.33 expected hits
                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Argonne, round 4 : 1/1 hits, 0.50 expected hits
                                  Germans roll dice for 2 Infantrys in Argonne, round 4 : 1/1 hits, 0.33 expected hits
                                  1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Argonne
                                  French roll dice for 1 Elite-Offensive-Infantry in Argonne, round 5 : 1/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 Infantry in Argonne, round 5 : 0/1 hits, 0.17 expected hits
                                  1 Infantry owned by the Germans lost in Argonne
                              French win, taking Argonne from Germans with 1 Elite-Offensive-Infantry remaining. Battle score for attacker is 2
                              Casualties for French: 1 Infantry
                              Casualties for Germans: 2 Infantrys
                          Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                          Trigger Remove French Munitions 1: has removed 8 Munitionss owned by French in SZ 29
                  
                      Non Combat Move - French
                  
                      Place Units - French
                          1 Battleship and 1 Destroyer placed in SZ 29
                          1 Elite-Offensive-Infantry, 1 Field-Artillery and 1 Infantry placed in Chantilly
                          4 Infantrys placed in Marseilles
                          4 Infantrys placed in Picardy
                          1 Zeppelin placed in Paris
                  
                      Turn Complete - French
                          French collect 68 PUs; end with 68 PUs
                          French creates 2 Munitionss in SZ 29
                          French creates 8 Munitionss in SZ 30
                  

                  Combat Hit Differential Summary :

                  French regular : 0.17
                  Germans regular : -0.50
                  

                  Savegame

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                  • GenerationKILLG Offline
                    GenerationKILL
                    last edited by

                    TripleA Turn Summary: French-Colonial-Africa round 9

                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                    Game History

                    Round: 9
                    
                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                            Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                            Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                            1 unit repaired.
                            4 Elite-Defensive-Infantrys, 5 Elite-Offensive-Infantrys, 5 Field-Artillerys, 1 Fighter and 6 Infantrys moved from Cabinda to Angolia
                            5 Elite-Offensive-Infantrys, 2 Field-Artillerys, 2 Fighters and 1 Infantry moved from Chikapa to Angolia
                            1 Armored-Train and 1 Train moved from RR 102 to RR 101
                            5 Infantrys moved from Nigeria to RR 96
                            5 Infantrys and 1 Train moved from RR 96 to RR 89
                            5 Infantrys moved from RR 89 to French Niger
                            1 Fighter moved from Southern Sudan to Hurghada
                            1 Infantry moved from Northern Sudan to Hurghada
                            French-Colonial-Africa undo move 8.
                            French-Colonial-Africa undo move 7.
                            1 Fighter moved from Southern Sudan to Oman
                            1 Elite-Defensive-Infantry and 1 Field-Artillery moved from Southern Sudan to Northern Sudan
                            1 Train moved from RR 104 to RR 101
                            2 Infantrys moved from French Equitorial Africa to RR 101
                            2 Infantrys and 1 Train moved from RR 101 to RR 96
                            2 Infantrys moved from RR 96 to Nigeria
                            1 Battlecruiser and 2 Battleships moved from SZ 51 to SZ 27
                            5 Elite-Offensive-Infantrys moved from Senegal to SZ 51
                            5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 51 to SZ 27
                            5 Elite-Offensive-Infantrys moved from SZ 27 to Gibraltar
                    
                        Load Munitions - French-Colonial-Africa
                            French-Colonial-Africa collect 0 PUs; end with 40 PUs
                            French-Colonial-Africa creates 5 Munitionss in SZ 27
                    
                        Purchase Units - French-Colonial-Africa
                            French-Colonial-Africa buy 1 Factory, 1 Fighter, 1 Infantry and 1 Shipyard; Remaining resources: 0 PUs; 
                    
                        Combat - French-Colonial-Africa
                            Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                            French-Colonial-Africa creates battle in territory OVER THE TOP
                            French-Colonial-Africa creates battle in territory Angolia
                            Battle in Angolia
                                French-Colonial-Africa attack with 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys
                                Imperial-German-Afrika defend with 1 Factory, 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                                    French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 7 Infantrys in Angolia, round 2 : 10/1 hits, 10.17 expected hits
                                Units damaged: 8 Trenchess owned by the Imperial-German-Afrika and 2 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika
                                    Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 2 : 4/1 hits, 3.50 expected hits
                                    4 Infantrys owned by the French-Colonial-Africa lost in Angolia
                                    French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys, 3 Fighters and 3 Infantrys in Angolia, round 3 : 10/1 hits, 9.50 expected hits
                                Units damaged: 1 Heavy-Artillery-Emplacement owned by the Imperial-German-Afrika
                                    Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess in Angolia, round 3 : 3/1 hits, 3.50 expected hits
                                    1 Infantry owned by the Imperial-German-Afrika, 3 Infantrys owned by the French-Colonial-Africa and 8 Trenchess owned by the Imperial-German-Afrika lost in Angolia
                                    French-Colonial-Africa roll dice for 4 Elite-Defensive-Infantrys, 10 Elite-Offensive-Infantrys, 7 Field-Artillerys and 3 Fighters in Angolia, round 4 : 9/0 hits, 9.00 expected hits
                                    Imperial-German-Afrika roll dice for 2 Fighters, 3 Heavy-Artillery-Emplacements and 2 Infantrys in Angolia, round 4 : 3/1 hits, 3.33 expected hits
                                    2 Infantrys owned by the Imperial-German-Afrika, 3 Elite-Offensive-Infantrys owned by the French-Colonial-Africa, 2 Fighters owned by the Imperial-German-Afrika and 3 Heavy-Artillery-Emplacements owned by the Imperial-German-Afrika lost in Angolia
                                French-Colonial-Africa takes Angolia from Imperial-German-Afrika
                                French-Colonial-Africa win
                                . Battle score for attacker is 23
                                Casualties for French-Colonial-Africa: 3 Elite-Offensive-Infantrys and 7 Infantrys
                                Casualties for Imperial-German-Afrika: 2 Fighters, 3 Heavy-Artillery-Emplacements, 3 Infantrys and 8 Trenchess
                            Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                            Trigger Remove French-Colonial-Africa Munitions 1: has removed 5 Munitionss owned by French-Colonial-Africa in SZ 27
                    
                        Non Combat Move - French-Colonial-Africa
                            1 Fighter moved from Angolia to French Equitorial Africa
                            1 Fighter moved from Angolia to Chikapa
                            1 Fighter moved from Angolia to French Equitorial Africa
                    
                        Place Units - French-Colonial-Africa
                            1 Factory and 1 Shipyard placed in Casablanca
                            1 Fighter and 1 Infantry placed in Senegal
                    
                        Turn Complete - French-Colonial-Africa
                            French-Colonial-Africa collect 41 PUs; end with 41 PUs
                            French-Colonial-Africa creates 5 Munitionss in SZ 27
                    

                    Combat Hit Differential Summary :

                    Imperial-German-Afrika regular : -0.33
                    French-Colonial-Africa regular : 0.33
                    

                    Savegame

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                    • GenerationKILLG Offline
                      GenerationKILL
                      last edited by

                      TripleA Turn Summary: Russians round 9

                      TripleA Turn Summary for game: Over The Top, version: 1.0.0

                      Game History

                      Round: 9
                      
                          Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                              Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                              Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                      
                          Load Munitions - Russians
                              Russians collect 0 PUs; end with 20 PUs
                      
                          Purchase Units - Russians
                              Russians buy 4 Elite-Defensive-Infantrys and 1 Fighter; Remaining resources: 0 PUs; 
                      
                          Combat - Russians
                              Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                              Russians creates battle in territory OVER THE TOP
                              Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                      
                          Non Combat Move - Russians
                      
                          Place Units - Russians
                              4 Elite-Defensive-Infantrys and 1 Fighter placed in Svastepole
                      
                          Turn Complete - Russians
                              Russians collect 12 PUs; end with 12 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • djabwanaD Offline
                        djabwana
                        last edited by

                        TripleA Turn Summary: Austrians round 9

                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                        Game History

                        Round: 9
                        
                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - Austrians
                                Trigger -infraDuringCombatMove-Austrians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                Trigger Add Austrians Munitions: Austrians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                        
                            Load Munitions - Austrians
                                Austrians collect 0 PUs; end with 66 PUs
                                Austrians creates 6 Munitionss in SZ 31
                        
                            Fire Munitions and Combat Move - Austrians
                                1 Infantry moved from Bryansk to Belarus
                                1 Infantry moved from Galacia to Vienna
                                1 Infantry moved from Moldova to Galacia
                                1 Infantry moved from Karkov to Moldova
                                1 Infantry moved from Moldova to Galacia
                                1 Infantry moved from Galacia to Vienna
                                6 Munitionss moved from SZ 31 to Tuscany
                                3 Fighters moved from Venice to Tuscany
                                2 Fighters and 12 Infantrys moved from Venice to Tuscany
                                1 Troop-Transport moved from SZ 31 to SZ 32
                                2 Infantrys moved from Sarajevo to SZ 32
                                2 Infantrys and 1 Troop-Transport moved from SZ 32 to SZ 31
                                4 Infantrys moved from Trieste to SZ 31
                                6 Infantrys moved from SZ 31 to Tuscany
                                5 Zeppelins moved from Trieste to Tuscany
                                1 Field-Artillery moved from Hungary to Trieste
                                11 Infantrys moved from Vienna to RR 40
                                1 Armored-Train and 1 Train moved from RR 39 to RR 40
                                1 Armored-Train, 11 Infantrys and 2 Trains moved from RR 40 to RR 39
                                11 Infantrys moved from RR 39 to Venice
                        
                            Purchase Units - Austrians
                                Austrians buy 1 Develop-Heavy-Artillery and 13 Infantrys; Remaining resources: 0 PUs; 
                        
                            Combat - Austrians
                                Trigger -infraDuringCombatMove-Austrians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                Austrians creates battle in territory OVER THE TOP
                                Austrians creates battle in territory By DKJD
                                Battle in Tuscany
                                    Austrians attack with 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins
                                    Italians defend with 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess; French defend with 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                                        Austrians roll dice for 5 Fighters, 18 Infantrys, 6 Munitionss and 5 Zeppelins in Tuscany, round 2 : 11/1 hits, 10.83 expected hits
                                        Italians roll dice for 7 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 2 Infantrys and 2 Trenchess in Tuscany, round 2 : 3/1 hits, 3.33 expected hits
                                        2 Trenchess owned by the Italians, 3 Infantrys owned by the Austrians, 2 Infantrys owned by the French, 3 Elite-Offensive-Infantrys owned by the Italians, 1 Elite-Offensive-Infantry owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Tuscany
                                        6 Munitionss owned by the Austrians lost in Tuscany
                                        Austrians roll dice for 5 Fighters, 15 Infantrys and 5 Zeppelins in Tuscany, round 3 : 8/1 hits, 8.33 expected hits
                                        Italians roll dice for 6 Elite-Defensive-Infantrys in Tuscany, round 3 : 2/0 hits, 2.00 expected hits
                                        2 Infantrys owned by the Austrians, 4 Elite-Defensive-Infantrys owned by the Italians and 2 Elite-Defensive-Infantrys owned by the French lost in Tuscany
                                    Austrians win, taking By DKJD from French, taking Tuscany from Italians with 5 Fighters, 13 Infantrys and 5 Zeppelins remaining. Battle score for attacker is 33
                                    Casualties for Austrians: 5 Infantrys and 6 Munitionss
                                    Casualties for French: 3 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry and 2 Infantrys
                                    Casualties for Italians: 4 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys and 2 Trenchess
                                Trigger Remove Austrians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Austrians in By DKJD
                        
                            Non Combat Move - Austrians
                                5 Fighters moved from Tuscany to Venice
                                5 Zeppelins moved from Tuscany to Trieste
                                1 AA-Gun moved from Romania to Hungary
                                1 AA-Gun moved from Moldova to Galacia
                        
                            Place Units - Austrians
                                6 Infantrys placed in Trieste
                                1 Develop-Heavy-Artillery and 7 Infantrys placed in Vienna
                                Trigger -Austrians-Develop-Heavy-Artillery: buyDevelop-Heavy-Artillery removed from Austrians-Frontier
                                Trigger -Austrians-Develop-Heavy-Artillery: buyHeavy-Artillery added to Austrians-Frontier
                                Trigger -Austrians-Develop-Heavy-Artillery: buyEmplace-Heavy-Artillery added to Austrians-Frontier
                                Trigger -Austrians-Develop-Heavy-Artillery: buyRailgun added to Austrians-Frontier
                                Trigger -Austrians-Develop-Heavy-Artillery: has removed 1 Develop-Heavy-Artillery owned by Austrians in Vienna
                        
                            Turn Complete - Austrians
                                Austrians collect 61 PUs; end with 61 PUs
                                Austrians creates 6 Munitionss in SZ 31
                        

                        Combat Hit Differential Summary :

                        Italians regular : -0.33
                        Austrians regular : -0.17
                        

                        Savegame

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                        • djabwanaD Offline
                          djabwana
                          last edited by

                          TripleA Turn Summary: Ottomans round 9

                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                          Game History

                          Round: 9
                          
                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - Ottomans
                                  Trigger -infraDuringCombatMove-Ottomans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                  Trigger Add Ottomans Munitions: Ottomans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                          
                              Load Munitions - Ottomans
                                  Ottomans collect 0 PUs; end with 83 PUs
                                  Ottomans creates 2 Munitionss in SZ 36
                                  Ottomans creates 4 Munitionss in SZ 37
                          
                              Fire Munitions and Combat Move - Ottomans
                                  4 Munitionss moved from SZ 37 to Svastepole
                                  6 Infantrys moved from Istanbul to SZ 36
                                  6 Infantrys and 1 Troop-Transport moved from SZ 36 to SZ 32
                                  6 Infantrys moved from SZ 32 to Naples
                                  1 Zeppelin moved from Istanbul to Naples
                                  1 Battleship moved from SZ 36 to SZ 34
                                  2 Infantrys moved from Greece to Sarajevo
                                  3 Infantrys and 3 Mech-Infantrys moved from Cyreniaca to Tripoli
                                        Ottomans take Sirte from Italians
                                        Ottomans take Tripoli from Italians
                                  2 Field-Artillerys and 3 Infantrys moved from Cyreniaca to Sirte
                                  1 Field-Artillery moved from al-Hasa to Basrah
                                  2 Infantrys moved from al-Hasa to Basrah
                                  1 Zeppelin moved from Istanbul to Naples
                                  1 Fighter moved from Romania to Greece
                                  1 Armored-Train and 1 Train moved from RR 42 to RR 55
                                  2 Battlecruisers, 1 Battleship and 3 Submarines moved from SZ 37 to SZ 34
                                  1 Freighter moved from SZ 37 to SZ 36
                                  3 Infantrys moved from Istanbul to SZ 36
                                  1 Freighter and 3 Infantrys moved from SZ 36 to SZ 37
                                  3 Infantrys moved from SZ 37 to Karkov
                                  1 Zeppelin moved from al-Hasa to Cairo
                                  4 Infantrys moved from Cairo to Egypt
                                  4 Infantrys moved from Arar to Bagdad
                                  4 Infantrys moved from Syria to Arar
                          
                              Purchase Units - Ottomans
                                  Ottomans buy 1 Harbor-Defenses, 20 Infantrys, 2 Mech-Infantrys, 1 Shipyard and 3 Trenchess; Remaining resources: 0 PUs; 
                          
