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    Stuck units due to relation types

    Scheduled Pinned Locked Moved Maps & Mods
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    • BeorntheBold 0B Offline
      BeorntheBold 0
      last edited by BeorntheBold 0

      Previously I mentioned my map "Another World" having nine relation types. Some of those types allow players to move units into each other's territories, though they are not yet really allied.

      If later the relationships are changed so that the new relations no longer allow such movement, units that have already been moved into an intermingled position are stuck (they are not at war either), at least for AI units (I haven't tried human players). Any suggestions on how to remedy this?

      RogerCooperR 1 Reply Last reply Reply Quote 1
      • RogerCooperR Offline
        RogerCooper @BeorntheBold 0
        last edited by

        @beornthebold-0 This is the whole logic of being unable to move to someone's territories. It means that you can't move to someone's territories. You are not going to be able to get TripleA to move in some directions and not others.

        You could use triggered events to simulate the evacuation of a specific base, but it would be difficult to do this on a large scale.

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