Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags

    Stuck units due to relation types

    Maps & Mods
    2
    2
    397
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BeorntheBold 0
      BeorntheBold 0 last edited by BeorntheBold 0

      Previously I mentioned my map "Another World" having nine relation types. Some of those types allow players to move units into each other's territories, though they are not yet really allied.

      If later the relationships are changed so that the new relations no longer allow such movement, units that have already been moved into an intermingled position are stuck (they are not at war either), at least for AI units (I haven't tried human players). Any suggestions on how to remedy this?

      RogerCooper 1 Reply Last reply Reply Quote 1
      • RogerCooper
        RogerCooper @BeorntheBold 0 last edited by

        @beornthebold-0 This is the whole logic of being unable to move to someone's territories. It means that you can't move to someone's territories. You are not going to be able to get TripleA to move in some directions and not others.

        You could use triggered events to simulate the evacuation of a specific base, but it would be difficult to do this on a large scale.

        1 Reply Last reply Reply Quote 0
        • 1 / 1
        • First post
          Last post
        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums