TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    How to copy and edit map? Changes apparently overwritten by master...

    Scheduled Pinned Locked Moved Map Making
    new maps
    5 Posts 3 Posters 748 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      TheMaster42
      last edited by

      My friend and I want to make a scenario for ourselves based off 1940 2nd Edition.

      We want to add resource icons to the base map, so I saw the tutorial on the Decoration Placer, which seems appropriate: https://github.com/triplea-game/triplea/blob/master/docs/map-making/tutorial/map-and-map-skin-making.md

      I added an icon, and placed it using the tool, and saved a new folder and .txt, but it wouldn't show up. I tried various combinations and ultimately tried placing the icon in the misc folder and editing decorations.txt directly. Still no changes. I just took decorations.txt and edited the locations in it, but everything shows in the normal place. If I try to follow the cheezeburger cat example here: https://github.com/triplea-game/triplea/blob/master/docs/map-making/tutorial/map-and-map-skin-making.md it also doesn't work, and the cat isn't updated.

      I'm pretty sure the base "world war ii" map settings are overriding everything I edit. If I remove the world_war_ii_global-master.zip out of downloadedMaps, TripleA complains when I open my saved map.

      How do I "break" my copied folder from the core map? Is there a tutorial I missed I can read? A lot of tutorials imply you can copy out folders and edit them to mod maps, so this is very confusing/misleading.

      LaFayetteL 1 Reply Last reply Reply Quote 0
      • LaFayetteL Online
        LaFayette Admin @TheMaster42
        last edited by

        @themaster42 The zip file is being found and used first before any other folder. You can try extracting and removing the zip file and then modifying the newly unzipped files.

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          TheMaster42 @LaFayette
          last edited by

          @lafayette That did it, thanks!

          The error message starting after removing the ZIP was quite imposing. It seems I didn't fully try it with the ZIP removed.

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            TheMaster42 @TheMaster42
            last edited by

            How can I break the association to the global-master.zip in my new folder, so I can work on the map while still having the default Global in my TripleA installation? (So I can play games as normal, hah.)

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @TheMaster42
              last edited by

              @themaster42 Rename the folder with your mod. You'll need to rename the xml as well.

              1 Reply Last reply Reply Quote 0

              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

              With your input, this post could be even better 💗

              Register Login
              • 1 / 1
              • First post
                Last post
              Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums