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    💥 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • TheDogT Online
      TheDog @JohnnyCat
      last edited by

      @johnnycat
      Are there some order of battle / loss order types of rules that I over looked?
      Inf-Conscripts have a Purchase PU Cost/TUV of 3, being the lowest TUV in a fight they are selected to be removed first.

      Are they normally lost before inf-trained?
      Yes as per standard TripleA rules.

      This Mon-Fri there will be another release so plan for that.

      Signing off for the night.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      1 Reply Last reply Reply Quote 1
      • JohnnyCatJ Offline
        JohnnyCat
        last edited by JohnnyCat

        It is fine

        TheDogT wc_sumptonW 2 Replies Last reply Reply Quote 1
        • TheDogT Online
          TheDog @JohnnyCat
          last edited by

          @johnnycat
          As you were not specific, I have spent time looking for the problem, is it Singapore? You cannot place reinforcements there?

          If so undo all your placements and it will allow you to place in Singapore.

          Im on Windows and have never seen this problem, has it happened before?

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          TheDogT 1 Reply Last reply Reply Quote 1
          • TheDogT Online
            TheDog @TheDog
            last edited by

            @JohnnyCat
            Re the manual, I would say the individually the tool tips contain the most information, as they are "online".

            The manual does not contain all the tool tip info, but does present it in a different way. It does list all the Unit Supports which is not in the tool tips.

            From a learning curve point of view, printing the UNIT SUPPORTS , currently page 11 is a must.

            does anyone object to me using it as a base for a new manual
            No, use it as a basis for a new one.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            JohnnyCatJ 1 Reply Last reply Reply Quote 1
            • wc_sumptonW Offline
              wc_sumpton @JohnnyCat
              last edited by

              @johnnycat, @TheDog

              Look like there is a disconnect between the history (Game/Show History) and the Action panel. This would suggest that this is a save error, as the reload is consistent in showing the problem.

              Cheers...

              1 Reply Last reply Reply Quote 1
              • JohnnyCatJ Offline
                JohnnyCat @TheDog
                last edited by

                @thedog OK AWESOME.

                I hope to have some finished product for you guys this week!!!

                THANKS AGAIN FOR SUCH GREAT SUPPORT.

                1 Reply Last reply Reply Quote 1
                • JohnnyCatJ Offline
                  JohnnyCat
                  last edited by JohnnyCat

                  CANNOT PLACE THE FINAL 11 UNITS

                  Please see the file and let me know what I am missing.

                  It appears that Japan cannot place the final 11 units. Am I missing something?

                  If you UNDO the placement you can see that the game is not allowing me to place units after the 28 I placed.

                  WHY CANNOT PLACE THE FINAL 11 units.tsvg

                  To clarify - I CAN place the final 11 units on Japan - but not on other places that I did not place to and should be open for placement. Unless I am missing something. THANKS

                  TheDogT 1 Reply Last reply Reply Quote 1
                  • TheDogT Online
                    TheDog @JohnnyCat
                    last edited by

                    @johnnycat
                    Replied here
                    https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread/870

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    JohnnyCatJ 1 Reply Last reply Reply Quote 1
                    • JohnnyCatJ Offline
                      JohnnyCat
                      last edited by

                      ATTACK PROHIBITION RULE CLARIFICATION

                      Could someone please tell me where to find the list of prohibited attack types??

                      What I mean is that tool tips will say things like, "Can't Target Some Units."

                      So does anyone have list of these?

                      If I understand correctly, and despite the AI doing it anyway, strategic bombers cannot target sea units... At least I think that is the case. So why is the AI doing it anyway? Or am I not correct? I don't have a saved game showing this but I recall seeing the AI do use bombers in a sea attack.

                      In any case, you can see that I need to know exactly what units can and cannot attack what other unit types.

                      THANK YOU.
                      Johnny

                      JohnnyCatJ 1 Reply Last reply Reply Quote 1
                      • JohnnyCatJ Offline
                        JohnnyCat @TheDog
                        last edited by

                        @thedog OKIDOKI. I don't fully understand this save error but I will just ignore this as I have seen this only one time.

                        1 Reply Last reply Reply Quote 1
                        • JohnnyCatJ Offline
                          JohnnyCat
                          last edited by

                          FINAL GAME PLAY QUESTION FOR TODAY

                          In the attached two files, the first battle has the air power ATTACK Manila

                          And in the second , the Air BOMBS Manila.

                          I want to use this as a game play example but I don't see much difference in the odds.

                          So my questions are:

                          1. In this scenario is it best to use the air to BOMB, or ATTACK, or some mix?

                          2. Do you guys have a better example of how to best advise players on which way to dedicate the air power?

                          Thanks

                          Screenshot 2024-09-02 at 13.23.20.png

                          Screenshot 2024-09-02 at 13.23.51.png

                          TheDogT 1 Reply Last reply Reply Quote 1
                          • JohnnyCatJ Offline
                            JohnnyCat @JohnnyCat
                            last edited by

                            @johnnycat Here is an actual gameplay image showing the AI using strategic bombers in a naval attack.

                            Yet I thought that such bombers cannot attack sea units... Or are American bombers different?

