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    Blue vs. Gray - naval assault bug fixed

    Scheduled Pinned Locked Moved Bug Reports
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    • H
      humbabba
      last edited by

      Well, I've retired from TripleA map development but still play sometimes. I found out today that at least a couple other players like my Blue vs. Gray map but had stopped playing due to bugs/issues.

      The biggest one, probably, was naval assaults not working after a recent TripleA update. That one I fixed.

      I see we're using GitHub to update maps now ... I don't really have time to get into it, but if there's enough player interest maybe I can find it.

      Meantime, the updated file (v 1.0.5) is here:

      https://drive.google.com/drive/folders/0B7A8wOtqSsasby1zY0hIYjJESDA

      HeppsH P redrumR 3 Replies Last reply Reply Quote 0
      • HeppsH
        Hepps @humbabba
        last edited by

        @humbabba Cuddos to you for looking in an an old creation and fixing it.... for those about to die... we salute you.

        "A joyous heart sours with the burden of expectation"
        Hepster

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        • P
          prastle Lobby Moderators @humbabba
          last edited by

          @humbabba gd news i THINK I have finally convinced them to deal with bugs here in the new forum.

          stay tunned!! 🙂 wb

          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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          • redrumR
            redrum @humbabba
            last edited by

            @humbabba Can you elaborate on the fix? Did you only make changes to the game XML file?

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            H 1 Reply Last reply Reply Quote 0
            • H
              humbabba @redrum
              last edited by

              @redrum Yes. It had been preventing the placement of the naval assault marker for reasons I do not recall. It only required a small tweak to the game XML.

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