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    πŸ’₯ 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • B Offline
      beelee @ezgaming
      last edited by

      @ezgaming

      One thing to be aware of, is if you are in edit mode and perform certain actions, you may get some errors. I think 2.6 has mostly fixed this, as I haven't encountered any for quite some time, albeit on a different map.

      TheDogT 1 Reply Last reply Reply Quote 2
      • TheDogT Offline
        TheDog @beelee
        last edited by TheDog

        @ezgaming
        Do you have a copy of the manual, as below?

        πŸ”»Link to 1941_Global_Command_Decision_Manual v160-v170πŸ”»
        1941_Global_Command_Decision_Manual.pdf

        In the next release, I have changed the tool tip for the Nuclear Bomber as below, see the asterisk's, (*) they are my additional notes for the unit.

        c388cb49-e8ad-40d7-9ab5-e1dad3123f06-image.png

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        E 1 Reply Last reply Reply Quote 1
        • E Offline
          ezgaming @TheDog
          last edited by

          @thedog thanks for the manual link !!!

          1 Reply Last reply Reply Quote 0
          • E Offline
            ezgaming
            last edited by

            By now you guys know that I ABSOLUTELY LOVE this game you created.

            But you also know that I keep putting it down because of the many issues that I have had with it.

            Having said that, however, I have noticed great improvements in both the game as well as the TripleA Mothership code - and it's very nice to see your game now in the DOWNLOAD MAPs option of the standard triplea engine.

            Today I want to present to you more consternation over these damn Nukes. For a couple of B29s these guy behave as if they have super powers and are a Battlestar/Imperial I-class Star Destroyer.

            Just today we had a scenario where the Allied Nuke Bmr got caught in India and was about to be annihilated, only to see it kill everything that attacked it.

            Surely this is a bug.

            Here is the game-generated report of the opening of Screenshot 2024-07-09 at 13.55.16.png that battle.

            JohnnyCatJ 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @ezgaming
              last edited by

              @ezgaming Just to be clear about the defense:

              UK 1 Inf, 1 Med Industry, and 1 USA Nuke Bomber apparently piloted by Jesus and Santa Claus together with Spiderman and Dr. Strange riding in back.

              Is there some sort of code where the nuke can only be killed by "dog fights"???

              I read that somewhere, perhaps in the tool tip over the icon in game since we did not have the manual at the time. But I recall there being something in the game that stated that the --> Only thing that could kill it was during a dog fight. Though I forget the source now.

              Anyway I hope that helps.

              Johnny C

              TheDogT 1 Reply Last reply Reply Quote 2
              • TheDogT Offline
                TheDog @JohnnyCat
                last edited by TheDog

                @ezgaming
                No bug, it is working as intended, attack or defend with fighters.

                As JohnnyCat says the nuke can only be killed by "dog fights" (and SBR AA)

                .
                So the new tool tip text says
                Can only be targeted by air units in a Dog-Fight & AA from a Strategic Bombing Run on Industry/Base-Camp

                So all ground units cannot hit the high altitude bomber, just like in history.

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                E 1 Reply Last reply Reply Quote 1
                • E Offline
                  ezgaming @TheDog
                  last edited by

                  @thedog that makes perfect sense given the context. Thanks again for clarifying.

                  1 Reply Last reply Reply Quote 2
                  • JohnnyCatJ Offline
                    JohnnyCat
                    last edited by

                    Here are three battles whose outcome make no sense to me.

                    What do you guys think?

                    Screenshot 2024-07-10 at 23.52.29.png Screenshot 2024-07-10 at 23.52.16.png

                    TheDogT wc_sumptonW 2 Replies Last reply Reply Quote 0
                    • TheDogT Offline
                      TheDog @JohnnyCat
                      last edited by TheDog

                      @johnnycat
                      Please be more specific, which bits make no sense.

                      Generalising against bunkers you need at least 2x artillery.
                      Check the Terrain stat changes on the status bar, Kandahar has no terrain stat modifiers, the other two do.

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      JohnnyCatJ 1 Reply Last reply Reply Quote 1
                      • wc_sumptonW Offline
                        wc_sumpton @JohnnyCat
                        last edited by

                        @johnnycat

                        In the first attack in W.Algerian-Sahara, Germany attacks with 1 Armor-Lgt at 2, 6 Inf-Elites, 1 Inf-Motorized, and 3 Inf-Trained all attacking at 1. This may sound good with 11 hit points, but the Neutrals have 2 Bunkers at 2 hit points that defend at 2, and 3 Inf-Trained that defend at 3 because W.Algerian-Sahara is a desert territory. Thats 7 hit points with better dice. Germany is going to have to get through those bunkers while Neutrals Inf-Trained chew them up. Advantage Neutrals.

                        Again, with the battle in Kandahar, which is also a desert territory, Germany attacks with 4 Anti-Tanks and 1 Inf-Elite all attacking at 1 with 5 hit points. The Neutrals defend with 2 Bunkers at 2 with 4 hit points. Sure, the Anti-Tanks are first strike, but as the dice show, one's are not happening. Advantage Neutrals.

                        The battle in Stockholm is just bad. Stockholm is mountain territory and Germany's Armor-Med and 2 Artillery get -1 to attack while Neutrals 9 Inf-Trained will receive a +1 with 5 defending at 4 when adding in the Artillery bonus. Big Advantage Neutrals.

                        @johnnycat said in πŸ’₯ 1941 Global Command Decision - Official Thread:

                        Here are three battles whose outcome make no sense to me.