                              Combat - Ottomans
                                  Trigger -infraDuringCombatMove-Ottomans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                  Ottomans creates battle in territory OVER THE TOP
                                  Battle in Svastepole
                                      Ottomans attack with 4 Munitionss
                                      Russians defend with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Factory, 3 Fighters, 2 Infantrys, 1 Shipyard and 8 Trenchess
                                          Ottomans roll dice for 4 Munitionss in Svastepole, round 2 : 1/1 hits, 1.33 expected hits
                                      Units damaged: 1 Trenches owned by the Russians
                                          4 Munitionss owned by the Ottomans lost in Svastepole
                                      Russians win with 1 AA-Gun, 13 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 3 Fighters, 2 Infantrys and 8 Trenchess remaining. Battle score for attacker is 0
                                      Casualties for Ottomans: 4 Munitionss
                                  Battle in Naples
                                      Ottomans attack with 6 Infantrys and 2 Zeppelins
                                      Italians defend with 1 Infantry and 2 Trenchess
                                          Ottomans roll dice for 6 Infantrys and 2 Zeppelins in Naples, round 2 : 3/1 hits, 2.33 expected hits
                                      Units damaged: 1 Trenches owned by the Italians
                                          Italians roll dice for 1 Infantry and 2 Trenchess in Naples, round 2 : 1/1 hits, 0.17 expected hits
                                          1 Trenches owned by the Italians and 1 Infantry owned by the Ottomans lost in Naples
                                          Ottomans roll dice for 5 Infantrys and 2 Zeppelins in Naples, round 3 : 2/0 hits, 2.00 expected hits
                                          Italians roll dice for 1 Infantry and 1 Trenches in Naples, round 3 : 0/1 hits, 0.17 expected hits
                                          1 Trenches owned by the Italians and 1 Infantry owned by the Italians lost in Naples
                                      Ottomans win, taking Naples from Italians with 5 Infantrys and 2 Zeppelins remaining. Battle score for attacker is 6
                                      Casualties for Ottomans: 1 Infantry
                                      Casualties for Italians: 1 Infantry and 2 Trenchess
                                  Trigger Remove Ottomans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Ottomans in By DKJD
                                  Trigger Remove Ottomans Munitions 1: has removed 2 Munitionss owned by Ottomans in SZ 36
                          
                              Non Combat Move - Ottomans
                                  2 Zeppelins moved from Naples to Greece
                                  1 Fighter moved from Cairo to Syria
                                  1 Zeppelin moved from Cairo to Syria
                          
                              Place Units - Ottomans
                                  4 Infantrys placed in Cairo
                                  1 Harbor-Defenses placed in SZ 39
                                  4 Infantrys placed in Basrah
                                  6 Infantrys placed in Syria
                                  1 Shipyard and 1 Trenches placed in Greece
                                  2 Infantrys and 2 Mech-Infantrys placed in Greece
                                  2 Trenchess placed in Karkov
                                  4 Infantrys placed in Istanbul
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Ottomans from Egypt: 1 Field-Artillery and 6 Infantrys
                                  EDIT: Adding units owned by Ottomans to Cairo: 1 Field-Artillery and 6 Infantrys
                                  EDIT: Turning off Edit Mode
                          
                              Turn Complete - Ottomans
                                  Ottomans collect 88 PUs; end with 88 PUs
                                  Ottomans creates 6 Munitionss in SZ 34
                          

                          Combat Hit Differential Summary :

                          Italians regular : 0.67
                          Ottomans regular : 0.33
                          

                          Savegame

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                          • GenerationKILLG Offline
                            GenerationKILL
                            last edited by

                            TripleA Turn Summary: British-Commonwealth round 9

                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                            Game History

                            Round: 9
                            
                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - British-Commonwealth
                                    Trigger -infraDuringCombatMove-British-Commonwealth-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                    Trigger Add British-Commonwealth Munitions: British-Commonwealth has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        British-Commonwealth takes al-Hasa from Ottomans
                                        British-Commonwealth takes Hejaz from Ottomans
                                    1 Infantry moved from Oman to al-Hasa
                                    1 Infantry moved from Oman to Hejaz
                                    2 Battleships moved from SZ 42 to SZ 38
                                    1 Battlecruiser moved from SZ 87 to SZ 48
                            
                                Load Munitions - British-Commonwealth
                                    British-Commonwealth collect 0 PUs; end with 60 PUs
                                    British-Commonwealth creates 4 Munitionss in SZ 38
                                    British-Commonwealth creates 1 Munitions in SZ 48
                            
                                Fire Munitions and Combat Move - British-Commonwealth
                                    2 Elite-Offensive-Infantrys moved from Oman to SZ 42
                                    1 Field-Artillery moved from I. Somaliland to SZ 42
                                    2 Infantrys moved from Oman to SZ 42
                                    2 Elite-Defensive-Infantrys moved from Oman to SZ 42
                                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys and 1 Troop-Transport moved from SZ 42 to SZ 38
                                    1 Field-Artillery and 2 Infantrys moved from SZ 38 to Tabuk
                                    2 Elite-Defensive-Infantrys moved from SZ 38 to Tabuk
                                    2 Elite-Offensive-Infantrys moved from SZ 38 to Tabuk
                                    4 Munitionss moved from SZ 38 to Tabuk
                                    1 Bomber and 2 Zeppelins moved from Oman to Tabuk
                                    1 Bomber moved from Niangara to Hurghada
                                    2 Cavalrys moved from Southern Sudan to Hurghada
                                    1 Infantry moved from Northern Sudan to Hurghada
                                    2 Field-Artillerys moved from Oman to Hejaz
                                    1 Elite-Defensive-Infantry moved from Oman to Hejaz
                                    1 Cavalry moved from Oman to Hejaz
                                    2 Freighters moved from SZ 43 to SZ 44
                                    3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from India to SZ 44
                                    3 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Freighters moved from SZ 44 to SZ 43
                                    3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys moved from SZ 43 to Oman
                                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 1 Field-Artillery moved from Australia to SZ 66
                                    2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 1 Troop-Transport moved from SZ 66 to SZ 48
                                    1 Elite-Offensive-Infantry moved from Transvaal to Buchuanaland
                                    1 Bomber moved from Chikapa to Buchuanaland
                                    1 Infantry moved from Nye Lukemba to Rhodesia
                                    British-Commonwealth undo move 24.
                                    1 Bomber moved from Chikapa to Rhodesia
                            
                                Purchase Units - British-Commonwealth
                                    British-Commonwealth buy 1 Battleship, 6 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Freighter and 1 Infantry; Remaining resources: 0 PUs; 
                            