                            Screenshot 2024-09-02 at 14.18.42.png

                            1 Reply Last reply Reply Quote 2
                            • TheDogT Online
                              TheDog @JohnnyCat
                              last edited by

                              @johnnycat
                              canNotTarget
                              It is a shame that TripleA hides what the unit canNotTarget.
                              Most units cannot target air units with their normal attacks, so a Armor-Med would normally attack at 3, this is prevented and the AA attack is 1/12
                              .
                              These are the canNotTarget values that are hidden, they come from the code/xml
                              canNotTarget All-Sea
                              Bomber (canNotTarget All-Sea units)

                              canNotTarget All-Infantry, but can target Motorized
                              HQ-Air
                              Fighter-Early
                              Fighter
                              Fighter-LongR
                              Fighter-Jet

                              canNotTarget All-Surface (but can target Submarines)
                              Convoy

                              canNotTarget Submarines
                              Nuclear-Bomber

                              The logic is the similar for these, but I have simplified it.
                              can only target surface ships
                              Kamikaze-Plane

                              can only target Industries & Base-Camp
                              V1-Rocket
                              V2-Rocket

                              https://forums.triplea-game.org/tags/thedog
                              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                              JohnnyCatJ 1 Reply Last reply Reply Quote 2
                              • JohnnyCatJ Offline
                                JohnnyCat @TheDog
                                last edited by

                                @thedog OK thanks. SO why is the AI sending bombers on naval attacks?

                                1 Reply Last reply Reply Quote 2
                                • JohnnyCatJ Offline
                                  JohnnyCat
                                  last edited by

                                  WHAT IS INTENDED HERE?

                                  To me, the "nuke" is either "caught on the ground" or is flying overhead.

                                  But neither case makes sense.

                                  If caught on the ground then why is the unit not destroyed?

                                  If up in the air then why doesn't the Japanese take the territory?

                                  I have to think players will get all excited about finally being able to catch this thing only to then be frustrated by the game just not making any sense in this particular case.

                                  What am I missing? Or is this a bug in the logic ?

                                  Screenshot 2024-09-02 at 21.31.53.png

                                  Of course I DO KNOW how to counter these super powerful units, and that is to flood the zone with fighters. And I can put that in the manual but I really feel this unit needs to have its immunity adjusted.

                                  What are your thoughts?

                                  Screenshot 2024-09-02 at 21.36.06.png

                                  wc_sumptonW 1 Reply Last reply Reply Quote 2
                                  • JohnnyCatJ Offline
                                    JohnnyCat
                                    last edited by JohnnyCat

                                    PLEASE EXPLAIN THIS

                                    The force in Adelaide would naturally like to move into Sydney, but the game does not allow any of the forces to move there, EXCEPT THE ARMOR units.

                                    WHY IS THIS?

                                    Screenshot 2024-09-02 at 21.46.16.png

                                    INTERESTNIGLY those locked troops CAN load onto transports...

                                    TheDogT 3 Replies Last reply Reply Quote 2
                                    • TheDogT Online
                                      TheDog @JohnnyCat
                                      last edited by

                                      @johnnycat
                                      Your Manila example
                                      As Japan does not have Blitzkrieg (all the extra +1 Atk with paired units like Fighters giving +1 to Bomber-Tac) this answer is for non-Blitzkrieg nations.

                                      Blitzkrieg nations Fighters should support their Bomber-Tac in Bombing

                                      Back to non-Blitzkrieg nations
                                      Fighters will target non-Infantry, so in this example there are 2x Inf-Motorized, & Bunkers to attack.
                                      If there were no non-Infantry, then I dont think it matters Bomb or Attack, I could be wrong?

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      TheDogT JohnnyCatJ 2 Replies Last reply Reply Quote 2
                                      • TheDogT Online
                                        TheDog @TheDog
                                        last edited by TheDog

                                        @JohnnyCat
                                        Bomber post
                                        Very recently, in the last year, maybe two, the xml function canNotTarget got fixed, because this map totally relies on its use to split normal and air combat into two separate Atk/Def values.

                                        I will guess/assume that the AI ability to canNotTarget does not work as expected in this map, as the AI was intended to mirror A&A rules as much as possible.

                                        So for now we have to live with it.

                                        Besides Bombers targeting ships, other examples of poor AI unit use are V1, V2 rockets and Kamikaze targeting.

                                        However to mitigate poor AI use of V1, V2 rockets and Kamikaze they are given for free for the AI use badly. 🙄

                                        American Bombers are not different, like British Bombers move 8, the rest move 6.

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                        JohnnyCatJ 1 Reply Last reply Reply Quote 2
                                        • TheDogT Online
                                          TheDog @JohnnyCat
                                          last edited by TheDog

                                          @johnnycat
                                          More on canNotTarget

                                          In the next release I have improved the tool tips and they now have entries like these.

                                          For Bunkers & Inf-Conscript see red text
                                          dc10affe-a0a1-4184-9a14-dfeaf7f13402-image.png

                                          .
                                          For Fighters
                                          4221a4a5-0ca3-451a-b619-4d2ed5138a90-image.png

                                          .
                                          For Bombers
                                          963936ce-1545-422d-bf3d-c3f986734a18-image.png

                                          .
                                          For V1 & V2
                                          834d7f5b-3234-450d-a6b3-0c25cb8040bc-image.png

                                          .
                                          .
                                          For Code Raiders the tooltips.properties file supports one line HTML so the following works 😁

                                          <br> <b> <p style="color:blue;">* Can only Attack surface sea units</p> </b>
                                          <br> <b> <p style="color:red;">* Cannot target sea units</p> </b>
                                          

                                          https://forums.triplea-game.org/tags/thedog
                                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                          TheDogT JohnnyCatJ 2 Replies Last reply Reply Quote 2
                                          • TheDogT Online
                                            TheDog @TheDog
                                            last edited by TheDog

                                            @JohnnyCat

                                            WHAT IS INTENDED HERE?
                                            To me, the "nuke" is either "caught on the ground" or is flying overhead.
                                            But neither case makes sense.
                                            If caught on the ground then why is the unit not destroyed?
                                            If up in the air then why doesn't the Japanese take the territory?

                                            I agree neither makes sense.
                                            Will do some testing, but time is short.
                                            (Could be one for @wc_sumpton )

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            1 Reply Last reply Reply Quote 1

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