                        So, to answer your question, Yes, these 3 battles should be won by the Neutrals. Campaigns against Neutral held territories are going to be very costly, as explained in a post above, and there is little to no reward in do so. Germany's units could have been put to better use else where.

                        Cheers...

                        1 Reply Last reply Reply Quote 2
                        • JohnnyCatJ Offline
                          JohnnyCat @TheDog
                          last edited by

                          @thedog once again I appreciate your response. I’m stating to get accustomed to how things should go. I’m just not picking up terrain mods and such things quickly: I guess I’m still sort of thinking in basic TripleA terms which clearly do not apply !

                          1 Reply Last reply Reply Quote 3
                          • JohnnyCatJ Offline
                            JohnnyCat
                            last edited by JohnnyCat

                            Started another game - nothing unusual that I can tell. But upon completion of the German Turn 1, the program just hangs with 1200 % CPU usage.

                            We've been playing this game for a year and these problems of the game crashing happen virtually every game. Usually the thing craps out when the game is mostly finished but now it's not letting us even start a normal game.

                            I hope that posting the game save here is useful. Please let me know if you have time to check into this and if you get same issue.

                            JohnnyG1.tsvg

                            TheDogT 1 Reply Last reply Reply Quote 0
                            • TheDogT Offline
                              TheDog @JohnnyCat
                              last edited by

                              @johnnycat
                              I can reproduce your error if I select Yes to Attack Submarines in 091 A Sea Zone.
                              Before playing your G1 saved game, if I change Britain to FAST-AI it appears NOT to crash at the same point.

                              Perhaps the HARD-AI does not like something, but we need to try and find what for the Devs.

                              .
                              Do you have a Mac?
                              Do you game with ezgaming, as he says the same, it crashes late game?
                              You appear to have edited the map, as Corsica & Sardinia have had their defences removed, yes?
                              Do you have your version of the start of the game? What Im after is your changes to the downloaded version.

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              wc_sumptonW 1 Reply Last reply Reply Quote 0
                              • wc_sumptonW Offline
                                wc_sumpton @TheDog
                                last edited by

                                @thedog said in πŸ’₯ 1941 Global Command Decision - Official Thread:

                                Perhaps the HARD-AI does not like something, but we need to try and find what for the Devs.

                                Sea Zone 109. If Russia is changed to Fast AI, then the player "scrambles" to help in its defense. By removing that battle, combat happens normally. So, the Hard AI is getting stuck on it scramble code.

                                Cheers...

                                1 Reply Last reply Reply Quote 2
                                • JohnnyCatJ Offline
                                  JohnnyCat
                                  last edited by

                                  YOU QUESTIONS

                                  Do you have a Mac?
                                  Do you game with ezgaming, as he says the same, it crashes late game?
                                  You appear to have edited the map, as Corsica & Sardinia have had their defences removed, yes?
                                  Do you have your version of the start of the game? What Im after is your changes to the downloaded version

                                  MY ANSWERS

                                  Yes I use a Mac. I’m wanting to get a new VERY GOOD PC system for gaming on steam but have yet to research that. If you have any suggestions for a new 2024 Best Class of PC gaming systems I’d love to know.

                                  Yes Eric (EZ GAMING) and I play together often

                                  Hmm as for mods I did this game from scratch and did not mod Corsica or anything. The ONLY thing I changed was giving the axis 200% resources since it’s too boring to play with realistic axis resources lol

                                  But seriously I did not mod the map pieces at all and am confused by this. Could it be that you are referring to that last thing Eric and I posted ? We posted three little battles against neutrals that we just wanted to know why our intuition was off but you explained those well and now we know to take terrain and such into account

                                  YOU ASKED
                                  D o you have your version of the start of the game? What Im after is your changes to the downloaded version

                                  And all I have is the G1 save that o posted here

                                  TheDogT 1 Reply Last reply Reply Quote 2
                                  • TheDogT Offline
                                    TheDog @JohnnyCat
                                    last edited by

                                    @johnnycat
                                    Thanks for the info, I need it for posting on GitHub for the Devs.

                                    Also, what version of 1941 GCD are you using?
                                    You can find it by Select Game (button)> and highlighting 1941 GCD

                                    f73f5e94-10d1-44a0-839f-1124387098df-image.png

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat
                                      last edited by

                                      Ah I don't get that at all mate. I get this :

                                      Screenshot 2024-07-12 at 11.31.38.png

                                      While I have your attention I just noticed the manual here as well and wanted to ask you to decode the mountains stats for me. And is the word "are" meant to be an "or"?

                                      THANKS

                                      Johnny C
                                      Screenshot 2024-07-12 at 11.31.01.png

                                      TheDogT 1 Reply Last reply Reply Quote 0
                                      • TheDogT Offline
                                        TheDog @JohnnyCat
                                        last edited by TheDog

                                        @johnnycat
                                        You are on v165 or earlier, I have tested it with 170 & (175 unreleased) it still crashes, so thanks!

                                        Mountains
                                        Any ground unit with Atk: 2+ are -1 Atk when Attacking, eg Tank 3-1=2 Atk
                                        Def: Any Infantry ( but not Inf-Motorised) & AntiTank +1 in Defence

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                        B 1 Reply Last reply Reply Quote 2
                                        • B Offline
                                          beelee @TheDog
                                          last edited by

                                          @thedog

                                          since there game just started and froze, they might want to go ahead and update to latest before trying another one

                                          JohnnyCatJ 1 Reply Last reply Reply Quote 2
                                          • JohnnyCatJ Offline
                                            JohnnyCat @beelee
                                            last edited by

                                            @beelee ok well ensure we have the newest version. Thx

                                            1 Reply Last reply Reply Quote 1

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