                                Combat - British-Commonwealth
                                    Trigger -infraDuringCombatMove-British-Commonwealth-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                    British-Commonwealth creates battle in territory OVER THE TOP
                                    Battle in Rhodesia
                                        British-Commonwealth attack with 1 Bomber and 1 Infantry
                                        Imperial-German-Afrika defend with 1 Infantry
                                            British-Commonwealth roll dice for 1 Bomber and 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.83 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Rhodesia, round 2 : 1/1 hits, 0.17 expected hits
                                            1 Infantry owned by the British-Commonwealth and 1 Infantry owned by the Imperial-German-Afrika lost in Rhodesia
                                        British-Commonwealth win
                                        . Battle score for attacker is 0
                                        Casualties for British-Commonwealth: 1 Infantry
                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                    Battle in Tabuk
                                        British-Commonwealth attack with 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins
                                        Ottomans defend with 10 Infantrys and 2 Trenchess
                                            British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery, 2 Infantrys, 4 Munitionss and 2 Zeppelins in Tabuk, round 2 : 4/1 hits, 4.83 expected hits
                                            Ottomans roll dice for 10 Infantrys and 2 Trenchess in Tabuk, round 2 : 2/1 hits, 1.67 expected hits
                                            2 Infantrys owned by the British-Commonwealth and 2 Trenchess owned by the Ottomans lost in Tabuk
                                            4 Munitionss owned by the British-Commonwealth lost in Tabuk
                                            British-Commonwealth roll dice for 1 Bomber, 2 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 3 : 2/1 hits, 2.83 expected hits
                                            Ottomans roll dice for 10 Infantrys in Tabuk, round 3 : 1/1 hits, 1.67 expected hits
                                            2 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                            British-Commonwealth roll dice for 1 Bomber, 1 Elite-Defensive-Infantry, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 4 : 3/1 hits, 2.67 expected hits
                                            Ottomans roll dice for 8 Infantrys in Tabuk, round 4 : 1/1 hits, 1.33 expected hits
                                            3 Infantrys owned by the Ottomans and 1 Elite-Defensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                            British-Commonwealth roll dice for 1 Bomber, 2 Elite-Offensive-Infantrys, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 5 : 2/1 hits, 2.50 expected hits
                                            Ottomans roll dice for 5 Infantrys in Tabuk, round 5 : 1/1 hits, 0.83 expected hits
                                            2 Infantrys owned by the Ottomans and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Tabuk
                                            British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 6 : 2/0 hits, 2.00 expected hits
                                            Ottomans roll dice for 3 Infantrys in Tabuk, round 6 : 0/1 hits, 0.50 expected hits
                                            2 Infantrys owned by the Ottomans lost in Tabuk
                                            British-Commonwealth roll dice for 1 Bomber, 1 Elite-Offensive-Infantry, 1 Field-Artillery and 2 Zeppelins in Tabuk, round 7 : 2/0 hits, 2.00 expected hits
                                            Ottomans roll dice for 1 Infantry in Tabuk, round 7 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Ottomans lost in Tabuk
                                        British-Commonwealth takes Tabuk from Ottomans
                                        British-Commonwealth win
                                        . Battle score for attacker is 13
                                        Casualties for British-Commonwealth: 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 2 Infantrys and 4 Munitionss
                                        Casualties for Ottomans: 10 Infantrys and 2 Trenchess
                                    Battle in Buchuanaland
                                        British-Commonwealth attack with 1 Elite-Offensive-Infantry
                                        Imperial-German-Afrika defend with 2 Infantrys
                                            British-Commonwealth roll dice for 1 Elite-Offensive-Infantry in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                            Imperial-German-Afrika roll dice for 2 Infantrys in Buchuanaland, round 2 : 1/1 hits, 0.33 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika and 1 Elite-Offensive-Infantry owned by the British-Commonwealth lost in Buchuanaland
                                        Imperial-German-Afrika win
                                        . Battle score for attacker is -1
                                        Casualties for British-Commonwealth: 1 Elite-Offensive-Infantry
                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                    Battle in Hurghada
                                        British-Commonwealth attack with 1 Bomber, 2 Cavalrys and 1 Infantry
                                        Imperial-German-Afrika defend with 1 Infantry
                                            British-Commonwealth roll dice for 1 Bomber, 2 Cavalrys and 1 Infantry in Hurghada, round 2 : 2/1 hits, 1.17 expected hits
                                            Imperial-German-Afrika roll dice for 1 Infantry in Hurghada, round 2 : 0/1 hits, 0.17 expected hits
                                            1 Infantry owned by the Imperial-German-Afrika lost in Hurghada
                                        British-Commonwealth takes Hurghada from Imperial-German-Afrika
                                        British-Commonwealth win
                                        . Battle score for attacker is 2
                                        Casualties for Imperial-German-Afrika: 1 Infantry
                                    Trigger Remove British-Commonwealth Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by British-Commonwealth in By DKJD
                                    Trigger Remove British-Commonwealth Munitions 1: has removed 1 Munitions owned by British-Commonwealth in SZ 48
                            
                                Non Combat Move - British-Commonwealth
                                    1 Bomber moved from Hurghada to Northern Sudan
                                    1 Bomber and 2 Zeppelins moved from Tabuk to Oman
                                    1 Bomber moved from Rhodesia to I. Somaliland
                            
                                Place Units - British-Commonwealth
                                    1 Battleship and 1 Freighter placed in SZ 66
                                    2 Elite-Offensive-Infantrys and 1 Infantry placed in Australia
                                    3 Elite-Defensive-Infantrys and 2 Elite-Offensive-Infantrys placed in India
                                    3 Elite-Defensive-Infantrys placed in S. Africa
                            
                                Turn Complete - British-Commonwealth
                                    British-Commonwealth collect 57 PUs; end with 57 PUs
                                    British-Commonwealth creates 4 Munitionss in SZ 38
                                    British-Commonwealth creates 1 Munitions in SZ 48
                                    British-Commonwealth creates 2 Munitionss in SZ 66
                            

                            Combat Hit Differential Summary :

                            Imperial-German-Afrika regular : 1.33
                            British-Commonwealth regular : -0.17
                            Ottomans regular : -1.17
                            

                            Savegame

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                            • GenerationKILLG Offline
                              GenerationKILL
                              last edited by

                              TripleA Turn Summary: Italians round 9

                              TripleA Turn Summary for game: Over The Top, version: 1.0.0

                              Game History

                              Round: 9
                              
                                  Move Battleships/Cruisers, Heavy Artillery, and Railguns - Italians
                                      Trigger -infraDuringCombatMove-Italians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                      Trigger Add Italians Munitions: Italians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                      4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry moved from Rome to Tuscany
                              
                                  Load Munitions - Italians
                                      Italians collect 0 PUs; end with 33 PUs
                              
                                  Purchase Units - Italians
                                      Italians buy 2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 4 Trenchess; Remaining resources: 0 PUs; 
                              
                                  Combat - Italians
                                      Trigger -infraDuringCombatMove-Italians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                      Italians creates battle in territory OVER THE TOP
                                      Italians creates battle in territory Tuscany
                                      Battle in Tuscany
                                          Italians attack with 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                          Austrians defend with 13 Infantrys
                                              Italians roll dice for 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry in Tuscany, round 2 : 2/1 hits, 2.17 expected hits
                                              Austrians roll dice for 13 Infantrys in Tuscany, round 2 : 3/1 hits, 2.17 expected hits
                                              2 Infantrys owned by the Austrians, 1 Infantry owned by the Italians and 2 Elite-Defensive-Infantrys owned by the Italians lost in Tuscany
                                              Italians roll dice for 2 Elite-Defensive-Infantrys and 4 Elite-Offensive-Infantrys in Tuscany, round 3 : 2/1 hits, 1.67 expected hits
                                              Austrians roll dice for 11 Infantrys in Tuscany, round 3 : 1/1 hits, 1.83 expected hits
                                              2 Infantrys owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 1 Elite-Defensive-Infantry and 4 Elite-Offensive-Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                              Austrians roll dice for 9 Infantrys in Tuscany, round 4 : 1/1 hits, 1.50 expected hits
                                              1 Infantry owned by the Austrians and 1 Elite-Defensive-Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 4 Elite-Offensive-Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                              Austrians roll dice for 8 Infantrys in Tuscany, round 5 : 2/1 hits, 1.33 expected hits
                                              2 Infantrys owned by the Austrians and 2 Elite-Offensive-Infantrys owned by the Italians lost in Tuscany
                                              Italians roll dice for 2 Elite-Offensive-Infantrys in Tuscany, round 6 : 1/1 hits, 0.67 expected hits
                                              Austrians roll dice for 6 Infantrys in Tuscany, round 6 : 1/0 hits, 1.00 expected hits
                                              1 Infantry owned by the Austrians and 1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                              Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 7 : 0/1 hits, 0.33 expected hits
                                              Austrians roll dice for 5 Infantrys in Tuscany, round 7 : 0/1 hits, 0.83 expected hits
                                              Italians roll dice for 1 Elite-Offensive-Infantry in Tuscany, round 8 : 0/1 hits, 0.33 expected hits
                                              Austrians roll dice for 5 Infantrys in Tuscany, round 8 : 1/1 hits, 0.83 expected hits
                                          1 Elite-Offensive-Infantry owned by the Italians lost in Tuscany
                                          Austrians win with 5 Infantrys remaining. Battle score for attacker is -10
                                          Casualties for Italians: 4 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys and 1 Infantry
                                          Casualties for Austrians: 8 Infantrys
                                      Trigger Remove Italians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Italians in By DKJD
                              
