The Others and Glitch
-
@majesticfeet What scenario are you playing and what version of TripleA are you using?
-
@rogercooper A Song of Fire and Ice Version 1.0
-
@majesticfeet What version of TripleA?
-
@rogercooper Java 11.0.6
-
@majesticfeet What version of TripleA? Check the About if you are not sure.
-
@rogercooper
Java Version 11.0.6
Engine Version 2.5.22294
Map Name A SONg of Ice and Fire
Map version 1.0.0 -
@majesticfeet I am finding a problem with hits on dragons. I was able to work around this by using the Fast AI instead of the Hard AI.
As for conquering the Others, you can't. The units of the "Others" are created by events, they have no homeland to conquer. This is consistent with the source material.
-
@rogercooper With the Others I lure them out to knock down their numbers. However it looks to me that eventually their force gets too large and will probably act like a timer on the game. In the end you can't win unless you play the Others.
John
-
@majesticfeet said in The Others and Glitch:
@rogercooper With the Others I lure them out to knock down their numbers. However it looks to me that eventually their force gets too large and will probably act like a timer on the game. In the end you can't win unless you play the Others.
John
You can set the victory conditions on the options screen.
-
@rogercooper I hadn't thought of that, thank you.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login