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    2.6 Testing (Report 2.6 problems here)

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    • ?
      A Former User @Roybot last edited by

      @roybot Idk if you get the github updates https://github.com/triplea-game/triplea/issues/10910 but you need to put the save in a zip file to upload.

      I'll try and test soon but I'm currently on an old machine that freezes a lot and it'll be a few days before I get the new one.

      tripleabuilderbot created this issue in triplea-game/triplea

      closed 2.6+e82634a: MustFightBattle#execute:1317 - java.lang.IllegalStateException #10910

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        MartyMoose @LaFayette last edited by

        @lafayette will do - thanks

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        • ?
          A Former User @MartyMoose last edited by

          @martymoose 💪 2.6 testing welcome and needed. Keep the high foreheads and slide ruler guys doing what they do best. Writing code 🙂

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            Roybot @Guest last edited by

            @beelee3 Can a saved game be uploaded to "Report to TripleA" or only in a Github report (I assume the latter)?

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              Roybot @Roybot last edited by

              @roybot I just clicked on the github ink Beelee posted and now I don't know if my question of a couple of minutes ago makes any sense. (????)

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                Roybot @Roybot last edited by

                @roybot FYI, I just posted the saved game to github via comment to my error report of July 29, 2022. I hope this helps.

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                  beelee @Roybot last edited by

                  @roybot said in 2.6 Testing (Report 2.6 problems here):

                  Can a saved game be uploaded to "Report to TripleA" or only in a Github report (I assume the latter)?

                  yea not with the report to triplea. That gives the stack trace is why it's so helpful

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                    beelee @Roybot last edited by

                    @roybot said in 2.6 Testing (Report 2.6 problems here):

                    @roybot I just clicked on the github ink Beelee posted and now I don't know if my question of a couple of minutes ago makes any sense. (????)

                    so the above link was the error when the A0C5 Bmbr was attacking the sub and it went into a endless loop. The bug with the AI not working right with the trprts and ANZAC needs to be a separate bug report/Git issue. I didn't see one at git for it

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                      Roybot @beelee last edited by

                      Previously reported error message received again playing Global 40 House Rules with Canada. This time at Round 24, but as before the error occurred at the Purchase Units Phase of Anzac (Hard AI) turn. I reported the error and saved the game and uploaded to github. However, when I opened the saved game and switched the Anzac from Hard AI to Human and then resumed the game I did NOT get the error message and was able to resume playing the game. FYI. I saved this resumed game and uploaded it to github as well.

                      Here's the error message " java.lang.IllegalStateException: Round 10,000 reached in a battle. Something must be wrong. Please report this to TripleA.
                      Attacking unit types: bomberA0C5, Defending unit types: submarine,transport"

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                        beelee @Roybot last edited by

                        @roybot yea I don't see where ANZAC is triggering anything. Fun looking game 🙂 Probably just human through and switch back to AI after ANZAC and see if it does it next rd

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                        • Major_Sharpe
                          Major_Sharpe last edited by

                          Just a minor bug here, but the menu items View>Lock Map and Game>Show Politics Panel both have the same key command (command + L on the Mac, I would assume ctrl + L on Windows/Linux). I also could not download maps within 2.6, but I see that that has already been reported here a while ago.

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                            MartyMoose last edited by

                            Playing Global 40. Usually playing Axis. Playing for total victory (just to do it). At some point US, UK sometimes ANZAC just stop buying. Is this a true bug, or does the AI just kinda quit, like the person that knows they have lost?

                            LaFayette M 2 Replies Last reply Reply Quote 0
                            • LaFayette
                              LaFayette Admin @MartyMoose last edited by

                              @martymoose Did that behavior happen previously (in 2.5)? If no, the AI might be trying to save up for a navy.

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                                Myrd @MartyMoose last edited by Myrd

                                @martymoose said in 2.6 Testing (Report 2.6 problems here):

                                Playing Global 40. Usually playing Axis. Playing for total victory (just to do it). At some point US, UK sometimes ANZAC just stop buying. Is this a true bug, or does the AI just kinda quit, like the person that knows they have lost?

                                I suspect is it's the new 2.6 behavior where the AI will try to save for a fleet. It only does this if it otherwise would have built a fleet, but didn't because it would be sunk. So it may spend a turn or two saving its money so it can buy a bigger fleet next turn. (Though because things change, it may decide to purchase something else later.)

                                Was this happening for many turns in a row? If so, could you post a save game?

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                                  MartyMoose @Myrd last edited by

                                  @myrd will do. I will start a new game. I’ve started doing the builds as human when it happens. Happens every game. I’ll play one out and post the whole thing if it never builds a navy

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                                  • LaFayette
                                    LaFayette Admin last edited by

                                    @All - this is a good time to pick up 2.6 and give it a try. All of the infra stuff is set up, should be able to connect to lobby and download maps. We might be able to launch 2.6 officially as a release pretty soon.

                                    TheDog 1 Reply Last reply Reply Quote 2
                                    • TheDog
                                      TheDog @LaFayette last edited by

                                      Oooh shiny, I can confirm 2.6 download maps works.

                                      get 2.6 here
                                      https://github.com/triplea-game/triplea/releases

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                                        beelee last edited by

                                        @thedog said in 2.6 Testing (Report 2.6 problems here):

                                        Oooh shiny, I can confirm 2.6 download maps works.

                                        yes for me as well 😁 on ubuntu I dig it 😁

                                        Like how the pre has a number again too. Excellent work Dan 👍

                                        RogerCooper 1 Reply Last reply Reply Quote 1
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                                          beelee last edited by beelee

                                          Did the PBF issues get resolved ? I know redrum did a fix for posting but I'm referring to the emails that don't work ? Gmail changed some stuff so it no longer works.

                                          I haven't been able to get a forum game started. (Edit haven't tried with this latest Pre) I guess this new version would be a good time to update the instructions for PBF and how to add maps to Git.

                                          I have the time to do it but sadly I don't know how 🙂

                                          LaFayette 1 Reply Last reply Reply Quote 0
                                          • LaFayette
                                            LaFayette Admin @beelee last edited by

                                            @beelee 2.6 has a fix for forum issues. Gmail is probably a different topic.

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