                                  Non Combat Move - Italians
                              
                                  Place Units - Italians
                                      2 Trenchess placed in Piedmont
                                      2 Elite-Defensive-Infantrys, 1 Elite-Offensive-Infantry, 6 Infantrys and 2 Trenchess placed in Rome
                              
                                  Turn Complete - Italians
                                      Italians collect 25 PUs; end with 25 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : 0.00
                              Austrians regular : -0.50
                              

                              Savegame

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                              • GenerationKILLG Offline
                                GenerationKILL
                                last edited by

                                TripleA Turn Summary: Americans round 9

                                TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                Game History

                                Round: 9
                                
                                    Move Battleships/Cruisers, Heavy Artillery, and Railguns - Americans
                                        Trigger -infraDuringCombatMove-Americans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                        Trigger Add Americans Munitions: Americans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys, 2 Infantrys and 1 Troop-Transport moved from SZ 20 to SZ 22
                                        4 Elite-Defensive-Infantrys, 2 Elite-Offensive-Infantrys and 2 Infantrys moved from SZ 22 to Bordeaux
                                        2 Freighters and 2 Tanks moved from SZ 20 to SZ 22
                                        2 Tanks moved from SZ 22 to Bordeaux
                                        4 Field-Artillerys and 8 Infantrys moved from Marseilles to Piedmont
                                        2 Troop-Transports moved from SZ 20 to SZ 24
                                        2 Elite-Offensive-Infantrys and 2 Tanks moved from United States to SZ 24
                                        2 Elite-Offensive-Infantrys, 2 Tanks and 1 Troop-Transport moved from SZ 24 to SZ 20
                                        1 Field-Artillery and 2 Infantrys moved from Chaumont to Argonne
                                        2 Infantrys moved from Chaumont to Argonne
                                        1 Fighter moved from Chaumont to Verdun
                                        1 Field-Artillery moved from Fontainbleu to Chaumont
                                
                                    Load Munitions - Americans
                                        Americans collect 0 PUs; end with 56 PUs
                                
                                    Purchase Units - Americans
                                        Americans buy 1 Bomber, 1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
                                
                                    Combat - Americans
                                        Trigger -infraDuringCombatMove-Americans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                        Americans creates battle in territory OVER THE TOP
                                        Americans creates battle in territory Verdun
                                        Battle in Verdun
                                            Americans attack with 1 Fighter
                                            Germans defend with 1 Infantry
                                                Americans roll dice for 1 Fighter in Verdun, round 2 : 1/1 hits, 0.50 expected hits
                                                Germans roll dice for 1 Infantry in Verdun, round 2 : 0/1 hits, 0.17 expected hits
                                                1 Infantry owned by the Germans lost in Verdun
                                            Americans win with 1 Fighter remaining. Battle score for attacker is 2
                                            Casualties for Germans: 1 Infantry
                                        Trigger Remove Americans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Americans in By DKJD
                                
                                    Non Combat Move - Americans
                                        1 Fighter moved from Verdun to Argonne
                                
                                    Place Units - Americans
                                        1 Bomber placed in Fontainbleu
                                        1 Elite-Defensive-Infantry, 3 Elite-Offensive-Infantrys, 4 Infantrys and 2 Tanks placed in United States
                                
                                    Turn Complete - Americans
                                        Americans collect 56 PUs; end with 56 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : 0.50
                                Germans regular : -0.17
                                

                                Savegame

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                                • djabwanaD Offline
                                  djabwana
                                  last edited by

                                  TripleA Turn Summary: Germans round 10

                                  TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                  Game History

                                  Round: 10
                                  
                                      Move Battleships/Cruisers, Heavy Artillery, and Railguns - Germans
                                          Trigger -infraDuringCombatMove-Germans-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                          Trigger Add Germans Munitions: Germans has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                              Germans captures 12PUs while taking Russians capital
                                          1 Cavalry moved from Tula to Moscow
                                                Germans take Moscow from Russians
                                  
                                      Load Munitions - Germans
                                          Germans collect 0 PUs; end with 141 PUs
                                          Germans creates 1 Gas-Munitions in Bavaria
                                          Germans creates 1 Gas-Munitions in Innsbruck
                                          Germans creates 3 Gas-Munitionss in Kaluga
                                          Germans creates 10 Munitionss in Kiel
                                          Germans creates 10 Munitionss in RR 5
                                          Germans creates 1 Gas-Munitions in Venice
                                  
                                      Fire Munitions and Combat Move - Germans
                                          7 Munitionss moved from Kiel to SZ 7
                                          1 Submarine moved from SZ 80 to SZ 10
                                          2 Bombers moved from Bavaria to SZ 29
                                          2 Zeppelins moved from Innsbruck to SZ 29
                                          1 Zeppelin moved from Innsbruck to SZ 29
                                          1 Fighter moved from Karkov to Serbia
                                          1 Fighter moved from Innsbruck to Tuscany
                                          1 Heavy-Artillery and 5 Infantrys moved from Venice to Tuscany
                                          1 Heavy-Artillery and 14 Infantrys moved from Innsbruck to Venice
                                          1 Heavy-Artillery moved from Bavaria to Innsbruck
                                          8 Infantrys moved from Bavaria to Innsbruck
                                          6 Infantrys moved from Berlin to RR 20
                                          1 Armored-Train, 6 Infantrys and 1 Train moved from RR 20 to RR 39
                                          6 Infantrys moved from RR 39 to Venice
                                          4 Infantrys moved from Saxony to Innsbruck
                                          2 Trains moved from RR 29 to RR 20
                                          2 Infantrys moved from Vimy to Somme
                                          1 Fighter moved from Vimy to Somme
                                          4 Infantrys moved from Brussels to Vimy
                                          2 Infantrys moved from Brussels to Vimy
                                          1 Infantry moved from Bar-Le-Duc to Rhiems
                                          1 Infantry moved from Metz to Douamont
                                          1 Cavalry moved from Bar-Le-Duc to Metz
                                          1 Cavalry moved from Bar-Le-Duc to Luneville
                                          1 Red-Baron moved from Bar-Le-Duc to Rhiems
                                          1 Cavalry moved from Bar-Le-Duc to Rhiems
                                          1 Armored-Train and 1 Train moved from RR 119 to RR 122
                                          1 Zeppelin moved from Brussels to Fontainbleu
                                  
                                      Purchase Units - Germans
                                          Germans buy 1 Bomber, 2 Fighters, 2 Harbor-Defensess, 4 Heavy-Artillerys, 20 Infantrys, 5 Trenchess and 1 Zeppelin; Remaining resources: 0 PUs; 
                                  
