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    💥 Future Wars: Fallen Empire - Official Thread

    Maps & Mods
    maps thedog
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    • TheDog
      TheDog last edited by TheDog

      In keeping with my style, random starting territories, here is a Future War scenario, it has 2 alliances/sides with 3 factions aside, the Devolved v Centralized Alliances, each alliance thinks their way of life is best.

      • It uses a modified Fallen Empire map with no 0 PU territories.
      • It has a Game Notes file that you should read before playing.
      • Checkout the Tool Tips for each unit.

      Here is the unit art for the Blue faction.
      fcc4f83a-9171-4f7a-8805-a62c65ebae77-image.png

      It is a playable, but a WiP and comments are welcome to make it better.

      Download from Google Drive v2021.03
      https://drive.google.com/file/d/14wKWO4U0SDFr63KnD6kf7czpMbLqQdzF/view?usp=sharing

      In your downloads folder copy the futurewars_fallen_empire.zip to the usual place, typically;
      C:\Users%USERNAME%\triplea\downloadedMaps

      Select the map Futurewars: Fallen Empire to play.

      ps. You might have to unzip the file to make it work.

      Enjoy and please give feedback.
      .

      TheDog RogerCooper 2 Replies Last reply Reply Quote 3
      • TheDog
        TheDog @TheDog last edited by TheDog

        Of note the inner Sea is linked to the bigger sea via The Thalassopolis Canal

        2021.03 Change Log

        • Lgt-Infantry lost Marine now cost 4 PU was 5 PU
        • Marine new name for MobileInfantry, gain Marine
        • Gunship now cost 10 PU was 11
        • AirTransport, now cost 8 PU was 9
        • StrikeFighter new name for Fighter, main changes, Scramble distance 2 was 1
        • Bomber, main changes Strategic Bombing d3+2 was d3, move 8 was 7, cannot be on a carrier
        • CruiseMissile, Strategic Bombing now d2+1 was d3, move 6 was 7
        • SAM can now shoot CruiseMissile
        • Starting PU is graded 35-70PU
        • Fixed Crocodile Ford Canal
          .
          .

        2021.02 Change Log

        • Increased Nations Bonus PUs and more units for Turns 1-5
        • Cruise Missile now 4-Atk, was 2, now costs 4PU
        • Gunship now NOT Kamikaze, so reduced range and should land
        • Factory gives +1 move to Lgt-Infantry, think of this as the cities motor pool.
        • Artillery now supports Armour removed Artillery & SAM
        • New The Bridge of Titans Canal
        • Changed to River - Fairy Lake, Bay of Lakeward, Mornstar Lake, West Ghostlake, East Ghostlake, Bay of Langrad to stop big ships being placed in lakes
        1 Reply Last reply Reply Quote 1
        • RogerCooper
          RogerCooper @TheDog last edited by

          @thedog Unit density it too low.

          TheDog 1 Reply Last reply Reply Quote 0
          • TheDog
            TheDog @RogerCooper last edited by

            @rogercooper said "Unit density it too low."
            Thanks for the feedback.

            On Turn 1, so needs more factories and units?
            On turns 2-5 more units?
            or both of the above?

            RogerCooper 1 Reply Last reply Reply Quote 0
            • RogerCooper
              RogerCooper @TheDog last edited by

              @thedog I think that income needs to be doubled. TripleA needs to have enough units that front lines can be formed.

              TheDog 1 Reply Last reply Reply Quote 0
              • TheDog
                TheDog @RogerCooper last edited by TheDog

                Of note the inner Sea is linked to the bigger sea via The Thalassopolis Canal

                2021.02 New release changes

                • Increased Nations Bonus PUs and more units for Turns 1-5
                • Cruise Missile now 4-Atk, was 2, now costs 4PU
                • Gunship now NOT Kamikaze, so reduced range and should land
                • Factory gives +1 move to Lgt-Infantry, think of this as the cities motor pool.
                • Artillery now supports Armour removed Artillery & SAM
                • New The Bridge of Titans Canal
                • Changed to River - Fairy Lake, Bay of Lakeward, Mornstar Lake, West Ghostlake, East Ghostlake, Bay of Langrad to stop big ships being placed in lakes

                Google Drive v2021.02
                https://drive.google.com/file/d/12xLu81kKOvqu2iPQIARWHjxbI_0SJFdQ/view?usp=sharing

                See post 1 for more install details.
                https://forums.triplea-game.org/topic/2779/future-wars-fallen-empire-official-thread

                TheDog 1 Reply Last reply Reply Quote 0
                • TheDog
                  TheDog @TheDog last edited by TheDog

                  Download new version

                  2021.03 Change Log

                  • Lgt-Infantry lost Marine now cost 4 PU was 5 PU
                  • Marine new name for MobileInfantry, gain Marine
                  • Gunship now cost 10 PU was 11
                  • AirTransport, now cost 8 PU was 9
                  • StrikeFighter new name for Fighter, main changes, Scramble distance 2 was 1
                  • Bomber, main changes Strategic Bombing d3+2 was d3, move 8 was 7, cannot be on a carrier
                  • CruiseMissile, Strategic Bombing now d2+1 was d3, move 6 was 7
                  • SAM can now shoot CruiseMissile
                  • Starting PU is graded 35-70PU
                  • Fixed Crocodile Ford Canal

                  Download from Google Drive v2021.03
                  https://drive.google.com/file/d/14wKWO4U0SDFr63KnD6kf7czpMbLqQdzF/view?usp=sharing

                  See post 1 for more install details.
                  https://forums.triplea-game.org/topic/2779/future-wars-fallen-empire-official-thread

                  Enjoy and please give feedback.
                  .

                  1 Reply Last reply Reply Quote 2
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