How to help developing?
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@ubernaut @Panther I have an individual interested in becoming a developer for TripleA. He goes by kwaspek on the axisandallies.org website. His email is kasper.kuzmicki@yahoo.com He is a regular opponent of mine and says he has experience with programming, etc.
If you guys still wanted/needed/were interested in it, where should I direct him?
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Hey, for a start please guide him here:
Thank you
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@The_Good_Captain that interest is still there! Though, I'm curious where did this land? Did 'kasper' check the project out at all? What were their conclusions if so? Given that 'kasper' has not become a regular contributor, I presume something got in the way (either time, complexity, or lack of interest). In the interest of making dev-contributions easier for others, I'm curious for that perspective of what makes a new person shy-away. Perhaps there is something low-hanging that we can do to make that easier.
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@lafayette last he and I spoke, he was having difficulty navigating the website or Github or both.
Here is a forum thread between Barnee and Kwaspek.
https://www.axisandallies.org/forums/topic/39192/triplea-developement
I sent him a PM inquiring on your behalf. I recommend PMing him directly though. My feeling is that it will hold more weight coming from a genuine team member.
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Hello, I am new here and interested in trying to help out a bit. I have minimal development experience, but still want to try my hand at setting things up the development environment if possible.
I seem to be running into a few issues. First is that on the "How to contribute to Triplea" page: https://github.com/triplea-game/triplea/blob/master/docs/contribute.md#wrench-Developer-wo-Merge-Rights
the link about the "development processes" appears to be dead. https://github.com/triplea-game/triplea/tree/master/docs/development/reference/dev-process.IDK if that material was just moved and the link needs updating, or if it should be removed.
My next question has to do with the "IntelliJ Setup" doc, specifically the second step for checkstyle-IDEA plugin. Does it matter what version of the checkstyle I use, because I do not have an option to select version 9.2.
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Sorry no one has answered your question. I am running Intellij IDEA, but set it up a while ago. To my knowledge I am running the latest version of the Add-Ins including Checkstyle.
Cheers...
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No worries about that, I appreciate you reaching out! I will just go with the newest version of the add-ins.
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If you have a Git account, then you should load GitHub Desktop, fork a copy of TripleA to your account. Then let GD fetch a local copy. Once you have Intellij loaded, import the project by selecting TripleA in the GitHub directory, which should be under Documents.
Once the project is imported, try to build HeadedGameRunner. If everything is setup correctly, you should see the load screen.
After that it up to you. All changes will only commit to your copy. Have fun!!
Cheers..,.
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Thank you for that info! I at least got that to build successfully. Which is more progress then before.