                                      Combat - Germans
                                          Trigger -infraDuringCombatMove-Germans-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                          Germans creates battle in territory OVER THE TOP
                                          Germans creates battle in territory By DKJD
                                          Battle in Rhiems
                                              Germans attack with 1 Cavalry, 1 Infantry and 1 Red-Baron
                                              French defend with 1 Elite-Offensive-Infantry and 1 Infantry
                                                  Germans roll dice for 1 Cavalry, 1 Infantry and 1 Red-Baron in Rhiems, round 2 : 2/1 hits, 1.17 expected hits
                                                  French roll dice for 1 Elite-Offensive-Infantry and 1 Infantry in Rhiems, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Elite-Offensive-Infantry owned by the French lost in Rhiems
                                              Germans win, taking By DKJD from British, taking Rhiems from French with 1 Cavalry and 1 Red-Baron remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 Infantry
                                              Casualties for French: 1 Elite-Offensive-Infantry and 1 Infantry
                                          Battle in Somme
                                              Germans attack with 1 Fighter and 2 Infantrys
                                              French defend with 1 Infantry
                                                  Germans roll dice for 1 Fighter and 2 Infantrys in Somme, round 2 : 1/1 hits, 0.83 expected hits
                                                  French roll dice for 1 Infantry in Somme, round 2 : 1/1 hits, 0.17 expected hits
                                                  1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Somme
                                              Germans win, taking Somme from French with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                                              Casualties for Germans: 1 Infantry
                                              Casualties for French: 1 Infantry
                                          Battle in Fontainbleu
                                              Germans attack with 1 Zeppelin
                                              Americans defend with 1 Bomber and 1 Factory
                                                  Germans roll dice for 1 Zeppelin in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                                  Americans roll dice for 1 Bomber in Fontainbleu, round 2 : 0/1 hits, 0.17 expected hits
                                                  Germans roll dice for 1 Zeppelin in Fontainbleu, round 3 : 1/1 hits, 0.17 expected hits
                                                  Americans roll dice for 1 Bomber in Fontainbleu, round 3 : 0/1 hits, 0.17 expected hits
                                                  1 Bomber owned by the Americans lost in Fontainbleu
                                              Germans win with 1 Zeppelin remaining. Battle score for attacker is 12
                                              Casualties for Americans: 1 Bomber
                                          Battle in SZ 7
                                              Germans attack with 7 Munitionss
                                              British defend with 2 Battleships
                                                  Germans roll dice for 7 Munitionss in SZ 7, round 2 : 2/1 hits, 2.33 expected hits
                                                  2 Battleships owned by the British lost in SZ 7
                                                  7 Munitionss owned by the Germans lost in SZ 7
                                              British win with no units remaining. Battle score for attacker is 40
                                              Casualties for British: 2 Battleships
                                              Casualties for Germans: 7 Munitionss
                                          Battle in SZ 29
                                              Germans attack with 2 Bombers and 3 Zeppelins
                                              French defend with 1 Battleship, 1 Destroyer and 1 Troop-Transport
                                                  Germans roll dice for 2 Bombers and 3 Zeppelins in SZ 29, round 2 : 2/1 hits, 1.50 expected hits
                                              Units damaged: 1 Battleship owned by the French
                                                  French roll dice for 1 Battleship, 1 Destroyer and 1 Troop-Transport in SZ 29, round 2 : 1/0 hits, 1.00 expected hits
                                              1 Troop-Transport owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                                  Germans roll dice for 2 Bombers and 2 Zeppelins in SZ 29, round 3 : 2/1 hits, 1.33 expected hits
                                                  French roll dice for 1 Battleship and 1 Destroyer in SZ 29, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 Destroyer owned by the French, 1 Battleship owned by the French and 1 Zeppelin owned by the Germans lost in SZ 29
                                              Germans win with 2 Bombers and 1 Zeppelin remaining. Battle score for attacker is 19
                                              Casualties for Germans: 2 Zeppelins
                                              Casualties for French: 1 Battleship, 1 Destroyer and 1 Troop-Transport
                                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Germans in By DKJD
                                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Bavaria
                                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Venice
                                          Trigger Remove Germans Munitions 1: has removed 10 Munitionss owned by Germans in RR 5
                                          Trigger Remove Germans Munitions 1: has removed 3 Munitionss owned by Germans in Kiel
                                          Trigger Remove Germans Munitions 1: has removed 1 Gas-Munitions owned by Germans in Innsbruck
                                          Trigger Remove Germans Munitions 1: has removed 3 Gas-Munitionss owned by Germans in Kaluga
                                  
                                      Non Combat Move - Germans
                                          1 Bomber moved from SZ 29 to Tuscany
                                          1 Bomber moved from SZ 29 to Tuscany
                                          1 Zeppelin moved from SZ 29 to Innsbruck
                                          1 Bomber moved from St. Petersburg to Vienna
                                          1 Fighter moved from Smolensk to Galacia
                                          2 Field-Artillerys and 3 Heavy-Artillerys moved from Kaluga to Smolensk
                                          1 Infantry moved from Smolensk to Belarus
                                          3 Cavalrys moved from St. Petersburg to Belarus
                                          1 Cavalry moved from Finland to Smolensk
                                          1 Cavalry moved from Petrozavodsk to Smolensk
                                          2 Infantrys moved from Oryol to Belarus
                                          4 Railguns moved from RR 5 to RR 141
                                          1 Railgun moved from RR 5 to RR 141
                                          1 Fighter moved from Somme to Vimy
                                          1 Red-Baron moved from Rhiems to Bar-Le-Duc
                                          1 AA-Gun moved from Silesia to Saxony
                                          1 AA-Gun moved from Poland to Silesia
                                          1 AA-Gun moved from Hanover to Bavaria
                                          1 AA-Gun moved from Bar-Le-Duc to Luneville
                                          1 Zeppelin moved from Fontainbleu to Brussels
                                  
                                      Place Units - Germans
                                          2 Heavy-Artillerys, 1 Infantry and 2 Trenchess placed in Brussels
                                          2 Heavy-Artillerys and 2 Trenchess placed in Vimy
                                          3 Infantrys and 1 Trenches placed in St. Petersburg
                                          6 Infantrys placed in Bavaria
                                          2 Harbor-Defensess placed in SZ 7
                                          1 Bomber placed in Kiel
                                          2 Fighters and 3 Infantrys placed in Kiel
                                          7 Infantrys and 1 Zeppelin placed in Berlin
                                          Germans undo move 7.
                                          2 Fighters placed in Kiel
                                          3 Infantrys placed in Berlin
                                  
                                      Turn Complete - Germans
                                          Germans collect 132 PUs; end with 132 PUs
                                          Germans creates 2 Gas-Munitionss in Brussels
                                          Germans creates 1 Gas-Munitions in Innsbruck
                                          Germans creates 10 Munitionss in Kiel
                                          Germans creates 10 Munitionss in RR 141
                                          Germans creates 3 Gas-Munitionss in Smolensk
                                          Germans creates 1 Gas-Munitions in Tuscany
                                          Germans creates 1 Gas-Munitions in Venice
                                          Germans creates 2 Gas-Munitionss in Vimy
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : -0.33
                                  French regular : 1.50
                                  Germans regular : 2.50
                                  

                                  Savegame

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                                  • djabwanaD Offline
                                    djabwana
                                    last edited by

                                    TripleA Turn Summary: Imperial-German-Afrika round 10

                                    TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                    Game History

                                    Round: 10
                                    
                                        Move Battleships/Cruisers, Heavy Artillery, and Railguns - Imperial-German-Afrika
                                            Trigger -infraDuringCombatMove-Imperial-German-Afrika-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                            Trigger Add Imperial-German-Afrika Munitions: Imperial-German-Afrika has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                Imperial-German-Afrika takes British E. Africa from British-Commonwealth
                                                Imperial-German-Afrika takes Luderitz from British-Commonwealth
                                                Imperial-German-Afrika takes Niangara from French-Colonial-Africa
                                            1 Infantry moved from Mumbaza to British E. Africa
                                            1 Infantry moved from Buchuanaland to Luderitz
                                            3 Infantrys moved from German E. Afrika to Mumbaza
                                            1 Infantry moved from Mumbaza to Niangara
                                            1 Infantry moved from German E. Afrika to Mumbaza
                                    
                                        Load Munitions - Imperial-German-Afrika
                                            Imperial-German-Afrika collect 0 PUs; end with 19 PUs
                                            Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                                    
                                        Purchase Units - Imperial-German-Afrika
                                            Imperial-German-Afrika buy 1 Bomber and 2 Infantrys; Remaining resources: 3 PUs; 
                                    
                                        Combat - Imperial-German-Afrika
                                            Trigger -infraDuringCombatMove-Imperial-German-Afrika-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                            Imperial-German-Afrika creates battle in territory OVER THE TOP
                                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 10 Munitionss owned by Imperial-German-Afrika in German E. Afrika
                                            Trigger Remove Imperial-German-Afrika Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Imperial-German-Afrika in By DKJD
                                    
                                        Non Combat Move - Imperial-German-Afrika
                                    
                                        Place Units - Imperial-German-Afrika
                                            1 Bomber and 2 Infantrys placed in German E. Afrika
                                    
                                        Turn Complete - Imperial-German-Afrika
                                            Imperial-German-Afrika collect 20 PUs; end with 23 PUs
                                            Imperial-German-Afrika creates 10 Munitionss in German E. Afrika
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • djabwanaD Offline
                                      djabwana
                                      last edited by

                                      Moscow has fallen! The Bolshevik revolution was successful and the government is in shambles. The Central Powers were hoping to make the push to Rome to coincide with the Russian instability, but just at the critical moment, here comes America with their newfangled tanks to shore up the Italian front:
                                      f629b77c-b3c0-40b1-b881-1089fd8e7630-image.png

                                      It's a neck-and-neck game now of East vs. West.

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                                      • GenerationKILLG Offline
                                        GenerationKILL
                                        last edited by

                                        TripleA Turn Summary: French round 10

                                        TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                        Game History

                                        Round: 10
                                        
                                            Move Battleships/Cruisers, Heavy Artillery, and Railguns - French
                                                Trigger -infraDuringCombatMove-French-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                Trigger Add French Munitions: French has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                        
                                            Load Munitions - French
                                                French collect 0 PUs; end with 68 PUs
                                                French creates 8 Munitionss in SZ 30
                                        
                                            Fire Munitions and Combat Move - French
                                                3 Munitionss moved from SZ 30 to SZ 32
                                                5 Munitionss moved from SZ 30 to Naples
                                                1 Freighter moved from SZ 30 to SZ 29
                                                3 Infantrys moved from Marseilles to SZ 29
                                                3 Infantrys moved from SZ 29 to Tuscany
                                                6 Infantrys moved from Piedmont to Tuscany
                                                1 Zeppelin moved from Paris to Tuscany
                                                1 Field-Artillery moved from Piedmont to Tuscany
                                                2 Infantrys moved from Piedmont to Tuscany
                                                3 Elite-Offensive-Infantrys moved from Piedmont to Tuscany
                                                2 Infantrys moved from Marseilles to Piedmont
                                                1 Armored-Train and 1 Train moved from RR 38 to RR 27
                                                1 Elite-Offensive-Infantry moved from Argonne to Vimy
                                                2 Elite-Defensive-Infantrys, 3 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys moved from Soissons to Vimy
                                        
                                            Purchase Units - French
                                                French buy 3 Elite-Defensive-Infantrys, 1 Factory, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
                                        
                                            Combat - French
                                                Trigger -infraDuringCombatMove-French-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                French creates battle in territory OVER THE TOP
                                                French creates battle in territory By DKJD
                                                Battle in SZ 32
                                                    French attack with 3 Munitionss
                                                    Ottomans defend with 1 Troop-Transport
                                                        French roll dice for 3 Munitionss in SZ 32, round 2 : 1/0 hits, 1.00 expected hits
                                                    1 Troop-Transport owned by the Ottomans lost in SZ 32
                                                        3 Munitionss owned by the French lost in SZ 32
                                                    Ottomans win, taking By DKJD from Germans with no units remaining. Battle score for attacker is 15
                                                    Casualties for Ottomans: 1 Troop-Transport
                                                    Casualties for French: 3 Munitionss
                                                Battle in Vimy
                                                    French attack with 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                                    Germans defend with 1 Cavalry, 1 Factory, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess
                                                        French roll dice for 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys in Vimy, round 2 : 3/0 hits, 3.00 expected hits
                                                    Units damaged: 3 Trenchess owned by the Germans
                                                        Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 2 : 6/1 hits, 5.50 expected hits
                                                        5 Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                                        French roll dice for 1 Elite-Defensive-Infantry, 4 Elite-Offensive-Infantrys and 1 Field-Artillery in Vimy, round 3 : 2/0 hits, 2.00 expected hits
                                                        Germans roll dice for 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 4 Trenchess in Vimy, round 3 : 6/1 hits, 5.50 expected hits
                                                        1 Trenches owned by the Germans, 1 Field-Artillery owned by the French, 4 Elite-Offensive-Infantrys owned by the French and 1 Elite-Defensive-Infantry owned by the French lost in Vimy
                                                    Germans win with 1 Cavalry, 6 Field-Artillerys, 2 Fighters, 2 Heavy-Artillerys, 6 Infantrys and 3 Trenchess remaining. Battle score for attacker is -30
                                                    Casualties for French: 2 Elite-Defensive-Infantrys, 4 Elite-Offensive-Infantrys, 1 Field-Artillery and 5 Infantrys
                                                    Casualties for Germans: 1 Trenches
                                                Battle in Naples
                                                    French attack with 5 Munitionss
                                                    Ottomans defend with 5 Infantrys
                                                        French roll dice for 5 Munitionss in Naples, round 2 : 2/1 hits, 1.67 expected hits
                                                        2 Infantrys owned by the Ottomans lost in Naples
                                                        5 Munitionss owned by the French lost in Naples
                                                    Ottomans win with 3 Infantrys remaining. Battle score for attacker is 4
                                                    Casualties for Ottomans: 2 Infantrys
                                                    Casualties for French: 5 Munitionss
                                                Battle in Tuscany
                                                    French attack with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin
                                                    Germans defend with 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys; Austrians defend with 5 Infantrys
                                                        French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 11 Infantrys and 1 Zeppelin in Tuscany, round 2 : 4/0 hits, 4.00 expected hits
                                                        Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 10 Infantrys in Tuscany, round 2 : 3/1 hits, 3.17 expected hits
                                                        4 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Tuscany
                                                        French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 8 Infantrys and 1 Zeppelin in Tuscany, round 3 : 4/1 hits, 3.50 expected hits
                                                        Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 6 Infantrys in Tuscany, round 3 : 3/1 hits, 2.50 expected hits
                                                        4 Infantrys owned by the Austrians and 3 Infantrys owned by the French lost in Tuscany
                                                        French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 5 Infantrys and 1 Zeppelin in Tuscany, round 4 : 3/0 hits, 3.00 expected hits
                                                        Austrians roll dice for 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 2 Infantrys in Tuscany, round 4 : 1/1 hits, 1.83 expected hits
                                                        1 Infantry owned by the Austrians, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Bomber owned by the Germans lost in Tuscany
                                                        French roll dice for 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 4 Infantrys and 1 Zeppelin in Tuscany, round 5 : 3/1 hits, 2.83 expected hits
                                                        Austrians roll dice for 1 Bomber, 1 Fighter and 1 Heavy-Artillery in Tuscany, round 5 : 1/1 hits, 1.33 expected hits
                                                        1 Fighter owned by the Germans, 1 Infantry owned by the French, 1 Heavy-Artillery owned by the Germans and 1 Bomber owned by the Germans lost in Tuscany
                                                    French win, taking Tuscany from Austrians with 3 Elite-Offensive-Infantrys, 1 Field-Artillery, 3 Infantrys and 1 Zeppelin remaining. Battle score for attacker is 46
                                                    Casualties for French: 8 Infantrys
                                                    Casualties for Germans: 2 Bombers, 1 Fighter, 1 Heavy-Artillery and 5 Infantrys
                                                    Casualties for Austrians: 5 Infantrys
                                                Trigger Remove French Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French in By DKJD
                                        
                                            Non Combat Move - French
                                                1 Zeppelin moved from Tuscany to Marseilles
                                        
                                            Place Units - French
                                                3 Submarines placed in SZ 29
                                                1 Factory placed in Burgundy
                                                3 Elite-Defensive-Infantrys placed in Marseilles
                                                6 Infantrys placed in Picardy
                                                7 Infantrys placed in Paris
                                                French undo move 5.
                                                French undo move 4.
                                                3 Infantrys placed in Chantilly
                                                4 Infantrys placed in Picardy
                                                6 Infantrys placed in Paris
                                        
                                            Turn Complete - French
                                                French collect 65 PUs; end with 65 PUs
                                                French creates 8 Munitionss in SZ 30
                                        

                                        Combat Hit Differential Summary :

                                        French regular : 1.00
                                        Germans regular : 1.00
                                        Austrians regular : -0.83
                                        

                                        Savegame

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                                        • GenerationKILLG Offline
                                          GenerationKILL
                                          last edited by

                                          TripleA Turn Summary: French-Colonial-Africa round 10

                                          TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                          Game History

                                          Round: 10
                                          
                                              Move Battleships/Cruisers, Heavy Artillery, and Railguns - French-Colonial-Africa
                                                  Trigger -infraDuringCombatMove-French-Colonial-Africa-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                  Trigger Add French-Colonial-Africa Munitions: French-Colonial-Africa has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                  1 Battlecruiser and 2 Battleships moved from SZ 27 to SZ 30
                                          
                                              Load Munitions - French-Colonial-Africa
                                                  French-Colonial-Africa collect 0 PUs; end with 41 PUs
                                                  French-Colonial-Africa creates 5 Munitionss in SZ 30
                                          
                                              Fire Munitions and Combat Move - French-Colonial-Africa
                                                      British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                                      French-Colonial-Africa takes German Southwest Africa from Imperial-German-Afrika
                                                      British-Commonwealth takes Buchuanaland from Imperial-German-Afrika
                                                      British-Commonwealth takes Rhodesia from Imperial-German-Afrika
                                                  5 Munitionss moved from SZ 30 to Naples
                                                  5 Elite-Offensive-Infantrys moved from Gibraltar to SZ 27
                                                  5 Elite-Offensive-Infantrys and 1 Troop-Transport moved from SZ 27 to SZ 30
                                                  5 Elite-Offensive-Infantrys moved from SZ 30 to Naples
                                                  7 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                                  4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                                  French-Colonial-Africa undo move 6.
                                                  French-Colonial-Africa undo move 5.
                                                  1 Elite-Offensive-Infantry moved from Angolia to German Southwest Africa
                                                  1 Elite-Offensive-Infantry moved from Angolia to Buchuanaland
                                                  5 Elite-Offensive-Infantrys moved from Angolia to Rhodesia
                                                  4 Elite-Defensive-Infantrys moved from Angolia to Rhodesia
                                                  7 Field-Artillerys moved from Angolia to Rhodesia
                                                  1 Elite-Defensive-Infantry, 2 Field-Artillerys and 3 Infantrys moved from Northern Sudan to Hurghada
                                                  5 Infantrys moved from French Niger to RR 89
                                                  5 Infantrys and 1 Train moved from RR 89 to RR 86
                                                  5 Infantrys moved from RR 86 to Hurghada
                                                  1 Fighter moved from Oman to Tabuk
                                                  2 Infantrys moved from Nigeria to RR 96
                                                  2 Infantrys and 1 Train moved from RR 96 to RR 102
                                                  2 Infantrys moved from RR 102 to Bandundu
                                                  1 Fighter moved from French Equitorial Africa to French Niger
                                                  1 Armored-Train and 1 Train moved from RR 101 to RR 109
                                                  1 Fighter moved from Chikapa to RR 109
                                                  1 Fighter moved from French Equitorial Africa to Bandundu
                                                  1 Fighter moved from Senegal to Algeria
                                                  1 Infantry moved from Senegal to Mauritania
                                          
                                              Purchase Units - French-Colonial-Africa
                                                  French-Colonial-Africa buy 2 Destroyers, 1 Elite-Offensive-Infantry, 7 Infantrys and 1 Train; Remaining resources: 0 PUs; 
                                          
                                              Combat - French-Colonial-Africa
                                                  Trigger -infraDuringCombatMove-French-Colonial-Africa-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                  French-Colonial-Africa creates battle in territory OVER THE TOP
                                                  Battle in Naples
                                                      French-Colonial-Africa attack with 5 Elite-Offensive-Infantrys and 5 Munitionss
                                                      Ottomans defend with 3 Infantrys
                                                          French-Colonial-Africa roll dice for 5 Elite-Offensive-Infantrys and 5 Munitionss in Naples, round 2 : 4/1 hits, 3.33 expected hits
                                                          Ottomans roll dice for 3 Infantrys in Naples, round 2 : 0/1 hits, 0.50 expected hits
                                                          3 Infantrys owned by the Ottomans lost in Naples
                                                          5 Munitionss owned by the French-Colonial-Africa lost in Naples
                                                      French-Colonial-Africa win
                                                      , taking Naples from Ottomans. Battle score for attacker is 6
                                                      Casualties for Ottomans: 3 Infantrys
                                                      Casualties for French-Colonial-Africa: 5 Munitionss
                                                  Battle in RR 109
                                                      French-Colonial-Africa attack with 1 Armored-Train, 1 Fighter and 1 Train
                                                      Imperial-German-Afrika defend with 1 Armored-Train and 1 Train
                                                          French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 2 : 1/1 hits, 1.17 expected hits
                                                          Imperial-German-Afrika roll dice for 1 Armored-Train and 1 Train in RR 109, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 Train owned by the Imperial-German-Afrika lost in RR 109
                                                          French-Colonial-Africa roll dice for 1 Armored-Train, 1 Fighter and 1 Train in RR 109, round 3 : 1/1 hits, 1.17 expected hits
                                                          Imperial-German-Afrika roll dice for 1 Armored-Train in RR 109, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 Armored-Train owned by the Imperial-German-Afrika lost in RR 109
                                                      French-Colonial-Africa win
                                                      . Battle score for attacker is 13
                                                      Casualties for Imperial-German-Afrika: 1 Armored-Train and 1 Train
                                                  Trigger Remove French-Colonial-Africa Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by French-Colonial-Africa in By DKJD
                                          
                                              Non Combat Move - French-Colonial-Africa
                                                  1 Fighter moved from RR 109 to Angolia
                                          
                                              Place Units - French-Colonial-Africa
                                                  1 Train placed in RR 87
                                                  5 Infantrys placed in Senegal
                                                  1 Elite-Offensive-Infantry and 2 Infantrys placed in Angolia
                                                  2 Destroyers placed in SZ 28
                                          
                                              Turn Complete - French-Colonial-Africa
                                                  French-Colonial-Africa collect 41 PUs; end with 41 PUs
                                                  French-Colonial-Africa creates 5 Munitionss in SZ 30
                                          

                                          Combat Hit Differential Summary :

                                          Imperial-German-Afrika regular : -0.67
                                          French-Colonial-Africa regular : 0.33
                                          Ottomans regular : -0.50
                                          

                                          Savegame

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                                          • GenerationKILLG Offline
                                            GenerationKILL
                                            last edited by

                                            TripleA Turn Summary: Russians round 10

                                            TripleA Turn Summary for game: Over The Top, version: 1.0.0

                                            Game History

                                            Round: 10
                                            
                                                Move Battleships/Cruisers, Heavy Artillery, and Railguns - Russians
                                                    Trigger -infraDuringCombatMove-Russians-1: Setting isInfrastructure to true for unitAttachment attached to Trenches
                                                    Trigger Add Russians Munitions: Russians has 1 Gas-Munitions and 1 Munitions placed in By DKJD
                                                    2 Fighters moved from Svastepole to SZ 37
                                            
                                                Combat - Russians
                                                    Trigger -infraDuringCombatMove-Russians-2: Setting isInfrastructure to false for unitAttachment attached to Trenches
                                                    Russians creates battle in territory OVER THE TOP
                                                    Russians creates battle in territory SZ 37
                                                    Battle in SZ 37
                                                        Russians attack with 2 Fighters
                                                        Ottomans defend with 1 Freighter
                                                            Russians roll dice for 2 Fighters in SZ 37, round 2 : 1/0 hits, 1.00 expected hits
                                                            Ottomans roll dice for 1 Freighter in SZ 37, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 Freighter owned by the Ottomans lost in SZ 37
                                                        Russians win with 2 Fighters remaining. Battle score for attacker is 8
                                                        Casualties for Ottomans: 1 Freighter
                                                    Trigger Remove Russians Munitions 1: has removed 1 Gas-Munitions and 1 Munitions owned by Russians in By DKJD
                                            
                                                Non Combat Move - Russians
                                                    2 Fighters moved from SZ 37 to Svastepole
                                            
                                                Turn Complete - Russians
                                            

                                            Combat Hit Differential Summary :

                                            Russians regular : 0.00
                                            Ottomans regular : -0.17
                                            

                                            Savegame

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